Raquel Urtasun

CV
h-index116
167papers
34,935citations
Novelty55%
AI Score62

167 Papers

CVAug 3, 2023
UniSim: A Neural Closed-Loop Sensor Simulator

Ze Yang, Yun Chen, Jingkang Wang et al. · utoronto

Rigorously testing autonomy systems is essential for making safe self-driving vehicles (SDV) a reality. It requires one to generate safety critical scenarios beyond what can be collected safely in the world, as many scenarios happen rarely on public roads. To accurately evaluate performance, we need to test the SDV on these scenarios in closed-loop, where the SDV and other actors interact with each other at each timestep. Previously recorded driving logs provide a rich resource to build these new scenarios from, but for closed loop evaluation, we need to modify the sensor data based on the new scene configuration and the SDV's decisions, as actors might be added or removed and the trajectories of existing actors and the SDV will differ from the original log. In this paper, we present UniSim, a neural sensor simulator that takes a single recorded log captured by a sensor-equipped vehicle and converts it into a realistic closed-loop multi-sensor simulation. UniSim builds neural feature grids to reconstruct both the static background and dynamic actors in the scene, and composites them together to simulate LiDAR and camera data at new viewpoints, with actors added or removed and at new placements. To better handle extrapolated views, we incorporate learnable priors for dynamic objects, and leverage a convolutional network to complete unseen regions. Our experiments show UniSim can simulate realistic sensor data with small domain gap on downstream tasks. With UniSim, we demonstrate closed-loop evaluation of an autonomy system on safety-critical scenarios as if it were in the real world.

RONov 4, 2022
GoRela: Go Relative for Viewpoint-Invariant Motion Forecasting

Alexander Cui, Sergio Casas, Kelvin Wong et al. · utoronto

The task of motion forecasting is critical for self-driving vehicles (SDVs) to be able to plan a safe maneuver. Towards this goal, modern approaches reason about the map, the agents' past trajectories and their interactions in order to produce accurate forecasts. The predominant approach has been to encode the map and other agents in the reference frame of each target agent. However, this approach is computationally expensive for multi-agent prediction as inference needs to be run for each agent. To tackle the scaling challenge, the solution thus far has been to encode all agents and the map in a shared coordinate frame (e.g., the SDV frame). However, this is sample inefficient and vulnerable to domain shift (e.g., when the SDV visits uncommon states). In contrast, in this paper, we propose an efficient shared encoding for all agents and the map without sacrificing accuracy or generalization. Towards this goal, we leverage pair-wise relative positional encodings to represent geometric relationships between the agents and the map elements in a heterogeneous spatial graph. This parameterization allows us to be invariant to scene viewpoint, and save online computation by re-using map embeddings computed offline. Our decoder is also viewpoint agnostic, predicting agent goals on the lane graph to enable diverse and context-aware multimodal prediction. We demonstrate the effectiveness of our approach on the urban Argoverse 2 benchmark as well as a novel highway dataset.

CVNov 2, 2023
UltraLiDAR: Learning Compact Representations for LiDAR Completion and Generation

Yuwen Xiong, Wei-Chiu Ma, Jingkang Wang et al. · utoronto

LiDAR provides accurate geometric measurements of the 3D world. Unfortunately, dense LiDARs are very expensive and the point clouds captured by low-beam LiDAR are often sparse. To address these issues, we present UltraLiDAR, a data-driven framework for scene-level LiDAR completion, LiDAR generation, and LiDAR manipulation. The crux of UltraLiDAR is a compact, discrete representation that encodes the point cloud's geometric structure, is robust to noise, and is easy to manipulate. We show that by aligning the representation of a sparse point cloud to that of a dense point cloud, we can densify the sparse point clouds as if they were captured by a real high-density LiDAR, drastically reducing the cost. Furthermore, by learning a prior over the discrete codebook, we can generate diverse, realistic LiDAR point clouds for self-driving. We evaluate the effectiveness of UltraLiDAR on sparse-to-dense LiDAR completion and LiDAR generation. Experiments show that densifying real-world point clouds with our approach can significantly improve the performance of downstream perception systems. Compared to prior art on LiDAR generation, our approach generates much more realistic point clouds. According to A/B test, over 98.5\% of the time human participants prefer our results over those of previous methods.

CVNov 2, 2023
CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation

Jingkang Wang, Sivabalan Manivasagam, Yun Chen et al. · utoronto

Realistic simulation is key to enabling safe and scalable development of % self-driving vehicles. A core component is simulating the sensors so that the entire autonomy system can be tested in simulation. Sensor simulation involves modeling traffic participants, such as vehicles, with high quality appearance and articulated geometry, and rendering them in real time. The self-driving industry has typically employed artists to build these assets. However, this is expensive, slow, and may not reflect reality. Instead, reconstructing assets automatically from sensor data collected in the wild would provide a better path to generating a diverse and large set with good real-world coverage. Nevertheless, current reconstruction approaches struggle on in-the-wild sensor data, due to its sparsity and noise. To tackle these issues, we present CADSim, which combines part-aware object-class priors via a small set of CAD models with differentiable rendering to automatically reconstruct vehicle geometry, including articulated wheels, with high-quality appearance. Our experiments show our method recovers more accurate shapes from sparse data compared to existing approaches. Importantly, it also trains and renders efficiently. We demonstrate our reconstructed vehicles in several applications, including accurate testing of autonomy perception systems.

CVNov 9, 2023
Reconstructing Objects in-the-wild for Realistic Sensor Simulation

Ze Yang, Sivabalan Manivasagam, Yun Chen et al. · utoronto

Reconstructing objects from real world data and rendering them at novel views is critical to bringing realism, diversity and scale to simulation for robotics training and testing. In this work, we present NeuSim, a novel approach that estimates accurate geometry and realistic appearance from sparse in-the-wild data captured at distance and at limited viewpoints. Towards this goal, we represent the object surface as a neural signed distance function and leverage both LiDAR and camera sensor data to reconstruct smooth and accurate geometry and normals. We model the object appearance with a robust physics-inspired reflectance representation effective for in-the-wild data. Our experiments show that NeuSim has strong view synthesis performance on challenging scenarios with sparse training views. Furthermore, we showcase composing NeuSim assets into a virtual world and generating realistic multi-sensor data for evaluating self-driving perception models.

CVNov 2, 2023
Copilot4D: Learning Unsupervised World Models for Autonomous Driving via Discrete Diffusion

Lunjun Zhang, Yuwen Xiong, Ze Yang et al.

