Chuxiong Hu

LG
7papers
37citations
Novelty51%
AI Score47

7 Papers

57.7OCMay 25
Time-Optimal Switching Surfaces for Triple Integrator under Full Box Constraints

Yunan Wang, Chuxiong Hu, Zhao Jin

Time-optimal control for triple integrator under full box constraints is a fundamental problem in the field of optimal control, which has been widely applied in the industry. However, scenarios involving asymmetric constraints, non-stationary boundary conditions, and active position constraints pose significant challenges. This paper provides a complete characterization of time-optimal switching surfaces for the problem, leading to novel insights into the geometric structure of the optimal control. The active condition of position constraints is derived, which is absent from the literature. An efficient algorithm is proposed, capable of planning time-optimal trajectories under asymmetric full constraints and arbitrary boundary states, with a 100% success rate. Computational time for each trajectory is within approximately 10$μ$s, achieving a 5-order-of-magnitude reduction compared to optimization-based baselines.

SYNov 12, 2023
Learning Predictive Safety Filter via Decomposition of Robust Invariant Set

Zeyang Li, Chuxiong Hu, Weiye Zhao et al.

Ensuring safety of nonlinear systems under model uncertainty and external disturbances is crucial, especially for real-world control tasks. Predictive methods such as robust model predictive control (RMPC) require solving nonconvex optimization problems online, which leads to high computational burden and poor scalability. Reinforcement learning (RL) works well with complex systems, but pays the price of losing rigorous safety guarantee. This paper presents a theoretical framework that bridges the advantages of both RMPC and RL to synthesize safety filters for nonlinear systems with state- and action-dependent uncertainty. We decompose the robust invariant set (RIS) into two parts: a target set that aligns with terminal region design of RMPC, and a reach-avoid set that accounts for the rest of RIS. We propose a policy iteration approach for robust reach-avoid problems and establish its monotone convergence. This method sets the stage for an adversarial actor-critic deep RL algorithm, which simultaneously synthesizes a reach-avoid policy network, a disturbance policy network, and a reach-avoid value network. The learned reach-avoid policy network is utilized to generate nominal trajectories for online verification, which filters potentially unsafe actions that may drive the system into unsafe regions when worst-case disturbances are applied. We formulate a second-order cone programming (SOCP) approach for online verification using system level synthesis, which optimizes for the worst-case reach-avoid value of any possible trajectories. The proposed safety filter requires much lower computational complexity than RMPC and still enjoys persistent robust safety guarantee. The effectiveness of our method is illustrated through a numerical example.

LGSep 13, 2023
Safe Reinforcement Learning with Dual Robustness

Zeyang Li, Chuxiong Hu, Yunan Wang et al.

Reinforcement learning (RL) agents are vulnerable to adversarial disturbances, which can deteriorate task performance or compromise safety specifications. Existing methods either address safety requirements under the assumption of no adversary (e.g., safe RL) or only focus on robustness against performance adversaries (e.g., robust RL). Learning one policy that is both safe and robust remains a challenging open problem. The difficulty is how to tackle two intertwined aspects in the worst cases: feasibility and optimality. Optimality is only valid inside a feasible region, while identification of maximal feasible region must rely on learning the optimal policy. To address this issue, we propose a systematic framework to unify safe RL and robust RL, including problem formulation, iteration scheme, convergence analysis and practical algorithm design. This unification is built upon constrained two-player zero-sum Markov games. A dual policy iteration scheme is proposed, which simultaneously optimizes a task policy and a safety policy. The convergence of this iteration scheme is proved. Furthermore, we design a deep RL algorithm for practical implementation, called dually robust actor-critic (DRAC). The evaluations with safety-critical benchmarks demonstrate that DRAC achieves high performance and persistent safety under all scenarios (no adversary, safety adversary, performance adversary), outperforming all baselines significantly.

LGOct 11, 2023
Robust Safe Reinforcement Learning under Adversarial Disturbances

Zeyang Li, Chuxiong Hu, Shengbo Eben Li et al.

Safety is a primary concern when applying reinforcement learning to real-world control tasks, especially in the presence of external disturbances. However, existing safe reinforcement learning algorithms rarely account for external disturbances, limiting their applicability and robustness in practice. To address this challenge, this paper proposes a robust safe reinforcement learning framework that tackles worst-case disturbances. First, this paper presents a policy iteration scheme to solve for the robust invariant set, i.e., a subset of the safe set, where persistent safety is only possible for states within. The key idea is to establish a two-player zero-sum game by leveraging the safety value function in Hamilton-Jacobi reachability analysis, in which the protagonist (i.e., control inputs) aims to maintain safety and the adversary (i.e., external disturbances) tries to break down safety. This paper proves that the proposed policy iteration algorithm converges monotonically to the maximal robust invariant set. Second, this paper integrates the proposed policy iteration scheme into a constrained reinforcement learning algorithm that simultaneously synthesizes the robust invariant set and uses it for constrained policy optimization. This algorithm tackles both optimality and safety, i.e., learning a policy that attains high rewards while maintaining safety under worst-case disturbances. Experiments on classic control tasks show that the proposed method achieves zero constraint violation with learned worst-case adversarial disturbances, while other baseline algorithms violate the safety constraints substantially. Our proposed method also attains comparable performance as the baselines even in the absence of the adversary.

