92.4CVMar 10Code
VLM-Loc: Localization in Point Cloud Maps via Vision-Language ModelsShuhao Kang, Youqi Liao, Peijie Wang et al.
Text-to-point-cloud (T2P) localization aims to infer precise spatial positions within 3D point cloud maps from natural language descriptions, reflecting how humans perceive and communicate spatial layouts through language. However, existing methods largely rely on shallow text-point cloud correspondence without effective spatial reasoning, limiting their accuracy in complex environments. To address this limitation, we propose VLM-Loc, a framework that leverages the spatial reasoning capability of large vision-language models (VLMs) for T2P localization. Specifically, we transform point clouds into bird's-eye-view (BEV) images and scene graphs that jointly encode geometric and semantic context, providing structured inputs for the VLM to learn cross-modal representations bridging linguistic and spatial semantics. On top of these representations, we introduce a partial node assignment mechanism that explicitly associates textual cues with scene graph nodes, enabling interpretable spatial reasoning for accurate localization. To facilitate systematic evaluation across diverse scenes, we present CityLoc, a benchmark built from multi-source point clouds for fine-grained T2P localization. Experiments on CityLoc demonstrate VLM-Loc achieves superior accuracy and robustness compared to state-of-the-art methods. Our code, model, and dataset are available at \href{https://github.com/MCG-NKU/nku-3d-vision}{repository}.
88.9CVApr 13Code
GS4City: Hierarchical Semantic Gaussian Splatting via City-Model PriorsQilin Zhang, Jinyu Zhu, Olaf Wysocki et al.
Recent semantic 3D Gaussian Splatting (3DGS) methods primarily rely on 2D foundation models, often yielding ambiguous boundaries and limited support for structured urban semantics. While city models such as CityGML encode hierarchically organized semantics together with building geometry, these labels cannot be directly mapped to Gaussian primitives. We present GS4City, a hierarchical semantic Gaussian Splatting method that incorporates city-model priors for urban scene understanding. GS4City derives reliable image-aligned masks from Level of Detail (LoD) 3 CityGML models via two-pass raycasting, explicitly using parent-child relations to validate and recover fine-grained facade elements. It then fuses these geometry-grounded masks with foundation-model predictions to establish scene-consistent instance correspondences, and learns a compact identity encoding for each Gaussian under joint 2D identity supervision and 3D spatial regularization. Experiments on the TUM2TWIN and Gold Coast datasets show that GS4City effectively incorporates structured building semantics into Gaussian scene representations, outperforming existing 2D-driven semantic 3DGS baselines, including LangSplat and Gaga, by up to 15.8 IoU points in coarse building segmentation and 14.2 mIoU points in fine-grained semantic segmentation. By bridging structured city models and photorealistic Gaussian scene representations, GS4City enables semantically queryable and structure-aware urban reconstruction. Code is available at https://github.com/Jinyzzz/GS4City.
CVNov 10, 2025
TrueCity: Real and Simulated Urban Data for Cross-Domain 3D Scene UnderstandingDuc Nguyen, Yan-Ling Lai, Qilin Zhang et al.
