Jonathan D. Gammell

RO
15papers
2,346citations
Novelty51%
AI Score30

15 Papers

ROJun 1, 2023
Event-based Stereo Visual Odometry with Native Temporal Resolution via Continuous-time Gaussian Process Regression

Jianeng Wang, Jonathan D. Gammell

Event-based cameras asynchronously capture individual visual changes in a scene. This makes them more robust than traditional frame-based cameras to highly dynamic motions and poor illumination. It also means that every measurement in a scene can occur at a unique time. Handling these different measurement times is a major challenge of using event-based cameras. It is often addressed in visual odometry (VO) pipelines by approximating temporally close measurements as occurring at one common time. This grouping simplifies the estimation problem but, absent additional sensors, sacrifices the inherent temporal resolution of event-based cameras. This paper instead presents a complete stereo VO pipeline that estimates directly with individual event-measurement times without requiring any grouping or approximation in the estimation state. It uses continuous-time trajectory estimation to maintain the temporal fidelity and asynchronous nature of event-based cameras through Gaussian process regression with a physically motivated prior. Its performance is evaluated on the MVSEC dataset, where it achieves 7.9e-3 and 5.9e-3 RMS relative error on two independent sequences, outperforming the existing publicly available event-based stereo VO pipeline by two and four times, respectively.

RONov 2, 2021
AIT* and EIT*: Asymmetric bidirectional sampling-based path planning

Marlin P. Strub, Jonathan D. Gammell

Optimal path planning is the problem of finding a valid sequence of states between a start and goal that optimizes an objective. Informed path planning algorithms order their search with problem-specific knowledge expressed as heuristics and can be orders of magnitude more efficient than uninformed algorithms. Heuristics are most effective when they are both accurate and computationally inexpensive to evaluate, but these are often conflicting characteristics. This makes the selection of appropriate heuristics difficult for many problems. This paper presents two almost-surely asymptotically optimal sampling-based path planning algorithms to address this challenge, Adaptively Informed Trees (AIT*) and Effort Informed Trees (EIT*). These algorithms use an asymmetric bidirectional search in which both searches continuously inform each other. This allows AIT* and EIT* to improve planning performance by simultaneously calculating and exploiting increasingly accurate, problem-specific heuristics. The benefits of AIT* and EIT* relative to other sampling-based algorithms are demonstrated on twelve problems in abstract, robotic, and biomedical domains optimizing path length and obstacle clearance. The experiments show that AIT* and EIT* outperform other algorithms on problems optimizing obstacle clearance, where a priori cost heuristics are often ineffective, and still perform well on problems minimizing path length, where such heuristics are often effective.

ROOct 28, 2021
Multimotion Visual Odometry (MVO)

Kevin M. Judd, Jonathan D. Gammell

Visual motion estimation is a well-studied challenge in autonomous navigation. Recent work has focused on addressing multimotion estimation in highly dynamic environments. These environments not only comprise multiple, complex motions but also tend to exhibit significant occlusion. Estimating third-party motions simultaneously with the sensor egomotion is difficult because an object's observed motion consists of both its true motion and the sensor motion. Most previous works in multimotion estimation simplify this problem by relying on appearance-based object detection or application-specific motion constraints. These approaches are effective in specific applications and environments but do not generalize well to the full multimotion estimation problem (MEP). This paper presents Multimotion Visual Odometry (MVO), a multimotion estimation pipeline that estimates the full SE(3) trajectory of every motion in the scene, including the sensor egomotion, without relying on appearance-based information. MVO extends the traditional visual odometry (VO) pipeline with multimotion segmentation and tracking techniques. It uses physically founded motion priors to extrapolate motions through temporary occlusions and identify the reappearance of motions through motion closure. Evaluations on real-world data from the Oxford Multimotion Dataset (OMD) and the KITTI Vision Benchmark Suite demonstrate that MVO achieves good estimation accuracy compared to similar approaches and is applicable to a variety of multimotion estimation challenges.

ROApr 6, 2021
Admissible heuristics for obstacle clearance optimization objectives

Marlin P. Strub, Jonathan D. Gammell

Obstacle clearance in state space is an important optimization objective in path planning because it can result in safe paths. This technical report presents admissible solution- and path-cost heuristics for this objective, which can be used to improve the performance of informed path planning algorithms.

