h-index39
35papers
1,030citations
Novelty60%
AI Score63

35 Papers

LGOct 2, 2022
Improved Algorithms for Neural Active Learning

Yikun Ban, Yuheng Zhang, Hanghang Tong et al.

We improve the theoretical and empirical performance of neural-network(NN)-based active learning algorithms for the non-parametric streaming setting. In particular, we introduce two regret metrics by minimizing the population loss that are more suitable in active learning than the one used in state-of-the-art (SOTA) related work. Then, the proposed algorithm leverages the powerful representation of NNs for both exploitation and exploration, has the query decision-maker tailored for $k$-class classification problems with the performance guarantee, utilizes the full feedback, and updates parameters in a more practical and efficient manner. These careful designs lead to an instance-dependent regret upper bound, roughly improving by a multiplicative factor $O(\log T)$ and removing the curse of input dimensionality. Furthermore, we show that the algorithm can achieve the same performance as the Bayes-optimal classifier in the long run under the hard-margin setting in classification problems. In the end, we use extensive experiments to evaluate the proposed algorithm and SOTA baselines, to show the improved empirical performance.

LGOct 4, 2022
Improved High-Probability Regret for Adversarial Bandits with Time-Varying Feedback Graphs

Haipeng Luo, Hanghang Tong, Mengxiao Zhang et al.

We study high-probability regret bounds for adversarial $K$-armed bandits with time-varying feedback graphs over $T$ rounds. For general strongly observable graphs, we develop an algorithm that achieves the optimal regret $\widetilde{\mathcal{O}}((\sum_{t=1}^Tα_t)^{1/2}+\max_{t\in[T]}α_t)$ with high probability, where $α_t$ is the independence number of the feedback graph at round $t$. Compared to the best existing result [Neu, 2015] which only considers graphs with self-loops for all nodes, our result not only holds more generally, but importantly also removes any $\text{poly}(K)$ dependence that can be prohibitively large for applications such as contextual bandits. Furthermore, we also develop the first algorithm that achieves the optimal high-probability regret bound for weakly observable graphs, which even improves the best expected regret bound of [Alon et al., 2015] by removing the $\mathcal{O}(\sqrt{KT})$ term with a refined analysis. Our algorithms are based on the online mirror descent framework, but importantly with an innovative combination of several techniques. Notably, while earlier works use optimistic biased loss estimators for achieving high-probability bounds, we find it important to use a pessimistic one for nodes without self-loop in a strongly observable graph.

LGFeb 17, 2023
Practical Contextual Bandits with Feedback Graphs

Mengxiao Zhang, Yuheng Zhang, Olga Vrousgou et al.

While contextual bandit has a mature theory, effectively leveraging different feedback patterns to enhance the pace of learning remains unclear. Bandits with feedback graphs, which interpolates between the full information and bandit regimes, provides a promising framework to mitigate the statistical complexity of learning. In this paper, we propose and analyze an approach to contextual bandits with feedback graphs based upon reduction to regression. The resulting algorithms are computationally practical and achieve established minimax rates, thereby reducing the statistical complexity in real-world applications.

LGFeb 6, 2023
Offline Learning in Markov Games with General Function Approximation

Yuheng Zhang, Yu Bai, Nan Jiang

We study offline multi-agent reinforcement learning (RL) in Markov games, where the goal is to learn an approximate equilibrium -- such as Nash equilibrium and (Coarse) Correlated Equilibrium -- from an offline dataset pre-collected from the game. Existing works consider relatively restricted tabular or linear models and handle each equilibria separately. In this work, we provide the first framework for sample-efficient offline learning in Markov games under general function approximation, handling all 3 equilibria in a unified manner. By using Bellman-consistent pessimism, we obtain interval estimation for policies' returns, and use both the upper and the lower bounds to obtain a relaxation on the gap of a candidate policy, which becomes our optimization objective. Our results generalize prior works and provide several additional insights. Importantly, we require a data coverage condition that improves over the recently proposed "unilateral concentrability". Our condition allows selective coverage of deviation policies that optimally trade-off between their greediness (as approximate best responses) and coverage, and we show scenarios where this leads to significantly better guarantees. As a new connection, we also show how our algorithmic framework can subsume seemingly different solution concepts designed for the special case of two-player zero-sum games.

CVMar 12Code
O3N: Omnidirectional Open-Vocabulary Occupancy Prediction

Mengfei Duan, Hao Shi, Fei Teng et al.

Understanding and reconstructing the 3D world through omnidirectional perception is an inevitable trend in the development of autonomous agents and embodied intelligence. However, existing 3D occupancy prediction methods are constrained by limited perspective inputs and predefined training distribution, making them difficult to apply to embodied agents that require comprehensive and safe perception of scenes in open world exploration. To address this, we present O3N, the first purely visual, end-to-end Omnidirectional Open-vocabulary Occupancy predictioN framework. O3N embeds omnidirectional voxels in a polar-spiral topology via the Polar-spiral Mamba (PsM) module, enabling continuous spatial representation and long-range context modeling across 360°. The Occupancy Cost Aggregation (OCA) module introduces a principled mechanism for unifying geometric and semantic supervision within the voxel space, ensuring consistency between the reconstructed geometry and the underlying semantic structure. Moreover, Natural Modality Alignment (NMA) establishes a gradient-free alignment pathway that harmonizes visual features, voxel embeddings, and text semantics, forming a consistent "pixel-voxel-text" representation triad. Extensive experiments on multiple models demonstrate that our method not only achieves state-of-the-art performance on QuadOcc and Human360Occ benchmarks but also exhibits remarkable cross-scene generalization and semantic scalability, paving the way toward universal 3D world modeling. The source code will be made publicly available at https://github.com/MengfeiD/O3N.