18.2OCMay 18
Reachability-Augmented Dual Dynamic Programming for Optimal Path Parameterization

Yunan Wang, Jizhou Yan, Chuxiong Hu et al.

Optimal path parameterization (OPP) is a fundamental problem for planning trajectories along a prescribed geometric path under kinodynamic constraints and task-dependent objectives. While TOPP minimizes traversal time, its saturating states and controls may induce vibration and tracking errors, which can be mitigated by introducing smoothness objectives. However, a key capability gap remains in OPP: feasibility guarantees, general-objective optimality certificates, and computational efficiency are difficult to achieve simultaneously in a unified framework, especially for third-order OPP (OPP3) with non-convex constraints. This paper proposes reachability-augmented dual dynamic programming (RDDP), a state-grid-free and objective-aware DP framework for OPP. The key idea is to replace the relatively complete recourse assumption used in classical dual DP (DDP) with OPP-specific backward reachable sets, and then generate both value-function cuts and trial trajectories only inside these reachable sets. For convex and non-convex OPP, we prove global optimality and Karush-Kuhn-Tucker convergence of RDDP under OPP-specific conditions, respectively. Efficient instantiations are developed for OPP2 and OPP3. Experiments show that RDDP achieves objective values comparable to convex-optimization baselines while reducing computation time by 28.6 times for OPP2 and 5.8 times for OPP3. RDDP also achieves faster convergence than grid-based DP. Compared with reachability-analysis methods, RDDP retains the reachability mechanism while replacing local maximum-control propagation with value-function-guided control selection, thereby enabling objectives beyond traversal time. In summary, RDDP addresses a key capability gap in OPP by unifying certifiable general-objective optimization, reachability-based feasibility preservation, and online-compatible low-dimensional DP computation in a single OPP framework.

LGOct 11, 2023
Bridging the Gap between Newton-Raphson Method and Regularized Policy Iteration

Zeyang Li, Chuxiong Hu, Yunan Wang et al.

Regularization is one of the most important techniques in reinforcement learning algorithms. The well-known soft actor-critic algorithm is a special case of regularized policy iteration where the regularizer is chosen as Shannon entropy. Despite some empirical success of regularized policy iteration, its theoretical underpinnings remain unclear. This paper proves that regularized policy iteration is strictly equivalent to the standard Newton-Raphson method in the condition of smoothing out Bellman equation with strongly convex functions. This equivalence lays the foundation of a unified analysis for both global and local convergence behaviors of regularized policy iteration. We prove that regularized policy iteration has global linear convergence with the rate being $γ$ (discount factor). Furthermore, this algorithm converges quadratically once it enters a local region around the optimal value. We also show that a modified version of regularized policy iteration, i.e., with finite-step policy evaluation, is equivalent to inexact Newton method where the Newton iteration formula is solved with truncated iterations. We prove that the associated algorithm achieves an asymptotic linear convergence rate of $γ^M$ in which $M$ denotes the number of steps carried out in policy evaluation. Our results take a solid step towards a better understanding of the convergence properties of regularized policy iteration algorithms.

69.0ROMay 8
BrickCraft: Visuomotor Skill Composition with Situated Manual Guidance for Long-Horizon Interlocking Brick Assembly

Jichuan Yu, Bowei Li, Zhenran Tang et al.

Autonomous robotic assembly of interlocking bricks demands seamless integration of long-horizon task reasoning, spatial grounding, and fine-grained manipulation. This paper presents BrickCraft, a compositional framework designed for long-horizon and generalizable interlocking brick assembly. BrickCraft models the assembly process using a relative formulation, where each step is anchored to a reference brick within the partial structure, thereby decomposing complex tasks into a finite set of reusable primitive skills. BrickCraft bridges the gap between high-level assembly plans and physical execution through situated manuals, which provide explicit spatial guidance for learned visuomotor skills by projecting the assembly intent onto real-time robot observations. Finally, BrickCraft employs a compositional execution pipeline that chains these spatially grounded skills to accomplish long-horizon assembly tasks. Extensive experimental validations demonstrate that BrickCraft acquires proficient assembly skills from a limited set of demonstrations and exhibits strong compositional generalization to unseen structures. The project website is available at https://intelligent-control-lab.github.io/BrickCraft.