Learning world models can teach an agent how the world works in an unsupervised manner. Even though it can be viewed as a special case of sequence modeling, progress for scaling world models on robotic applications such as autonomous driving has been somewhat less rapid than scaling language models with Generative Pre-trained Transformers (GPT). We identify two reasons as major bottlenecks: dealing with complex and unstructured observation space, and having a scalable generative model. Consequently, we propose Copilot4D, a novel world modeling approach that first tokenizes sensor observations with VQVAE, then predicts the future via discrete diffusion. To efficiently decode and denoise tokens in parallel, we recast Masked Generative Image Transformer as discrete diffusion and enhance it with a few simple changes, resulting in notable improvement. When applied to learning world models on point cloud observations, Copilot4D reduces prior SOTA Chamfer distance by more than 65% for 1s prediction, and more than 50% for 3s prediction, across NuScenes, KITTI Odometry, and Argoverse2 datasets. Our results demonstrate that discrete diffusion on tokenized agent experience can unlock the power of GPT-like unsupervised learning for robotics.

CVNov 9, 2023
Real-Time Neural Rasterization for Large Scenes

Jeffrey Yunfan Liu, Yun Chen, Ze Yang et al.

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at large scale (>10000 square meters). Traditional graphics-based rasterization rendering is fast for large scenes but lacks realism and requires expensive manually created assets. Our approach combines the best of both worlds by taking a moderate-quality scaffold mesh as input and learning a neural texture field and shader to model view-dependant effects to enhance realism, while still using the standard graphics pipeline for real-time rendering. Our method outperforms existing neural rendering methods, providing at least 30x faster rendering with comparable or better realism for large self-driving and drone scenes. Our work is the first to enable real-time rendering of large real-world scenes.

CVAug 2, 2023
Implicit Occupancy Flow Fields for Perception and Prediction in Self-Driving

Ben Agro, Quinlan Sykora, Sergio Casas et al.

A self-driving vehicle (SDV) must be able to perceive its surroundings and predict the future behavior of other traffic participants. Existing works either perform object detection followed by trajectory forecasting of the detected objects, or predict dense occupancy and flow grids for the whole scene. The former poses a safety concern as the number of detections needs to be kept low for efficiency reasons, sacrificing object recall. The latter is computationally expensive due to the high-dimensionality of the output grid, and suffers from the limited receptive field inherent to fully convolutional networks. Furthermore, both approaches employ many computational resources predicting areas or objects that might never be queried by the motion planner. This motivates our unified approach to perception and future prediction that implicitly represents occupancy and flow over time with a single neural network. Our method avoids unnecessary computation, as it can be directly queried by the motion planner at continuous spatio-temporal locations. Moreover, we design an architecture that overcomes the limited receptive field of previous explicit occupancy prediction methods by adding an efficient yet effective global attention mechanism. Through extensive experiments in both urban and highway settings, we demonstrate that our implicit model outperforms the current state-of-the-art. For more information, visit the project website: https://waabi.ai/research/implicito.

77.5ROMay 6
Conditional Flow-VAE for Safety-Critical Traffic Scenario Generation

Zimu Gong, Brian Zhaoning Zhang, Chris Zhang et al.

Safety-critical scenarios are essential for the development of autonomous vehicles (AVs) but are rare in real-world driving data. While simulation offers a way to generate such scenarios, manually designed test cases lack scalability, and adversarial optimization often produces unrealistic behaviors. In this work, we introduce a conditional latent flow matching approach for scalable and realistic safety-critical scenario generation. Our method uses distribution matching to transform nominal scenes into safety-critical rollouts. Furthermore, we demonstrate that incorporating both simulation and real-world data enables our framework to efficiently generate diverse, data-driven scenarios. Experimental results highlight that our approach is able to more consistently and realistically generate novel safety-critical scenarios, making it a valuable tool for training and benchmarking AV systems.

ROJun 27, 2023
Rethinking Closed-loop Training for Autonomous Driving

Chris Zhang, Runsheng Guo, Wenyuan Zeng et al.

Recent advances in high-fidelity simulators have enabled closed-loop training of autonomous driving agents, potentially solving the distribution shift in training v.s. deployment and allowing training to be scaled both safely and cheaply. However, there is a lack of understanding of how to build effective training benchmarks for closed-loop training. In this work, we present the first empirical study which analyzes the effects of different training benchmark designs on the success of learning agents, such as how to design traffic scenarios and scale training environments. Furthermore, we show that many popular RL algorithms cannot achieve satisfactory performance in the context of autonomous driving, as they lack long-term planning and take an extremely long time to train. To address these issues, we propose trajectory value learning (TRAVL), an RL-based driving agent that performs planning with multistep look-ahead and exploits cheaply generated imagined data for efficient learning. Our experiments show that TRAVL can learn much faster and produce safer maneuvers compared to all the baselines. For more information, visit the project website: https://waabi.ai/research/travl

CVJun 16, 2022
Virtual Correspondence: Humans as a Cue for Extreme-View Geometry

Wei-Chiu Ma, Anqi Joyce Yang, Shenlong Wang et al.

Recovering the spatial layout of the cameras and the geometry of the scene from extreme-view images is a longstanding challenge in computer vision. Prevailing 3D reconstruction algorithms often adopt the image matching paradigm and presume that a portion of the scene is co-visible across images, yielding poor performance when there is little overlap among inputs. In contrast, humans can associate visible parts in one image to the corresponding invisible components in another image via prior knowledge of the shapes. Inspired by this fact, we present a novel concept called virtual correspondences (VCs). VCs are a pair of pixels from two images whose camera rays intersect in 3D. Similar to classic correspondences, VCs conform with epipolar geometry; unlike classic correspondences, VCs do not need to be co-visible across views. Therefore VCs can be established and exploited even if images do not overlap. We introduce a method to find virtual correspondences based on humans in the scene. We showcase how VCs can be seamlessly integrated with classic bundle adjustment to recover camera poses across extreme views. Experiments show that our method significantly outperforms state-of-the-art camera pose estimation methods in challenging scenarios and is comparable in the traditional densely captured setup. Our approach also unleashes the potential of multiple downstream tasks such as scene reconstruction from multi-view stereo and novel view synthesis in extreme-view scenarios.

CVNov 3, 2023
Towards Unsupervised Object Detection From LiDAR Point Clouds

Lunjun Zhang, Anqi Joyce Yang, Yuwen Xiong et al.

In this paper, we study the problem of unsupervised object detection from 3D point clouds in self-driving scenes. We present a simple yet effective method that exploits (i) point clustering in near-range areas where the point clouds are dense, (ii) temporal consistency to filter out noisy unsupervised detections, (iii) translation equivariance of CNNs to extend the auto-labels to long range, and (iv) self-supervision for improving on its own. Our approach, OYSTER (Object Discovery via Spatio-Temporal Refinement), does not impose constraints on data collection (such as repeated traversals of the same location), is able to detect objects in a zero-shot manner without supervised finetuning (even in sparse, distant regions), and continues to self-improve given more rounds of iterative self-training. To better measure model performance in self-driving scenarios, we propose a new planning-centric perception metric based on distance-to-collision. We demonstrate that our unsupervised object detector significantly outperforms unsupervised baselines on PandaSet and Argoverse 2 Sensor dataset, showing promise that self-supervision combined with object priors can enable object discovery in the wild. For more information, visit the project website: https://waabi.ai/research/oyster

CVSep 28, 2024
G3R: Gradient Guided Generalizable Reconstruction

Yun Chen, Jingkang Wang, Ze Yang et al.

