Nannan Li

CV
h-index12
33papers
1,156citations
Novelty50%
AI Score55

33 Papers

CVOct 4, 2022Code
Collecting The Puzzle Pieces: Disentangled Self-Driven Human Pose Transfer by Permuting Textures

Nannan Li, Kevin J. Shih, Bryan A. Plummer

Human pose transfer synthesizes new view(s) of a person for a given pose. Recent work achieves this via self-reconstruction, which disentangles a person's pose and texture information by breaking the person down into parts, then recombines them for reconstruction. However, part-level disentanglement preserves some pose information that can create unwanted artifacts. In this paper, we propose Pose Transfer by Permuting Textures (PT$^2$), an approach for self-driven human pose transfer that disentangles pose from texture at the patch-level. Specifically, we remove pose from an input image by permuting image patches so only texture information remains. Then we reconstruct the input image by sampling from the permuted textures for patch-level disentanglement. To reduce noise and recover clothing shape information from the permuted patches, we employ encoders with multiple kernel sizes in a triple branch network. On DeepFashion and Market-1501, PT$^2$ reports significant gains on automatic metrics over other self-driven methods, and even outperforms some fully-supervised methods. A user study also reports images generated by our method are preferred in 68% of cases over self-driven approaches from prior work. Code is available at https://github.com/NannanLi999/pt_square.

LGMay 28, 2022
A Unified Weight Initialization Paradigm for Tensorial Convolutional Neural Networks

Yu Pan, Zeyong Su, Ao Liu et al.

Tensorial Convolutional Neural Networks (TCNNs) have attracted much research attention for their power in reducing model parameters or enhancing the generalization ability. However, exploration of TCNNs is hindered even from weight initialization methods. To be specific, general initialization methods, such as Xavier or Kaiming initialization, usually fail to generate appropriate weights for TCNNs. Meanwhile, although there are ad-hoc approaches for specific architectures (e.g., Tensor Ring Nets), they are not applicable to TCNNs with other tensor decomposition methods (e.g., CP or Tucker decomposition). To address this problem, we propose a universal weight initialization paradigm, which generalizes Xavier and Kaiming methods and can be widely applicable to arbitrary TCNNs. Specifically, we first present the Reproducing Transformation to convert the backward process in TCNNs to an equivalent convolution process. Then, based on the convolution operators in the forward and backward processes, we build a unified paradigm to control the variance of features and gradients in TCNNs. Thus, we can derive fan-in and fan-out initialization for various TCNNs. We demonstrate that our paradigm can stabilize the training of TCNNs, leading to faster convergence and better results.

CVAug 17, 2023
Fine-grained Text and Image Guided Point Cloud Completion with CLIP Model

Wei Song, Jun Zhou, Mingjie Wang et al.

This paper focuses on the recently popular task of point cloud completion guided by multimodal information. Although existing methods have achieved excellent performance by fusing auxiliary images, there are still some deficiencies, including the poor generalization ability of the model and insufficient fine-grained semantic information for extracted features. In this work, we propose a novel multimodal fusion network for point cloud completion, which can simultaneously fuse visual and textual information to predict the semantic and geometric characteristics of incomplete shapes effectively. Specifically, to overcome the lack of prior information caused by the small-scale dataset, we employ a pre-trained vision-language model that is trained with a large amount of image-text pairs. Therefore, the textual and visual encoders of this large-scale model have stronger generalization ability. Then, we propose a multi-stage feature fusion strategy to fuse the textual and visual features into the backbone network progressively. Meanwhile, to further explore the effectiveness of fine-grained text descriptions for point cloud completion, we also build a text corpus with fine-grained descriptions, which can provide richer geometric details for 3D shapes. The rich text descriptions can be used for training and evaluating our network. Extensive quantitative and qualitative experiments demonstrate the superior performance of our method compared to state-of-the-art point cloud completion networks.

CVJul 13, 2022
Supervised Attribute Information Removal and Reconstruction for Image Manipulation

Nannan Li, Bryan A. Plummer

The goal of attribute manipulation is to control specified attribute(s) in given images. Prior work approaches this problem by learning disentangled representations for each attribute that enables it to manipulate the encoded source attributes to the target attributes. However, encoded attributes are often correlated with relevant image content. Thus, the source attribute information can often be hidden in the disentangled features, leading to unwanted image editing effects. In this paper, we propose an Attribute Information Removal and Reconstruction (AIRR) network that prevents such information hiding by learning how to remove the attribute information entirely, creating attribute excluded features, and then learns to directly inject the desired attributes in a reconstructed image. We evaluate our approach on four diverse datasets with a variety of attributes including DeepFashion Synthesis, DeepFashion Fine-grained Attribute, CelebA and CelebA-HQ, where our model improves attribute manipulation accuracy and top-k retrieval rate by 10% on average over prior work. A user study also reports that AIRR manipulated images are preferred over prior work in up to 76% of cases.

CVDec 22, 2023Code
UniHuman: A Unified Model for Editing Human Images in the Wild

Nannan Li, Qing Liu, Krishna Kumar Singh et al.

