Long Yang

LG
h-index22
6papers
426citations
Novelty61%
AI Score33

6 Papers

25.5LGMay 24, 2022
Penalized Proximal Policy Optimization for Safe Reinforcement Learning

Linrui Zhang, Li Shen, Long Yang et al.

Safe reinforcement learning aims to learn the optimal policy while satisfying safety constraints, which is essential in real-world applications. However, current algorithms still struggle for efficient policy updates with hard constraint satisfaction. In this paper, we propose Penalized Proximal Policy Optimization (P3O), which solves the cumbersome constrained policy iteration via a single minimization of an equivalent unconstrained problem. Specifically, P3O utilizes a simple-yet-effective penalty function to eliminate cost constraints and removes the trust-region constraint by the clipped surrogate objective. We theoretically prove the exactness of the proposed method with a finite penalty factor and provide a worst-case analysis for approximate error when evaluated on sample trajectories. Moreover, we extend P3O to more challenging multi-constraint and multi-agent scenarios which are less studied in previous work. Extensive experiments show that P3O outperforms state-of-the-art algorithms with respect to both reward improvement and constraint satisfaction on a set of constrained locomotive tasks.

11.1LGFeb 15, 2022Code
CUP: A Conservative Update Policy Algorithm for Safe Reinforcement Learning

Long Yang, Jiaming Ji, Juntao Dai et al.

Safe reinforcement learning (RL) is still very challenging since it requires the agent to consider both return maximization and safe exploration. In this paper, we propose CUP, a Conservative Update Policy algorithm with a theoretical safety guarantee. We derive the CUP based on the new proposed performance bounds and surrogate functions. Although using bounds as surrogate functions to design safe RL algorithms have appeared in some existing works, we develop them at least three aspects: (i) We provide a rigorous theoretical analysis to extend the surrogate functions to generalized advantage estimator (GAE). GAE significantly reduces variance empirically while maintaining a tolerable level of bias, which is an efficient step for us to design CUP; (ii) The proposed bounds are tighter than existing works, i.e., using the proposed bounds as surrogate functions are better local approximations to the objective and safety constraints. (iii) The proposed CUP provides a non-convex implementation via first-order optimizers, which does not depend on any convex approximation. Finally, extensive experiments show the effectiveness of CUP where the agent satisfies safe constraints. We have opened the source code of CUP at https://github.com/RL-boxes/Safe-RL.

31.6LGMay 22, 2023Code
Policy Representation via Diffusion Probability Model for Reinforcement Learning

Long Yang, Zhixiong Huang, Fenghao Lei et al.

Popular reinforcement learning (RL) algorithms tend to produce a unimodal policy distribution, which weakens the expressiveness of complicated policy and decays the ability of exploration. The diffusion probability model is powerful to learn complicated multimodal distributions, which has shown promising and potential applications to RL. In this paper, we formally build a theoretical foundation of policy representation via the diffusion probability model and provide practical implementations of diffusion policy for online model-free RL. Concretely, we character diffusion policy as a stochastic process, which is a new approach to representing a policy. Then we present a convergence guarantee for diffusion policy, which provides a theory to understand the multimodality of diffusion policy. Furthermore, we propose the DIPO which is an implementation for model-free online RL with DIffusion POlicy. To the best of our knowledge, DIPO is the first algorithm to solve model-free online RL problems with the diffusion model. Finally, extensive empirical results show the effectiveness and superiority of DIPO on the standard continuous control Mujoco benchmark.

11.1LGDec 2, 2020
Sample Complexity of Policy Gradient Finding Second-Order Stationary Points

Long Yang, Qian Zheng, Gang Pan

The goal of policy-based reinforcement learning (RL) is to search the maximal point of its objective. However, due to the inherent non-concavity of its objective, convergence to a first-order stationary point (FOSP) can not guarantee the policy gradient methods finding a maximal point. A FOSP can be a minimal or even a saddle point, which is undesirable for RL. Fortunately, if all the saddle points are \emph{strict}, all the second-order stationary points (SOSP) are exactly equivalent to local maxima. Instead of FOSP, we consider SOSP as the convergence criteria to character the sample complexity of policy gradient. Our result shows that policy gradient converges to an $(ε,\sqrt{εχ})$-SOSP with probability at least $1-\widetilde{\mathcal{O}}(δ)$ after the total cost of $\mathcal{O}\left(\dfrac{ε^{-\frac{9}{2}}}{(1-γ)\sqrtχ}\log\dfrac{1}δ\right)$, where $γ\in(0,1)$. Our result improves the state-of-the-art result significantly where it requires $\mathcal{O}\left(\dfrac{ε^{-9}χ^{\frac{3}{2}}}δ\log\dfrac{1}{εχ}\right)$. Our analysis is based on the key idea that decomposes the parameter space $\mathbb{R}^p$ into three non-intersected regions: non-stationary point, saddle point, and local optimal region, then making a local improvement of the objective of RL in each region. This technique can be potentially generalized to extensive policy gradient methods.

14.0LGJun 25, 2019
Policy Optimization with Stochastic Mirror Descent

Long Yang, Yu Zhang, Gang Zheng et al.

Improving sample efficiency has been a longstanding goal in reinforcement learning. This paper proposes $\mathtt{VRMPO}$ algorithm: a sample efficient policy gradient method with stochastic mirror descent. In $\mathtt{VRMPO}$, a novel variance-reduced policy gradient estimator is presented to improve sample efficiency. We prove that the proposed $\mathtt{VRMPO}$ needs only $\mathcal{O}(ε^{-3})$ sample trajectories to achieve an $ε$-approximate first-order stationary point, which matches the best sample complexity for policy optimization. The extensive experimental results demonstrate that $\mathtt{VRMPO}$ outperforms the state-of-the-art policy gradient methods in various settings.

4.8NEAug 1, 2018
Beetle Swarm Optimization Algorithm:Theory and Application

Tiantian Wang, Long Yang

In this paper, a new meta-heuristic algorithm, called beetle swarm optimization algorithm, is proposed by enhancing the performance of swarm optimization through beetle foraging principles. The performance of 23 benchmark functions is tested and compared with widely used algorithms, including particle swarm optimization algorithm, genetic algorithm (GA) and grasshopper optimization algorithm . Numerical experiments show that the beetle swarm optimization algorithm outperforms its counterparts. Besides, to demonstrate the practical impact of the proposed algorithm, two classic engineering design problems, namely, pressure vessel design problem and himmelblaus optimization problem, are also considered and the proposed beetle swarm optimization algorithm is shown to be competitive in those applications.