Matei Ciocarlie

RO
h-index77
38papers
698citations
Novelty53%
AI Score46

38 Papers

ROMar 1, 2022
TANDEM: Learning Joint Exploration and Decision Making with Tactile Sensors

Jingxi Xu, Shuran Song, Matei Ciocarlie

Inspired by the human ability to perform complex manipulation in the complete absence of vision (like retrieving an object from a pocket), the robotic manipulation field is motivated to develop new methods for tactile-based object interaction. However, tactile sensing presents the challenge of being an active sensing modality: a touch sensor provides sparse, local data, and must be used in conjunction with effective exploration strategies in order to collect information. In this work, we focus on the process of guiding tactile exploration, and its interplay with task-related decision making. We propose TANDEM (TActile exploration aNd DEcision Making), an architecture to learn efficient exploration strategies in conjunction with decision making. Our approach is based on separate but co-trained modules for exploration and discrimination. We demonstrate this method on a tactile object recognition task, where a robot equipped with a touch sensor must explore and identify an object from a known set based on binary contact signals alone. TANDEM achieves higher accuracy with fewer actions than alternative methods and is also shown to be more robust to sensor noise.

CVSep 19, 2022
TANDEM3D: Active Tactile Exploration for 3D Object Recognition

Jingxi Xu, Han Lin, Shuran Song et al.

Tactile recognition of 3D objects remains a challenging task. Compared to 2D shapes, the complex geometry of 3D surfaces requires richer tactile signals, more dexterous actions, and more advanced encoding techniques. In this work, we propose TANDEM3D, a method that applies a co-training framework for exploration and decision making to 3D object recognition with tactile signals. Starting with our previous work, which introduced a co-training paradigm for 2D recognition problems, we introduce a number of advances that enable us to scale up to 3D. TANDEM3D is based on a novel encoder that builds 3D object representation from contact positions and normals using PointNet++. Furthermore, by enabling 6DOF movement, TANDEM3D explores and collects discriminative touch information with high efficiency. Our method is trained entirely in simulation and validated with real-world experiments. Compared to state-of-the-art baselines, TANDEM3D achieves higher accuracy and a lower number of actions in recognizing 3D objects and is also shown to be more robust to different types and amounts of sensor noise. Video is available at https://jxu.ai/tandem3d.

ROMar 12, 2023
Decision Making for Human-in-the-loop Robotic Agents via Uncertainty-Aware Reinforcement Learning

Siddharth Singi, Zhanpeng He, Alvin Pan et al.

In a Human-in-the-Loop paradigm, a robotic agent is able to act mostly autonomously in solving a task, but can request help from an external expert when needed. However, knowing when to request such assistance is critical: too few requests can lead to the robot making mistakes, but too many requests can overload the expert. In this paper, we present a Reinforcement Learning based approach to this problem, where a semi-autonomous agent asks for external assistance when it has low confidence in the eventual success of the task. The confidence level is computed by estimating the variance of the return from the current state. We show that this estimate can be iteratively improved during training using a Bellman-like recursion. On discrete navigation problems with both fully- and partially-observable state information, we show that our method makes effective use of a limited budget of expert calls at run-time, despite having no access to the expert at training time.

ROSep 29, 2023
MORPH: Design Co-optimization with Reinforcement Learning via a Differentiable Hardware Model Proxy

Zhanpeng He, Matei Ciocarlie

We introduce MORPH, a method for co-optimization of hardware design parameters and control policies in simulation using reinforcement learning. Like most co-optimization methods, MORPH relies on a model of the hardware being optimized, usually simulated based on the laws of physics. However, such a model is often difficult to integrate into an effective optimization routine. To address this, we introduce a proxy hardware model, which is always differentiable and enables efficient co-optimization alongside a long-horizon control policy using RL. MORPH is designed to ensure that the optimized hardware proxy remains as close as possible to its realistic counterpart, while still enabling task completion. We demonstrate our approach on simulated 2D reaching and 3D multi-fingered manipulation tasks.

ROMar 6, 2023
Dexterous In-hand Manipulation by Guiding Exploration with Simple Sub-skill Controllers

Gagan Khandate, Cameron Mehlman, Xingsheng Wei et al.

Recently, reinforcement learning has led to dexterous manipulation skills of increasing complexity. Nonetheless, learning these skills in simulation still exhibits poor sample-efficiency which stems from the fact these skills are learned from scratch without the benefit of any domain expertise. In this work, we aim to improve the sample efficiency of learning dexterous in-hand manipulation skills using controllers available via domain knowledge. To this end, we design simple sub-skill controllers and demonstrate improved sample efficiency using a framework that guides exploration toward relevant state space by following actions from these controllers. We are the first to demonstrate learning hard-to-explore finger-gaiting in-hand manipulation skills without the use of an exploratory reset distribution. Video results can be found at https://roamlab.github.io/vge

63.5ROMar 25
MiniBEE: A New Form Factor for Compact Bimanual Dexterity

Sharfin Islam, Zewen Chen, Zhanpeng He et al.