Human image editing includes tasks like changing a person's pose, their clothing, or editing the image according to a text prompt. However, prior work often tackles these tasks separately, overlooking the benefit of mutual reinforcement from learning them jointly. In this paper, we propose UniHuman, a unified model that addresses multiple facets of human image editing in real-world settings. To enhance the model's generation quality and generalization capacity, we leverage guidance from human visual encoders and introduce a lightweight pose-warping module that can exploit different pose representations, accommodating unseen textures and patterns. Furthermore, to bridge the disparity between existing human editing benchmarks with real-world data, we curated 400K high-quality human image-text pairs for training and collected 2K human images for out-of-domain testing, both encompassing diverse clothing styles, backgrounds, and age groups. Experiments on both in-domain and out-of-domain test sets demonstrate that UniHuman outperforms task-specific models by a significant margin. In user studies, UniHuman is preferred by the users in an average of 77% of cases. Our project is available at https://github.com/NannanLi999/UniHuman.

CVAug 4, 2024
PanoFree: Tuning-Free Holistic Multi-view Image Generation with Cross-view Self-Guidance

Aoming Liu, Zhong Li, Zhang Chen et al.

Immersive scene generation, notably panorama creation, benefits significantly from the adaptation of large pre-trained text-to-image (T2I) models for multi-view image generation. Due to the high cost of acquiring multi-view images, tuning-free generation is preferred. However, existing methods are either limited to simple correspondences or require extensive fine-tuning to capture complex ones. We present PanoFree, a novel method for tuning-free multi-view image generation that supports an extensive array of correspondences. PanoFree sequentially generates multi-view images using iterative warping and inpainting, addressing the key issues of inconsistency and artifacts from error accumulation without the need for fine-tuning. It improves error accumulation by enhancing cross-view awareness and refines the warping and inpainting processes via cross-view guidance, risky area estimation and erasing, and symmetric bidirectional guided generation for loop closure, alongside guidance-based semantic and density control for scene structure preservation. In experiments on Planar, 360°, and Full Spherical Panoramas, PanoFree demonstrates significant error reduction, improves global consistency, and boosts image quality without extra fine-tuning. Compared to existing methods, PanoFree is up to 5x more efficient in time and 3x more efficient in GPU memory usage, and maintains superior diversity of results (2x better in our user study). PanoFree offers a viable alternative to costly fine-tuning or the use of additional pre-trained models. Project website at https://panofree.github.io/.

CVJun 13, 2025Code
Multiple Object Tracking in Video SAR: A Benchmark and Tracking Baseline

Haoxiang Chen, Wei Zhao, Rufei Zhang et al.

In the context of multi-object tracking using video synthetic aperture radar (Video SAR), Doppler shifts induced by target motion result in artifacts that are easily mistaken for shadows caused by static occlusions. Moreover, appearance changes of the target caused by Doppler mismatch may lead to association failures and disrupt trajectory continuity. A major limitation in this field is the lack of public benchmark datasets for standardized algorithm evaluation. To address the above challenges, we collected and annotated 45 video SAR sequences containing moving targets, and named the Video SAR MOT Benchmark (VSMB). Specifically, to mitigate the effects of trailing and defocusing in moving targets, we introduce a line feature enhancement mechanism that emphasizes the positive role of motion shadows and reduces false alarms induced by static occlusions. In addition, to mitigate the adverse effects of target appearance variations, we propose a motion-aware clue discarding mechanism that substantially improves tracking robustness in Video SAR. The proposed model achieves state-of-the-art performance on the VSMB, and the dataset and model are released at https://github.com/softwarePupil/VSMB.

18.9CVApr 8Code
USCNet: Transformer-Based Multimodal Fusion with Segmentation Guidance for Urolithiasis Classification

Changmiao Wang, Songqi Zhang, Yongquan Zhang et al.

Kidney stone disease ranks among the most prevalent conditions in urology, and understanding the composition of these stones is essential for creating personalized treatment plans and preventing recurrence. Current methods for analyzing kidney stones depend on postoperative specimens, which prevents rapid classification before surgery. To overcome this limitation, we introduce a new approach called the Urinary Stone Segmentation and Classification Network (USCNet). This innovative method allows for precise preoperative classification of kidney stones by integrating Computed Tomography (CT) images with clinical data from Electronic Health Records (EHR). USCNet employs a Transformer-based multimodal fusion framework with CT-EHR attention and segmentation-guided attention modules for accurate classification. Moreover, a dynamic loss function is introduced to effectively balance the dual objectives of segmentation and classification. Experiments on an in-house kidney stone dataset show that USCNet demonstrates outstanding performance across all evaluation metrics, with its classification efficacy significantly surpassing existing mainstream methods. This study presents a promising solution for the precise preoperative classification of kidney stones, offering substantial clinical benefits. The source code has been made publicly available: https://github.com/ZhangSongqi0506/KidneyStone.