3D semantic scene understanding remains a long-standing challenge in the 3D computer vision community. One of the key issues pertains to limited real-world annotated data to facilitate generalizable models. The common practice to tackle this issue is to simulate new data. Although synthetic datasets offer scalability and perfect labels, their designer-crafted scenes fail to capture real-world complexity and sensor noise, resulting in a synthetic-to-real domain gap. Moreover, no benchmark provides synchronized real and simulated point clouds for segmentation-oriented domain shift analysis. We introduce TrueCity, the first urban semantic segmentation benchmark with cm-accurate annotated real-world point clouds, semantic 3D city models, and annotated simulated point clouds representing the same city. TrueCity proposes segmentation classes aligned with international 3D city modeling standards, enabling consistent evaluation of synthetic-to-real gap. Our extensive experiments on common baselines quantify domain shift and highlight strategies for exploiting synthetic data to enhance real-world 3D scene understanding. We are convinced that the TrueCity dataset will foster further development of sim-to-real gap quantification and enable generalizable data-driven models. The data, code, and 3D models are available online: https://tum-gis.github.io/TrueCity/
CVAug 10, 2025Code
GS4Buildings: Prior-Guided Gaussian Splatting for 3D Building ReconstructionQilin Zhang, Olaf Wysocki, Boris Jutzi
Recent advances in Gaussian Splatting (GS) have demonstrated its effectiveness in photo-realistic rendering and 3D reconstruction. Among these, 2D Gaussian Splatting (2DGS) is particularly suitable for surface reconstruction due to its flattened Gaussian representation and integrated normal regularization. However, its performance often degrades in large-scale and complex urban scenes with frequent occlusions, leading to incomplete building reconstructions. We propose GS4Buildings, a novel prior-guided Gaussian Splatting method leveraging the ubiquity of semantic 3D building models for robust and scalable building surface reconstruction. Instead of relying on traditional Structure-from-Motion (SfM) pipelines, GS4Buildings initializes Gaussians directly from low-level Level of Detail (LoD)2 semantic 3D building models. Moreover, we generate prior depth and normal maps from the planar building geometry and incorporate them into the optimization process, providing strong geometric guidance for surface consistency and structural accuracy. We also introduce an optional building-focused mode that limits reconstruction to building regions, achieving a 71.8% reduction in Gaussian primitives and enabling a more efficient and compact representation. Experiments on urban datasets demonstrate that GS4Buildings improves reconstruction completeness by 20.5% and geometric accuracy by 32.8%. These results highlight the potential of semantic building model integration to advance GS-based reconstruction toward real-world urban applications such as smart cities and digital twins. Our project is available: https://github.com/zqlin0521/GS4Buildings.
CVMay 23, 2025Code
To Glue or Not to Glue? Classical vs Learned Image Matching for Mobile Mapping Cameras to Textured Semantic 3D Building ModelsSimone Gaisbauer, Prabin Gyawali, Qilin Zhang et al.
Feature matching is a necessary step for many computer vision and photogrammetry applications such as image registration, structure-from-motion, and visual localization. Classical handcrafted methods such as SIFT feature detection and description combined with nearest neighbour matching and RANSAC outlier removal have been state-of-the-art for mobile mapping cameras. With recent advances in deep learning, learnable methods have been introduced and proven to have better robustness and performance under complex conditions. Despite their growing adoption, a comprehensive comparison between classical and learnable feature matching methods for the specific task of semantic 3D building camera-to-model matching is still missing. This submission systematically evaluates the effectiveness of different feature-matching techniques in visual localization using textured CityGML LoD2 models. We use standard benchmark datasets (HPatches, MegaDepth-1500) and custom datasets consisting of facade textures and corresponding camera images (terrestrial and drone). For the latter, we evaluate the achievable accuracy of the absolute pose estimated using a Perspective-n-Point (PnP) algorithm, with geometric ground truth derived from geo-referenced trajectory data. The results indicate that the learnable feature matching methods vastly outperform traditional approaches regarding accuracy and robustness on our challenging custom datasets with zero to 12 RANSAC-inliers and zero to 0.16 area under the curve. We believe that this work will foster the development of model-based visual localization methods. Link to the code: https://github.com/simBauer/To\_Glue\_or\_not\_to\_Glue
GRFeb 20, 2025
CDGS: Confidence-Aware Depth Regularization for 3D Gaussian SplattingQilin Zhang, Olaf Wysocki, Steffen Urban et al.