CVMar 10Code
PanoAffordanceNet: Towards Holistic Affordance Grounding in 360° Indoor Environments

Guoliang Zhu, Wanjun Jia, Caoyang Shao et al.

Global perception is essential for embodied agents in 360° spaces, yet current affordance grounding remains largely object-centric and restricted to perspective views. To bridge this gap, we introduce a novel task: Holistic Affordance Grounding in 360° Indoor Environments. This task faces unique challenges, including severe geometric distortions from Equirectangular Projection (ERP), semantic dispersion, and cross-scale alignment difficulties. We propose PanoAffordanceNet, an end-to-end framework featuring a Distortion-Aware Spectral Modulator (DASM) for latitude-dependent calibration and an Omni-Spherical Densification Head (OSDH) to restore topological continuity from sparse activations. By integrating multi-level constraints comprising pixel-wise, distributional, and region-text contrastive objectives, our framework effectively suppresses semantic drift under low supervision. Furthermore, we construct 360-AGD, the first high-quality panoramic affordance grounding dataset. Extensive experiments demonstrate that PanoAffordanceNet significantly outperforms existing methods, establishing a solid baseline for scene-level perception in embodied intelligence. The source code and benchmark dataset will be made publicly available at https://github.com/GL-ZHU925/PanoAffordanceNet.

LGMay 8Code
Rethinking Importance Sampling in LLM Policy Optimization: A Cumulative Token Perspective

Yuheng Zhang, Chenlu Ye, Shuowei Jin et al.

Reinforcement learning, including reinforcement learning with verifiable rewards (RLVR), has emerged as a powerful approach for LLM post-training. Central to these approaches is the design of the importance sampling (IS) ratio used in off-policy policy-gradient estimation. Existing methods face a fundamental bias-variance dilemma: token-level IS ratios, as adopted by PPO (Schulman et al., 2017) and GRPO (Shao et al., 2024), introduce bias by ignoring prefix state distribution mismatch; full sequence ratios provide exact trajectory-level correction but suffer from high variance due to the multiplicative accumulation of per-token ratios, while GSPO (Zheng et al., 2025) improves numerical stability via length normalization at the cost of deviating from the exact full-sequence IS correction. In this work, we identify the cumulative token IS ratio, the product of per-token ratios up to position $t$, as a theoretically principled solution to this dilemma. We prove that, under the token-level policy-gradient formulation, this ratio provides an unbiased prefix correction for each token-level gradient term and has strictly lower variance than the full sequence ratio. Building on this insight, we propose CTPO (Cumulative Token Policy Optimization), which combines the cumulative token IS ratio with position-adaptive clipping that scales log-space clip bounds according to the natural $\sqrt{t}$ growth of the cumulative log-ratio. This yields more consistent regularization across token positions. We implement and evaluate CTPO in the tool-integrated reasoning setting on several challenging mathematical reasoning benchmarks, achieving the best average performance across both model scales compared with strong GRPO and GSPO baselines. Code will be available at https://github.com/horizon-llm/CTPO.

CLNov 21, 2024Code
Understanding World or Predicting Future? A Comprehensive Survey of World Models

Jingtao Ding, Yunke Zhang, Yu Shang et al.

The concept of world models has garnered significant attention due to advancements in multimodal large language models such as GPT-4 and video generation models such as Sora, which are central to the pursuit of artificial general intelligence. This survey offers a comprehensive review of the literature on world models. Generally, world models are regarded as tools for either understanding the present state of the world or predicting its future dynamics. This review presents a systematic categorization of world models, emphasizing two primary functions: (1) constructing internal representations to understand the mechanisms of the world, and (2) predicting future states to simulate and guide decision-making. Initially, we examine the current progress in these two categories. We then explore the application of world models in key domains, including generative games, autonomous driving, robotics, and social simulacra, with a focus on how each domain utilizes these aspects. Finally, we outline key challenges and provide insights into potential future research directions. We summarize the representative papers along with their code repositories in https://github.com/tsinghua-fib-lab/World-Model.

CVNov 10, 2025
Improving Deepfake Detection with Reinforcement Learning-Based Adaptive Data Augmentation

Yuxuan Zhou, Tao Yu, Wen Huang et al.