CVFeb 13, 2022Code
BViT: Broad Attention based Vision Transformer

Nannan Li, Yaran Chen, Weifan Li et al.

Recent works have demonstrated that transformer can achieve promising performance in computer vision, by exploiting the relationship among image patches with self-attention. While they only consider the attention in a single feature layer, but ignore the complementarity of attention in different levels. In this paper, we propose the broad attention to improve the performance by incorporating the attention relationship of different layers for vision transformer, which is called BViT. The broad attention is implemented by broad connection and parameter-free attention. Broad connection of each transformer layer promotes the transmission and integration of information for BViT. Without introducing additional trainable parameters, parameter-free attention jointly focuses on the already available attention information in different layers for extracting useful information and building their relationship. Experiments on image classification tasks demonstrate that BViT delivers state-of-the-art accuracy of 74.8\%/81.6\% top-1 accuracy on ImageNet with 5M/22M parameters. Moreover, we transfer BViT to downstream object recognition benchmarks to achieve 98.9\% and 89.9\% on CIFAR10 and CIFAR100 respectively that exceed ViT with fewer parameters. For the generalization test, the broad attention in Swin Transformer and T2T-ViT also bring an improvement of more than 1\%. To sum up, broad attention is promising to promote the performance of attention based models. Code and pre-trained models are available at https://github.com/DRL-CASIA/Broad_ViT.

LGJul 21, 2020Code
Towards Visual Distortion in Black-Box Attacks

Nannan Li, Zhenzhong Chen

Constructing adversarial examples in a black-box threat model injures the original images by introducing visual distortion. In this paper, we propose a novel black-box attack approach that can directly minimize the induced distortion by learning the noise distribution of the adversarial example, assuming only loss-oracle access to the black-box network. The quantified visual distortion, which measures the perceptual distance between the adversarial example and the original image, is introduced in our loss whilst the gradient of the corresponding non-differentiable loss function is approximated by sampling noise from the learned noise distribution. We validate the effectiveness of our attack on ImageNet. Our attack results in much lower distortion when compared to the state-of-the-art black-box attacks and achieves $100\%$ success rate on InceptionV3, ResNet50 and VGG16bn. The code is available at https://github.com/Alina-1997/visual-distortion-in-attack.

CVSep 21, 2024
Multiple-Exit Tuning: Towards Inference-Efficient Adaptation for Vision Transformer

Zheng Liu, Jinchao Zhu, Nannan Li et al.

Parameter-efficient transfer learning (PETL) has shown great potential in adapting a vision transformer (ViT) pre-trained on large-scale datasets to various downstream tasks. Existing studies primarily focus on minimizing the number of learnable parameters. Although these methods are storage-efficient, they allocate excessive computational resources to easy samples, leading to inefficient inference. To address this issue, we introduce an inference-efficient tuning method termed multiple-exit tuning (MET). MET integrates multiple exits into the pre-trained ViT backbone. Since the predictions in ViT are made by a linear classifier, each exit is equipped with a linear prediction head. In inference stage, easy samples will exit at early exits and only hard enough samples will flow to the last exit, thus saving the computational cost for easy samples. MET consists of exit-specific adapters (E-adapters) and graph regularization. E-adapters are designed to extract suitable representations for different exits. To ensure parameter efficiency, all E-adapters share the same down-projection and up-projection matrices. As the performances of linear classifiers are influenced by the relationship among samples, we employ graph regularization to improve the representations fed into the classifiers at early exits. Finally, we conduct extensive experiments to verify the performance of MET. Experimental results show that MET has an obvious advantage over the state-of-the-art methods in terms of both accuracy and inference efficiency.

CVJul 24, 2025
High-fidelity 3D Gaussian Inpainting: preserving multi-view consistency and photorealistic details

Jun Zhou, Dinghao Li, Nannan Li et al.

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation. However, inpainting 3D scenes remains a challenging task due to the inherent irregularity of 3D structures and the critical need for maintaining multi-view consistency. In this work, we propose a novel 3D Gaussian inpainting framework that reconstructs complete 3D scenes by leveraging sparse inpainted views. Our framework incorporates an automatic Mask Refinement Process and region-wise Uncertainty-guided Optimization. Specifically, we refine the inpainting mask using a series of operations, including Gaussian scene filtering and back-projection, enabling more accurate localization of occluded regions and realistic boundary restoration. Furthermore, our Uncertainty-guided Fine-grained Optimization strategy, which estimates the importance of each region across multi-view images during training, alleviates multi-view inconsistencies and enhances the fidelity of fine details in the inpainted results. Comprehensive experiments conducted on diverse datasets demonstrate that our approach outperforms existing state-of-the-art methods in both visual quality and view consistency.

CVMay 20, 2024
Refining 3D Point Cloud Normal Estimation via Sample Selection

Jun Zhou, Yaoshun Li, Hongchen Tan et al.