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per scene, which is expensive and slow, and exhibit noticeable artifacts under large view changes due to overfitting. Generalizable approaches or large reconstruction models are fast, but primarily work for small scenes/objects and often produce lower quality rendering results. In this work, we introduce G3R, a generalizable reconstruction approach that can efficiently predict high-quality 3D scene representations for large scenes. We propose to learn a reconstruction network that takes the gradient feedback signals from differentiable rendering to iteratively update a 3D scene representation, combining the benefits of high photorealism from per-scene optimization with data-driven priors from fast feed-forward prediction methods. Experiments on urban-driving and drone datasets show that G3R generalizes across diverse large scenes and accelerates the reconstruction process by at least 10x while achieving comparable or better realism compared to 3DGS, and also being more robust to large view changes.

CVNov 2, 2023
MemorySeg: Online LiDAR Semantic Segmentation with a Latent Memory

Enxu Li, Sergio Casas, Raquel Urtasun

Semantic segmentation of LiDAR point clouds has been widely studied in recent years, with most existing methods focusing on tackling this task using a single scan of the environment. However, leveraging the temporal stream of observations can provide very rich contextual information on regions of the scene with poor visibility (e.g., occlusions) or sparse observations (e.g., at long range), and can help reduce redundant computation frame after frame. In this paper, we tackle the challenge of exploiting the information from the past frames to improve the predictions of the current frame in an online fashion. To address this challenge, we propose a novel framework for semantic segmentation of a temporal sequence of LiDAR point clouds that utilizes a memory network to store, update and retrieve past information. Our framework also includes a regularizer that penalizes prediction variations in the neighborhood of the point cloud. Prior works have attempted to incorporate memory in range view representations for semantic segmentation, but these methods fail to handle occlusions and the range view representation of the scene changes drastically as agents nearby move. Our proposed framework overcomes these limitations by building a sparse 3D latent representation of the surroundings. We evaluate our method on SemanticKITTI, nuScenes, and PandaSet. Our experiments demonstrate the effectiveness of the proposed framework compared to the state-of-the-art.

RONov 2, 2023
Learning Realistic Traffic Agents in Closed-loop

Chris Zhang, James Tu, Lunjun Zhang et al.

Realistic traffic simulation is crucial for developing self-driving software in a safe and scalable manner prior to real-world deployment. Typically, imitation learning (IL) is used to learn human-like traffic agents directly from real-world observations collected offline, but without explicit specification of traffic rules, agents trained from IL alone frequently display unrealistic infractions like collisions and driving off the road. This problem is exacerbated in out-of-distribution and long-tail scenarios. On the other hand, reinforcement learning (RL) can train traffic agents to avoid infractions, but using RL alone results in unhuman-like driving behaviors. We propose Reinforcing Traffic Rules (RTR), a holistic closed-loop learning objective to match expert demonstrations under a traffic compliance constraint, which naturally gives rise to a joint IL + RL approach, obtaining the best of both worlds. Our method learns in closed-loop simulations of both nominal scenarios from real-world datasets as well as procedurally generated long-tail scenarios. Our experiments show that RTR learns more realistic and generalizable traffic simulation policies, achieving significantly better tradeoffs between human-like driving and traffic compliance in both nominal and long-tail scenarios. Moreover, when used as a data generation tool for training prediction models, our learned traffic policy leads to considerably improved downstream prediction metrics compared to baseline traffic agents. For more information, visit the project website: https://waabi.ai/rtr

CVNov 2, 2023
4D-Former: Multimodal 4D Panoptic Segmentation

Ali Athar, Enxu Li, Sergio Casas et al.

4D panoptic segmentation is a challenging but practically useful task that requires every point in a LiDAR point-cloud sequence to be assigned a semantic class label, and individual objects to be segmented and tracked over time. Existing approaches utilize only LiDAR inputs which convey limited information in regions with point sparsity. This problem can, however, be mitigated by utilizing RGB camera images which offer appearance-based information that can reinforce the geometry-based LiDAR features. Motivated by this, we propose 4D-Former: a novel method for 4D panoptic segmentation which leverages both LiDAR and image modalities, and predicts semantic masks as well as temporally consistent object masks for the input point-cloud sequence. We encode semantic classes and objects using a set of concise queries which absorb feature information from both data modalities. Additionally, we propose a learned mechanism to associate object tracks over time which reasons over both appearance and spatial location. We apply 4D-Former to the nuScenes and SemanticKITTI datasets where it achieves state-of-the-art results.

RONov 2, 2023
Adv3D: Generating Safety-Critical 3D Objects through Closed-Loop Simulation

Jay Sarva, Jingkang Wang, James Tu et al.

Self-driving vehicles (SDVs) must be rigorously tested on a wide range of scenarios to ensure safe deployment. The industry typically relies on closed-loop simulation to evaluate how the SDV interacts on a corpus of synthetic and real scenarios and verify it performs properly. However, they primarily only test the system's motion planning module, and only consider behavior variations. It is key to evaluate the full autonomy system in closed-loop, and to understand how variations in sensor data based on scene appearance, such as the shape of actors, affect system performance. In this paper, we propose a framework, Adv3D, that takes real world scenarios and performs closed-loop sensor simulation to evaluate autonomy performance, and finds vehicle shapes that make the scenario more challenging, resulting in autonomy failures and uncomfortable SDV maneuvers. Unlike prior works that add contrived adversarial shapes to vehicle roof-tops or roadside to harm perception only, we optimize a low-dimensional shape representation to modify the vehicle shape itself in a realistic manner to degrade autonomy performance (e.g., perception, prediction, and motion planning). Moreover, we find that the shape variations found with Adv3D optimized in closed-loop are much more effective than those in open-loop, demonstrating the importance of finding scene appearance variations that affect autonomy in the interactive setting.

CVSep 27, 2024
UniCal: Unified Neural Sensor Calibration

Ze Yang, George Chen, Haowei Zhang et al.