Bimanual robot manipulators can achieve impressive dexterity, but typically rely on two full six- or seven- degree-of-freedom arms so that paired grippers can coordinate effectively. This traditional framework increases system complexity while only exploiting a fraction of the overall workspace for dexterous interaction. We introduce the MiniBEE (Miniature Bimanual End-effector), a compact system in which two reduced-mobility arms (3+ DOF each) are coupled into a kinematic chain that preserves full relative positioning between grippers. To guide our design, we formulate a kinematic dexterity metric that enlarges the dexterous workspace while keeping the mechanism lightweight and wearable. The resulting system supports two complementary modes: (i) wearable kinesthetic data collection with self-tracked gripper poses, and (ii) deployment on a standard robot arm, extending dexterity across its entire workspace. We present kinematic analysis and design optimization methods for maximizing dexterous range, and demonstrate an end-to-end pipeline in which wearable demonstrations train imitation learning policies that perform robust, real-world bimanual manipulation.

ROApr 30, 2019Code
Accurate Energetic Constraints for Passive Grasp Stability Analysis

Maximilian Haas-Heger, Matei Ciocarlie

Passive reaction effects in grasp stability analysis occur when the contact forces and joint torques applied by a grasp change in response to external disturbances applied to the grasped object. For example, nonbackdrivable actuators (e.g. highly geared servos) will passively resist external disturbances without an actively applied command; for numerous robot hands using such motors, these effects can be highly beneficial as they increase grasp resistance without requiring active control. We introduce a grasp stability analysis method that can model these effects, and, for a given grasp, distinguish between disturbances that will be passively resisted and those that will not. We find that, in order to achieve this, the grasp model must include accurate energetic constraints. One way to achieve this is to consider the Maximum Dissipation Principle (MDP), a part of the Coulomb friction model that is rarely used in grasp stability analysis. However, the MDP constraints are non-convex, and difficult to solve efficiently. We thus introduce a convex relaxation method, along with an algorithm that successively refines this relaxation locally in order to obtain solutions to arbitrary accuracy efficiently. Our resulting algorithm can determine if a grasp is passively stable, solve for equilibrium contact forces and compute optimal actuator commands for stability. Its implementation is publicly available as part of the open-source GraspIt! simulator.

ROFeb 7, 2024
Tactile-based Object Retrieval From Granular Media

Jingxi Xu, Yinsen Jia, Dongxiao Yang et al.

We introduce GEOTACT, a robotic manipulation method capable of retrieving objects buried in granular media. This is a challenging task due to the need to interact with granular media, and doing so based exclusively on tactile feedback, since a buried object can be completely hidden from vision. Tactile feedback is in itself challenging in this context, due to ubiquitous contact with the surrounding media, and the inherent noise level induced by the tactile readings. To address these challenges, we use a learning method trained end-to-end with simulated sensor noise. We show that our problem formulation leads to the natural emergence of learned pushing behaviors that the manipulator uses to reduce uncertainty and funnel the object to a stable grasp despite spurious and noisy tactile readings. We also introduce a training curriculum that enables learning these behaviors in simulation, followed by zero-shot transfer to real hardware. To the best of our knowledge, GEOTACT is the first method to reliably retrieve a number of different objects from a granular environment, doing so on real hardware and with integrated tactile sensing. Videos and additional information can be found at https://jxu.ai/geotact.

ROJul 26, 2025
A roadmap for AI in robotics

Aude Billard, Alin Albu-Schaeffer, Michael Beetz et al.

AI technologies, including deep learning, large-language models have gone from one breakthrough to the other. As a result, we are witnessing growing excitement in robotics at the prospect of leveraging the potential of AI to tackle some of the outstanding barriers to the full deployment of robots in our daily lives. However, action and sensing in the physical world pose greater and different challenges than analysing data in isolation. As the development and application of AI in robotic products advances, it is important to reflect on which technologies, among the vast array of network architectures and learning models now available in the AI field, are most likely to be successfully applied to robots; how they can be adapted to specific robot designs, tasks, environments; which challenges must be overcome. This article offers an assessment of what AI for robotics has achieved since the 1990s and proposes a short- and medium-term research roadmap listing challenges and promises. These range from keeping up-to-date large datasets, representatives of a diversity of tasks robots may have to perform, and of environments they may encounter, to designing AI algorithms tailored specifically to robotics problems but generic enough to apply to a wide range of applications and transfer easily to a variety of robotic platforms. For robots to collaborate effectively with humans, they must predict human behavior without relying on bias-based profiling. Explainability and transparency in AI-driven robot control are not optional but essential for building trust, preventing misuse, and attributing responsibility in accidents. We close on what we view as the primary long-term challenges, that is, to design robots capable of lifelong learning, while guaranteeing safe deployment and usage, and sustainable computational costs.

RODec 10, 2024
Reciprocal Learning of Intent Inferral with Augmented Visual Feedback for Stroke

Jingxi Xu, Ava Chen, Lauren Winterbottom et al.

