Ivo Sluganovic

CR
5papers
206citations
Novelty49%
AI Score26

5 Papers

CYAug 1, 2023
Accessibility and Inclusiveness of New Information and Communication Technologies for Disabled Users and Content Creators in the Metaverse

Petar Radanliev, David De Roure, Peter Novitzky et al.

Despite the proliferation of Blockchain Metaverse projects, the inclusion of physically disabled individuals in the Metaverse remains distant, with limited standards and regulations in place. However, the article proposes a concept of the Metaverse that leverages emerging technologies, such as Virtual and Augmented Reality, and the Internet of Things, to enable greater engagement of disabled creatives. This approach aims to enhance inclusiveness in the Metaverse landscape. Based on the findings, the paper concludes that the active involvement of physically disabled individuals in the design and development of Metaverse platforms is crucial for promoting inclusivity. The proposed framework for accessibility and inclusiveness in Virtual, Augmented, and Mixed realities of decentralised Metaverses provides a basis for the meaningful participation of disabled creatives. The article emphasises the importance of addressing the mechanisms for art production by individuals with disabilities in the emerging Metaverse landscape. Additionally, it highlights the need for further research and collaboration to establish standards and regulations that facilitate the inclusion of physically disabled individuals in Metaverse projects.

CRFeb 3, 2022
WatchAuth: User Authentication and Intent Recognition in Mobile Payments using a Smartwatch

Jack Sturgess, Simon Eberz, Ivo Sluganovic et al.

In this paper, we show that the tap gesture, performed when a user 'taps' a smartwatch onto an NFC-enabled terminal to make a payment, is a biometric capable of implicitly authenticating the user and simultaneously recognising intent-to-pay. The proposed system can be deployed purely in software on the watch without requiring updates to payment terminals. It is agnostic to terminal type and position and the intent recognition portion does not require any training data from the user. To validate the system, we conduct a user study (n=16) to collect wrist motion data from users as they interact with payment terminals and to collect long-term data from a subset of them (n=9) as they perform daily activities. Based on this data, we identify optimum gesture parameters and develop authentication and intent recognition models, for which we achieve EERs of 0.08 and 0.04, respectively.

CRNov 27, 2020
IntegriScreen: Visually Supervising Remote User Interactions on Compromised Clients

Ivo Sluganovic, Enis Ulqinaku, Aritra Dhar et al.

Remote services and applications that users access via their local clients (laptops or desktops) usually assume that, following a successful user authentication at the beginning of the session, all subsequent communication reflects the user's intent. However, this is not true if the adversary gains control of the client and can therefore manipulate what the user sees and what is sent to the remote server. To protect the user's communication with the remote server despite a potentially compromised local client, we propose the concept of continuous visual supervision by a second device equipped with a camera. Motivated by the rapid increase of the number of incoming devices with front-facing cameras, such as augmented reality headsets and smart home assistants, we build upon the core idea that the user's actual intended input is what is shown on the client's screen, despite what ends up being sent to the remote server. A statically positioned camera enabled device can, therefore, continuously analyze the client's screen to enforce that the client behaves honestly despite potentially being malicious. We evaluate the present-day feasibility and deployability of this concept by developing a fully functional prototype, running a host of experimental tests on three different mobile devices, and by conducting a user study in which we analyze participants' use of the system during various simulated attacks. Experimental evaluation indeed confirms the feasibility of the concept of visual supervision, given that the system consistently detects over 98% of evaluated attacks, while study participants with little instruction detect the remaining attacks with high probability.

CVJul 8, 2020
SLAP: Improving Physical Adversarial Examples with Short-Lived Adversarial Perturbations

Giulio Lovisotto, Henry Turner, Ivo Sluganovic et al.

Research into adversarial examples (AE) has developed rapidly, yet static adversarial patches are still the main technique for conducting attacks in the real world, despite being obvious, semi-permanent and unmodifiable once deployed. In this paper, we propose Short-Lived Adversarial Perturbations (SLAP), a novel technique that allows adversaries to realize physically robust real-world AE by using a light projector. Attackers can project a specifically crafted adversarial perturbation onto a real-world object, transforming it into an AE. This allows the adversary greater control over the attack compared to adversarial patches: (i) projections can be dynamically turned on and off or modified at will, (ii) projections do not suffer from the locality constraint imposed by patches, making them harder to detect. We study the feasibility of SLAP in the self-driving scenario, targeting both object detector and traffic sign recognition tasks, focusing on the detection of stop signs. We conduct experiments in a variety of ambient light conditions, including outdoors, showing how in non-bright settings the proposed method generates AE that are extremely robust, causing misclassifications on state-of-the-art networks with up to 99% success rate for a variety of angles and distances. We also demostrate that SLAP-generated AE do not present detectable behaviours seen in adversarial patches and therefore bypass SentiNet, a physical AE detection method. We evaluate other defences including an adaptive defender using adversarial learning which is able to thwart the attack effectiveness up to 80% even in favourable attacker conditions.

CROct 10, 2016
STASH: Securing transparent authentication schemes using prover-side proximity verification

Mika Juuti, Christian Vaas, Ivo Sluganovic et al.

Transparent authentication (TA) schemes are those in which a user is authenticated by a verifier without requiring explicit user interaction. By doing so, those schemes promise high usability and security simultaneously. The majority of TA implementations rely on the received signal strength as an indicator for the proximity of a user device (prover). However, such implicit proximity verification is not secure against an adversary who can relay messages over a larger distance. In this paper, we propose a novel approach for thwarting relay attacks in TA schemes: the prover permits access to authentication credentials only if it can confirm that it is near the verifier. We present STASH, a system for relay-resilient transparent authentication in which the prover does proximity verification by comparing its approach trajectory towards the intended verifier with known authorized reference trajectories. Trajectories are measured using low-cost sensors commonly available on personal devices. We demonstrate the security of STASH against a class of adversaries and its ease-of-use by analyzing empirical data, collected using a STASH prototype. STASH is efficient and can be easily integrated to complement existing TA schemes.