In recent years, point cloud normal estimation, as a classical and foundational algorithm, has garnered extensive attention in the field of 3D geometric processing. Despite the remarkable performance achieved by current Neural Network-based methods, their robustness is still influenced by the quality of training data and the models' performance. In this study, we designed a fundamental framework for normal estimation, enhancing existing model through the incorporation of global information and various constraint mechanisms. Additionally, we employed a confidence-based strategy to select the reasonable samples for fair and robust network training. The introduced sample confidence can be integrated into the loss function to balance the influence of different samples on model training. Finally, we utilized existing orientation methods to correct estimated non-oriented normals, achieving state-of-the-art performance in both oriented and non-oriented tasks. Extensive experimental results demonstrate that our method works well on the widely used benchmarks.

CVJun 27, 2025
3D-Telepathy: Reconstructing 3D Objects from EEG Signals

Yuxiang Ge, Jionghao Cheng, Ruiquan Ge et al.

Reconstructing 3D visual stimuli from Electroencephalography (EEG) data holds significant potential for applications in Brain-Computer Interfaces (BCIs) and aiding individuals with communication disorders. Traditionally, efforts have focused on converting brain activity into 2D images, neglecting the translation of EEG data into 3D objects. This limitation is noteworthy, as the human brain inherently processes three-dimensional spatial information regardless of whether observing 2D images or the real world. The neural activities captured by EEG contain rich spatial information that is inevitably lost when reconstructing only 2D images, thus limiting its practical applications in BCI. The transition from EEG data to 3D object reconstruction faces considerable obstacles. These include the presence of extensive noise within EEG signals and a scarcity of datasets that include both EEG and 3D information, which complicates the extraction process of 3D visual data. Addressing this challenging task, we propose an innovative EEG encoder architecture that integrates a dual self-attention mechanism. We use a hybrid training strategy to train the EEG Encoder, which includes cross-attention, contrastive learning, and self-supervised learning techniques. Additionally, by employing stable diffusion as a prior distribution and utilizing Variational Score Distillation to train a neural radiation field, we successfully generate 3D objects with similar content and structure from EEG data.

CVJan 25, 2025
Towards Better Robustness: Pose-Free 3D Gaussian Splatting for Arbitrarily Long Videos

Zhen-Hui Dong, Sheng Ye, Yu-Hui Wen et al.

3D Gaussian Splatting (3DGS) has emerged as a powerful representation due to its efficiency and high-fidelity rendering. 3DGS training requires a known camera pose for each input view, typically obtained by Structure-from-Motion (SfM) pipelines. Pioneering works have attempted to relax this restriction but still face difficulties when handling long sequences with complex camera trajectories. In this paper, we propose Rob-GS, a robust framework to progressively estimate camera poses and optimize 3DGS for arbitrarily long video inputs. In particular, by leveraging the inherent continuity of videos, we design an adjacent pose tracking method to ensure stable pose estimation between consecutive frames. To handle arbitrarily long inputs, we propose a Gaussian visibility retention check strategy to adaptively split the video sequence into several segments and optimize them separately. Extensive experiments on Tanks and Temples, ScanNet, and a self-captured dataset show that Rob-GS outperforms the state-of-the-arts.

CVJan 8, 2025
Enhancing Virtual Try-On with Synthetic Pairs and Error-Aware Noise Scheduling

Nannan Li, Kevin J. Shih, Bryan A. Plummer

Given an isolated garment image in a canonical product view and a separate image of a person, the virtual try-on task aims to generate a new image of the person wearing the target garment. Prior virtual try-on works face two major challenges in achieving this goal: a) the paired (human, garment) training data has limited availability; b) generating textures on the human that perfectly match that of the prompted garment is difficult, often resulting in distorted text and faded textures. Our work explores ways to tackle these issues through both synthetic data as well as model refinement. We introduce a garment extraction model that generates (human, synthetic garment) pairs from a single image of a clothed individual. The synthetic pairs can then be used to augment the training of virtual try-on. We also propose an Error-Aware Refinement-based Schrödinger Bridge (EARSB) that surgically targets localized generation errors for correcting the output of a base virtual try-on model. To identify likely errors, we propose a weakly-supervised error classifier that localizes regions for refinement, subsequently augmenting the Schrödinger Bridge's noise schedule with its confidence heatmap. Experiments on VITON-HD and DressCode-Upper demonstrate that our synthetic data augmentation enhances the performance of prior work, while EARSB improves the overall image quality. In user studies, our model is preferred by the users in an average of 59% of cases.

CVJun 14, 2024
Asymmetrical Siamese Network for Point Clouds Normal Estimation

Wei Jin, Jun Zhou, Nannan Li et al.

In recent years, deep learning-based point cloud normal estimation has made great progress. However, existing methods mainly rely on the PCPNet dataset, leading to overfitting. In addition, the correlation between point clouds with different noise scales remains unexplored, resulting in poor performance in cross-domain scenarios. In this paper, we explore the consistency of intrinsic features learned from clean and noisy point clouds using an Asymmetric Siamese Network architecture. By applying reasonable constraints between features extracted from different branches, we enhance the quality of normal estimation. Moreover, we introduce a novel multi-view normal estimation dataset that includes a larger variety of shapes with different noise levels. Evaluation of existing methods on this new dataset reveals their inability to adapt to different types of shapes, indicating a degree of overfitting. Extensive experiments show that the proposed dataset poses significant challenges for point cloud normal estimation and that our feature constraint mechanism effectively improves upon existing methods and reduces overfitting in current architectures.