Intent inferral, the process by which a robotic device predicts a user's intent from biosignals, offers an effective and intuitive way to control wearable robots. Classical intent inferral methods treat biosignal inputs as unidirectional ground truths for training machine learning models, where the internal state of the model is not directly observable by the user. In this work, we propose reciprocal learning, a bidirectional paradigm that facilitates human adaptation to an intent inferral classifier. Our paradigm consists of iterative, interwoven stages that alternate between updating machine learning models and guiding human adaptation with the use of augmented visual feedback. We demonstrate this paradigm in the context of controlling a robotic hand orthosis for stroke, where the device predicts open, close, and relax intents from electromyographic (EMG) signals and provides appropriate assistance. We use LED progress-bar displays to communicate to the user the predicted probabilities for open and close intents by the classifier. Our experiments with stroke subjects show reciprocal learning improving performance in a subset of subjects (two out of five) without negatively impacting performance on the others. We hypothesize that, during reciprocal learning, subjects can learn to reproduce more distinguishable muscle activation patterns and generate more separable biosignals.

LGFeb 26, 2025
Uncertainty Comes for Free: Human-in-the-Loop Policies with Diffusion Models

Zhanpeng He, Yifeng Cao, Matei Ciocarlie

Human-in-the-loop (HitL) robot deployment has gained significant attention in both academia and industry as a semi-autonomous paradigm that enables human operators to intervene and adjust robot behaviors at deployment time, improving success rates. However, continuous human monitoring and intervention can be highly labor-intensive and impractical when deploying a large number of robots. To address this limitation, we propose a method that allows diffusion policies to actively seek human assistance only when necessary, reducing reliance on constant human oversight. To achieve this, we leverage the generative process of diffusion policies to compute an uncertainty-based metric based on which the autonomous agent can decide to request operator assistance at deployment time, without requiring any operator interaction during training. Additionally, we show that the same method can be used for efficient data collection for fine-tuning diffusion policies in order to improve their autonomous performance. Experimental results from simulated and real-world environments demonstrate that our approach enhances policy performance during deployment for a variety of scenarios.

ROJun 17, 2024
ChatEMG: Synthetic Data Generation to Control a Robotic Hand Orthosis for Stroke

Jingxi Xu, Runsheng Wang, Siqi Shang et al.

Intent inferral on a hand orthosis for stroke patients is challenging due to the difficulty of data collection. Additionally, EMG signals exhibit significant variations across different conditions, sessions, and subjects, making it hard for classifiers to generalize. Traditional approaches require a large labeled dataset from the new condition, session, or subject to train intent classifiers; however, this data collection process is burdensome and time-consuming. In this paper, we propose ChatEMG, an autoregressive generative model that can generate synthetic EMG signals conditioned on prompts (i.e., a given sequence of EMG signals). ChatEMG enables us to collect only a small dataset from the new condition, session, or subject and expand it with synthetic samples conditioned on prompts from this new context. ChatEMG leverages a vast repository of previous data via generative training while still remaining context-specific via prompting. Our experiments show that these synthetic samples are classifier-agnostic and can improve intent inferral accuracy for different types of classifiers. We demonstrate that our complete approach can be integrated into a single patient session, including the use of the classifier for functional orthosis-assisted tasks. To the best of our knowledge, this is the first time an intent classifier trained partially on synthetic data has been deployed for functional control of an orthosis by a stroke survivor. Videos, source code, and additional information can be found at https://jxu.ai/chatemg.

ROOct 5, 2021
Design of Spiral-Cable Forearm Exoskeleton to Assist Supination for Hemiparetic Stroke Subjects

Ava Chen, Lauren Winterbottom, Katherine O'Reilly et al.

We present the development of a cable-based passive forearm exoskeleton that is designed to assist supination for hemiparetic stroke survivors. Our device uniquely provides torque sufficient for counteracting spasticity within a below-elbow apparatus. The mechanism consists of a spiral single-tendon routing embedded in a rigid forearm brace and terminated at the hand and upper-forearm. A spool with an internal releasable-ratchet mechanism allows the user to manually retract the tendon and rotate the hand to counteract involuntary pronation synergies due to stroke. We characterize the mechanism with benchtop testing and five healthy subjects, and perform a preliminary assessment of the exoskeleton with a single chronic stroke subject having minimal supination ability. The mechanism can be integrated into an existing active hand-opening orthosis to enable supination support during grasping tasks, and also allows for a future actuated supination strategy.

ROOct 5, 2021
Thumb Stabilization and Assistance in a Robotic Hand Orthosis for Post-Stroke Hemiparesis

Ava Chen, Lauren Winterbottom, Sangwoo Park et al.