Self-driving vehicles (SDVs) require accurate calibration of LiDARs and cameras to fuse sensor data accurately for autonomy. Traditional calibration methods typically leverage fiducials captured in a controlled and structured scene and compute correspondences to optimize over. These approaches are costly and require substantial infrastructure and operations, making it challenging to scale for vehicle fleets. In this work, we propose UniCal, a unified framework for effortlessly calibrating SDVs equipped with multiple LiDARs and cameras. Our approach is built upon a differentiable scene representation capable of rendering multi-view geometrically and photometrically consistent sensor observations. We jointly learn the sensor calibration and the underlying scene representation through differentiable volume rendering, utilizing outdoor sensor data without the need for specific calibration fiducials. This "drive-and-calibrate" approach significantly reduces costs and operational overhead compared to existing calibration systems, enabling efficient calibration for large SDV fleets at scale. To ensure geometric consistency across observations from different sensors, we introduce a novel surface alignment loss that combines feature-based registration with neural rendering. Comprehensive evaluations on multiple datasets demonstrate that UniCal outperforms or matches the accuracy of existing calibration approaches while being more efficient, demonstrating the value of UniCal for scalable calibration.

ROSep 26, 2024
Learning to Drive via Asymmetric Self-Play

Chris Zhang, Sourav Biswas, Kelvin Wong et al.

Large-scale data is crucial for learning realistic and capable driving policies. However, it can be impractical to rely on scaling datasets with real data alone. The majority of driving data is uninteresting, and deliberately collecting new long-tail scenarios is expensive and unsafe. We propose asymmetric self-play to scale beyond real data with additional challenging, solvable, and realistic synthetic scenarios. Our approach pairs a teacher that learns to generate scenarios it can solve but the student cannot, with a student that learns to solve them. When applied to traffic simulation, we learn realistic policies with significantly fewer collisions in both nominal and long-tail scenarios. Our policies further zero-shot transfer to generate training data for end-to-end autonomy, significantly outperforming state-of-the-art adversarial approaches, or using real data alone. For more information, visit https://waabi.ai/selfplay .

CVNov 2, 2023
LabelFormer: Object Trajectory Refinement for Offboard Perception from LiDAR Point Clouds

Anqi Joyce Yang, Sergio Casas, Nikita Dvornik et al.

A major bottleneck to scaling-up training of self-driving perception systems are the human annotations required for supervision. A promising alternative is to leverage "auto-labelling" offboard perception models that are trained to automatically generate annotations from raw LiDAR point clouds at a fraction of the cost. Auto-labels are most commonly generated via a two-stage approach -- first objects are detected and tracked over time, and then each object trajectory is passed to a learned refinement model to improve accuracy. Since existing refinement models are overly complex and lack advanced temporal reasoning capabilities, in this work we propose LabelFormer, a simple, efficient, and effective trajectory-level refinement approach. Our approach first encodes each frame's observations separately, then exploits self-attention to reason about the trajectory with full temporal context, and finally decodes the refined object size and per-frame poses. Evaluation on both urban and highway datasets demonstrates that LabelFormer outperforms existing works by a large margin. Finally, we show that training on a dataset augmented with auto-labels generated by our method leads to improved downstream detection performance compared to existing methods. Please visit the project website for details https://waabi.ai/labelformer

78.0ROApr 1
Efficient Equivariant Transformer for Self-Driving Agent Modeling

Scott Xu, Dian Chen, Kelvin Wong et al.

Accurately modeling agent behaviors is an important task in self-driving. It is also a task with many symmetries, such as equivariance to the order of agents and objects in the scene or equivariance to arbitrary roto-translations of the entire scene as a whole; i.e., SE(2)-equivariance. The transformer architecture is a ubiquitous tool for modeling these symmetries. While standard self-attention is inherently permutation equivariant, explicit pairwise relative positional encodings have been the standard for introducing SE(2)-equivariance. However, this approach introduces an additional cost that is quadratic in the number of agents, limiting its scalability to larger scenes and batch sizes. In this work, we propose DriveGATr, a novel transformer-based architecture for agent modeling that achieves SE(2)-equivariance without the computational cost of existing methods. Inspired by recent advances in geometric deep learning, DriveGATr encodes scene elements as multivectors in the 2D projective geometric algebra $\mathbb{R}^*_{2,0,1}$ and processes them with a stack of equivariant transformer blocks. Crucially, DriveGATr models geometric relationships using standard attention between multivectors, eliminating the need for costly explicit pairwise relative positional encodings. Experiments on the Waymo Open Motion Dataset demonstrate that DriveGATr is comparable to the state-of-the-art in traffic simulation and establishes a superior Pareto front for performance vs computational cost.

CVDec 2, 2025
Flux4D: Flow-based Unsupervised 4D Reconstruction

Jingkang Wang, Henry Che, Yun Chen et al.

Reconstructing large-scale dynamic scenes from visual observations is a fundamental challenge in computer vision, with critical implications for robotics and autonomous systems. While recent differentiable rendering methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have achieved impressive photorealistic reconstruction, they suffer from scalability limitations and require annotations to decouple actor motion. Existing self-supervised methods attempt to eliminate explicit annotations by leveraging motion cues and geometric priors, yet they remain constrained by per-scene optimization and sensitivity to hyperparameter tuning. In this paper, we introduce Flux4D, a simple and scalable framework for 4D reconstruction of large-scale dynamic scenes. Flux4D directly predicts 3D Gaussians and their motion dynamics to reconstruct sensor observations in a fully unsupervised manner. By adopting only photometric losses and enforcing an "as static as possible" regularization, Flux4D learns to decompose dynamic elements directly from raw data without requiring pre-trained supervised models or foundational priors simply by training across many scenes. Our approach enables efficient reconstruction of dynamic scenes within seconds, scales effectively to large datasets, and generalizes well to unseen environments, including rare and unknown objects. Experiments on outdoor driving datasets show Flux4D significantly outperforms existing methods in scalability, generalization, and reconstruction quality.

83.7CVMay 21
Diffusion-guided Generalizable Enhancer for Urban Scene Reconstruction

Henry Che, Jingkang Wang, Yun Chen et al.

Urban scene reconstruction from real-world observations has emerged as a powerful tool for self-driving development and testing. While current neural rendering approaches achieve high-fidelity rendering along the recorded trajectories, their quality degrades significantly under large viewpoint shifts, limiting the applicability for closed-loop simulation. Recent works have shown promising results in using diffusion models to enhance quality at these challenging viewpoints and distill improvements back into 3D representations. However, they often require costly per-scene optimization, and the distilled representations remain fragile and fail to generalize beyond limited synthesized views. To address these limitations, we propose GenRe, a novel diffusion-guided generalizable enhancer for urban scene reconstruction. GenRe takes as input any pretrained 3D Gaussian representation and fixes the deficiencies within a few minutes. By learning to distill generative priors across diverse scenes, GenRe produces robust and high-fidelity representation efficiently that generalizes reliably to challenging unseen viewpoints (e.g., lane change). Experiments show that GenRe outperforms existing methods in both quality and efficiency and benefits various downstream tasks, enabling robust and scalable sensor simulation for autonomous driving.

CVJun 25, 2021Code
NP-DRAW: A Non-Parametric Structured Latent Variable Model for Image Generation

Xiaohui Zeng, Raquel Urtasun, Richard Zemel et al.

