HCSep 4, 2023
Working with Trouble and Failures in Conversation between Humans and Robots (WTF 2023) & Is CUI Design Ready Yet?Frank Förster, Marta Romeo, Patrick Holthaus et al.
Workshop proceedings of two co-located workshops "Working with Troubles and Failures in Conversation with Humans and Robots" (WTF 2023) and "Is CUI Design Ready Yet?", both of which were part of the ACM conference on conversational user interfaces 2023. WTF 23 aimed at bringing together researchers from human-robot interaction, dialogue systems, human-computer interaction, and conversation analysis. Despite all progress, robotic speech interfaces continue to be brittle in a number of ways and the experience of failure of such interfaces is commonplace amongst roboticists. However, the technical literature is positively skewed toward their good performance. The workshop aims to provide a platform for discussing communicative troubles and failures in human-robot interactions and related failures in non-robotic speech interfaces. Aims include a scrupulous investigation into communicative failures, to begin working on a taxonomy of such failures, and enable a preliminary discussion on possible mitigating strategies. Workshop website: https://sites.google.com/view/wtf2023/overview Is CUI Design Ready Yet? As CUIs become more prevalent in both academic research and the commercial market, it becomes more essential to design usable and adoptable CUIs. While research has been growing on the methods for designing CUIs for commercial use, there has been little discussion on the overall community practice of developing design resources to aid in practical CUI design. The aim of this workshop, therefore, is to bring the CUI community together to discuss the current practices for developing tools and resources for practical CUI design, the adoption (or non-adoption) of these tools and resources, and how these resources are utilized in the training and education of new CUI designers entering the field. Workshop website: https://speech-interaction.org/cui2023_design_workshop/index.html
HCOct 19, 2021
CUI @ Auto-UI: Exploring the Fortunate and Unfortunate Futures of Conversational Automotive User InterfacesJustin Edwards, Philipp Wintersberger, Leigh Clark et al.
This work aims to connect the Automotive User Interfaces (Auto-UI) and Conversational User Interfaces (CUI) communities through discussion of their shared view of the future of automotive conversational user interfaces. The workshop aims to encourage creative consideration of optimistic and pessimistic futures, encouraging attendees to explore the opportunities and barriers that lie ahead through a game. Considerations of the future will be mapped out in greater detail through the drafting of research agendas, by which attendees will get to know each other's expertise and networks of resources. The two day workshop, consisting of two 90-minute sessions, will facilitate greater communication and collaboration between these communities, connecting researchers to work together to influence the futures they imagine in the workshop.
HCSep 30, 2021
Bridging Social Distance During Social Distancing: Exploring Social Talk and Remote Collegiality in Video ConferencingAnna Bleakley, Daniel Rough, Justin Edwards et al.
Video conferencing systems have long facilitated work-related conversations among remote teams. However, social distancing due to the COVID-19 pandemic has forced colleagues to use video conferencing platforms to additionally fulfil social needs. Social talk, or informal talk, is an important workplace practice that is used to build and maintain bonds in everyday interactions among colleagues. Currently, there is a limited understanding of how video conferencing facilitates multiparty social interactions among colleagues. In our paper, we examine social talk practices during the COVID-19 pandemic among remote colleagues through semi-structured interviews. We uncovered three key themes in our interviews, discussing 1) the changing purposes and opportunities afforded by using video conferencing for social talk with colleagues, 2) how the nature of existing relationships and status of colleagues influences social conversations and 3) the challenges and changing conversational norms around politeness and etiquette when using video conferencing to hold social conversations. We discuss these results in relation to the impact that video conferencing tools have on remote social talk between colleagues and outline design and best practice considerations for multiparty videoconferencing social talk in the workplace.
HCJun 3, 2021
LGBTQ-AI? Exploring Expressions of Gender and Sexual Orientation in ChatbotsJustin Edwards, Leigh Clark, Allison Perrone
Chatbots are popular machine partners for task-oriented and social interactions. Human-human computer-mediated communication research has explored how people express their gender and sexuality in online social interactions, but little is known about whether and in what way chatbots do the same. We conducted semi-structured interviews with 5 text-based conversational agents to explore this topic Through these interviews, we identified 6 common themes around the expression of gender and sexual identity: identity description, identity formation, peer acceptance, positive reflection, uncomfortable feelings and off-topic responses. Chatbots express gender and sexuality explicitly and through relation of experience and emotions, mimicking the human language on which they are trained. It is nevertheless evident that chatbots differ from human dialogue partners as they lack the flexibility and understanding enabled by lived human experience. While chatbots are proficient in using language to express identity, they also display a lack of authentic experiences of gender and sexuality.
