Magdalena Fuentes

SD
h-index42
11papers
78citations
Novelty32%
AI Score43

11 Papers

SDMar 20, 2022
A Study on Robustness to Perturbations for Representations of Environmental Sound

Sangeeta Srivastava, Ho-Hsiang Wu, Joao Rulff et al. · meta-ai

Audio applications involving environmental sound analysis increasingly use general-purpose audio representations, also known as embeddings, for transfer learning. Recently, Holistic Evaluation of Audio Representations (HEAR) evaluated twenty-nine embedding models on nineteen diverse tasks. However, the evaluation's effectiveness depends on the variation already captured within a given dataset. Therefore, for a given data domain, it is unclear how the representations would be affected by the variations caused by myriad microphones' range and acoustic conditions -- commonly known as channel effects. We aim to extend HEAR to evaluate invariance to channel effects in this work. To accomplish this, we imitate channel effects by injecting perturbations to the audio signal and measure the shift in the new (perturbed) embeddings with three distance measures, making the evaluation domain-dependent but not task-dependent. Combined with the downstream performance, it helps us make a more informed prediction of how robust the embeddings are to the channel effects. We evaluate two embeddings -- YAMNet, and OpenL3 on monophonic (UrbanSound8K) and polyphonic (SONYC-UST) urban datasets. We show that one distance measure does not suffice in such task-independent evaluation. Although Fréchet Audio Distance (FAD) correlates with the trend of the performance drop in the downstream task most accurately, we show that we need to study FAD in conjunction with the other distances to get a clear understanding of the overall effect of the perturbation. In terms of the embedding performance, we find OpenL3 to be more robust than YAMNet, which aligns with the HEAR evaluation.

SDAug 17, 2023
Bridging High-Quality Audio and Video via Language for Sound Effects Retrieval from Visual Queries

Julia Wilkins, Justin Salamon, Magdalena Fuentes et al.

Finding the right sound effects (SFX) to match moments in a video is a difficult and time-consuming task, and relies heavily on the quality and completeness of text metadata. Retrieving high-quality (HQ) SFX using a video frame directly as the query is an attractive alternative, removing the reliance on text metadata and providing a low barrier to entry for non-experts. Due to the lack of HQ audio-visual training data, previous work on audio-visual retrieval relies on YouTube (in-the-wild) videos of varied quality for training, where the audio is often noisy and the video of amateur quality. As such it is unclear whether these systems would generalize to the task of matching HQ audio to production-quality video. To address this, we propose a multimodal framework for recommending HQ SFX given a video frame by (1) leveraging large language models and foundational vision-language models to bridge HQ audio and video to create audio-visual pairs, resulting in a highly scalable automatic audio-visual data curation pipeline; and (2) using pre-trained audio and visual encoders to train a contrastive learning-based retrieval system. We show that our system, trained using our automatic data curation pipeline, significantly outperforms baselines trained on in-the-wild data on the task of HQ SFX retrieval for video. Furthermore, while the baselines fail to generalize to this task, our system generalizes well from clean to in-the-wild data, outperforming the baselines on a dataset of YouTube videos despite only being trained on the HQ audio-visual pairs. A user study confirms that people prefer SFX retrieved by our system over the baseline 67% of the time both for HQ and in-the-wild data. Finally, we present ablations to determine the impact of model and data pipeline design choices on downstream retrieval performance. Please visit our project website to listen to and view our SFX retrieval results.

SDNov 15, 2022
FlowGrad: Using Motion for Visual Sound Source Localization

Rajsuryan Singh, Pablo Zinemanas, Xavier Serra et al.

Most recent work in visual sound source localization relies on semantic audio-visual representations learned in a self-supervised manner, and by design excludes temporal information present in videos. While it proves to be effective for widely used benchmark datasets, the method falls short for challenging scenarios like urban traffic. This work introduces temporal context into the state-of-the-art methods for sound source localization in urban scenes using optical flow as a means to encode motion information. An analysis of the strengths and weaknesses of our methods helps us better understand the problem of visual sound source localization and sheds light on open challenges for audio-visual scene understanding.

