Shmuel M. Rubinstein

h-index27
2papers

2 Papers

8.1LGMay 24Code
A perspective on fluid mechanical environments for challenges in reinforcement learning

Shruti Mishra, Michael Chang, Vamsi Spandan et al.

We consider the challenge of developing agents that efficiently interact with high-dimensional, evolving environments, towards a view of practical reinforcement learning (RL) agents interacting with open worlds, of which they witness and affect only a small part. We argue that canonical fluid mechanics problems, and their simulations, present a compelling testbed for the development of such methods. These problems arise in nonlinear instabilities, where small disturbances can grow to transform the dynamics of a system. Nonlinear instabilities represent several open scientific challenges with industrial applications -- the droplet breakup of a liquid jet, mixing at an interface between two fluids, and the appearance of unusually tall rogue waves in the ocean. In these settings, agents may leverage preserved representations across the changing dynamics to learn efficiently. We present two problem descriptions of agents interacting with a fluid mechanical environment, and describe the state and action spaces, and reward functions, for these agents. For these examples, we specify the aspects of the environment which are nonstationary and the preserved invariances. We note Dedalus and JAX-CFD as open-source simulators that can be used for the development of reinforcement learning methods (Burns et al., 2016; Kochkov et al., 2021)) We demonstrate the use of Dedalus for environment generation by creating RL agents that learn to navigate in a stationary environment that is simulated using Dedalus. This sets the stage for future development of RL agents that learn to meaningfully interact with simulated environments that represent scientific challenges in natural and industrial flows.

LGJul 25, 2025
Harnessing intuitive local evolution rules for physical learning

Roie Ezraty, Menachem Stern, Shmuel M. Rubinstein

Machine Learning, however popular and accessible, is computationally intensive and highly power-consuming, prompting interest in alternative physical implementations of learning tasks. We introduce a training scheme for physical systems that minimize power dissipation in which only boundary parameters (i.e. inputs and outputs) are externally controlled. Using this scheme, these Boundary-Enabled Adaptive State Tuning Systems (BEASTS) learn by exploiting local physical rules. Our scheme, BEASTAL (BEAST-Adaline), is the closest analog of the Adaline algorithm for such systems. We demonstrate this autonomous learning in silico for regression and classification tasks. Our approach advances previous physical learning schemes by using intuitive, local evolution rules without requiring large-scale memory or complex internal architectures. BEASTAL can perform any linear task, achieving best performance when the local evolution rule is non-linear.