3D Gaussian Splatting (3DGS) has shown significant advantages in novel view synthesis (NVS), particularly in achieving high rendering speeds and high-quality results. However, its geometric accuracy in 3D reconstruction remains limited due to the lack of explicit geometric constraints during optimization. This paper introduces CDGS, a confidence-aware depth regularization approach developed to enhance 3DGS. We leverage multi-cue confidence maps of monocular depth estimation and sparse Structure-from-Motion depth to adaptively adjust depth supervision during the optimization process. Our method demonstrates improved geometric detail preservation in early training stages and achieves competitive performance in both NVS quality and geometric accuracy. Experiments on the publicly available Tanks and Temples benchmark dataset show that our method achieves more stable convergence behavior and more accurate geometric reconstruction results, with improvements of up to 2.31 dB in PSNR for NVS and consistently lower geometric errors in M3C2 distance metrics. Notably, our method reaches comparable F-scores to the original 3DGS with only 50% of the training iterations. We expect this work will facilitate the development of efficient and accurate 3D reconstruction systems for real-world applications such as digital twin creation, heritage preservation, or forestry applications.
CVMay 12, 2025
TUM2TWIN: Introducing the Large-Scale Multimodal Urban Digital Twin Benchmark DatasetOlaf Wysocki, Benedikt Schwab, Manoj Kumar Biswanath et al.
Urban Digital Twins (UDTs) have become essential for managing cities and integrating complex, heterogeneous data from diverse sources. Creating UDTs involves challenges at multiple process stages, including acquiring accurate 3D source data, reconstructing high-fidelity 3D models, maintaining models' updates, and ensuring seamless interoperability to downstream tasks. Current datasets are usually limited to one part of the processing chain, hampering comprehensive UDTs validation. To address these challenges, we introduce the first comprehensive multimodal Urban Digital Twin benchmark dataset: TUM2TWIN. This dataset includes georeferenced, semantically aligned 3D models and networks along with various terrestrial, mobile, aerial, and satellite observations boasting 32 data subsets over roughly 100,000 $m^2$ and currently 767 GB of data. By ensuring georeferenced indoor-outdoor acquisition, high accuracy, and multimodal data integration, the benchmark supports robust analysis of sensors and the development of advanced reconstruction methods. Additionally, we explore downstream tasks demonstrating the potential of TUM2TWIN, including novel view synthesis of NeRF and Gaussian Splatting, solar potential analysis, point cloud semantic segmentation, and LoD3 building reconstruction. We are convinced this contribution lays a foundation for overcoming current limitations in UDT creation, fostering new research directions and practical solutions for smarter, data-driven urban environments. The project is available under: https://tum2t.win
CVJun 7, 2021
Adversarial Attack and Defense in Deep RankingMo Zhou, Le Wang, Zhenxing Niu et al.
Deep Neural Network classifiers are vulnerable to adversarial attack, where an imperceptible perturbation could result in misclassification. However, the vulnerability of DNN-based image ranking systems remains under-explored. In this paper, we propose two attacks against deep ranking systems, i.e., Candidate Attack and Query Attack, that can raise or lower the rank of chosen candidates by adversarial perturbations. Specifically, the expected ranking order is first represented as a set of inequalities, and then a triplet-like objective function is designed to obtain the optimal perturbation. Conversely, an anti-collapse triplet defense is proposed to improve the ranking model robustness against all proposed attacks, where the model learns to prevent the positive and negative samples being pulled close to each other by adversarial attack. To comprehensively measure the empirical adversarial robustness of a ranking model with our defense, we propose an empirical robustness score, which involves a set of representative attacks against ranking models. Our adversarial ranking attacks and defenses are evaluated on MNIST, Fashion-MNIST, CUB200-2011, CARS196 and Stanford Online Products datasets. Experimental results demonstrate that a typical deep ranking system can be effectively compromised by our attacks. Nevertheless, our defense can significantly improve the ranking system robustness, and simultaneously mitigate a wide range of attacks.
CVMar 28, 2021
ACSNet: Action-Context Separation Network for Weakly Supervised Temporal Action LocalizationZiyi Liu, Le Wang, Qilin Zhang et al.