SDNov 10, 2025
Twenty-Five Years of MIR Research: Achievements, Practices, Evaluations, and Future Challenges

Geoffroy Peeters, Zafar Rafii, Magdalena Fuentes et al.

In this paper, we trace the evolution of Music Information Retrieval (MIR) over the past 25 years. While MIR gathers all kinds of research related to music informatics, a large part of it focuses on signal processing techniques for music data, fostering a close relationship with the IEEE Audio and Acoustic Signal Processing Technical Commitee. In this paper, we reflect the main research achievements of MIR along the three EDICS related to music analysis, processing and generation. We then review a set of successful practices that fuel the rapid development of MIR research. One practice is the annual research benchmark, the Music Information Retrieval Evaluation eXchange, where participants compete on a set of research tasks. Another practice is the pursuit of reproducible and open research. The active engagement with industry research and products is another key factor for achieving large societal impacts and motivating younger generations of students to join the field. Last but not the least, the commitment to diversity, equity and inclusion ensures MIR to be a vibrant and open community where various ideas, methodologies, and career pathways collide. We finish by providing future challenges MIR will have to face.

SDApr 14, 2023
Tempo vs. Pitch: understanding self-supervised tempo estimation

Giovana Morais, Matthew E. P. Davies, Marcelo Queiroz et al.

Self-supervision methods learn representations by solving pretext tasks that do not require human-generated labels, alleviating the need for time-consuming annotations. These methods have been applied in computer vision, natural language processing, environmental sound analysis, and recently in music information retrieval, e.g. for pitch estimation. Particularly in the context of music, there are few insights about the fragility of these models regarding different distributions of data, and how they could be mitigated. In this paper, we explore these questions by dissecting a self-supervised model for pitch estimation adapted for tempo estimation via rigorous experimentation with synthetic data. Specifically, we study the relationship between the input representation and data distribution for self-supervised tempo estimation.

LGSep 25, 2025
Investigating Modality Contribution in Audio LLMs for Music

Giovana Morais, Magdalena Fuentes

Audio Large Language Models (Audio LLMs) enable human-like conversation about music, yet it is unclear if they are truly listening to the audio or just using textual reasoning, as recent benchmarks suggest. This paper investigates this issue by quantifying the contribution of each modality to a model's output. We adapt the MM-SHAP framework, a performance-agnostic score based on Shapley values that quantifies the relative contribution of each modality to a model's prediction. We evaluate two models on the MuChoMusic benchmark and find that the model with higher accuracy relies more on text to answer questions, but further inspection shows that even if the overall audio contribution is low, models can successfully localize key sound events, suggesting that audio is not entirely ignored. Our study is the first application of MM-SHAP to Audio LLMs and we hope it will serve as a foundational step for future research in explainable AI and audio.

CVAug 29, 2025
Learning from Silence and Noise for Visual Sound Source Localization

Xavier Juanola, Giovana Morais, Magdalena Fuentes et al.

Visual sound source localization is a fundamental perception task that aims to detect the location of sounding sources in a video given its audio. Despite recent progress, we identify two shortcomings in current methods: 1) most approaches perform poorly in cases with low audio-visual semantic correspondence such as silence, noise, and offscreen sounds, i.e. in the presence of negative audio; and 2) most prior evaluations are limited to positive cases, where both datasets and metrics convey scenarios with a single visible sound source in the scene. To address this, we introduce three key contributions. First, we propose a new training strategy that incorporates silence and noise, which improves performance in positive cases, while being more robust against negative sounds. Our resulting self-supervised model, SSL-SaN, achieves state-of-the-art performance compared to other self-supervised models, both in sound localization and cross-modal retrieval. Second, we propose a new metric that quantifies the trade-off between alignment and separability of auditory and visual features across positive and negative audio-visual pairs. Third, we present IS3+, an extended and improved version of the IS3 synthetic dataset with negative audio. Our data, metrics and code are available on the https://xavijuanola.github.io/SSL-SaN/.