HCFeb 3, 2021
What Do We See in Them? Identifying Dimensions of Partner Models for Speech Interfaces Using a Psycholexical ApproachPhilip R Doyle, Leigh Clark, Benjamin R Cowan
Perceptions of system competence and communicative ability, termed partner models, play a significant role in speech interface interaction. Yet we do not know what the core dimensions of this concept are. Taking a psycholexical approach, our paper is the first to identify the key dimensions that define partner models in speech agent interaction. Through a repertory grid study (N=21), a review of key subjective questionnaires, an expert review of resulting word pairs and an online study of 356 user of speech interfaces, we identify three key dimensions that make up a users' partner model: 1) perceptions toward competence and capability; 2) assessment of human-likeness; and 3) a system's perceived cognitive flexibility. We discuss the implications for partner modelling as a concept, emphasising the importance of salience and the dynamic nature of these perceptions.
HCJun 11, 2020
Mental Workload and Language Production in Non-Native Speaker IPA InteractionYunhan Wu, Justin Edwards, Orla Cooney et al.
Through proliferation on smartphones and smart speakers, intelligent personal assistants (IPAs) have made speech a common interaction modality. Yet, due to linguistic coverage and varying levels of functionality, many speakers engage with IPAs using a non-native language. This may impact the mental workload and pattern of language production displayed by non-native speakers. We present a mixed-design experiment, wherein native (L1) and non-native (L2) English speakers completed tasks with IPAs through smartphones and smart speakers. We found significantly higher mental workload for L2 speakers during IPA interactions. Contrary to our hypotheses, we found no significant differences between L1 and L2 speakers in terms of number of turns, lexical complexity, diversity, or lexical adaptation when encountering errors. These findings are discussed in relation to language production and processing load increases for L2 speakers in IPA interaction.
HCJun 11, 2020
See what I'm saying? Comparing Intelligent Personal Assistant use for Native and Non-Native Language SpeakersYunhan Wu, Daniel Rough, Anna Bleakley et al.
Limited linguistic coverage for Intelligent Personal Assistants (IPAs) means that many interact in a non-native language. Yet we know little about how IPAs currently support or hinder these users. Through native (L1) and non-native (L2) English speakers interacting with Google Assistant on a smartphone and smart speaker, we aim to understand this more deeply. Interviews revealed that L2 speakers prioritised utterance planning around perceived linguistic limitations, as opposed to L1 speakers prioritising succinctness because of system limitations. L2 speakers see IPAs as insensitive to linguistic needs resulting in failed interaction. L2 speakers clearly preferred using smartphones, as visual feedback supported diagnoses of communication breakdowns whilst allowing time to process query results. Conversely, L1 speakers preferred smart speakers, with audio feedback being seen as sufficient. We discuss the need to tailor the IPA experience for L2 users, emphasising visual feedback whilst reducing the burden of language production.
HCMay 14, 2020
Quantifying the Impact of Making and Breaking Interface HabitsDiego Garaialde, Christopher P. Bowers, Charlie Pinder et al.
The frequency with which people interact with technology means that users may develop interface habits, i.e. fast, automatic responses to stable interface cues. Design guidelines often assume that interface habits are beneficial. However, we lack quantitative evidence of how the development of habits actually affect user performance and an understanding of how changes in the interface design may affect habit development. Our work quantifies the effect of habit formation and disruption on user performance in interaction. Through a forced choice lab study task (n=19) and in the wild deployment (n=18) of a notificationdialog experiment on smartphones, we show that people become more accurate and faster at option selection as they develop an interface habit. Crucially this performance gain is entirely eliminated once the habit is disrupted. We discuss reasons for this performance shift and analyse some disadvantages of interface habits, outlining general design patterns on how to both support and disrupt them.Keywords: Interface habits, user behaviour, breaking habit, interaction science, quantitative research.
HCJul 26, 2019
Mapping Perceptions of Humanness in Speech-Based Intelligent Personal Assistant InteractionPhilip R. Doyle, Justin Edwards, Odile Dumbleton et al.