The generalization capability of deepfake detectors is critical for real-world use. Data augmentation via synthetic fake face generation effectively enhances generalization, yet current SoTA methods rely on fixed strategies-raising a key question: Is a single static augmentation sufficient, or does the diversity of forgery features demand dynamic approaches? We argue existing methods overlook the evolving complexity of real-world forgeries (e.g., facial warping, expression manipulation), which fixed policies cannot fully simulate. To address this, we propose CRDA (Curriculum Reinforcement-Learning Data Augmentation), a novel framework guiding detectors to progressively master multi-domain forgery features from simple to complex. CRDA synthesizes augmented samples via a configurable pool of forgery operations and dynamically generates adversarial samples tailored to the detector's current learning state. Central to our approach is integrating reinforcement learning (RL) and causal inference. An RL agent dynamically selects augmentation actions based on detector performance to efficiently explore the vast augmentation space, adapting to increasingly challenging forgeries. Simultaneously, the agent introduces action space variations to generate heterogeneous forgery patterns, guided by causal inference to mitigate spurious correlations-suppressing task-irrelevant biases and focusing on causally invariant features. This integration ensures robust generalization by decoupling synthetic augmentation patterns from the model's learned representations. Extensive experiments show our method significantly improves detector generalizability, outperforming SOTA methods across multiple cross-domain datasets.

LGFeb 9
Interaction-Grounded Learning for Contextual Markov Decision Processes with Personalized Feedback

Mengxiao Zhang, Yuheng Zhang, Haipeng Luo et al.

In this paper, we study Interaction-Grounded Learning (IGL) [Xie et al., 2021], a paradigm designed for realistic scenarios where the learner receives indirect feedback generated by an unknown mechanism, rather than explicit numerical rewards. While prior work on IGL provides efficient algorithms with provable guarantees, those results are confined to single-step settings, restricting their applicability to modern sequential decision-making systems such as multi-turn Large Language Model (LLM) deployments. To bridge this gap, we propose a computationally efficient algorithm that achieves a sublinear regret guarantee for contextual episodic Markov Decision Processes (MDPs) with personalized feedback. Technically, we extend the reward-estimator construction of Zhang et al. [2024a] from the single-step to the multi-step setting, addressing the unique challenges of decoding latent rewards under MDPs. Building on this estimator, we design an Inverse-Gap-Weighting (IGW) algorithm for policy optimization. Finally, we demonstrate the effectiveness of our method in learning personalized objectives from multi-turn interactions through experiments on both a synthetic episodic MDP and a real-world user booking dataset.

CRNov 24, 2023
FRAD: Front-Running Attacks Detection on Ethereum using Ternary Classification Model

Yuheng Zhang, Pin Liu, Guojun Wang et al.

With the evolution of blockchain technology, the issue of transaction security, particularly on platforms like Ethereum, has become increasingly critical. Front-running attacks, a unique form of security threat, pose significant challenges to the integrity of blockchain transactions. In these attack scenarios, malicious actors monitor other users' transaction activities, then strategically submit their own transactions with higher fees. This ensures their transactions are executed before the monitored transactions are included in the block. The primary objective of this paper is to delve into a comprehensive classification of transactions associated with front-running attacks, which aims to equip developers with specific strategies to counter each type of attack. To achieve this, we introduce a novel detection method named FRAD (Front-Running Attacks Detection on Ethereum using Ternary Classification Model). This method is specifically tailored for transactions within decentralized applications (DApps) on Ethereum, enabling accurate classification of front-running attacks involving transaction displacement, insertion, and suppression. Our experimental validation reveals that the Multilayer Perceptron (MLP) classifier offers the best performance in detecting front-running attacks, achieving an impressive accuracy rate of 84.59% and F1-score of 84.60%.

LGDec 6, 2024Code
Noise Matters: Diffusion Model-based Urban Mobility Generation with Collaborative Noise Priors

Yuheng Zhang, Yuan Yuan, Jingtao Ding et al.

With global urbanization, the focus on sustainable cities has largely grown, driving research into equity, resilience, and urban planning, which often relies on mobility data. The rise of web-based apps and mobile devices has provided valuable user data for mobility-related research. However, real-world mobility data is costly and raises privacy concerns. To protect privacy while retaining key features of real-world movement, the demand for synthetic data has steadily increased. Recent advances in diffusion models have shown great potential for mobility trajectory generation due to their ability to model randomness and uncertainty. However, existing approaches often directly apply identically distributed (i.i.d.) noise sampling from image generation techniques, which fail to account for the spatiotemporal correlations and social interactions that shape urban mobility patterns. In this paper, we propose CoDiffMob, a diffusion model for urban mobility generation with collaborative noise priors, we emphasize the critical role of noise in diffusion models for generating mobility data. By leveraging both individual movement characteristics and population-wide dynamics, we construct novel collaborative noise priors that provide richer and more informative guidance throughout the generation process. Extensive experiments demonstrate the superiority of our method, with generated data accurately capturing both individual preferences and collective patterns, achieving an improvement of over 32%. Furthermore, it can effectively replace web-derived mobility data to better support downstream applications, while safeguarding user privacy and fostering a more secure and ethical web. This highlights its tremendous potential for applications in sustainable city-related research. The code and data are available at https://github.com/tsinghua-fib-lab/CoDiffMob.

LGMay 13
Offline Two-Player Zero-Sum Markov Games with KL Regularization

Claire Chen, Yuheng Zhang, Xinyu Liu et al.