ROSep 22, 2020
Asymptotically Optimal Sampling-Based Motion Planning Methods

Jonathan D. Gammell, Marlin P. Strub

Motion planning is a fundamental problem in autonomous robotics that requires finding a path to a specified goal that avoids obstacles and takes into account a robot's limitations and constraints. It is often desirable for this path to also optimize a cost function, such as path length. Formal path-quality guarantees for continuously valued search spaces are an active area of research interest. Recent results have proven that some sampling-based planning methods probabilistically converge toward the optimal solution as computational effort approaches infinity. This survey summarizes the assumptions behind these popular asymptotically optimal techniques and provides an introduction to the significant ongoing research on this topic.

ROSep 9, 2020
Proactive Estimation of Occlusions and Scene Coverage for Planning Next Best Views in an Unstructured Representation

Rowan Border, Jonathan D. Gammell

The process of planning views to observe a scene is known as the Next Best View (NBV) problem. Approaches often aim to obtain high-quality scene observations while reducing the number of views, travel distance and computational cost. Considering occlusions and scene coverage can significantly reduce the number of views and travel distance required to obtain an observation. Structured representations (e.g., a voxel grid or surface mesh) typically use raycasting to evaluate the visibility of represented structures but this is often computationally expensive. Unstructured representations (e.g., point density) avoid the computational overhead of maintaining and raycasting a structure imposed on the scene but as a result do not proactively predict the success of future measurements. This paper presents proactive solutions for handling occlusions and considering scene coverage with an unstructured representation. Their performance is evaluated by extending the density-based Surface Edge Explorer (SEE). Experiments show that these techniques allow an unstructured representation to observe scenes with fewer views and shorter distances while retaining high observation quality and low computational cost.

ROFeb 16, 2020
Adaptively Informed Trees (AIT*): Fast Asymptotically Optimal Path Planning through Adaptive Heuristics

Marlin P. Strub, Jonathan D. Gammell

Informed sampling-based planning algorithms exploit problem knowledge for better search performance. This knowledge is often expressed as heuristic estimates of solution cost and used to order the search. The practical improvement of this informed search depends on the accuracy of the heuristic. Selecting an appropriate heuristic is difficult. Heuristics applicable to an entire problem domain are often simple to define and inexpensive to evaluate but may not be beneficial for a specific problem instance. Heuristics specific to a problem instance are often difficult to define or expensive to evaluate but can make the search itself trivial. This paper presents Adaptively Informed Trees (AIT*), an almost-surely asymptotically optimal sampling-based planner based on BIT*. AIT* adapts its search to each problem instance by using an asymmetric bidirectional search to simultaneously estimate and exploit a problem-specific heuristic. This allows it to quickly find initial solutions and converge towards the optimum. AIT* solves the tested problems as fast as RRT-Connect while also converging towards the optimum.

ROFeb 16, 2020
Advanced BIT* (ABIT*): Sampling-Based Planning with Advanced Graph-Search Techniques

Marlin P. Strub, Jonathan D. Gammell

Path planning is an active area of research essential for many applications in robotics. Popular techniques include graph-based searches and sampling-based planners. These approaches are powerful but have limitations. This paper continues work to combine their strengths and mitigate their limitations using a unified planning paradigm. It does this by viewing the path planning problem as the two subproblems of search and approximation and using advanced graph-search techniques on a sampling-based approximation. This perspective leads to Advanced BIT*. ABIT* combines truncated anytime graph-based searches, such as ATD*, with anytime almost-surely asymptotically optimal sampling-based planners, such as RRT*. This allows it to quickly find initial solutions and then converge towards the optimum in an anytime manner. ABIT* outperforms existing single-query, sampling-based planners on the tested problems in $\mathbb{R}^{4}$ and $\mathbb{R}^{8}$, and was demonstrated on real-world problems with NASA/JPL-Caltech.