CVMay 5, 2023
Leaf Cultivar Identification via Prototype-enhanced Learning

Yiyi Zhang, Zhiwen Ying, Ying Zheng et al.

Plant leaf identification is crucial for biodiversity protection and conservation and has gradually attracted the attention of academia in recent years. Due to the high similarity among different varieties, leaf cultivar recognition is also considered to be an ultra-fine-grained visual classification (UFGVC) task, which is facing a huge challenge. In practice, an instance may be related to multiple varieties to varying degrees, especially in the UFGVC datasets. However, deep learning methods trained on one-hot labels fail to reflect patterns shared across categories and thus perform poorly on this task. To address this issue, we generate soft targets integrated with inter-class similarity information. Specifically, we continuously update the prototypical features for each category and then capture the similarity scores between instances and prototypes accordingly. Original one-hot labels and the similarity scores are incorporated to yield enhanced labels. Prototype-enhanced soft labels not only contain original one-hot label information, but also introduce rich inter-category semantic association information, thus providing more effective supervision for deep model training. Extensive experimental results on public datasets show that our method can significantly improve the performance on the UFGVC task of leaf cultivar identification.

CVNov 15, 2021
Stacked BNAS: Rethinking Broad Convolutional Neural Network for Neural Architecture Search

Zixiang Ding, Yaran Chen, Nannan Li et al.

Different from other deep scalable architecture-based NAS approaches, Broad Neural Architecture Search (BNAS) proposes a broad scalable architecture which consists of convolution and enhancement blocks, dubbed Broad Convolutional Neural Network (BCNN), as the search space for amazing efficiency improvement. BCNN reuses the topologies of cells in the convolution block so that BNAS can employ few cells for efficient search. Moreover, multi-scale feature fusion and knowledge embedding are proposed to improve the performance of BCNN with shallow topology. However, BNAS suffers some drawbacks: 1) insufficient representation diversity for feature fusion and enhancement and 2) time consumption of knowledge embedding design by human experts. This paper proposes Stacked BNAS, whose search space is a developed broad scalable architecture named Stacked BCNN, with better performance than BNAS. On the one hand, Stacked BCNN treats mini BCNN as a basic block to preserve comprehensive representation and deliver powerful feature extraction ability. For multi-scale feature enhancement, each mini BCNN feeds the outputs of deep and broad cells to the enhancement cell. For multi-scale feature fusion, each mini BCNN feeds the outputs of deep, broad and enhancement cells to the output node. On the other hand, Knowledge Embedding Search (KES) is proposed to learn appropriate knowledge embeddings in a differentiable way. Moreover, the basic unit of KES is an over-parameterized knowledge embedding module that consists of all possible candidate knowledge embeddings. Experimental results show that 1) Stacked BNAS obtains better performance than BNAS-v2 on both CIFAR-10 and ImageNet, 2) the proposed KES algorithm contributes to reducing the parameters of the learned architecture with satisfactory performance, and 3) Stacked BNAS delivers a state-of-the-art efficiency of 0.02 GPU days.

CVOct 8, 2021
ABCP: Automatic Block-wise and Channel-wise Network Pruning via Joint Search

Jiaqi Li, Haoran Li, Yaran Chen et al.

Currently, an increasing number of model pruning methods are proposed to resolve the contradictions between the computer powers required by the deep learning models and the resource-constrained devices. However, most of the traditional rule-based network pruning methods can not reach a sufficient compression ratio with low accuracy loss and are time-consuming as well as laborious. In this paper, we propose Automatic Block-wise and Channel-wise Network Pruning (ABCP) to jointly search the block-wise and channel-wise pruning action with deep reinforcement learning. A joint sample algorithm is proposed to simultaneously generate the pruning choice of each residual block and the channel pruning ratio of each convolutional layer from the discrete and continuous search space respectively. The best pruning action taking both the accuracy and the complexity of the model into account is obtained finally. Compared with the traditional rule-based pruning method, this pipeline saves human labor and achieves a higher compression ratio with lower accuracy loss. Tested on the mobile robot detection dataset, the pruned YOLOv3 model saves 99.5% FLOPs, reduces 99.5% parameters, and achieves 37.3 times speed up with only 2.8% mAP loss. The results of the transfer task on the sim2real detection dataset also show that our pruned model has much better robustness performance.

CVJul 6, 2021
Predicate correlation learning for scene graph generation

Leitian Tao, Li Mi, Nannan Li et al.