We study the problem of learning Nash equilibria in offline two-player zero-sum Markov games. While existing approaches often rely on explicit pessimism to address distribution shift, we show that KL regularization alone suffices to stabilize learning and guarantee convergence. We first introduce Regularized Offline Sequential Equilibrium (ROSE), a theoretical framework that achieves a fast $\widetilde{\mathcal{O}}(1/n)$ convergence rate under \textit{unilateral concentrability}, improving over the standard $\widetilde{\mathcal{O}}(1/\sqrt{n})$ rates in unregularized settings. We then propose Sequential Offline Self-play Mirror Descent (SOS-MD), a practical model-free algorithm based on least-squares value estimation and iterative self-play updates. We prove that the last iterate of SOS-MD attains the same $\widetilde{\mathcal{O}}(1/n)$ statistical rate up to a vanishing optimization error of order $\widetilde{\mathcal{O}}(1/\sqrt{T})$ in the number of self-play iterations $T$.

GTApr 8
Beyond Pessimism: Offline Learning in KL-regularized Games

Yuheng Zhang, Claire Chen, Nan Jiang

We study offline learning in KL-regularized two-player zero-sum games, where policies are optimized under a KL constraint to a fixed reference policy. Prior work relies on pessimistic value estimation to handle distribution shift, yielding only $\widetilde{\mathcal{O}}(1/\sqrt n)$ statistical rates. We develop a new pessimism-free algorithm and analytical framework for KL-regularized games, built on the smoothness of KL-regularized best responses and a stability property of the Nash equilibrium induced by skew symmetry. This yields the first $\widetilde{\mathcal{O}}(1/n)$ sample complexity bound for offline learning in KL-regularized zero-sum games, achieved entirely without pessimism. We further propose an efficient self-play policy optimization algorithm and prove that, with a number of iterations linear in the sample size, it achieves the same fast $\widetilde{\mathcal{O}}(1/n)$ statistical rate as the minimax estimator.

CVApr 1Code
ProOOD: Prototype-Guided Out-of-Distribution 3D Occupancy Prediction

Yuheng Zhang, Mengfei Duan, Kunyu Peng et al.

3D semantic occupancy prediction is central to autonomous driving, yet current methods are vulnerable to long-tailed class bias and out-of-distribution (OOD) inputs, often overconfidently assigning anomalies to rare classes. We present ProOOD, a lightweight, plug-and-play method that couples prototype-guided refinement with training-free OOD scoring. ProOOD comprises (i) prototype-guided semantic imputation that fills occluded regions with class-consistent features, (ii) prototype-guided tail mining that strengthens rare-class representations to curb OOD absorption, and (iii) EchoOOD, which fuses local logit coherence with local and global prototype matching to produce reliable voxel-level OOD scores. Extensive experiments on five datasets demonstrate that ProOOD achieves state-of-the-art performance on both in-distribution 3D occupancy prediction and OOD detection. On SemanticKITTI, it surpasses baselines by +3.57% mIoU overall and +24.80% tail-class mIoU; on VAA-KITTI, it improves AuPRCr by +19.34 points, with consistent gains across benchmarks. These improvements yield more calibrated occupancy estimates and more reliable OOD detection in safety-critical urban driving. The source code is publicly available at https://github.com/7uHeng/ProOOD.

AIApr 10
Instructing LLMs to Negotiate using Reinforcement Learning with Verifiable Rewards

Shuze Daniel Liu, Claire Chen, Jiabao Sean Xiao et al.

The recent advancement of Large Language Models (LLMs) has established their potential as autonomous interactive agents. However, they often struggle in strategic games of incomplete information, such as bilateral price negotiation. In this paper, we investigate if Reinforcement Learning from Verifiable Rewards (RLVR) can effectively teach LLMs to negotiate. Specifically, we explore the strategic behaviors that emerge during the learning process. We introduce a framework that trains a mid-sized buyer agent against a regulated LLM seller across a wide distribution of real-world products. By grounding reward signals directly in the maximization of economic surplus and strict adherence to private budget constraints, we reveal a novel four-phase strategic evolution. The agent progresses from naive bargaining to using aggressive starting prices, moves through a phase of deadlock, and ultimately develops sophisticated persuasive skills. Our results demonstrate that this verifiable training allows a 30B agent to significantly outperform frontier models over ten times its size in extracting surplus. Furthermore, the trained agent generalizes robustly to stronger counterparties unseen during training and remains effective even when facing hostile, adversarial seller personas.

CVMar 6Code
Can we Trust Unreliable Voxels? Exploring 3D Semantic Occupancy Prediction under Label Noise

Wenxin Li, Kunyu Peng, Di Wen et al.

3D semantic occupancy prediction is a cornerstone of robotic perception, yet real-world voxel annotations are inherently corrupted by structural artifacts and dynamic trailing effects. This raises a critical but underexplored question: can autonomous systems safely rely on such unreliable occupancy supervision? To systematically investigate this issue, we establish OccNL, the first benchmark dedicated to 3D occupancy under occupancy-asymmetric and dynamic trailing noise. Our analysis reveals a fundamental domain gap: state-of-the-art 2D label noise learning strategies collapse catastrophically in sparse 3D voxel spaces, exposing a critical vulnerability in existing paradigms. To address this challenge, we propose DPR-Occ, a principled label noise-robust framework that constructs reliable supervision through dual-source partial label reasoning. By synergizing temporal model memory with representation-level structural affinity, DPR-Occ dynamically expands and prunes candidate label sets to preserve true semantics while suppressing noise propagation. Extensive experiments on SemanticKITTI demonstrate that DPR-Occ prevents geometric and semantic collapse under extreme corruption. Notably, even at 90% label noise, our method achieves significant performance gains (up to 2.57% mIoU and 13.91% IoU) over existing label noise learning baselines adapted to the 3D occupancy prediction task. By bridging label noise learning and 3D perception, OccNL and DPR-Occ provide a reliable foundation for safety-critical robotic perception in dynamic environments. The benchmark and source code will be made publicly available at https://github.com/mylwx/OccNL.