We propose a dual-cable method of stabilizing the thumb in the context of a hand orthosis designed for individuals with upper extremity hemiparesis after stroke. This cable network adds opposition/reposition capabilities to the thumb, and increases the likelihood of forming a hand pose that can successfully manipulate objects. In addition to a passive-thumb version (where both cables are of fixed length), our approach also allows for a single-actuator active-thumb version (where the extension cable is actuated while the abductor remains passive), which allows a range of motion intended to facilitate creating and maintaining grasps. We performed experiments with five chronic stroke survivors consisting of unimanual resistive-pull tasks and bimanual twisting tasks with simulated real-world objects; these explored the effects of thumb assistance on grasp stability and functional range of motion. Our results show that both active- and passive-thumb versions achieved similar performance in terms of improving grasp force generation over a no-device baseline, but active thumb stabilization enabled users to maintain grasps for longer durations.

ROOct 4, 2021
Discovering Synergies for Robot Manipulation with Multi-Task Reinforcement Learning

Zhanpeng He, Matei Ciocarlie

Controlling robotic manipulators with high-dimensional action spaces for dexterous tasks is a challenging problem. Inspired by human manipulation, researchers have studied generating and using postural synergies for robot hands to accomplish manipulation tasks, leveraging the lower dimensional nature of synergistic action spaces. However, many of these works require pre-collected data from an existing controller in order to derive such a subspace by means of dimensionality reduction. In this paper, we present a framework that simultaneously discovers a synergy space and a multi-task policy that operates on this low-dimensional action space to accomplish diverse manipulation tasks. We demonstrate that our end-to-end method is able to perform multiple tasks using few synergies, and outperforms sequential methods that apply dimensionality reduction to independently collected data. We also show that deriving synergies using multiple tasks can lead to a subspace that enables robots to efficiently learn new manipulation tasks and interactions with new objects.

ROSep 26, 2021
On the Feasibility of Learning Finger-gaiting In-hand Manipulation with Intrinsic Sensing

Gagan Khandate, Maxmillian Haas-Heger, Matei Ciocarlie

Finger-gaiting manipulation is an important skill to achieve large-angle in-hand re-orientation of objects. However, achieving these gaits with arbitrary orientations of the hand is challenging due to the unstable nature of the task. In this work, we use model-free reinforcement learning (RL) to learn finger-gaiting only via precision grasps and demonstrate finger-gaiting for rotation about an axis purely using on-board proprioceptive and tactile feedback. To tackle the inherent instability of precision grasping, we propose the use of initial state distributions that enable effective exploration of the state space. Our method can learn finger-gaiting with significantly improved sample complexity than the state-of-the-art. The policies we obtain are robust and also transfer to novel objects. Videos can be found at https://roamlab.github.io/learnfg/

RONov 3, 2020
Design Paradigms Based on Spring Agonists for Underactuated Robot Hands: Concepts and Application

Tianjian Chen, Tianyi Zhang, Matei Ciocarlie

In this paper, we focus on a rarely used paradigm in the design of underactuated robot hands: the use of springs as agonists and tendons as antagonists. We formalize this approach in a design matrix also considering its interplay with the underactuation method used (one tendon for multiple joints vs. multiple tendons on one motor shaft). We then show how different cells in this design matrix can be combined in order to facilitate the implementation of desired postural synergies with a single motor. Furthermore, we show that when agonist and antagonist tendons are combined on the same motor shaft, the resulting spring force cancellation can be leveraged to produce multiple desirable behaviors, which we demonstrate in a physical prototype.

ROOct 30, 2020
Adaptive Semi-Supervised Intent Inferral to Control a Powered Hand Orthosis for Stroke

Jingxi Xu, Cassie Meeker, Ava Chen et al.

In order to provide therapy in a functional context, controls for wearable robotic orthoses need to be robust and intuitive. We have previously introduced an intuitive, user-driven, EMG-based method to operate a robotic hand orthosis, but the process of training a control that is robust to concept drift (changes in the input signal) places a substantial burden on the user. In this paper, we explore semi-supervised learning as a paradigm for controlling a powered hand orthosis for stroke subjects. To the best of our knowledge, this is the first use of semi-supervised learning for an orthotic application. Specifically, we propose a disagreement-based semi-supervision algorithm for handling intrasession concept drift based on multimodal ipsilateral sensing. We evaluate the performance of our algorithm on data collected from five stroke subjects. Our results show that the proposed algorithm helps the device adapt to intrasession drift using unlabeled data and reduces the training burden placed on the user. We also validate the feasibility of our proposed algorithm with a functional task; in these experiments, two subjects successfully completed multiple instances of a pick-and-handover task.

ROAug 11, 2020
Hardware as Policy: Mechanical and Computational Co-Optimization using Deep Reinforcement Learning

Tianjian Chen, Zhanpeng He, Matei Ciocarlie

Deep Reinforcement Learning (RL) has shown great success in learning complex control policies for a variety of applications in robotics. However, in most such cases, the hardware of the robot has been considered immutable, modeled as part of the environment. In this study, we explore the problem of learning hardware and control parameters together in a unified RL framework. To achieve this, we propose to model the robot body as a "hardware policy", analogous to and optimized jointly with its computational counterpart. We show that, by modeling such hardware policies as auto-differentiable computational graphs, the ensuing optimization problem can be solved efficiently by gradient-based algorithms from the Policy Optimization family. We present two such design examples: a toy mass-spring problem, and a real-world problem of designing an underactuated hand. We compare our method against traditional co-optimization approaches, and also demonstrate its effectiveness by building a physical prototype based on the learned hardware parameters. Videos and more details are available at https://roamlab.github.io/hwasp/ .