For a typical Scene Graph Generation (SGG) method, there is often a large gap in the performance of the predicates' head classes and tail classes. This phenomenon is mainly caused by the semantic overlap between different predicates as well as the long-tailed data distribution. In this paper, a Predicate Correlation Learning (PCL) method for SGG is proposed to address the above two problems by taking the correlation between predicates into consideration. To describe the semantic overlap between strong-correlated predicate classes, a Predicate Correlation Matrix (PCM) is defined to quantify the relationship between predicate pairs, which is dynamically updated to remove the matrix's long-tailed bias. In addition, PCM is integrated into a Predicate Correlation Loss function ($L_{PC}$) to reduce discouraging gradients of unannotated classes. The proposed method is evaluated on Visual Genome benchmark, where the performance of the tail classes is significantly improved when built on the existing methods.

CVSep 22, 2020
Heuristic Rank Selection with Progressively Searching Tensor Ring Network

Nannan Li, Yu Pan, Yaran Chen et al.

Recently, Tensor Ring Networks (TRNs) have been applied in deep networks, achieving remarkable successes in compression ratio and accuracy. Although highly related to the performance of TRNs, rank selection is seldom studied in previous works and usually set to equal in experiments. Meanwhile, there is not any heuristic method to choose the rank, and an enumerating way to find appropriate rank is extremely time-consuming. Interestingly, we discover that part of the rank elements is sensitive and usually aggregate in a narrow region, namely an interest region. Therefore, based on the above phenomenon, we propose a novel progressive genetic algorithm named Progressively Searching Tensor Ring Network Search (PSTRN), which has the ability to find optimal rank precisely and efficiently. Through the evolutionary phase and progressive phase, PSTRN can converge to the interest region quickly and harvest good performance. Experimental results show that PSTRN can significantly reduce the complexity of seeking rank, compared with the enumerating method. Furthermore, our method is validated on public benchmarks like MNIST, CIFAR10/100, UCF11 and HMDB51, achieving the state-of-the-art performance.

CVSep 18, 2020
BNAS-v2: Memory-efficient and Performance-collapse-prevented Broad Neural Architecture Search

Zixiang Ding, Yaran Chen, Nannan Li et al.

In this paper, we propose BNAS-v2 to further improve the efficiency of NAS, embodying both superiorities of BCNN simultaneously. To mitigate the unfair training issue of BNAS, we employ continuous relaxation strategy to make each edge of cell in BCNN relevant to all candidate operations for over-parameterized BCNN construction. Moreover, the continuous relaxation strategy relaxes the choice of a candidate operation as a softmax over all predefined operations. Consequently, BNAS-v2 employs the gradient-based optimization algorithm to simultaneously update every possible path of over-parameterized BCNN, rather than the single sampled one as BNAS. However, continuous relaxation leads to another issue named performance collapse, in which those weight-free operations are prone to be selected by the search strategy. For this consequent issue, two solutions are given: 1) we propose Confident Learning Rate (CLR) that considers the confidence of gradient for architecture weights update, increasing with the training time of over-parameterized BCNN; 2) we introduce the combination of partial channel connections and edge normalization that also can improve the memory efficiency further. Moreover, we denote differentiable BNAS (i.e. BNAS with continuous relaxation) as BNAS-D, BNAS-D with CLR as BNAS-v2-CLR, and partial-connected BNAS-D as BNAS-v2-PC. Experimental results on CIFAR-10 and ImageNet show that 1) BNAS-v2 delivers state-of-the-art search efficiency on both CIFAR-10 (0.05 GPU days that is 4x faster than BNAS) and ImageNet (0.19 GPU days); and 2) the proposed CLR is effective to alleviate the performance collapse issue in both BNAS-D and vanilla differentiable NAS framework.

CVMar 24, 2020
Learning Compact Reward for Image Captioning

Nannan Li, Zhenzhong Chen

Adversarial learning has shown its advances in generating natural and diverse descriptions in image captioning. However, the learned reward of existing adversarial methods is vague and ill-defined due to the reward ambiguity problem. In this paper, we propose a refined Adversarial Inverse Reinforcement Learning (rAIRL) method to handle the reward ambiguity problem by disentangling reward for each word in a sentence, as well as achieve stable adversarial training by refining the loss function to shift the generator towards Nash equilibrium. In addition, we introduce a conditional term in the loss function to mitigate mode collapse and to increase the diversity of the generated descriptions. Our experiments on MS COCO and Flickr30K show that our method can learn compact reward for image captioning.

MLJan 18, 2020
BNAS:An Efficient Neural Architecture Search Approach Using Broad Scalable Architecture

Zixiang Ding, Yaran Chen, Nannan Li et al.

