Alexander Kostin

2papers

2 Papers

LGSep 26, 2024Code
Multimodal Banking Dataset: Understanding Client Needs through Event Sequences

Dzhambulat Mollaev, Alexander Kostin, Maria Postnova et al.

Financial organizations collect a huge amount of temporal (sequential) data about clients, which is typically collected from multiple sources (modalities). Despite the urgent practical need, developing deep learning techniques suitable to handle such data is limited by the absence of large open-source multi-source real-world datasets of event sequences. To fill this gap, which is mainly caused by security reasons, we present the first industrial-scale publicly available multimodal banking dataset, MBD, that contains information on more than 2M corporate clients of a large bank. Clients are represented by several data sources: 950M bank transactions, 1B geo position events, 5M embeddings of dialogues with technical support, and monthly aggregated purchases of four bank products. All entries are properly anonymized from real proprietary bank data, and the experiments confirm that our anonymization still saves all significant information for introduced downstream tasks. Moreover, we introduce a novel multimodal benchmark suggesting several important practical tasks, such as future purchase prediction and modality matching. The benchmark incorporates our MBD and two public financial datasets. We provide numerical results for the state-of-the-art event sequence modeling techniques including large language models and demonstrate the superiority of fusion baselines over single-modal techniques for each task. Thus, MBD provides a valuable resource for future research in financial applications of multimodal event sequence analysis. HuggingFace Link: https://huggingface.co/datasets/ai-lab/MBD Github Link: https://github.com/Dzhambo/MBD

LGJun 9, 2023
TreeDQN: Learning to minimize Branch-and-Bound tree

Dmitry Sorokin, Alexander Kostin

Combinatorial optimization problems require an exhaustive search to find the optimal solution. A convenient approach to solving combinatorial optimization tasks in the form of Mixed Integer Linear Programs is Branch-and-Bound. Branch-and-Bound solver splits a task into two parts dividing the domain of an integer variable, then it solves them recursively, producing a tree of nested sub-tasks. The efficiency of the solver depends on the branchning heuristic used to select a variable for splitting. In the present work, we propose a reinforcement learning method that can efficiently learn the branching heuristic. We view the variable selection task as a tree Markov Decision Process, prove that the Bellman operator adapted for the tree Markov Decision Process is contracting in mean, and propose a modified learning objective for the reinforcement learning agent. Our agent requires less training data and produces smaller trees compared to previous reinforcement learning methods.