ROApr 1, 2020
A Sensorized Multicurved Robot Finger with Data-driven Touch Sensing via Overlapping Light Signals

Pedro Piacenza, Keith Behrman, Benedikt Schifferer et al.

Despite significant advances in touch and force transduction, tactile sensing is still far from ubiquitous in robotic manipulation. Existing methods for building touch sensors have proven difficult to integrate into robot fingers due to multiple challenges, including difficulty in covering multicurved surfaces, high wire count, or packaging constrains preventing their use in dexterous hands. In this paper, we present a multicurved robotic finger with accurate touch localization and normal force detection over complex, three-dimensional surfaces. The key to our approach is the novel use of overlapping signals from light emitters and receivers embedded in a transparent waveguide layer that covers the functional areas of the finger. By measuring light transport between every emitter and receiver, we show that we can obtain a very rich signal set that changes in response to deformation of the finger due to touch. We then show that purely data-driven deep learning methods are able to extract useful information from such data, such as contact location and applied normal force, without the need for analytical models. The final result is a fully integrated, sensorized robot finger, with a low wire count and using easily accessible manufacturing methods, designed for easy integration into dexterous manipulators.

RONov 21, 2019
A Continuous Teleoperation Subspace with Empirical and Algorithmic Mapping Algorithms for Non-Anthropomorphic Hands

Cassie Meeker, Maximilian Haas-Heger, Matei Ciocarlie

Teleoperation is a valuable tool for robotic manipulators in highly unstructured environments. However, finding an intuitive mapping between a human hand and a non-anthropomorphic robot hand can be difficult, due to the hands' dissimilar kinematics. In this paper, we seek to create a mapping between the human hand and a fully actuated, non-anthropomorphic robot hand that is intuitive enough to enable effective real-time teleoperation, even for novice users. To accomplish this, we propose a low-dimensional teleoperation subspace which can be used as an intermediary for mapping between hand pose spaces. We present two different methods to define the teleoperation subspace: an empirical definition, which requires a person to define hand motions in an intuitive, hand-specific way, and an algorithmic definition, which is kinematically independent, and uses objects to define the subspace. We use each of these definitions to create a teleoperation mapping for different hands. One of the main contributions of this paper is the validation of both the empirical and algorithmic mappings with teleoperation experiments controlled by ten novices and performed on two kinematically distinct hands. The experiments show that the proposed subspace is relevant to teleoperation, intuitive enough to enable control by novices, and can generalize to non-anthropomorphic hands with different kinematics.

RONov 18, 2019
User-Driven Functional Movement Training with a Wearable Hand Robot after Stroke

Sangwoo Park, Michaela Fraser, Lynne M. Weber et al.

We studied the performance of a robotic orthosis designed to assist the paretic hand after stroke. It is wearable and fully user-controlled, serving two possible roles: as a therapeutic tool that facilitates device mediated hand exercises to recover neuromuscular function or as an assistive device for use in everyday activities to aid functional use of the hand. We present the clinical outcomes of a pilot study designed as a feasibility test for these hypotheses. 11 chronic stroke (> 2 years) patients with moderate muscle tone (Modified Ashworth Scale less than or equal to 2 in upper extremity) engaged in a month-long training protocol using the orthosis. Individuals were evaluated using standardized outcome measures, both with and without orthosis assistance. Fugl-Meyer post intervention scores without robotic assistance showed improvement focused specifically at the distal joints of the upper limb, suggesting the use of the orthosis as a rehabilitative device for the hand. Action Research Arm Test scores post intervention with robotic assistance showed that the device may serve an assistive role in grasping tasks. These results highlight the potential for wearable and user-driven robotic hand orthoses to extend the use and training of the affected upper limb after stroke.

ROSep 24, 2019
Automatic Snake Gait Generation Using Model Predictive Control

Emily Hannigan, Bing Song, Gagan Khandate et al.

In this paper, we propose a method for generating undulatory gaits for snake robots. Instead of starting from a pre-defined movement pattern such as a serpenoid curve, we use a Model Predictive Control approach to automatically generate effective locomotion gaits via trajectory optimization. An important advantage of this approach is that the resulting gaits are automatically adapted to the environment that is being modeled as part of the snake dynamics. To illustrate this, we use a novel model for anisotropic dry friction, along with existing models for viscous friction and fluid dynamic effects such as drag and added mass. For each of these models, gaits generated without any change in the method or its parameters are as efficient as Pareto-optimal serpenoid gaits tuned individually for each environment. Furthermore, the proposed method can also produce more complex or irregular gaits, e.g. for obstacle avoidance or executing sharp turns.