In this paper, we present a non-parametric structured latent variable model for image generation, called NP-DRAW, which sequentially draws on a latent canvas in a part-by-part fashion and then decodes the image from the canvas. Our key contributions are as follows. 1) We propose a non-parametric prior distribution over the appearance of image parts so that the latent variable ``what-to-draw'' per step becomes a categorical random variable. This improves the expressiveness and greatly eases the learning compared to Gaussians used in the literature. 2) We model the sequential dependency structure of parts via a Transformer, which is more powerful and easier to train compared to RNNs used in the literature. 3) We propose an effective heuristic parsing algorithm to pre-train the prior. Experiments on MNIST, Omniglot, CIFAR-10, and CelebA show that our method significantly outperforms previous structured image models like DRAW and AIR and is competitive to other generic generative models. Moreover, we show that our model's inherent compositionality and interpretability bring significant benefits in the low-data learning regime and latent space editing. Code is available at https://github.com/ZENGXH/NPDRAW.

CVDec 24, 2019Code
Dense RepPoints: Representing Visual Objects with Dense Point Sets

Ze Yang, Yinghao Xu, Han Xue et al.

We present a new object representation, called Dense RepPoints, that utilizes a large set of points to describe an object at multiple levels, including both box level and pixel level. Techniques are proposed to efficiently process these dense points, maintaining near-constant complexity with increasing point numbers. Dense RepPoints is shown to represent and learn object segments well, with the use of a novel distance transform sampling method combined with set-to-set supervision. The distance transform sampling combines the strengths of contour and grid representations, leading to performance that surpasses counterparts based on contours or grids. Code is available at \url{https://github.com/justimyhxu/Dense-RepPoints}.

CVDec 5, 2019Code
PolyTransform: Deep Polygon Transformer for Instance Segmentation

Justin Liang, Namdar Homayounfar, Wei-Chiu Ma et al.

In this paper, we propose PolyTransform, a novel instance segmentation algorithm that produces precise, geometry-preserving masks by combining the strengths of prevailing segmentation approaches and modern polygon-based methods. In particular, we first exploit a segmentation network to generate instance masks. We then convert the masks into a set of polygons that are then fed to a deforming network that transforms the polygons such that they better fit the object boundaries. Our experiments on the challenging Cityscapes dataset show that our PolyTransform significantly improves the performance of the backbone instance segmentation network and ranks 1st on the Cityscapes test-set leaderboard. We also show impressive gains in the interactive annotation setting. We release the code at https://github.com/uber-research/PolyTransform.

LGOct 2, 2019Code
Efficient Graph Generation with Graph Recurrent Attention Networks

Renjie Liao, Yujia Li, Yang Song et al.

We propose a new family of efficient and expressive deep generative models of graphs, called Graph Recurrent Attention Networks (GRANs). Our model generates graphs one block of nodes and associated edges at a time. The block size and sampling stride allow us to trade off sample quality for efficiency. Compared to previous RNN-based graph generative models, our framework better captures the auto-regressive conditioning between the already-generated and to-be-generated parts of the graph using Graph Neural Networks (GNNs) with attention. This not only reduces the dependency on node ordering but also bypasses the long-term bottleneck caused by the sequential nature of RNNs. Moreover, we parameterize the output distribution per block using a mixture of Bernoulli, which captures the correlations among generated edges within the block. Finally, we propose to handle node orderings in generation by marginalizing over a family of canonical orderings. On standard benchmarks, we achieve state-of-the-art time efficiency and sample quality compared to previous models. Additionally, we show our model is capable of generating large graphs of up to 5K nodes with good quality. To the best of our knowledge, GRAN is the first deep graph generative model that can scale to this size. Our code is released at: https://github.com/lrjconan/GRAN.

CVSep 27, 2019Code
DMM-Net: Differentiable Mask-Matching Network for Video Object Segmentation

Xiaohui Zeng, Renjie Liao, Li Gu et al.

In this paper, we propose the differentiable mask-matching network (DMM-Net) for solving the video object segmentation problem where the initial object masks are provided. Relying on the Mask R-CNN backbone, we extract mask proposals per frame and formulate the matching between object templates and proposals at one time step as a linear assignment problem where the cost matrix is predicted by a CNN. We propose a differentiable matching layer by unrolling a projected gradient descent algorithm in which the projection exploits the Dykstra's algorithm. We prove that under mild conditions, the matching is guaranteed to converge to the optimum. In practice, it performs similarly to the Hungarian algorithm during inference. Meanwhile, we can back-propagate through it to learn the cost matrix. After matching, a refinement head is leveraged to improve the quality of the matched mask. Our DMM-Net achieves competitive results on the largest video object segmentation dataset YouTube-VOS. On DAVIS 2017, DMM-Net achieves the best performance without online learning on the first frames. Without any fine-tuning, DMM-Net performs comparably to state-of-the-art methods on SegTrack v2 dataset. At last, our matching layer is very simple to implement; we attach the PyTorch code ($<50$ lines) in the supplementary material. Our code is released at https://github.com/ZENGXH/DMM_Net.

CVJan 12, 2019Code
UPSNet: A Unified Panoptic Segmentation Network

Yuwen Xiong, Renjie Liao, Hengshuang Zhao et al.

In this paper, we propose a unified panoptic segmentation network (UPSNet) for tackling the newly proposed panoptic segmentation task. On top of a single backbone residual network, we first design a deformable convolution based semantic segmentation head and a Mask R-CNN style instance segmentation head which solve these two subtasks simultaneously. More importantly, we introduce a parameter-free panoptic head which solves the panoptic segmentation via pixel-wise classification. It first leverages the logits from the previous two heads and then innovatively expands the representation for enabling prediction of an extra unknown class which helps better resolve the conflicts between semantic and instance segmentation. Additionally, it handles the challenge caused by the varying number of instances and permits back propagation to the bottom modules in an end-to-end manner. Extensive experimental results on Cityscapes, COCO and our internal dataset demonstrate that our UPSNet achieves state-of-the-art performance with much faster inference. Code has been made available at: https://github.com/uber-research/UPSNet

LGJan 6, 2019Code
LanczosNet: Multi-Scale Deep Graph Convolutional Networks

Renjie Liao, Zhizhen Zhao, Raquel Urtasun et al.

We propose the Lanczos network (LanczosNet), which uses the Lanczos algorithm to construct low rank approximations of the graph Laplacian for graph convolution. Relying on the tridiagonal decomposition of the Lanczos algorithm, we not only efficiently exploit multi-scale information via fast approximated computation of matrix power but also design learnable spectral filters. Being fully differentiable, LanczosNet facilitates both graph kernel learning as well as learning node embeddings. We show the connection between our LanczosNet and graph based manifold learning methods, especially the diffusion maps. We benchmark our model against several recent deep graph networks on citation networks and QM8 quantum chemistry dataset. Experimental results show that our model achieves the state-of-the-art performance in most tasks. Code is released at: \url{https://github.com/lrjconan/LanczosNetwork}.