The object of Weakly-supervised Temporal Action Localization (WS-TAL) is to localize all action instances in an untrimmed video with only video-level supervision. Due to the lack of frame-level annotations during training, current WS-TAL methods rely on attention mechanisms to localize the foreground snippets or frames that contribute to the video-level classification task. This strategy frequently confuse context with the actual action, in the localization result. Separating action and context is a core problem for precise WS-TAL, but it is very challenging and has been largely ignored in the literature. In this paper, we introduce an Action-Context Separation Network (ACSNet) that explicitly takes into account context for accurate action localization. It consists of two branches (i.e., the Foreground-Background branch and the Action-Context branch). The Foreground- Background branch first distinguishes foreground from background within the entire video while the Action-Context branch further separates the foreground as action and context. We associate video snippets with two latent components (i.e., a positive component and a negative component), and their different combinations can effectively characterize foreground, action and context. Furthermore, we introduce extended labels with auxiliary context categories to facilitate the learning of action-context separation. Experiments on THUMOS14 and ActivityNet v1.2/v1.3 datasets demonstrate the ACSNet outperforms existing state-of-the-art WS-TAL methods by a large margin.
LGMar 9, 2021
Practical Relative Order Attack in Deep RankingMo Zhou, Le Wang, Zhenxing Niu et al.
Recent studies unveil the vulnerabilities of deep ranking models, where an imperceptible perturbation can trigger dramatic changes in the ranking result. While previous attempts focus on manipulating absolute ranks of certain candidates, the possibility of adjusting their relative order remains under-explored. In this paper, we formulate a new adversarial attack against deep ranking systems, i.e., the Order Attack, which covertly alters the relative order among a selected set of candidates according to an attacker-specified permutation, with limited interference to other unrelated candidates. Specifically, it is formulated as a triplet-style loss imposing an inequality chain reflecting the specified permutation. However, direct optimization of such white-box objective is infeasible in a real-world attack scenario due to various black-box limitations. To cope with them, we propose a Short-range Ranking Correlation metric as a surrogate objective for black-box Order Attack to approximate the white-box method. The Order Attack is evaluated on the Fashion-MNIST and Stanford-Online-Products datasets under both white-box and black-box threat models. The black-box attack is also successfully implemented on a major e-commerce platform. Comprehensive experimental evaluations demonstrate the effectiveness of the proposed methods, revealing a new type of ranking model vulnerability.
CVOct 22, 2020
Two-Stream Consensus Network for Weakly-Supervised Temporal Action LocalizationYuanhao Zhai, Le Wang, Wei Tang et al.
Weakly-supervised Temporal Action Localization (W-TAL) aims to classify and localize all action instances in an untrimmed video under only video-level supervision. However, without frame-level annotations, it is challenging for W-TAL methods to identify false positive action proposals and generate action proposals with precise temporal boundaries. In this paper, we present a Two-Stream Consensus Network (TSCN) to simultaneously address these challenges. The proposed TSCN features an iterative refinement training method, where a frame-level pseudo ground truth is iteratively updated, and used to provide frame-level supervision for improved model training and false positive action proposal elimination. Furthermore, we propose a new attention normalization loss to encourage the predicted attention to act like a binary selection, and promote the precise localization of action instance boundaries. Experiments conducted on the THUMOS14 and ActivityNet datasets show that the proposed TSCN outperforms current state-of-the-art methods, and even achieves comparable results with some recent fully-supervised methods.
CVFeb 26, 2020
Adversarial Ranking Attack and DefenseMo Zhou, Zhenxing Niu, Le Wang et al.