ROMay 27, 2019
Underactuation Design for Tendon-driven Hands via Optimization of Mechanically Realizable Manifolds in Posture and Torque Spaces

Tianjian Chen, Long Wang, Maximilan Haas-Heger et al.

Grasp synergies represent a useful idea to reduce grasping complexity without compromising versatility. Synergies describe coordination patterns between joints, either in terms of position (joint angles) or effort (joint torques). In both of these cases, a grasp synergy can be represented as a low-dimensional manifold lying in the high-dimensional joint posture or torque space. In this paper, we use the term \textit{Mechanically Realizable Manifolds} to refer to the subset of such manifolds (in either posture or torque space) that can be achieved via mechanical coupling of the joints in underactuated hands. We present a method to optimize the design parameters of an underactuated hand in order to shape the Mechanically Realizable Manifolds to fit a pre-defined set of desired grasps. Our method guarantees that the resulting synergies can be physically implemented in an underactuated hand, and will enable the resulting hand to both reach the desired grasp postures and achieve quasistatic equilibrium while loading the grasps. We demonstrate this method on three concrete design examples motivated by a real use case, and evaluate and compare their performance in practice.

ROSep 25, 2018
EMG-Controlled Non-Anthropomorphic Hand Teleoperation Using a Continuous Teleoperation Subspace

Cassie Meeker, Matei Ciocarlie

We present a method for EMG-driven teleoperation of non-anthropomorphic robot hands. EMG sensors are appealing as a wearable, inexpensive, and unobtrusive way to gather information about the teleoperator's hand pose. However, mapping from EMG signals to the pose space of a non-anthropomorphic hand presents multiple challenges. We present a method that first projects from forearm EMG into a subspace relevant to teleoperation. To increase robustness, we use a model which combines continuous and discrete predictors along different dimensions of this subspace. We then project from the teleoperation subspace into the pose space of the robot hand. Our method is effective and intuitive, as it enables novice users to teleoperate pick and place tasks faster and more robustly than state-of-the-art EMG teleoperation methods when applied to a non-anthropomorphic, multi-DOF robot hand.

ROJul 31, 2018
Multimodal Sensing and Interaction for a Robotic Hand Orthosis

Sangwoo Park, Cassie Meeker, Lynne M. Weber et al.

Wearable robotic hand rehabilitation devices can allow greater freedom and flexibility than their workstation-like counterparts. However, the field is generally lacking effective methods by which the user can operate the device: such controls must be effective, intuitive, and robust to the wide range of possible impairment patterns. Even when focusing on a specific condition, such as stroke, the variety of encountered upper limb impairment patterns means that a single sensing modality, such as electromyography (EMG), might not be sufficient to enable controls for a broad range of users. To address this significant gap, we introduce a multimodal sensing and interaction paradigm for an active hand orthosis. In our proof-of-concept implementation, EMG is complemented by other sensing modalities, such as finger bend and contact pressure sensors. We propose multimodal interaction methods that utilize this sensory data as input, and show they can enable tasks for stroke survivors who exhibit different impairment patterns. We believe that robotic hand orthoses developed as multimodal sensory platforms with help address some of the key challenges in physical interaction with the user.

ROJun 4, 2018
Passive Static Equilibrium with Frictional Contacts and Application to Grasp Stability Analysis

Maximilian Haas-Heger, Christos Papadimitriou, Mihalis Yannakakis et al.

This paper studies the problem of passive grasp stability under an external disturbance, that is, the ability of a grasp to resist a disturbance through passive responses at the contacts. To obtain physically consistent results, such a model must account for friction phenomena at each contact; the difficulty is that friction forces depend in non-linear fashion on contact behavior (stick or slip). We develop the first polynomial-time algorithm which either solves such complex equilibrium constraints for two-dimensional grasps, or otherwise concludes that no solution exists. To achieve this, we show that the number of possible `slip states' (where each contact is labeled as either sticking or slipping) that must be considered is polynomial (in fact quadratic) in the number of contacts, and not exponential as previously thought. Our algorithm captures passive response behaviors at each contact, while accounting for constraints on friction forces such as the maximum dissipation principle.

ROMar 26, 2018
Proprioception-Based Grasping for Unknown Objects Using a Series-Elastic-Actuated Gripper

Tianjian Chen, Matei Ciocarlie

Grasping unknown objects has been an active research topic for decades. Approaches range from using various sensors (e.g. vision, tactile) to gain information about the object, to building passively compliant hands that react appropriately to contacts. In this paper, we focus on grasping unknown objects using proprioception (the combination of joint position and torque sensing). Our hypothesis is that proprioception alone can be the basis for versatile performance, including multiple types of grasps for objects with multiple shapes and sizes, and transitions between grasps. Using a series-elastic-actuated gripper, we propose a method for performing stable fingertip grasps for unknown objects with unknown contacts, formulated as multi-input-multi-output (MIMO) control. We also show that the proprioceptive gripper can perform enveloping grasps, as well as the transition from fingertip grasps to enveloping grasps.

