Hangyu Fan

CV
3papers
46citations
Novelty62%
AI Score47

3 Papers

CVJul 16, 2024Code
UrbanWorld: An Urban World Model for 3D City Generation

Yu Shang, Yuming Lin, Yu Zheng et al.

Cities, as the essential environment of human life, encompass diverse physical elements such as buildings, roads and vegetation, which continuously interact with dynamic entities like people and vehicles. Crafting realistic, interactive 3D urban environments is essential for nurturing AGI systems and constructing AI agents capable of perceiving, decision-making, and acting like humans in real-world environments. However, creating high-fidelity 3D urban environments usually entails extensive manual labor from designers, involving intricate detailing and representation of complex urban elements. Therefore, accomplishing this automatically remains a longstanding challenge. Toward this problem, we propose UrbanWorld, the first generative urban world model that can automatically create a customized, realistic and interactive 3D urban world with flexible control conditions. UrbanWorld incorporates four key stages in the generation pipeline: flexible 3D layout generation from OSM data or urban layout with semantic and height maps, urban scene design with Urban MLLM, controllable urban asset rendering via progressive 3D diffusion, and MLLM-assisted scene refinement. We conduct extensive quantitative analysis on five visual metrics, demonstrating that UrbanWorld achieves SOTA generation realism. Next, we provide qualitative results about the controllable generation capabilities of UrbanWorld using both textual and image-based prompts. Lastly, we verify the interactive nature of these environments by showcasing the agent perception and navigation within the created environments. We contribute UrbanWorld as an open-source tool available at https://github.com/Urban-World/UrbanWorld.

LGJul 19, 2023
Detecting Vulnerable Nodes in Urban Infrastructure Interdependent Network

Jinzhu Mao, Liu Cao, Chen Gao et al.

Understanding and characterizing the vulnerability of urban infrastructures, which refers to the engineering facilities essential for the regular running of cities and that exist naturally in the form of networks, is of great value to us. Potential applications include protecting fragile facilities and designing robust topologies, etc. Due to the strong correlation between different topological characteristics and infrastructure vulnerability and their complicated evolution mechanisms, some heuristic and machine-assisted analysis fall short in addressing such a scenario. In this paper, we model the interdependent network as a heterogeneous graph and propose a system based on graph neural network with reinforcement learning, which can be trained on real-world data, to characterize the vulnerability of the city system accurately. The presented system leverages deep learning techniques to understand and analyze the heterogeneous graph, which enables us to capture the risk of cascade failure and discover vulnerable infrastructures of cities. Extensive experiments with various requests demonstrate not only the expressive power of our system but also transferring ability and necessity of the specific components.

77.4CVMay 29
SpatialAct: Probing Spatial Reasoning-to-Action Capabilities of VLM Agents in 3D Scenes

Tianhui Liu, Jie Feng, Zhiheng Zheng et al.

Humans can effortlessly perceive spatial layouts, form cognitive representations, reason about spatial relations, and translate such reasoning into actions in everyday 3D environments. Although recent vision-language models (VLMs) have shown promising performance on observation-conditioned spatial perception and reasoning tasks, it remains unclear whether they can build coherent spatial understanding, act upon it, and refine their actions through multi-turn feedback. To study this problem, we introduce \textbf{SpatialAct}, a simulator-grounded benchmark for probing \textit{action-conditioned spatial reasoning} in 3D scenes. Starting from the most challenging setting, Multi-turn Interactive Refinement, we further design its decomposed counterpart, Single-step Error Detection and Fix, together with five fundamental spatial ability tasks to diagnose the underlying causes of model failures. Experiments reveal a clear reasoning-to-action gap: current VLMs can perform well on isolated spatial reasoning tasks, but struggle to maintain coherent spatial beliefs and produce reliable actions during multi-turn feedback, substantially underperforming humans. These results suggest that current VLM agents still lack robust spatial state tracking under action-induced environment changes, even when low-level control is abstracted away.