In this paper, we propose Broad Neural Architecture Search (BNAS) where we elaborately design broad scalable architecture dubbed Broad Convolutional Neural Network (BCNN) to solve the above issue. On one hand, the proposed broad scalable architecture has fast training speed due to its shallow topology. Moreover, we also adopt reinforcement learning and parameter sharing used in ENAS as the optimization strategy of BNAS. Hence, the proposed approach can achieve higher search efficiency. On the other hand, the broad scalable architecture extracts multi-scale features and enhancement representations, and feeds them into global average pooling layer to yield more reasonable and comprehensive representations. Therefore, the performance of broad scalable architecture can be promised. In particular, we also develop two variants for BNAS who modify the topology of BCNN. In order to verify the effectiveness of BNAS, several experiments are performed and experimental results show that 1) BNAS delivers 0.19 days which is 2.37x less expensive than ENAS who ranks the best in reinforcement learning-based NAS approaches, 2) compared with small-size (0.5 millions parameters) and medium-size (1.1 millions parameters) models, the architecture learned by BNAS obtains state-of-the-art performance (3.58% and 3.24% test error) on CIFAR-10, 3) the learned architecture achieves 25.3% top-1 error on ImageNet just using 3.9 millions parameters.

MADec 23, 2019
A Survey of Deep Reinforcement Learning in Video Games

Kun Shao, Zhentao Tang, Yuanheng Zhu et al.

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism updates the policy to maximize the return with an end-to-end method. In this paper, we survey the progress of DRL methods, including value-based, policy gradient, and model-based algorithms, and compare their main techniques and properties. Besides, DRL plays an important role in game artificial intelligence (AI). We also take a review of the achievements of DRL in various video games, including classical Arcade games, first-person perspective games and multi-agent real-time strategy games, from 2D to 3D, and from single-agent to multi-agent. A large number of video game AIs with DRL have achieved super-human performance, while there are still some challenges in this domain. Therefore, we also discuss some key points when applying DRL methods to this field, including exploration-exploitation, sample efficiency, generalization and transfer, multi-agent learning, imperfect information, and delayed spare rewards, as well as some research directions.

CVMar 20, 2019
Non-rigid 3D shape retrieval based on multi-view metric learning

Haohao Li, Shengfa Wang, Nannan Li et al.

This study presents a novel multi-view metric learning algorithm, which aims to improve 3D non-rigid shape retrieval. With the development of non-rigid 3D shape analysis, there exist many shape descriptors. The intrinsic descriptors can be explored to construct various intrinsic representations for non-rigid 3D shape retrieval task. The different intrinsic representations (features) focus on different geometric properties to describe the same 3D shape, which makes the representations are related. Therefore, it is possible and necessary to learn multiple metrics for different representations jointly. We propose an effective multi-view metric learning algorithm by extending the Marginal Fisher Analysis (MFA) into the multi-view domain, and exploring Hilbert-Schmidt Independence Criteria (HSCI) as a diversity term to jointly learning the new metrics. The different classes can be separated by MFA in our method. Meanwhile, HSCI is exploited to make the multiple representations to be consensus. The learned metrics can reduce the redundancy between the multiple representations, and improve the accuracy of the retrieval results. Experiments are performed on SHREC'10 benchmarks, and the results show that the proposed method outperforms the state-of-the-art non-rigid 3D shape retrieval methods.

CVMar 18, 2019
Graph Convolutional Label Noise Cleaner: Train a Plug-and-play Action Classifier for Anomaly Detection

Jia-Xing Zhong, Nannan Li, Weijie Kong et al.

Video anomaly detection under weak labels is formulated as a typical multiple-instance learning problem in previous works. In this paper, we provide a new perspective, i.e., a supervised learning task under noisy labels. In such a viewpoint, as long as cleaning away label noise, we can directly apply fully supervised action classifiers to weakly supervised anomaly detection, and take maximum advantage of these well-developed classifiers. For this purpose, we devise a graph convolutional network to correct noisy labels. Based upon feature similarity and temporal consistency, our network propagates supervisory signals from high-confidence snippets to low-confidence ones. In this manner, the network is capable of providing cleaned supervision for action classifiers. During the test phase, we only need to obtain snippet-wise predictions from the action classifier without any extra post-processing. Extensive experiments on 3 datasets at different scales with 2 types of action classifiers demonstrate the efficacy of our method. Remarkably, we obtain the frame-level AUC score of 82.12% on UCF-Crime.

CVNov 6, 2018
BLP -- Boundary Likelihood Pinpointing Networks for Accurate Temporal Action Localization

Weijie Kong, Nannan Li, Shan Liu et al.

Despite tremendous progress achieved in temporal action detection, state-of-the-art methods still suffer from the sharp performance deterioration when localizing the starting and ending temporal action boundaries. Although most methods apply boundary regression paradigm to tackle this problem, we argue that the direct regression lacks detailed enough information to yield accurate temporal boundaries. In this paper, we propose a novel Boundary Likelihood Pinpointing (BLP) network to alleviate this deficiency of boundary regression and improve the localization accuracy. Given a loosely localized search interval that contains an action instance, BLP casts the problem of localizing temporal boundaries as that of assigning probabilities on each equally divided unit of this interval. These generated probabilities provide useful information regarding the boundary location of the action inside this search interval. Based on these probabilities, we introduce a boundary pinpointing paradigm to pinpoint the accurate boundaries under a simple probabilistic framework. Compared with other C3D feature based detectors, extensive experiments demonstrate that BLP significantly improves the localization performance of recent state-of-the-art detectors, and achieves competitive detection mAP on both THUMOS' 14 and ActivityNet datasets, particularly when the evaluation tIoU is high.