ROMar 26, 2018
Underactuated Hand Design Using Mechanically Realizable Manifolds

Tianjian Chen, Maximilian Haas-Heger, Matei Ciocarlie

Hand synergies, or joint coordination patterns, have become an effective tool for achieving versatile robotic grasping with simple hands or planning algorithms. Here we propose a method to determine the hand synergies such that they can be physically implemented in an underactuated fashion. Given a kinematic hand model and a set of desired grasps, our algorithm optimizes a Mechanically Realizable Manifold designed to be achievable by a physical underactuation mechanism, enabling the resulting hand to achieve the desired grasps with few actuators. Furthermore, in contrast to existing methods for determining synergies which are only concerned with hand posture, our method explicitly optimizes the stability of the target grasps. We implement this method in the design of a three-finger single-actuator hand as an example, and evaluate its effectiveness numerically and experimentally.

ROFeb 26, 2018
Data-driven Super-resolution on a Tactile Dome

Pedro Piacenza, Sydney Sherman, Matei Ciocarlie

While tactile sensor technology has made great strides over the past decades, applications in robotic manipulation are limited by aspects such as blind spots, difficult integration into hands, and low spatial resolution. We present a method for localizing contact with high accuracy over curved, three dimensional surfaces, with a low wire count and reduced integration complexity. To achieve this, we build a volume of soft material embedded with individual off-the-shelf pressure sensors. Using data driven techniques, we map the raw signals from these pressure sensors to known surface locations and indentation depths. Additionally, we show that a finite element model can be used to improve the placement of the pressure sensors inside the volume and to explore the design space in simulation. We validate our approach on physically implemented tactile domes which achieve high contact localization accuracy ($1.1mm$ in the best case) over a large, curved sensing area ($1,300mm^2$ hemisphere). We believe this approach can be used to deploy tactile sensing capabilities over three dimensional surfaces such as a robotic finger or palm.

ROFeb 22, 2018
Touch Sensors with Overlapping Signals: Concept Investigation on Planar Sensors with Resistive or Optical Transduction

Pedro Piacenza, Emily Hannigan, Clayton Baumgart et al.

Traditional methods for achieving high localization accuracy on tactile sensors usually involve a matrix of miniaturized individual sensors distributed on the area of interest. This approach usually comes at a price of increased complexity in fabrication and circuitry, and can be hard to adapt to non-planar geometries. We propose a method where sensing terminals are embedded in a volume of soft material. Mechanical strain in this material results in a measurable signal between any two given terminals. By having multiple terminals and pairing them against each other in all possible combinations, we obtain a rich signal set using few wires. We mine this data to learn the mapping between the signals we extract and the contact parameters of interest. Our approach is general enough that it can be applied with different transduction methods, and achieves high accuracy in identifying indentation location and depth. Moreover, this method lends itself to simple fabrication techniques and makes no assumption about the underlying geometry, potentially simplifying future integration in robot hands.

ROFeb 19, 2018
Accurate Contact Localization and Indentation Depth Prediction With an Optics-based Tactile Sensor

Pedro Piacenza, Weipeng Dang, Emily Hannigan et al.

Traditional methods to achieve high localization accuracy with tactile sensors usually use a matrix of miniaturized individual sensors distributed on the area of interest. This approach usually comes at a price of increased complexity in fabrication and circuitry, and can be hard to adapt for non planar geometries. We propose to use low cost optic components mounted on the edges of the sensing area to measure how light traveling through an elastomer is affected by touch. Multiple light emitters and receivers provide us with a rich signal set that contains the necessary information to pinpoint both the location and depth of an indentation with high accuracy. We demonstrate sub-millimeter accuracy on location and depth on a 20mm by 20mm active sensing area. Our sensor provides high depth sensitivity as a result of two different modalities in how light is guided through our elastomer. This method results in a low cost, easy to manufacture sensor. We believe this approach can be adapted to cover non-planar surfaces, simplifying future integration in robot skin applications.

ROFeb 16, 2018
Design and Development of Effective Transmission Mechanisms on a Tendon Driven Hand Orthosis for Stroke Patients

Sangwoo Park, Lynne M. Weber, Lauri Bishop et al.

Tendon-driven hand orthoses have advantages over exoskeletons with respect to wearability and safety because of their low-profile design and ability to fit a range of patients without requiring custom joint alignment. However, no existing study on a wearable tendon-driven hand orthosis for stroke patients presents evidence that such devices can overcome spasticity given repeated use and fatigue, or discusses transmission efficiency. In this study, we propose two designs that provide effective force transmission by increasing moment arms around finger joints. We evaluate the designs with geometric models and experiment using a 3D-printed artificial finger to find force and joint angle characteristics of the suggested structures. We also perform clinical tests with stroke patients to demonstrate the feasibility of the designs. The testing supports the hypothesis that the proposed designs efficiently elicit extension of the digits in patients with spasticity as compared to existing baselines.

