CVJul 13, 2023
Automated Deception Detection from Videos: Using End-to-End Learning Based High-Level Features and Classification ApproachesLaslo Dinges, Marc-André Fiedler, Ayoub Al-Hamadi et al.
Deception detection is an interdisciplinary field attracting researchers from psychology, criminology, computer science, and economics. We propose a multimodal approach combining deep learning and discriminative models for automated deception detection. Using video modalities, we employ convolutional end-to-end learning to analyze gaze, head pose, and facial expressions, achieving promising results compared to state-of-the-art methods. Due to limited training data, we also utilize discriminative models for deception detection. Although sequence-to-class approaches are explored, discriminative models outperform them due to data scarcity. Our approach is evaluated on five datasets, including a new Rolling-Dice Experiment motivated by economic factors. Results indicate that facial expressions outperform gaze and head pose, and combining modalities with feature selection enhances detection performance. Differences in expressed features across datasets emphasize the importance of scenario-specific training data and the influence of context on deceptive behavior. Cross-dataset experiments reinforce these findings. Despite the challenges posed by low-stake datasets, including the Rolling-Dice Experiment, deception detection performance exceeds chance levels. Our proposed multimodal approach and comprehensive evaluation shed light on the potential of automating deception detection from video modalities, opening avenues for future research.
SEFeb 22, 2022Code
A Laboratory Experiment on Using Different Financial-Incentivization Schemes in Software-Engineering ExperimentationDmitri Bershadskyy, Jacob Krüger, Gül Çalıklı et al.
In software-engineering research, many empirical studies are conducted with open-source or industry developers. However, in contrast to other research communities like economics or psychology, only few experiments use financial incentives (i.e., paying money) as a strategy to motivate participants' behavior and reward their performance. The most recent version of the SIGSOFT Empirical Standards mentions payouts only for increasing participation in surveys, but not for mimicking real-world motivations and behavior in experiments. Within this article, we report a controlled experiment in which we tackled this gap by studying how different financial incentivization schemes impact developers. For this purpose, we first conducted a survey on financial incentives used in the real-world, based on which we designed three incentivization schemes: (1) a performance-dependent scheme that employees prefer, (2) a scheme that is performance-independent, and (3) a scheme that mimics open-source development. Then, using a between-subject experimental design, we explored how these three schemes impact participants' performance. Our findings indicate that the different schemes can impact participants' performance in software-engineering experiments. Due to the small sample sizes, our results are not statistically significant, but we can still observe clear tendencies. Our contributions help understand the impact of financial incentives on participants in experiments as well as real-world scenarios, guiding researchers in designing experiments and organizations in compensating developers.