CVJun 26, 2025Code
Out-of-Distribution Semantic Occupancy Prediction

Yuheng Zhang, Mengfei Duan, Kunyu Peng et al.

3D Semantic Occupancy Prediction is crucial for autonomous driving, providing a dense, semantically rich environmental representation. However, existing methods focus on in-distribution scenes, making them susceptible to Out-of-Distribution (OoD) objects and long-tail distributions, which increases the risk of undetected anomalies and misinterpretations, posing safety hazards. To address these challenges, we introduce Out-of-Distribution Semantic Occupancy Prediction, targeting OoD detection in 3D voxel space. To fill the gaps in the dataset, we propose a Synthetic Anomaly Integration Pipeline that injects synthetic anomalies while preserving realistic spatial and occlusion patterns, enabling the creation of two datasets: VAA-KITTI and VAA-KITTI-360. We introduce OccOoD, a novel framework integrating OoD detection into 3D semantic occupancy prediction, with Voxel-BEV Progressive Fusion (VBPF) leveraging an RWKV-based branch to enhance OoD detection via geometry-semantic fusion. Experimental results demonstrate that OccOoD achieves state-of-the-art OoD detection with an AuROC of 67.34% and an AuPRCr of 29.21% within a 1.2m region, while maintaining competitive occupancy prediction performance. The established datasets and source code will be made publicly available at https://github.com/7uHeng/OccOoD.

CVMay 6, 2025Code
Panoramic Out-of-Distribution Segmentation for Autonomous Driving

Mengfei Duan, Yuheng Zhang, Yihong Cao et al.

Panoramic imaging enables capturing 360° images with an ultra-wide Field-of-View (FoV) for dense omnidirectional perception, which is critical to applications, such as autonomous driving and augmented reality, etc. However, current panoramic semantic segmentation methods fail to identify outliers, and pinhole Out-of-distribution Segmentation (OoS) models perform unsatisfactorily in the panoramic domain due to background clutter and pixel distortions. To address these issues, we introduce a new task, Panoramic Out-of-distribution Segmentation (PanOoS), with the aim of achieving comprehensive and safe scene understanding. Furthermore, we propose the first solution, POS, which adapts to the characteristics of panoramic images through text-guided prompt distribution learning. Specifically, POS integrates a disentanglement strategy designed to materialize the cross-domain generalization capability of CLIP. The proposed Prompt-based Restoration Attention (PRA) optimizes semantic decoding by prompt guidance and self-adaptive correction, while Bilevel Prompt Distribution Learning (BPDL) refines the manifold of per-pixel mask embeddings via semantic prototype supervision. Besides, to compensate for the scarcity of PanOoS datasets, we establish two benchmarks: DenseOoS, which features diverse outliers in complex environments, and QuadOoS, captured by a quadruped robot with a panoramic annular lens system. Extensive experiments demonstrate superior performance of POS, with AuPRC improving by 34.25% and FPR95 decreasing by 21.42% on DenseOoS, outperforming state-of-the-art pinhole-OoS methods. Moreover, POS achieves leading closed-set segmentation capabilities and advances the development of panoramic understanding. Code and datasets will be available at https://github.com/MengfeiD/PanOoS.

LGApr 3
Beyond Semantic Manipulation: Token-Space Attacks on Reward Models

Yuheng Zhang, Mingyue Huo, Minghao Zhu et al.

Reward models (RMs) are widely used as optimization targets in reinforcement learning from human feedback (RLHF), yet they remain vulnerable to reward hacking. Existing attacks mainly operate within the semantic space, constructing human-readable adversarial outputs that exploit RM biases. In this work, we introduce a fundamentally different paradigm: Token Mapping Perturbation Attack (TOMPA), a framework that performs adversarial optimization directly in token space. By bypassing the standard decode-re-tokenize interface between the policy and the reward model, TOMPA enables the attack policy to optimize over raw token sequences rather than coherent natural language. Using only black-box scalar feedback, TOMPA automatically discovers non-linguistic token patterns that elicit extremely high rewards across multiple state-of-the-art RMs. Specifically, when targeting Skywork-Reward-V2-Llama-3.1-8B, TOMPA nearly doubles the reward of GPT-5 reference answers and outperforms them on 98.0% of prompts. Despite these high scores, the generated outputs degenerate into nonsensical text, revealing that RMs can be systematically exploited beyond the semantic regime and exposing a critical vulnerability in current RLHF pipelines.

LGApr 30
Pessimism-Free Offline Learning in General-Sum Games via KL Regularization

Claire Chen, Yuheng Zhang

Offline multi-agent reinforcement learning in general-sum settings is challenged by the distribution shift between logged datasets and target equilibrium policies. While standard methods rely on manual pessimistic penalties, we demonstrate that KL regularization suffices to stabilize learning and achieve equilibrium recovery. We propose General-sum Anchored Nash Equilibrium (GANE), which recovers regularized Nash equilibria at an accelerated statistical rate of $\widetilde{O}(1/n)$. For computational tractability, we develop General-sum Anchored Mirror Descent (GAMD), an iterative algorithm converging to a Coarse Correlated Equilibrium at the standard rate of $\widetilde{O}(1/\sqrt{n}+1/T)$. These results establish KL regularization as a standalone mechanism for pessimism-free offline learning that achieves equivalent or accelerated rates in multi-player general-sum games.