ROFeb 12, 2018
Intuitive Hand Teleoperation by Novice Operators Using a Continuous Teleoperation Subspace

Cassie Meeker, Thomas Rasmussen, Matei Ciocarlie

Human-in-the-loop manipulation is useful in when autonomous grasping is not able to deal sufficiently well with corner cases or cannot operate fast enough. Using the teleoperator's hand as an input device can provide an intuitive control method but requires mapping between pose spaces which may not be similar. We propose a low-dimensional and continuous teleoperation subspace which can be used as an intermediary for mapping between different hand pose spaces. We present an algorithm to project between pose space and teleoperation subspace. We use a non-anthropomorphic robot to experimentally prove that it is possible for teleoperation subspaces to effectively and intuitively enable teleoperation. In experiments, novice users completed pick and place tasks significantly faster using teleoperation subspace mapping than they did using state of the art teleoperation methods.

ROFeb 1, 2018
EMG Pattern Classification to Control a Hand Orthosis for Functional Grasp Assistance after Stroke

Cassie Meeker, Sangwoo Park, Lauri Bishop et al.

Wearable orthoses can function both as assistive devices, which allow the user to live independently, and as rehabilitation devices, which allow the user to regain use of an impaired limb. To be fully wearable, such devices must have intuitive controls, and to improve quality of life, the device should enable the user to perform Activities of Daily Living. In this context, we explore the feasibility of using electromyography (EMG) signals to control a wearable exotendon device to enable pick and place tasks. We use an easy to don, commodity forearm EMG band with 8 sensors to create an EMG pattern classification control for an exotendon device. With this control, we are able to detect a user's intent to open, and can thus enable extension and pick and place tasks. In experiments with stroke survivors, we explore the accuracy of this control in both non-functional and functional tasks. Our results support the feasibility of developing wearable devices with intuitive controls which provide a functional context for rehabilitation.

ROJan 23, 2018
Contact Localization through Spatially Overlapping Piezoresistive Signals

Pedro Piacenza, Yuchen Xiao, Steve Park et al.

Achieving high spatial resolution in contact sensing for robotic manipulation often comes at the price of increased complexity in fabrication and integration. One traditional approach is to fabricate a large number of taxels, each delivering an individual, isolated response to a stimulus. In contrast, we propose a method where the sensor simply consists of a continuous volume of piezoresistive elastomer with a number of electrodes embedded inside. We measure piezoresistive effects between all pairs of electrodes in the set, and count on this rich signal set containing the information needed to pinpoint contact location with high accuracy using regression algorithms. In our validation experiments, we demonstrate submillimeter median accuracy in locating contact on a 10mm by 16mm sensor using only four electrodes (creating six unique pairs). In addition to extracting more information from fewer wires, this approach lends itself to simple fabrication methods and makes no assumptions about the underlying geometry, simplifying future integration on robot fingers.

ROJan 19, 2018
Passive Reaction Analysis for Grasp Stability

Maximilian Haas-Heger, Garud Iyengar, Matei Ciocarlie

In this paper we focus on the following problem in multi-fingered robotic grasping: assuming that an external wrench is being applied to a grasped object, will the contact forces between the hand and the object, as well as the hand joints, respond in such a way as to preserve quasi-static equilibrium? In particular, we assume that there is no change in the joint torques being actively exerted by the motors; any change in contact forces and joint torques is due exclusively to passive effects arising in response to the external disturbance. Such passive effects include for example joints that are driven by highly geared motors (a common occurence in practice) and thus do not back drive in response to external torques. To account for non- linear phenomena encountered in such cases, and which existing methods do not consider, we formulate the problem as a mixed integer program used in the inner loop of an iterative solver. We present evidence showing that this formulation captures important effects for assessing the stability of a grasp employing some of the most commonly used actuation mechanisms.

RODec 19, 2017
On the Feasibility of Wearable Exotendon Networks for Whole-Hand Movement Patterns in Stroke Patients

Sangwoo Park, Lauri Bishop, Tara Post et al.

Fully wearable hand rehabilitation and assistive devices could extend training and improve quality of life for patients affected by hand impairments. However, such devices must deliver meaningful manipulation capabilities in a small and lightweight package. In this context, this paper investigates the capability of single-actuator devices to assist whole-hand movement patterns through a network of exotendons. Our prototypes combine a single linear actuator (mounted on a forearm splint) with a network of exotendons (routed on the surface of a soft glove). We investigated two possible tendon network configurations: one that produces full finger extension (overcoming flexor spasticity), and one that combines proximal flexion with distal extension at each finger. In experiments with stroke survivors, we measured the force levels needed to overcome various levels of spasticity and open the hand for grasping using the first of these configurations, and qualitatively demonstrated the ability to execute fingertip grasps using the second. Our results support the feasibility of developing future wearable devices able to assist a range of manipulation tasks.