Alessandro Toso

SD
3papers
40citations
Novelty45%
AI Score41

3 Papers

SDSep 17, 2024Code
Learning Spatially-Aware Language and Audio Embeddings

Bhavika Devnani, Skyler Seto, Zakaria Aldeneh et al.

Humans can picture a sound scene given an imprecise natural language description. For example, it is easy to imagine an acoustic environment given a phrase like "the lion roar came from right behind me!". For a machine to have the same degree of comprehension, the machine must know what a lion is (semantic attribute), what the concept of "behind" is (spatial attribute) and how these pieces of linguistic information align with the semantic and spatial attributes of the sound (what a roar sounds like when its coming from behind). State-of-the-art audio foundation models which learn to map between audio scenes and natural textual descriptions, are trained on non-spatial audio and text pairs, and hence lack spatial awareness. In contrast, sound event localization and detection models are limited to recognizing sounds from a fixed number of classes, and they localize the source to absolute position (e.g., 0.2m) rather than a position described using natural language (e.g., "next to me"). To address these gaps, we present ELSA a spatially aware-audio and text embedding model trained using multimodal contrastive learning. ELSA supports non-spatial audio, spatial audio, and open vocabulary text captions describing both the spatial and semantic components of sound. To train ELSA: (a) we spatially augment the audio and captions of three open-source audio datasets totaling 4,738 hours of audio, and (b) we design an encoder to capture the semantics of non-spatial audio, and the semantics and spatial attributes of spatial audio using contrastive learning. ELSA is competitive with state-of-the-art for both semantic retrieval and 3D source localization. In particular, ELSA achieves +2.8% mean audio-to-text and text-to-audio R@1 above the baseline, and outperforms by -11.6° mean-absolute-error in 3D source localization over the baseline.

SDAug 18, 2023
Spatial LibriSpeech: An Augmented Dataset for Spatial Audio Learning

Miguel Sarabia, Elena Menyaylenko, Alessandro Toso et al.

We present Spatial LibriSpeech, a spatial audio dataset with over 650 hours of 19-channel audio, first-order ambisonics, and optional distractor noise. Spatial LibriSpeech is designed for machine learning model training, and it includes labels for source position, speaking direction, room acoustics and geometry. Spatial LibriSpeech is generated by augmenting LibriSpeech samples with 200k+ simulated acoustic conditions across 8k+ synthetic rooms. To demonstrate the utility of our dataset, we train models on four spatial audio tasks, resulting in a median absolute error of 6.60° on 3D source localization, 0.43m on distance, 90.66ms on T30, and 2.74dB on DRR estimation. We show that the same models generalize well to widely-used evaluation datasets, e.g., obtaining a median absolute error of 12.43° on 3D source localization on TUT Sound Events 2018, and 157.32ms on T30 estimation on ACE Challenge.

78.4SDApr 17
StereoFoley: Object-Aware Stereo Audio Generation from Video

Tornike Karchkhadze, Kuan-Lin Chen, Mojtaba Heydari et al.

We present StereoFoley, a video-to-audio generation framework that produces semantically aligned, temporally synchronized, and spatially accurate stereo sound at 48 kHz. While recent generative video-to-audio models achieve strong semantic and temporal fidelity, they largely remain limited to mono or fail to deliver object-aware stereo imaging, constrained by the lack of professionally mixed, spatially accurate video-to-audio datasets. First, we develop a base model that generates stereo audio from video, achieving performance on par with state-of-the-art V2A models in both semantic accuracy and synchronization. Next, to overcome dataset limitations, we introduce a synthetic data generation pipeline that combines video analysis, object tracking, and audio synthesis with dynamic panning and distance-based loudness controls, enabling spatially accurate object-aware sound. Finally, we fine-tune the base model on this synthetic dataset, yielding clear object-audio correspondence. Since no established metrics exist, we introduce a stereo object-awareness metric and report it alongside a human listening study; the two evaluations exhibit consistent trends. This work establishes the first end-to-end framework for stereo object-aware video-to-audio generation, addressing a critical gap in the field.