LGFeb 11, 2024
Online Iterative Reinforcement Learning from Human Feedback with General Preference Model

Chenlu Ye, Wei Xiong, Yuheng Zhang et al.

We investigate Reinforcement Learning from Human Feedback (RLHF) in the context of a general preference oracle. In particular, we do not assume the existence of a reward function and an oracle preference signal drawn from the Bradley-Terry model as most of the prior works do. We consider a standard mathematical formulation, the reverse-KL regularized minimax game between two LLMs for RLHF under general preference oracle. The learning objective of this formulation is to find a policy so that it is consistently preferred by the KL-regularized preference oracle over any competing LLMs. We show that this framework is strictly more general than the reward-based one, and propose sample-efficient algorithms for both the offline learning from a pre-collected preference dataset and online learning where we can query the preference oracle along the way of training. Empirical studies verify the effectiveness of the proposed framework.

GTApr 30
Fast Rates in $α$-Potential Games via Regularized Mirror Descent

Claire Chen, Yuheng Zhang

An $α$-potential game is a multi-player non-cooperative interaction in which a global potential function approximates individual player rewards up to a structural bias $α$. While identifying a Nash Equilibrium (NE) in generic general-sum games is known to be computationally intractable, the potential game structure enables tractable NE identification. In this paper, we study the offline learning of NE in $α$-potential games using KL regularization. To analyze this process, we propose a novel Reference-Anchored offline data coverage framework--a verifiable condition that anchors data requirements to a known reference policy rather than an unknown optimum. Building on this, we propose Offline Potential Mirror Descent (OPMD), a decentralized algorithm that achieves an accelerated $\widetilde{\mathcal{O}}(1/n)$ statistical rate, surpassing the standard $\widetilde{\mathcal{O}}(1/\sqrt{n})$ rate typical of offline multi-agent learning. This work characterizes the first fast-rate offline learning approach for $α$-potential games.

LGFeb 24, 2025
Improving LLM General Preference Alignment via Optimistic Online Mirror Descent

Yuheng Zhang, Dian Yu, Tao Ge et al.

Reinforcement learning from human feedback (RLHF) has demonstrated remarkable effectiveness in aligning large language models (LLMs) with human preferences. Many existing alignment approaches rely on the Bradley-Terry (BT) model assumption, which assumes the existence of a ground-truth reward for each prompt-response pair. However, this assumption can be overly restrictive when modeling complex human preferences. In this paper, we drop the BT model assumption and study LLM alignment under general preferences, formulated as a two-player game. Drawing on theoretical insights from learning in games, we integrate optimistic online mirror descent into our alignment framework to approximate the Nash policy. Theoretically, we demonstrate that our approach achieves an $O(T^{-1})$ bound on the duality gap, improving upon the previous $O(T^{-1/2})$ result. More importantly, we implement our method and show through experiments that it outperforms state-of-the-art RLHF algorithms across multiple representative benchmarks.

LGFeb 12, 2024
Efficient Contextual Bandits with Uninformed Feedback Graphs

Mengxiao Zhang, Yuheng Zhang, Haipeng Luo et al.

Bandits with feedback graphs are powerful online learning models that interpolate between the full information and classic bandit problems, capturing many real-life applications. A recent work by Zhang et al. (2023) studies the contextual version of this problem and proposes an efficient and optimal algorithm via a reduction to online regression. However, their algorithm crucially relies on seeing the feedback graph before making each decision, while in many applications, the feedback graph is uninformed, meaning that it is either only revealed after the learner makes her decision or even never fully revealed at all. This work develops the first contextual algorithm for such uninformed settings, via an efficient reduction to online regression over both the losses and the graphs. Importantly, we show that it is critical to learn the graphs using log loss instead of squared loss to obtain favorable regret guarantees. We also demonstrate the empirical effectiveness of our algorithm on a bidding application using both synthetic and real-world data.

LGFeb 22, 2024
On the Curses of Future and History in Future-dependent Value Functions for Off-policy Evaluation

Yuheng Zhang, Nan Jiang

We study off-policy evaluation (OPE) in partially observable environments with complex observations, with the goal of developing estimators whose guarantee avoids exponential dependence on the horizon. While such estimators exist for MDPs and POMDPs can be converted to history-based MDPs, their estimation errors depend on the state-density ratio for MDPs which becomes history ratios after conversion, an exponential object. Recently, Uehara et al. [2022a] proposed future-dependent value functions as a promising framework to address this issue, where the guarantee for memoryless policies depends on the density ratio over the latent state space. However, it also depends on the boundedness of the future-dependent value function and other related quantities, which we show could be exponential-in-length and thus erasing the advantage of the method. In this paper, we discover novel coverage assumptions tailored to the structure of POMDPs, such as outcome coverage and belief coverage, which enable polynomial bounds on the aforementioned quantities. As a side product, our analyses also lead to the discovery of new algorithms with complementary properties.