Deep Neural Network (DNN) classifiers are vulnerable to adversarial attack, where an imperceptible perturbation could result in misclassification. However, the vulnerability of DNN-based image ranking systems remains under-explored. In this paper, we propose two attacks against deep ranking systems, i.e., Candidate Attack and Query Attack, that can raise or lower the rank of chosen candidates by adversarial perturbations. Specifically, the expected ranking order is first represented as a set of inequalities, and then a triplet-like objective function is designed to obtain the optimal perturbation. Conversely, a defense method is also proposed to improve the ranking system robustness, which can mitigate all the proposed attacks simultaneously. Our adversarial ranking attacks and defense are evaluated on datasets including MNIST, Fashion-MNIST, and Stanford-Online-Products. Experimental results demonstrate that a typical deep ranking system can be effectively compromised by our attacks. Meanwhile, the system robustness can be moderately improved with our defense. Furthermore, the transferable and universal properties of our adversary illustrate the possibility of realistic black-box attack.
CVNov 18, 2019
Ladder Loss for Coherent Visual-Semantic EmbeddingMo Zhou, Zhenxing Niu, Le Wang et al.
For visual-semantic embedding, the existing methods normally treat the relevance between queries and candidates in a bipolar way -- relevant or irrelevant, and all "irrelevant" candidates are uniformly pushed away from the query by an equal margin in the embedding space, regardless of their various proximity to the query. This practice disregards relatively discriminative information and could lead to suboptimal ranking in the retrieval results and poorer user experience, especially in the long-tail query scenario where a matching candidate may not necessarily exist. In this paper, we introduce a continuous variable to model the relevance degree between queries and multiple candidates, and propose to learn a coherent embedding space, where candidates with higher relevance degrees are mapped closer to the query than those with lower relevance degrees. In particular, the new ladder loss is proposed by extending the triplet loss inequality to a more general inequality chain, which implements variable push-away margins according to respective relevance degrees. In addition, a proper Coherent Score metric is proposed to better measure the ranking results including those "irrelevant" candidates. Extensive experiments on multiple datasets validate the efficacy of our proposed method, which achieves significant improvement over existing state-of-the-art methods.
CVMay 16, 2019
Bimodal Stereo: Joint Shape and Pose Estimation from Color-Depth Image PairChi Zhang, Yuehu Liu, Ying Wu et al.
Mutual calibration between color and depth cameras is a challenging topic in multi-modal data registration. In this paper, we are confronted with a "Bimodal Stereo" problem, which aims to solve camera pose from a pair of an uncalibrated color image and a depth map from different views automatically. To address this problem, an iterative Shape-from-Shading (SfS) based framework is proposed to estimate shape and pose simultaneously. In the pipeline, the estimated shape is refined by the shape prior from the given depth map under the estimated pose. Meanwhile, the estimated pose is improved by the registration of estimated shape and shape from given depth map. We also introduce a shading based refinement in the pipeline to address noisy depth map with holes. Extensive experiments showed that through our method, both the depth map, the recovered shape as well as its pose can be desirably refined and recovered.
CVMay 8, 2018
Low-Latency Human Action Recognition with Weighted Multi-Region Convolutional Neural NetworkYunfeng Wang, Wengang Zhou, Qilin Zhang et al.
Spatio-temporal contexts are crucial in understanding human actions in videos. Recent state-of-the-art Convolutional Neural Network (ConvNet) based action recognition systems frequently involve 3D spatio-temporal ConvNet filters, chunking videos into fixed length clips and Long Short Term Memory (LSTM) networks. Such architectures are designed to take advantage of both short term and long term temporal contexts, but also requires the accumulation of a predefined number of video frames (e.g., to construct video clips for 3D ConvNet filters, to generate enough inputs for LSTMs). For applications that require low-latency online predictions of fast-changing action scenes, a new action recognition system is proposed in this paper. Termed "Weighted Multi-Region Convolutional Neural Network" (WMR ConvNet), the proposed system is LSTM-free, and is based on 2D ConvNet that does not require the accumulation of video frames for 3D ConvNet filtering. Unlike early 2D ConvNets that are based purely on RGB frames and optical flow frames, the WMR ConvNet is designed to simultaneously capture multiple spatial and short term temporal cues (e.g., human poses, occurrences of objects in the background) with both the primary region (foreground) and secondary regions (mostly background). On both the UCF101 and HMDB51 datasets, the proposed WMR ConvNet achieves the state-of-the-art performance among competing low-latency algorithms. Furthermore, WMR ConvNet even outperforms the 3D ConvNet based C3D algorithm that requires video frame accumulation. In an ablation study with the optical flow ConvNet stream removed, the ablated WMR ConvNet nevertheless outperforms competing algorithms.