LGSep 8, 2018Code
Neural Guided Constraint Logic Programming for Program Synthesis

Lisa Zhang, Gregory Rosenblatt, Ethan Fetaya et al.

Synthesizing programs using example input/outputs is a classic problem in artificial intelligence. We present a method for solving Programming By Example (PBE) problems by using a neural model to guide the search of a constraint logic programming system called miniKanren. Crucially, the neural model uses miniKanren's internal representation as input; miniKanren represents a PBE problem as recursive constraints imposed by the provided examples. We explore Recurrent Neural Network and Graph Neural Network models. We contribute a modified miniKanren, drivable by an external agent, available at https://github.com/xuexue/neuralkanren. We show that our neural-guided approach using constraints can synthesize programs faster in many cases, and importantly, can generalize to larger problems.

LGMar 16, 2018Code
Reviving and Improving Recurrent Back-Propagation

Renjie Liao, Yuwen Xiong, Ethan Fetaya et al.

In this paper, we revisit the recurrent back-propagation (RBP) algorithm, discuss the conditions under which it applies as well as how to satisfy them in deep neural networks. We show that RBP can be unstable and propose two variants based on conjugate gradient on the normal equations (CG-RBP) and Neumann series (Neumann-RBP). We further investigate the relationship between Neumann-RBP and back propagation through time (BPTT) and its truncated version (TBPTT). Our Neumann-RBP has the same time complexity as TBPTT but only requires constant memory, whereas TBPTT's memory cost scales linearly with the number of truncation steps. We examine all RBP variants along with BPTT and TBPTT in three different application domains: associative memory with continuous Hopfield networks, document classification in citation networks using graph neural networks and hyperparameter optimization for fully connected networks. All experiments demonstrate that RBPs, especially the Neumann-RBP variant, are efficient and effective for optimizing convergent recurrent neural networks. Code is released at: \url{https://github.com/lrjconan/RBP}.

70.0ROMay 7
Traffic Scenario Orchestration from Language via Constraint Satisfaction

Frieda Rong, Chris Zhang, Kelvin Wong et al.

Autonomous vehicles (AVs) require extensive testing in simulation, but test case generation for driving scenarios is laborious. The desired scenarios are often out-of-distribution and have precise requirements on interactions with the AV policy under test. Manually programming scenarios allows for precise controllability but is difficult to scale. On the other hand, statistical models can leverage compute and data, but struggle with precise controllability when out-of-distribution. We cast scenario orchestration as a constraint-solving problem and present a language-in, simulation-out scenario orchestrator for closed-loop testing AVs. Our approach leverages foundation model reasoning to translate general, natural language descriptions into a set of constraints as a scenario representation. This then allows us to leverage off the shelf solvers to solve for actor behaviors which meet precise testing intentions in closed-loop. Under a benchmark of carefully crafted and diverse scenario descriptions, our approach greatly outperforms our baselines in orchestration success rate. We further show that our closed-loop approach is especially important for scenarios which require ego-reactive specifications.

79.7CVApr 24
GenAssets: Generating in-the-wild 3D Assets in Latent Space

Ze Yang, Jingkang Wang, Haowei Zhang et al.

High-quality 3D assets for traffic participants are critical for multi-sensor simulation, which is essential for the safe end-to-end development of autonomy. Building assets from in-the-wild data is key for diversity and realism, but existing neural-rendering based reconstruction methods are slow and generate assets that render well only from viewpoints close to the original observations, limiting their usefulness in simulation. Recent diffusion-based generative models build complete and diverse assets, but perform poorly on in-the-wild driving scenes, where observed actors are captured under sparse and limited fields of view, and are partially occluded. In this work, we propose a 3D latent diffusion model that learns on in-the-wild LiDAR and camera data captured by a sensor platform and generates high-quality 3D assets with complete geometry and appearance. Key to our method is a "reconstruct-then-generate" approach that first leverages occlusion-aware neural rendering trained over multiple scenes to build a high-quality latent space for objects, and then trains a diffusion model that operates on the latent space. We show our method outperforms existing reconstruction and generation based methods, unlocking diverse and scalable content creation for simulation.

CVDec 11, 2023
LightSim: Neural Lighting Simulation for Urban Scenes

Ava Pun, Gary Sun, Jingkang Wang et al. · cmu

Different outdoor illumination conditions drastically alter the appearance of urban scenes, and they can harm the performance of image-based robot perception systems if not seen during training. Camera simulation provides a cost-effective solution to create a large dataset of images captured under different lighting conditions. Towards this goal, we propose LightSim, a neural lighting camera simulation system that enables diverse, realistic, and controllable data generation. LightSim automatically builds lighting-aware digital twins at scale from collected raw sensor data and decomposes the scene into dynamic actors and static background with accurate geometry, appearance, and estimated scene lighting. These digital twins enable actor insertion, modification, removal, and rendering from a new viewpoint, all in a lighting-aware manner. LightSim then combines physically-based and learnable deferred rendering to perform realistic relighting of modified scenes, such as altering the sun location and modifying the shadows or changing the sun brightness, producing spatially- and temporally-consistent camera videos. Our experiments show that LightSim generates more realistic relighting results than prior work. Importantly, training perception models on data generated by LightSim can significantly improve their performance.

ROApr 1, 2024
QuAD: Query-based Interpretable Neural Motion Planning for Autonomous Driving

Sourav Biswas, Sergio Casas, Quinlan Sykora et al.

A self-driving vehicle must understand its environment to determine the appropriate action. Traditional autonomy systems rely on object detection to find the agents in the scene. However, object detection assumes a discrete set of objects and loses information about uncertainty, so any errors compound when predicting the future behavior of those agents. Alternatively, dense occupancy grid maps have been utilized to understand free-space. However, predicting a grid for the entire scene is wasteful since only certain spatio-temporal regions are reachable and relevant to the self-driving vehicle. We present a unified, interpretable, and efficient autonomy framework that moves away from cascading modules that first perceive, then predict, and finally plan. Instead, we shift the paradigm to have the planner query occupancy at relevant spatio-temporal points, restricting the computation to those regions of interest. Exploiting this representation, we evaluate candidate trajectories around key factors such as collision avoidance, comfort, and progress for safety and interpretability. Our approach achieves better highway driving quality than the state-of-the-art in high-fidelity closed-loop simulations.

CVJul 24, 2025
SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Time

Yun Chen, Matthew Haines, Jingkang Wang et al.