SDJun 4, 2025
Domain Adaptation Method and Modality Gap Impact in Audio-Text Models for Prototypical Sound Classification

Emiliano Acevedo, Martín Rocamora, Magdalena Fuentes

Audio-text models are widely used in zero-shot environmental sound classification as they alleviate the need for annotated data. However, we show that their performance severely drops in the presence of background sound sources. Our analysis reveals that this degradation is primarily driven by SNR levels of background soundscapes, and independent of background type. To address this, we propose a novel method that quantifies and integrates the contribution of background sources into the classification process, improving performance without requiring model retraining. Our domain adaptation technique enhances accuracy across various backgrounds and SNR conditions. Moreover, we analyze the modality gap between audio and text embeddings, showing that narrowing this gap improves classification performance. The method generalizes effectively across state-of-the-art prototypical approaches, showcasing its scalability and robustness for diverse environments.

SDSep 26, 2021
Soundata: A Python library for reproducible use of audio datasets

Magdalena Fuentes, Justin Salamon, Pablo Zinemanas et al.

Soundata is a Python library for loading and working with audio datasets in a standardized way, removing the need for writing custom loaders in every project, and improving reproducibility by providing tools to validate data against a canonical version. It speeds up research pipelines by allowing users to quickly download a dataset, load it into memory in a standardized and reproducible way, validate that the dataset is complete and correct, and more. Soundata is based and inspired on mirdata and design to complement mirdata by working with environmental sound, bioacoustic and speech datasets, among others. Soundata was created to be easy to use, easy to contribute to, and to increase reproducibility and standardize usage of sound datasets in a flexible way.

SDJun 2, 2021
Exploring modality-agnostic representations for music classification

Ho-Hsiang Wu, Magdalena Fuentes, Juan P. Bello

Music information is often conveyed or recorded across multiple data modalities including but not limited to audio, images, text and scores. However, music information retrieval research has almost exclusively focused on single modality recognition, requiring development of separate models for each modality. Some multi-modal works require multiple coexisting modalities given to the model as inputs, constraining the use of these models to the few cases where data from all modalities are available. To the best of our knowledge, no existing model has the ability to take inputs from varying modalities, e.g. images or sounds, and classify them into unified music categories. We explore the use of cross-modal retrieval as a pretext task to learn modality-agnostic representations, which can then be used as inputs to classifiers that are independent of modality. We select instrument classification as an example task for our study as both visual and audio components provide relevant semantic information. We train music instrument classifiers that can take both images or sounds as input, and perform comparably to sound-only or image-only classifiers. Furthermore, we explore the case when there is limited labeled data for a given modality, and the impact in performance by using labeled data from other modalities. We are able to achieve almost 70% of best performing system in a zero-shot setting. We provide a detailed analysis of experimental results to understand the potential and limitations of the approach, and discuss future steps towards modality-agnostic classifiers.

SDSep 11, 2020
SONYC-UST-V2: An Urban Sound Tagging Dataset with Spatiotemporal Context

Mark Cartwright, Jason Cramer, Ana Elisa Mendez Mendez et al.

We present SONYC-UST-V2, a dataset for urban sound tagging with spatiotemporal information. This dataset is aimed for the development and evaluation of machine listening systems for real-world urban noise monitoring. While datasets of urban recordings are available, this dataset provides the opportunity to investigate how spatiotemporal metadata can aid in the prediction of urban sound tags. SONYC-UST-V2 consists of 18510 audio recordings from the "Sounds of New York City" (SONYC) acoustic sensor network, including the timestamp of audio acquisition and location of the sensor. The dataset contains annotations by volunteers from the Zooniverse citizen science platform, as well as a two-stage verification with our team. In this article, we describe our data collection procedure and propose evaluation metrics for multilabel classification of urban sound tags. We report the results of a simple baseline model that exploits spatiotemporal information.