ROMay 13, 2019
Occlusion-Robust MVO: Multimotion Estimation Through Occlusion Via Motion Closure

Kevin M. Judd, Jonathan D. Gammell

Visual motion estimation is an integral and well-studied challenge in autonomous navigation. Recent work has focused on addressing multimotion estimation, which is especially challenging in highly dynamic environments. Such environments not only comprise multiple, complex motions but also tend to exhibit significant occlusion. Previous work in object tracking focuses on maintaining the integrity of object tracks but usually relies on specific appearance-based descriptors or constrained motion models. These approaches are very effective in specific applications but do not generalize to the full multimotion estimation problem. This paper presents a pipeline for estimating multiple motions, including the camera egomotion, in the presence of occlusions. This approach uses an expressive motion prior to estimate the SE (3) trajectory of every motion in the scene, even during temporary occlusions, and identify the reappearance of motions through motion closure. The performance of this occlusion-robust multimotion visual odometry (MVO) pipeline is evaluated on real-world data and the Oxford Multimotion Dataset.

ROJan 5, 2019
The Oxford Multimotion Dataset: Multiple SE(3) Motions with Ground Truth

Kevin M. Judd, Jonathan D. Gammell

Datasets advance research by posing challenging new problems and providing standardized methods of algorithm comparison. High-quality datasets exist for many important problems in robotics and computer vision, including egomotion estimation and motion/scene segmentation, but not for techniques that estimate every motion in a scene. Metric evaluation of these multimotion estimation techniques requires datasets consisting of multiple, complex motions that also contain ground truth for every moving body. The Oxford Multimotion Dataset provides a number of multimotion estimation problems of varying complexity. It includes both complex problems that challenge existing algorithms as well as a number of simpler problems to support development. These include observations from both static and dynamic sensors, a varying number of moving bodies, and a variety of different 3D motions. It also provides a number of experiments designed to isolate specific challenges of the multimotion problem, including rotation about the optical axis and occlusion. In total, the Oxford Multimotion Dataset contains over 110 minutes of multimotion data consisting of stereo and RGB-D camera images, IMU data, and Vicon ground-truth trajectories. The dataset culminates in a complex toy car segment representative of many challenging real-world scenarios. This paper describes each experiment with a focus on its relevance to the multimotion estimation problem.

ROAug 1, 2018
Multimotion Visual Odometry (MVO): Simultaneous Estimation of Camera and Third-Party Motions

Kevin M. Judd, Jonathan D. Gammell, Paul Newman

Estimating motion from images is a well-studied problem in computer vision and robotics. Previous work has developed techniques to estimate the motion of a moving camera in a largely static environment (e.g., visual odometry) and to segment or track motions in a dynamic scene using known camera motions (e.g., multiple object tracking). It is more challenging to estimate the unknown motion of the camera and the dynamic scene simultaneously. Most previous work requires a priori object models (e.g., tracking-by-detection), motion constraints (e.g., planar motion), or fails to estimate the full SE(3) motions of the scene (e.g., scene flow). While these approaches work well in specific application domains, they are not generalizable to unconstrained motions. This paper extends the traditional visual odometry (VO) pipeline to estimate the full SE(3) motion of both a stereo/RGB-D camera and the dynamic scene. This multimotion visual odometry (MVO) pipeline requires no a priori knowledge of the environment or the dynamic objects. Its performance is evaluated on a real-world dynamic dataset with ground truth for all motions from a motion capture system.

ROFeb 23, 2018
Surface Edge Explorer (SEE): Planning Next Best Views Directly from 3D Observations

Rowan Border, Jonathan D. Gammell, Paul Newman

Surveying 3D scenes is a common task in robotics. Systems can do so autonomously by iteratively obtaining measurements. This process of planning observations to improve the model of a scene is called Next Best View (NBV) planning. NBV planning approaches often use either volumetric (e.g., voxel grids) or surface (e.g., triangulated meshes) representations. Volumetric approaches generalise well between scenes as they do not depend on surface geometry but do not scale to high-resolution models of large scenes. Surface representations can obtain high-resolution models at any scale but often require tuning of unintuitive parameters or multiple survey stages. This paper presents a scene-model-free NBV planning approach with a density representation. The Surface Edge Explorer (SEE) uses the density of current measurements to detect and explore observed surface boundaries. This approach is shown experimentally to provide better surface coverage in lower computation time than the evaluated state-of-the-art volumetric approaches while moving equivalent distances.