High-fidelity sensor simulation of light-based sensors such as cameras and LiDARs is critical for safe and accurate autonomy testing. Neural radiance field (NeRF)-based methods that reconstruct sensor observations via ray-casting of implicit representations have demonstrated accurate simulation of driving scenes, but are slow to train and render, hampering scale. 3D Gaussian Splatting (3DGS) has demonstrated faster training and rendering times through rasterization, but is primarily restricted to pinhole camera sensors, preventing usage for realistic multi-sensor autonomy evaluation. Moreover, both NeRF and 3DGS couple the representation with the rendering procedure (implicit networks for ray-based evaluation, particles for rasterization), preventing interoperability, which is key for general usage. In this work, we present Sparse Local Fields (SaLF), a novel volumetric representation that supports rasterization and raytracing. SaLF represents volumes as a sparse set of 3D voxel primitives, where each voxel is a local implicit field. SaLF has fast training (<30 min) and rendering capabilities (50+ FPS for camera and 600+ FPS LiDAR), has adaptive pruning and densification to easily handle large scenes, and can support non-pinhole cameras and spinning LiDARs. We demonstrate that SaLF has similar realism as existing self-driving sensor simulation methods while improving efficiency and enhancing capabilities, enabling more scalable simulation. https://waabi.ai/salf/

CVJun 12, 2024
UnO: Unsupervised Occupancy Fields for Perception and Forecasting

Ben Agro, Quinlan Sykora, Sergio Casas et al.

Perceiving the world and forecasting its future state is a critical task for self-driving. Supervised approaches leverage annotated object labels to learn a model of the world -- traditionally with object detections and trajectory predictions, or temporal bird's-eye-view (BEV) occupancy fields. However, these annotations are expensive and typically limited to a set of predefined categories that do not cover everything we might encounter on the road. Instead, we learn to perceive and forecast a continuous 4D (spatio-temporal) occupancy field with self-supervision from LiDAR data. This unsupervised world model can be easily and effectively transferred to downstream tasks. We tackle point cloud forecasting by adding a lightweight learned renderer and achieve state-of-the-art performance in Argoverse 2, nuScenes, and KITTI. To further showcase its transferability, we fine-tune our model for BEV semantic occupancy forecasting and show that it outperforms the fully supervised state-of-the-art, especially when labeled data is scarce. Finally, when compared to prior state-of-the-art on spatio-temporal geometric occupancy prediction, our 4D world model achieves a much higher recall of objects from classes relevant to self-driving.

CVJun 6, 2024
DeTra: A Unified Model for Object Detection and Trajectory Forecasting

Sergio Casas, Ben Agro, Jiageng Mao et al.

The tasks of object detection and trajectory forecasting play a crucial role in understanding the scene for autonomous driving. These tasks are typically executed in a cascading manner, making them prone to compounding errors. Furthermore, there is usually a very thin interface between the two tasks, creating a lossy information bottleneck. To address these challenges, our approach formulates the union of the two tasks as a trajectory refinement problem, where the first pose is the detection (current time), and the subsequent poses are the waypoints of the multiple forecasts (future time). To tackle this unified task, we design a refinement transformer that infers the presence, pose, and multi-modal future behaviors of objects directly from LiDAR point clouds and high-definition maps. We call this model DeTra, short for object Detection and Trajectory forecasting. In our experiments, we observe that \ourmodel{} outperforms the state-of-the-art on Argoverse 2 Sensor and Waymo Open Dataset by a large margin, across a broad range of metrics. Last but not least, we perform extensive ablation studies that show the value of refinement for this task, that every proposed component contributes positively to its performance, and that key design choices were made.

CVApr 8, 2021
Just Label What You Need: Fine-Grained Active Selection for Perception and Prediction through Partially Labeled Scenes

Sean Segal, Nishanth Kumar, Sergio Casas et al.

Self-driving vehicles must perceive and predict the future positions of nearby actors in order to avoid collisions and drive safely. A learned deep learning module is often responsible for this task, requiring large-scale, high-quality training datasets. As data collection is often significantly cheaper than labeling in this domain, the decision of which subset of examples to label can have a profound impact on model performance. Active learning techniques, which leverage the state of the current model to iteratively select examples for labeling, offer a promising solution to this problem. However, despite the appeal of this approach, there has been little scientific analysis of active learning approaches for the perception and prediction (P&P) problem. In this work, we study active learning techniques for P&P and find that the traditional active learning formulation is ill-suited for the P&P setting. We thus introduce generalizations that ensure that our approach is both cost-aware and allows for fine-grained selection of examples through partially labeled scenes. Our experiments on a real-world, large-scale self-driving dataset suggest that fine-grained selection can improve the performance across perception, prediction, and downstream planning tasks.

ROJan 20, 2021
IntentNet: Learning to Predict Intention from Raw Sensor Data

Sergio Casas, Wenjie Luo, Raquel Urtasun

In order to plan a safe maneuver, self-driving vehicles need to understand the intent of other traffic participants. We define intent as a combination of discrete high-level behaviors as well as continuous trajectories describing future motion. In this paper, we develop a one-stage detector and forecaster that exploits both 3D point clouds produced by a LiDAR sensor as well as dynamic maps of the environment. Our multi-task model achieves better accuracy than the respective separate modules while saving computation, which is critical to reducing reaction time in self-driving applications.

CVJan 19, 2021
Deep Feedback Inverse Problem Solver

Wei-Chiu Ma, Shenlong Wang, Jiayuan Gu et al.

We present an efficient, effective, and generic approach towards solving inverse problems. The key idea is to leverage the feedback signal provided by the forward process and learn an iterative update model. Specifically, at each iteration, the neural network takes the feedback as input and outputs an update on the current estimation. Our approach does not have any restrictions on the forward process; it does not require any prior knowledge either. Through the feedback information, our model not only can produce accurate estimations that are coherent to the input observation but also is capable of recovering from early incorrect predictions. We verify the performance of our approach over a wide range of inverse problems, including 6-DOF pose estimation, illumination estimation, as well as inverse kinematics. Comparing to traditional optimization-based methods, we can achieve comparable or better performance while being two to three orders of magnitude faster. Compared to deep learning-based approaches, our model consistently improves the performance on all metrics. Please refer to the project page for videos, animations, supplementary materials, etc.

CVJan 18, 2021
Non-parametric Memory for Spatio-Temporal Segmentation of Construction Zones for Self-Driving

Min Bai, Shenlong Wang, Kelvin Wong et al.

In this paper, we introduce a non-parametric memory representation for spatio-temporal segmentation that captures the local space and time around an autonomous vehicle (AV). Our representation has three important properties: (i) it remembers what it has seen in the past, (ii) it reinforces and (iii) forgets its past beliefs based on new evidence. Reinforcing is important as the first time we see an element we might be uncertain, e.g, if the element is heavily occluded or at range. Forgetting is desirable, as otherwise false positives will make the self driving vehicle behave erratically. Our process is informed by 3D reasoning, as occlusion is key to distinguishing between the desire to forget and to remember. We show how our method can be used as an online component to complement static world representations such as HD maps by detecting and remembering changes that should be superimposed on top of this static view due to such events.

