Jaehoon Chung

2papers

2 Papers

AIAug 11, 2023
Learning Team-Based Navigation: A Review of Deep Reinforcement Learning Techniques for Multi-Agent Pathfinding

Jaehoon Chung, Jamil Fayyad, Younes Al Younes et al.

Multi-agent pathfinding (MAPF) is a critical field in many large-scale robotic applications, often being the fundamental step in multi-agent systems. The increasing complexity of MAPF in complex and crowded environments, however, critically diminishes the effectiveness of existing solutions. In contrast to other studies that have either presented a general overview of the recent advancements in MAPF or extensively reviewed Deep Reinforcement Learning (DRL) within multi-agent system settings independently, our work presented in this review paper focuses on highlighting the integration of DRL-based approaches in MAPF. Moreover, we aim to bridge the current gap in evaluating MAPF solutions by addressing the lack of unified evaluation metrics and providing comprehensive clarification on these metrics. Finally, our paper discusses the potential of model-based DRL as a promising future direction and provides its required foundational understanding to address current challenges in MAPF. Our objective is to assist readers in gaining insight into the current research direction, providing unified metrics for comparing different MAPF algorithms and expanding their knowledge of model-based DRL to address the existing challenges in MAPF.

16.4CGApr 16
Orthogonal Strip Partitioning of Polygons: Lattice-Theoretic Algorithms and Lower Bounds

Jaehoon Chung

We study a variant of a polygon partition problem, introduced by Chung, Iwama, Liao, and Ahn [ISAAC'25]. Given orthogonal unit vectors $\mathbf{u},\mathbf{v}\in \mathbb{R}^2$ and a polygon $P$ with $n$ vertices, we partition $P$ into connected pieces by cuts parallel to $\mathbf{v}$ such that each resulting subpolygon has width at most one in direction $\mathbf{u}$. We consider the value version, which asks for the minimum number of strips, and the reporting version, which outputs a compact encoding of the cuts in an optimal strip partition. We give efficient algorithms and lower bounds for both versions on three classes of polygons of increasing generality: convex, simple, and self-overlapping. For convex polygons, we solve the value version in $O(\log n)$ time and the reporting version in $O\!\left(h \log\left(1 + \frac{n}{h}\right)\right)$ time, where $h$ is the width of $P$ in direction $\mathbf{u}$. We prove matching lower bounds in the decision-tree model, showing that the reporting algorithm is input-sensitive optimal with respect to $h$. For simple polygons, we present $O(n \log n)$-time, $O(n)$-space algorithms for both versions and prove an $Ω(n)$ lower bound. For self-overlapping polygons, we extend the approach for simple polygons to obtain $O(n \log n)$-time, $O(n)$-space algorithms for both versions, and we prove a matching $Ω(n \log n)$ lower bound in the algebraic computation-tree model via a reduction from the $δ$-closeness problem. Our approach relies on a lattice-theoretic formulation of the problem. We represent strip partitions as antichains of intervals in the Clarke--Cormack--Burkowski lattice, originally developed for minimal-interval semantics in information retrieval. Within this lattice framework, we design a dynamic programming algorithm that uses the lattice operations of meet and join.