ROJul 6, 2017
Batch Informed Trees (BIT*): Informed Asymptotically Optimal Anytime Search

Jonathan D. Gammell, Timothy D. Barfoot, Siddhartha S. Srinivasa

Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular approximations include graphs and random samples, as respectively used by informed graph-based searches and anytime sampling-based planners. Informed graph-based searches, such as A*, traditionally use heuristics to search a priori graphs in order of potential solution quality. This makes their search efficient but leaves their performance dependent on the chosen approximation. If its resolution is too low then they may not find a (suitable) solution but if it is too high then they may take a prohibitively long time to do so. Anytime sampling-based planners, such as RRT*, traditionally use random sampling to approximate the problem domain incrementally. This allows them to increase resolution until a suitable solution is found but makes their search dependent on the order of approximation. Arbitrary sequences of random samples approximate the problem domain in every direction simultaneously and but may be prohibitively inefficient at containing a solution. This paper unifies and extends these two approaches to develop Batch Informed Trees (BIT*), an informed, anytime sampling-based planner. BIT* solves continuous path planning problems efficiently by using sampling and heuristics to alternately approximate and search the problem domain. Its search is ordered by potential solution quality, as in A*, and its approximation improves indefinitely with additional computational time, as in RRT*. It is shown analytically to be almost-surely asymptotically optimal and experimentally to outperform existing sampling-based planners, especially on high-dimensional planning problems.

ROMay 22, 2014
Batch Informed Trees (BIT*): Sampling-based Optimal Planning via the Heuristically Guided Search of Implicit Random Geometric Graphs

Jonathan D. Gammell, Siddhartha S. Srinivasa, Timothy D. Barfoot

In this paper, we present Batch Informed Trees (BIT*), a planning algorithm based on unifying graph- and sampling-based planning techniques. By recognizing that a set of samples describes an implicit random geometric graph (RGG), we are able to combine the efficient ordered nature of graph-based techniques, such as A*, with the anytime scalability of sampling-based algorithms, such as Rapidly-exploring Random Trees (RRT). BIT* uses a heuristic to efficiently search a series of increasingly dense implicit RGGs while reusing previous information. It can be viewed as an extension of incremental graph-search techniques, such as Lifelong Planning A* (LPA*), to continuous problem domains as well as a generalization of existing sampling-based optimal planners. It is shown that it is probabilistically complete and asymptotically optimal. We demonstrate the utility of BIT* on simulated random worlds in $\mathbb{R}^2$ and $\mathbb{R}^8$ and manipulation problems on CMU's HERB, a 14-DOF two-armed robot. On these problems, BIT* finds better solutions faster than RRT, RRT*, Informed RRT*, and Fast Marching Trees (FMT*) with faster anytime convergence towards the optimum, especially in high dimensions.

ROApr 8, 2014
Informed RRT*: Optimal Sampling-based Path Planning Focused via Direct Sampling of an Admissible Ellipsoidal Heuristic

Jonathan D. Gammell, Siddhartha S. Srinivasa, Timothy D. Barfoot

Rapidly-exploring random trees (RRTs) are popular in motion planning because they find solutions efficiently to single-query problems. Optimal RRTs (RRT*s) extend RRTs to the problem of finding the optimal solution, but in doing so asymptotically find the optimal path from the initial state to every state in the planning domain. This behaviour is not only inefficient but also inconsistent with their single-query nature. For problems seeking to minimize path length, the subset of states that can improve a solution can be described by a prolate hyperspheroid. We show that unless this subset is sampled directly, the probability of improving a solution becomes arbitrarily small in large worlds or high state dimensions. In this paper, we present an exact method to focus the search by directly sampling this subset. The advantages of the presented sampling technique are demonstrated with a new algorithm, Informed RRT*. This method retains the same probabilistic guarantees on completeness and optimality as RRT* while improving the convergence rate and final solution quality. We present the algorithm as a simple modification to RRT* that could be further extended by more advanced path-planning algorithms. We show experimentally that it outperforms RRT* in rate of convergence, final solution cost, and ability to find difficult passages while demonstrating less dependence on the state dimension and range of the planning problem.