MMAug 9, 2024
Benchmarking Conventional and Learned Video Codecs with a Low-Delay ConfigurationSiyue Teng, Yuxuan Jiang, Ge Gao et al.
Recent advances in video compression have seen significant coding performance improvements with the development of new standards and learning-based video codecs. However, most of these works focus on application scenarios that allow a certain amount of system delay (e.g., Random Access mode in MPEG codecs), which is not always acceptable for live delivery. This paper conducts a comparative study of state-of-the-art conventional and learned video coding methods based on a low delay configuration. Specifically, this study includes two MPEG standard codecs (H.266/VVC VTM and JVET ECM), two AOM codecs (AV1 libaom and AVM), and two recent neural video coding models (DCVC-DC and DCVC-FM). To allow a fair and meaningful comparison, the evaluation was performed on test sequences defined in the AOM and MPEG common test conditions in the YCbCr 4:2:0 color space. The evaluation results show that the JVET ECM codecs offer the best overall coding performance among all codecs tested, with a 16.1% (based on PSNR) average BD-rate saving over AOM AVM, and 11.0% over DCVC-FM. We also observed inconsistent performance with the learned video codecs, DCVC-DC and DCVC-FM, for test content with large background motions.
CVNov 10, 2025
GFix: Perceptually Enhanced Gaussian Splatting Video CompressionSiyue Teng, Ge Gao, Duolikun Danier et al.
3D Gaussian Splatting (3DGS) enhances 3D scene reconstruction through explicit representation and fast rendering, demonstrating potential benefits for various low-level vision tasks, including video compression. However, existing 3DGS-based video codecs generally exhibit more noticeable visual artifacts and relatively low compression ratios. In this paper, we specifically target the perceptual enhancement of 3DGS-based video compression, based on the assumption that artifacts from 3DGS rendering and quantization resemble noisy latents sampled during diffusion training. Building on this premise, we propose a content-adaptive framework, GFix, comprising a streamlined, single-step diffusion model that serves as an off-the-shelf neural enhancer. Moreover, to increase compression efficiency, We propose a modulated LoRA scheme that freezes the low-rank decompositions and modulates the intermediate hidden states, thereby achieving efficient adaptation of the diffusion backbone with highly compressible updates. Experimental results show that GFix delivers strong perceptual quality enhancement, outperforming GSVC with up to 72.1% BD-rate savings in LPIPS and 21.4% in FID.
IVMar 11, 2018
Multi-Reference Video Coding Using Stillness DetectionDi Chen, Zoe Liu, Yaowu Xu et al.
Encoders of AOM/AV1 codec consider an input video sequence as succession of frames grouped in Golden-Frame (GF) groups. The coding structure of a GF group is fixed with a given GF group size. In the current AOM/AV1 encoder, video frames are coded using a hierarchical, multilayer coding structure within one GF group. It has been observed that the use of multilayer coding structure may result in worse coding performance if the GF group presents consistent stillness across its frames. This paper proposes a new approach that adaptively designs the Golden-Frame (GF) group coding structure through the use of stillness detection. Our new approach hence develops an automatic stillness detection scheme using three metrics extracted from each GF group. It then differentiates those GF groups of stillness from other non- still GF groups and uses different GF coding structures accordingly. Experimental result demonstrates a consistent coding gain using the new approach.
CVFeb 8, 2018
Texture Segmentation Based Video Compression Using Convolutional Neural NetworksChichen Fu, Di Chen, Edward J. Delp et al.
There has been a growing interest in using different approaches to improve the coding efficiency of modern video codec in recent years as demand for web-based video consumption increases. In this paper, we propose a model-based approach that uses texture analysis/synthesis to reconstruct blocks in texture regions of a video to achieve potential coding gains using the AV1 codec developed by the Alliance for Open Media (AOM). The proposed method uses convolutional neural networks to extract texture regions in a frame, which are then reconstructed using a global motion model. Our preliminary results show an increase in coding efficiency while maintaining satisfactory visual quality.