CLDec 22, 2024
Teaching LLMs to Refine with Tools

Dian Yu, Yuheng Zhang, Jiahao Xu et al.

Large language models (LLMs) can refine their responses based on feedback, enabling self-improvement through iterative training or test-time refinement. However, existing methods predominantly focus on refinement within the same reasoning format, which may lead to non-correcting behaviors. We propose CaP, a novel approach that uses external tools to refine chain-of-thought (CoT) responses generated by the same or other LLMs. CaP employs a two-stage training process: supervised fine-tuning followed by preference optimization with DPO variants. Our observations highlight the critical role of preference optimization in enabling effective refinement. Additionally, we compare several sampling strategies to leverage CoT and tools at inference time. Experimental results demonstrate CaP's potential for effective cross-reasoning refinement and efficient inference.

CVMar 6
What if? Emulative Simulation with World Models for Situated Reasoning

Ruiping Liu, Yufan Chen, Yuheng Zhang et al.

Situated reasoning often relies on active exploration, yet in many real-world scenarios such exploration is infeasible due to physical constraints of robots or safety concerns of visually impaired users. Given only a limited observation, can an agent mentally simulate a future trajectory toward a target situation and answer spatial what-if questions? We introduce WanderDream, the first large-scale dataset designed for the emulative simulation of mental exploration, enabling models to reason without active exploration. WanderDream-Gen comprises 15.8K panoramic videos across 1,088 real scenes from HM3D, ScanNet++, and real-world captures, depicting imagined trajectories from current viewpoints to target situations. WanderDream-QA contains 158K question-answer pairs, covering starting states, paths, and end states along each trajectory to comprehensively evaluate exploration-based reasoning. Extensive experiments with world models and MLLMs demonstrate (1) that mental exploration is essential for situated reasoning, (2) that world models achieve compelling performance on WanderDream-Gen, (3) that imagination substantially facilitates reasoning on WanderDream-QA, and (4) that WanderDream data exhibit remarkable transferability to real-world scenarios. The source code and all data will be released.

LGMar 3, 2025
Statistical Tractability of Off-policy Evaluation of History-dependent Policies in POMDPs

Yuheng Zhang, Nan Jiang

We investigate off-policy evaluation (OPE), a central and fundamental problem in reinforcement learning (RL), in the challenging setting of Partially Observable Markov Decision Processes (POMDPs) with large observation spaces. Recent works of Uehara et al. (2023a); Zhang & Jiang (2024) developed a model-free framework and identified important coverage assumptions (called belief and outcome coverage) that enable accurate OPE of memoryless policies with polynomial sample complexities, but handling more general target policies that depend on the entire observable history remained an open problem. In this work, we prove information-theoretic hardness for model-free OPE of history-dependent policies in several settings, characterized by additional assumptions imposed on the behavior policy (memoryless vs. history-dependent) and/or the state-revealing property of the POMDP (single-step vs. multi-step revealing). We further show that some hardness can be circumvented by a natural model-based algorithm -- whose analysis has surprisingly eluded the literature despite the algorithm's simplicity -- demonstrating provable separation between model-free and model-based OPE in POMDPs.

LGSep 30, 2025
Improving Sampling Efficiency in RLVR through Adaptive Rollout and Response Reuse

Yuheng Zhang, Wenlin Yao, Changlong Yu et al.

Large language models (LLMs) have achieved impressive reasoning performance, with reinforcement learning with verifiable rewards (RLVR) emerging as a standard paradigm for post-training. A representative algorithm, group relative policy optimization (GRPO) (Shao et al., 2024), computes advantages by normalizing outcome rewards within response groups, but suffers from a vanishing advantage issue when all responses in a group receive identical rewards. To address this issue, we propose Adaptive Rollout and Response Reuse Policy Optimization (AR3PO), a sampling efficient RLVR algorithm that introduces two novel techniques: adaptive rollout, which dynamically allocates more responses to difficult prompts while saving computation on easier ones, and response reuse, which leverages previously generated correct responses to provide useful training signals. We compare AR3PO with strong RLVR baselines on multiple representative benchmarks using two different families of base models. Across the 7B and 8B models, AR3PO consistently outperforms GRPO and matches or surpasses DAPO (Yu et al., 2025), reducing rollout cost by up to 4.2x. On the larger 32B model, AR3PO achieves comparable performance to DAPO at similar training steps while maintaining substantially lower rollout cost.

LGJun 30, 2024
Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning

Yuheng Zhang, Dian Yu, Baolin Peng et al.

Reinforcement Learning with Human Feedback (RLHF) has achieved great success in aligning large language models (LLMs) with human preferences. Prevalent RLHF approaches are reward-based, following the Bradley-Terry (BT) model assumption, which may not fully capture the complexity of human preferences. In this paper, we explore RLHF under a general preference framework and approach it from a game-theoretic perspective. Specifically, we formulate the problem as a two-player game and propose a novel online algorithm, iterative Nash policy optimization (INPO). The key idea is to let the policy play against itself via no-regret learning, thereby approximating the Nash policy. Unlike previous methods, INPO bypasses the need for estimating the expected win rate for individual responses, which typically incurs high computational or annotation costs. Instead, we introduce a new loss objective that is directly minimized over a preference dataset. We provide theoretical analysis for our approach and demonstrate its effectiveness through experiments on various representative benchmarks. With an LLaMA-3-8B-based SFT model, INPO achieves a 42.6% length-controlled win rate on AlpacaEval 2.0 and a 37.8% win rate on Arena-Hard, showing substantial improvement over the state-of-the-art online RLHF algorithms.

