Yuan Yao

h-index2
2papers
18citations

2 Papers

27.9CVSep 24, 2024
MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling

Yifang Men, Yuan Yao, Miaomiao Cui et al.

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case training, which severely limits their applicability of modeling arbitrary characters in a short time. Recent 2D methods break this limitation via pre-trained diffusion models, but they struggle for pose generality and scene interaction. To this end, we propose MIMO, a novel framework which can not only synthesize character videos with controllable attributes (i.e., character, motion and scene) provided by simple user inputs, but also simultaneously achieve advanced scalability to arbitrary characters, generality to novel 3D motions, and applicability to interactive real-world scenes in a unified framework. The core idea is to encode the 2D video to compact spatial codes, considering the inherent 3D nature of video occurrence. Concretely, we lift the 2D frame pixels into 3D using monocular depth estimators, and decompose the video clip to three spatial components (i.e., main human, underlying scene, and floating occlusion) in hierarchical layers based on the 3D depth. These components are further encoded to canonical identity code, structured motion code and full scene code, which are utilized as control signals of synthesis process. The design of spatial decomposed modeling enables flexible user control, complex motion expression, as well as 3D-aware synthesis for scene interactions. Experimental results demonstrate effectiveness and robustness of the proposed method.

1.5CVDec 13, 2023
ASC: Adaptive Scale Feature Map Compression for Deep Neural Network

Yuan Yao, Tian-Sheuan Chang

Deep-learning accelerators are increasingly in demand; however, their performance is constrained by the size of the feature map, leading to high bandwidth requirements and large buffer sizes. We propose an adaptive scale feature map compression technique leveraging the unique properties of the feature map. This technique adopts independent channel indexing given the weak channel correlation and utilizes a cubical-like block shape to benefit from strong local correlations. The method further optimizes compression using a switchable endpoint mode and adaptive scale interpolation to handle unimodal data distributions, both with and without outliers. This results in 4$\times$ and up to 7.69$\times$ compression rates for 16-bit data in constant and variable bitrates, respectively. Our hardware design minimizes area cost by adjusting interpolation scales, which facilitates hardware sharing among interpolation points. Additionally, we introduce a threshold concept for straightforward interpolation, preventing the need for intricate hardware. The TSMC 28nm implementation showcases an equivalent gate count of 6135 for the 8-bit version. Furthermore, the hardware architecture scales effectively, with only a sublinear increase in area cost. Achieving a 32$\times$ throughput increase meets the theoretical bandwidth of DDR5-6400 at just 7.65$\times$ the hardware cost.