CVJul 9, 2018
Step-by-step Erasion, One-by-one Collection: A Weakly Supervised Temporal Action Detector

Jia-Xing Zhong, Nannan Li, Weijie Kong et al.

Weakly supervised temporal action detection is a Herculean task in understanding untrimmed videos, since no supervisory signal except the video-level category label is available on training data. Under the supervision of category labels, weakly supervised detectors are usually built upon classifiers. However, there is an inherent contradiction between classifier and detector; i.e., a classifier in pursuit of high classification performance prefers top-level discriminative video clips that are extremely fragmentary, whereas a detector is obliged to discover the whole action instance without missing any relevant snippet. To reconcile this contradiction, we train a detector by driving a series of classifiers to find new actionness clips progressively, via step-by-step erasion from a complete video. During the test phase, all we need to do is to collect detection results from the one-by-one trained classifiers at various erasing steps. To assist in the collection process, a fully connected conditional random field is established to refine the temporal localization outputs. We evaluate our approach on two prevailing datasets, THUMOS'14 and ActivityNet. The experiments show that our detector advances state-of-the-art weakly supervised temporal action detection results, and even compares with quite a few strongly supervised methods.

CVJan 22, 2018
MRI Cross-Modality NeuroImage-to-NeuroImage Translation

Qianye Yang, Nannan Li, Zixu Zhao et al.

We present a cross-modality generation framework that learns to generate translated modalities from given modalities in MR images without real acquisition. Our proposed method performs NeuroImage-to-NeuroImage translation (abbreviated as N2N) by means of a deep learning model that leverages conditional generative adversarial networks (cGANs). Our framework jointly exploits the low-level features (pixel-wise information) and high-level representations (e.g. brain tumors, brain structure like gray matter, etc.) between cross modalities which are important for resolving the challenging complexity in brain structures. Our framework can serve as an auxiliary method in clinical diagnosis and has great application potential. Based on our proposed framework, we first propose a method for cross-modality registration by fusing the deformation fields to adopt the cross-modality information from translated modalities. Second, we propose an approach for MRI segmentation, translated multichannel segmentation (TMS), where given modalities, along with translated modalities, are segmented by fully convolutional networks (FCN) in a multichannel manner. Both of these two methods successfully adopt the cross-modality information to improve the performance without adding any extra data. Experiments demonstrate that our proposed framework advances the state-of-the-art on five brain MRI datasets. We also observe encouraging results in cross-modality registration and segmentation on some widely adopted brain datasets. Overall, our work can serve as an auxiliary method in clinical diagnosis and be applied to various tasks in medical fields. Keywords: image-to-image, cross-modality, registration, segmentation, brain MRI

CVJun 22, 2017
A Self-Adaptive Proposal Model for Temporal Action Detection based on Reinforcement Learning

Jingjia Huang, Nannan Li, Tao Zhang et al.

Existing action detection algorithms usually generate action proposals through an extensive search over the video at multiple temporal scales, which brings about huge computational overhead and deviates from the human perception procedure. We argue that the process of detecting actions should be naturally one of observation and refinement: observe the current window and refine the span of attended window to cover true action regions. In this paper, we propose an active action proposal model that learns to find actions through continuously adjusting the temporal bounds in a self-adaptive way. The whole process can be deemed as an agent, which is firstly placed at a position in the video at random, adopts a sequence of transformations on the current attended region to discover actions according to a learned policy. We utilize reinforcement learning, especially the Deep Q-learning algorithm to learn the agent's decision policy. In addition, we use temporal pooling operation to extract more effective feature representation for the long temporal window, and design a regression network to adjust the position offsets between predicted results and the ground truth. Experiment results on THUMOS 2014 validate the effectiveness of the proposed approach, which can achieve competitive performance with current action detection algorithms via much fewer proposals.

CVAug 23, 2016
Searching Action Proposals via Spatial Actionness Estimation and Temporal Path Inference and Tracking

Nannan Li, Dan Xu, Zhenqiang Ying et al.

In this paper, we address the problem of searching action proposals in unconstrained video clips. Our approach starts from actionness estimation on frame-level bounding boxes, and then aggregates the bounding boxes belonging to the same actor across frames via linking, associating, tracking to generate spatial-temporal continuous action paths. To achieve the target, a novel actionness estimation method is firstly proposed by utilizing both human appearance and motion cues. Then, the association of the action paths is formulated as a maximum set coverage problem with the results of actionness estimation as a priori. To further promote the performance, we design an improved optimization objective for the problem and provide a greedy search algorithm to solve it. Finally, a tracking-by-detection scheme is designed to further refine the searched action paths. Extensive experiments on two challenging datasets, UCF-Sports and UCF-101, show that the proposed approach advances state-of-the-art proposal generation performance in terms of both accuracy and proposal quantity.