CRSep 11, 2020
Improving Robustness to Model Inversion Attacks via Mutual Information Regularization

Tianhao Wang, Yuheng Zhang, Ruoxi Jia

This paper studies defense mechanisms against model inversion (MI) attacks -- a type of privacy attacks aimed at inferring information about the training data distribution given the access to a target machine learning model. Existing defense mechanisms rely on model-specific heuristics or noise injection. While being able to mitigate attacks, existing methods significantly hinder model performance. There remains a question of how to design a defense mechanism that is applicable to a variety of models and achieves better utility-privacy tradeoff. In this paper, we propose the Mutual Information Regularization based Defense (MID) against MI attacks. The key idea is to limit the information about the model input contained in the prediction, thereby limiting the ability of an adversary to infer the private training attributes from the model prediction. Our defense principle is model-agnostic and we present tractable approximations to the regularizer for linear regression, decision trees, and neural networks, which have been successfully attacked by prior work if not attached with any defenses. We present a formal study of MI attacks by devising a rigorous game-based definition and quantifying the associated information leakage. Our theoretical analysis sheds light on the inefficacy of DP in defending against MI attacks, which has been empirically observed in several prior works. Our experiments demonstrate that MID leads to state-of-the-art performance for a variety of MI attacks, target models and datasets.

CVAug 7, 2020
Convolutional Ordinal Regression Forest for Image Ordinal Estimation

Haiping Zhu, Hongming Shan, Yuheng Zhang et al.

Image ordinal estimation is to predict the ordinal label of a given image, which can be categorized as an ordinal regression problem. Recent methods formulate an ordinal regression problem as a series of binary classification problems. Such methods cannot ensure that the global ordinal relationship is preserved since the relationships among different binary classifiers are neglected. We propose a novel ordinal regression approach, termed Convolutional Ordinal Regression Forest or CORF, for image ordinal estimation, which can integrate ordinal regression and differentiable decision trees with a convolutional neural network for obtaining precise and stable global ordinal relationships. The advantages of the proposed CORF are twofold. First, instead of learning a series of binary classifiers \emph{independently}, the proposed method aims at learning an ordinal distribution for ordinal regression by optimizing those binary classifiers \emph{simultaneously}. Second, the differentiable decision trees in the proposed CORF can be trained together with the ordinal distribution in an end-to-end manner. The effectiveness of the proposed CORF is verified on two image ordinal estimation tasks, i.e. facial age estimation and image aesthetic assessment, showing significant improvements and better stability over the state-of-the-art ordinal regression methods.

LGNov 17, 2019
The Secret Revealer: Generative Model-Inversion Attacks Against Deep Neural Networks

Yuheng Zhang, Ruoxi Jia, Hengzhi Pei et al.

This paper studies model-inversion attacks, in which the access to a model is abused to infer information about the training data. Since its first introduction, such attacks have raised serious concerns given that training data usually contain privacy-sensitive information. Thus far, successful model-inversion attacks have only been demonstrated on simple models, such as linear regression and logistic regression. Previous attempts to invert neural networks, even the ones with simple architectures, have failed to produce convincing results. We present a novel attack method, termed the generative model-inversion attack, which can invert deep neural networks with high success rates. Rather than reconstructing private training data from scratch, we leverage partial public information, which can be very generic, to learn a distributional prior via generative adversarial networks (GANs) and use it to guide the inversion process. Moreover, we theoretically prove that a model's predictive power and its vulnerability to inversion attacks are indeed two sides of the same coin---highly predictive models are able to establish a strong correlation between features and labels, which coincides exactly with what an adversary exploits to mount the attacks. Our extensive experiments demonstrate that the proposed attack improves identification accuracy over the existing work by about 75\% for reconstructing face images from a state-of-the-art face recognition classifier. We also show that differential privacy, in its canonical form, is of little avail to defend against our attacks.

CVMay 27, 2019
Ordinal Distribution Regression for Gait-based Age Estimation

Haiping Zhu, Yuheng Zhang, Guohao Li et al.

Computer vision researchers prefer to estimate age from face images because facial features provide useful information. However, estimating age from face images becomes challenging when people are distant from the camera or occluded. A person's gait is a unique biometric feature that can be perceived efficiently even at a distance. Thus, gait can be used to predict age when face images are not available. However, existing gait-based classification or regression methods ignore the ordinal relationship of different ages, which is an important clue for age estimation. This paper proposes an ordinal distribution regression with a global and local convolutional neural network for gait-based age estimation. Specifically, we decompose gait-based age regression into a series of binary classifications to incorporate the ordinal age information. Then, an ordinal distribution loss is proposed to consider the inner relationships among these classifications by penalizing the distribution discrepancy between the estimated value and the ground truth. In addition, our neural network comprises a global and three local sub-networks, and thus, is capable of learning the global structure and local details from the head, body, and feet. Experimental results indicate that the proposed approach outperforms state-of-the-art gait-based age estimation methods on the OULP-Age dataset.