CVJan 18, 2021
Mending Neural Implicit Modeling for 3D Vehicle Reconstruction in the Wild

Shivam Duggal, Zihao Wang, Wei-Chiu Ma et al.

Reconstructing high-quality 3D objects from sparse, partial observations from a single view is of crucial importance for various applications in computer vision, robotics, and graphics. While recent neural implicit modeling methods show promising results on synthetic or dense data, they perform poorly on sparse and noisy real-world data. We discover that the limitations of a popular neural implicit model are due to lack of robust shape priors and lack of proper regularization. In this work, we demonstrate highquality in-the-wild shape reconstruction using: (i) a deep encoder as a robust-initializer of the shape latent-code; (ii) regularized test-time optimization of the latent-code; (iii) a deep discriminator as a learned high-dimensional shape prior; (iv) a novel curriculum learning strategy that allows the model to learn shape priors on synthetic data and smoothly transfer them to sparse real world data. Our approach better captures the global structure, performs well on occluded and sparse observations, and registers well with the ground-truth shape. We demonstrate superior performance over state-of-the-art 3D object reconstruction methods on two real-world datasets.

CVJan 18, 2021
Deep Structured Reactive Planning

Jerry Liu, Wenyuan Zeng, Raquel Urtasun et al.

An intelligent agent operating in the real-world must balance achieving its goal with maintaining the safety and comfort of not only itself, but also other participants within the surrounding scene. This requires jointly reasoning about the behavior of other actors while deciding its own actions as these two processes are inherently intertwined - a vehicle will yield to us if we decide to proceed first at the intersection but will proceed first if we decide to yield. However, this is not captured in most self-driving pipelines, where planning follows prediction. In this paper we propose a novel data-driven, reactive planning objective which allows a self-driving vehicle to jointly reason about its own plans as well as how other actors will react to them. We formulate the problem as an energy-based deep structured model that is learned from observational data and encodes both the planning and prediction problems. Through simulations based on both real-world driving and synthetically generated dense traffic, we demonstrate that our reactive model outperforms a non-reactive variant in successfully completing highly complex maneuvers (lane merges/turns in traffic) faster, without trading off collision rate.

ROJan 18, 2021
MP3: A Unified Model to Map, Perceive, Predict and Plan

Sergio Casas, Abbas Sadat, Raquel Urtasun

High-definition maps (HD maps) are a key component of most modern self-driving systems due to their valuable semantic and geometric information. Unfortunately, building HD maps has proven hard to scale due to their cost as well as the requirements they impose in the localization system that has to work everywhere with centimeter-level accuracy. Being able to drive without an HD map would be very beneficial to scale self-driving solutions as well as to increase the failure tolerance of existing ones (e.g., if localization fails or the map is not up-to-date). Towards this goal, we propose MP3, an end-to-end approach to mapless driving where the input is raw sensor data and a high-level command (e.g., turn left at the intersection). MP3 predicts intermediate representations in the form of an online map and the current and future state of dynamic agents, and exploits them in a novel neural motion planner to make interpretable decisions taking into account uncertainty. We show that our approach is significantly safer, more comfortable, and can follow commands better than the baselines in challenging long-term closed-loop simulations, as well as when compared to an expert driver in a large-scale real-world dataset.

CVJan 17, 2021
Exploring Adversarial Robustness of Multi-Sensor Perception Systems in Self Driving

James Tu, Huichen Li, Xinchen Yan et al.

Modern self-driving perception systems have been shown to improve upon processing complementary inputs such as LiDAR with images. In isolation, 2D images have been found to be extremely vulnerable to adversarial attacks. Yet, there have been limited studies on the adversarial robustness of multi-modal models that fuse LiDAR features with image features. Furthermore, existing works do not consider physically realizable perturbations that are consistent across the input modalities. In this paper, we showcase practical susceptibilities of multi-sensor detection by placing an adversarial object on top of a host vehicle. We focus on physically realizable and input-agnostic attacks as they are feasible to execute in practice, and show that a single universal adversary can hide different host vehicles from state-of-the-art multi-modal detectors. Our experiments demonstrate that successful attacks are primarily caused by easily corrupted image features. Furthermore, we find that in modern sensor fusion methods which project image features into 3D, adversarial attacks can exploit the projection process to generate false positives across distant regions in 3D. Towards more robust multi-modal perception systems, we show that adversarial training with feature denoising can boost robustness to such attacks significantly. However, we find that standard adversarial defenses still struggle to prevent false positives which are also caused by inaccurate associations between 3D LiDAR points and 2D pixels.

CVJan 17, 2021
Deep Parametric Continuous Convolutional Neural Networks

Shenlong Wang, Simon Suo, Wei-Chiu Ma et al.

Standard convolutional neural networks assume a grid structured input is available and exploit discrete convolutions as their fundamental building blocks. This limits their applicability to many real-world applications. In this paper we propose Parametric Continuous Convolution, a new learnable operator that operates over non-grid structured data. The key idea is to exploit parameterized kernel functions that span the full continuous vector space. This generalization allows us to learn over arbitrary data structures as long as their support relationship is computable. Our experiments show significant improvement over the state-of-the-art in point cloud segmentation of indoor and outdoor scenes, and lidar motion estimation of driving scenes.

CVJan 17, 2021
Deep Multi-Task Learning for Joint Localization, Perception, and Prediction

John Phillips, Julieta Martinez, Ioan Andrei Bârsan et al.

Over the last few years, we have witnessed tremendous progress on many subtasks of autonomous driving, including perception, motion forecasting, and motion planning. However, these systems often assume that the car is accurately localized against a high-definition map. In this paper we question this assumption, and investigate the issues that arise in state-of-the-art autonomy stacks under localization error. Based on our observations, we design a system that jointly performs perception, prediction, and localization. Our architecture is able to reuse computation between both tasks, and is thus able to correct localization errors efficiently. We show experiments on a large-scale autonomy dataset, demonstrating the efficiency and accuracy of our proposed approach.

CVJan 17, 2021
End-to-end Interpretable Neural Motion Planner

Wenyuan Zeng, Wenjie Luo, Simon Suo et al.

In this paper, we propose a neural motion planner (NMP) for learning to drive autonomously in complex urban scenarios that include traffic-light handling, yielding, and interactions with multiple road-users. Towards this goal, we design a holistic model that takes as input raw LIDAR data and a HD map and produces interpretable intermediate representations in the form of 3D detections and their future trajectories, as well as a cost volume defining the goodness of each position that the self-driving car can take within the planning horizon. We then sample a set of diverse physically possible trajectories and choose the one with the minimum learned cost. Importantly, our cost volume is able to naturally capture multi-modality. We demonstrate the effectiveness of our approach in real-world driving data captured in several cities in North America. Our experiments show that the learned cost volume can generate safer planning than all the baselines.