CVMay 8, 2018
Visual Attribute-augmented Three-dimensional Convolutional Neural Network for Enhanced Human Action RecognitionYunfeng Wang, Wengang Zhou, Qilin Zhang et al.
Visual attributes in individual video frames, such as the presence of characteristic objects and scenes, offer substantial information for action recognition in videos. With individual 2D video frame as input, visual attributes extraction could be achieved effectively and efficiently with more sophisticated convolutional neural network than current 3D CNNs with spatio-temporal filters, thanks to fewer parameters in 2D CNNs. In this paper, the integration of visual attributes (including detection, encoding and classification) into multi-stream 3D CNN is proposed for action recognition in trimmed videos, with the proposed visual Attribute-augmented 3D CNN (A3D) framework. The visual attribute pipeline includes an object detection network, an attributes encoding network and a classification network. Our proposed A3D framework achieves state-of-the-art performance on both the HMDB51 and the UCF101 datasets.
CVMar 19, 2018
Attention-based Temporal Weighted Convolutional Neural Network for Action RecognitionJinliang Zang, Le Wang, Ziyi Liu et al.
Research in human action recognition has accelerated significantly since the introduction of powerful machine learning tools such as Convolutional Neural Networks (CNNs). However, effective and efficient methods for incorporation of temporal information into CNNs are still being actively explored in the recent literature. Motivated by the popular recurrent attention models in the research area of natural language processing, we propose the Attention-based Temporal Weighted CNN (ATW), which embeds a visual attention model into a temporal weighted multi-stream CNN. This attention model is simply implemented as temporal weighting yet it effectively boosts the recognition performance of video representations. Besides, each stream in the proposed ATW framework is capable of end-to-end training, with both network parameters and temporal weights optimized by stochastic gradient descent (SGD) with backpropagation. Our experiments show that the proposed attention mechanism contributes substantially to the performance gains with the more discriminative snippets by focusing on more relevant video segments.
CVJan 30, 2018
Video-based Sign Language Recognition without Temporal SegmentationJie Huang, Wengang Zhou, Qilin Zhang et al.
Millions of hearing impaired people around the world routinely use some variants of sign languages to communicate, thus the automatic translation of a sign language is meaningful and important. Currently, there are two sub-problems in Sign Language Recognition (SLR), i.e., isolated SLR that recognizes word by word and continuous SLR that translates entire sentences. Existing continuous SLR methods typically utilize isolated SLRs as building blocks, with an extra layer of preprocessing (temporal segmentation) and another layer of post-processing (sentence synthesis). Unfortunately, temporal segmentation itself is non-trivial and inevitably propagates errors into subsequent steps. Worse still, isolated SLR methods typically require strenuous labeling of each word separately in a sentence, severely limiting the amount of attainable training data. To address these challenges, we propose a novel continuous sign recognition framework, the Hierarchical Attention Network with Latent Space (LS-HAN), which eliminates the preprocessing of temporal segmentation. The proposed LS-HAN consists of three components: a two-stream Convolutional Neural Network (CNN) for video feature representation generation, a Latent Space (LS) for semantic gap bridging, and a Hierarchical Attention Network (HAN) for latent space based recognition. Experiments are carried out on two large scale datasets. Experimental results demonstrate the effectiveness of the proposed framework.