Humanness is core to speech interface design. Yet little is known about how users conceptualise perceptions of humanness and how people define their interaction with speech interfaces through this. To map these perceptions n=21 participants held dialogues with a human and two speech interface based intelligent personal assistants, and then reflected and compared their experiences using the repertory grid technique. Analysis of the constructs show that perceptions of humanness are multidimensional, focusing on eight key themes: partner knowledge set, interpersonal connection, linguistic content, partner performance and capabilities, conversational interaction, partner identity and role, vocal qualities and behavioral affordances. Through these themes, it is clear that users define the capabilities of speech interfaces differently to humans, seeing them as more formal, fact based, impersonal and less authentic. Based on the findings, we discuss how the themes help to scaffold, categorise and target research and design efforts, considering the appropriateness of emulating humanness.
HCJul 25, 2019
Lessons from Oz: Design Guidelines for Automotive Conversational User InterfacesDavid R. Large, Gary Burnett, Leigh Clark
This paper draws from literature and our experience of conducting Wizard-of-Oz (WoZ) studies using natural language, conversational user interfaces (CUIs) in the automotive domain. These studies have revealed positive effects of using in-vehicle CUIs on issues such as: cognitive demand/workload, passive task-related fatigue, trust, acceptance and environment engagement. A nascent set of human-centred design guidelines that have emerged is presented. These are based on the analysis of users' behaviour and the positive benefits observed, and aim to make interactions with an in-vehicle agent interlocutor safe, effective, engaging and enjoyable, while confirming with users' expectations. The guidelines can be used to inform the design of future in-vehicle CUIs or applied experimentally using WoZ methodology, and will be evaluated and refined in ongoing work.
HCJul 25, 2019
What's in an accent? The impact of accented synthetic speech on lexical choice in human-machine dialogueBenjamin R. Cowan, Philip Doyle, Justin Edwards et al.
The assumptions we make about a dialogue partner's knowledge and communicative ability (i.e. our partner models) can influence our language choices. Although similar processes may operate in human-machine dialogue, the role of design in shaping these models, and their subsequent effects on interaction are not clearly understood. Focusing on synthesis design, we conduct a referential communication experiment to identify the impact of accented speech on lexical choice. In particular, we focus on whether accented speech may encourage the use of lexical alternatives that are relevant to a partner's accent, and how this is may vary when in dialogue with a human or machine. We find that people are more likely to use American English terms when speaking with a US accented partner than an Irish accented partner in both human and machine conditions. This lends support to the proposal that synthesis design can influence partner perception of lexical knowledge, which in turn guide user's lexical choices. We discuss the findings with relation to the nature and dynamics of partner models in human machine dialogue.
HCJul 3, 2019
Multitasking with Alexa Multitasking with Alexa: How Using Intelligent Personal Assistants Impacts Language-based Primary Task PerformanceJustin Edwards, He Liu, Tianyu Zhou et al.
Intelligent personal assistants (IPAs) are supposed to help us multitask. Yet the impact of IPA use on multitasking is not clearly quantified, particularly in situations where primary tasks are also language based. Using a dual task paradigm, our study observes how IPA interactions impact two different types of writing primary tasks; copying and generating content. We found writing tasks that involve content generation, which are more cognitively demanding and share more of the resources needed for IPA use, are significantly more disrupted by IPA interaction than less demanding tasks such as copying content. We discuss how theories of cognitive resources, including multiple resource theory and working memory, explain these results. We also outline the need for future work how interruption length and relevance may impact primary task performance as well as the need to identify effects of interruption timing in user and IPA led interruptions.
HCJan 19, 2019
What Makes a Good Conversation? Challenges in Designing Truly Conversational AgentsLeigh Clark, Nadia Pantidi, Orla Cooney et al.
Conversational agents promise conversational interaction but fail to deliver. Efforts often emulate functional rules from human speech, without considering key characteristics that conversation must encapsulate. Given its potential in supporting long-term human-agent relationships, it is paramount that HCI focuses efforts on delivering this promise. We aim to understand what people value in conversation and how this should manifest in agents. Findings from a series of semi-structured interviews show people make a clear dichotomy between social and functional roles of conversation, emphasising the long-term dynamics of bond and trust along with the importance of context and relationship stage in the types of conversations they have. People fundamentally questioned the need for bond and common ground in agent communication, shifting to more utilitarian definitions of conversational qualities. Drawing on these findings we discuss key challenges for conversational agent design, most notably the need to redefine the design parameters for conversational agent interaction.
HCOct 16, 2018
The State of Speech in HCI: Trends, Themes and ChallengesLeigh Clark, Phillip Doyle, Diego Garaialde et al.
Speech interfaces are growing in popularity. Through a review of 68 research papers this work maps the trends, themes, findings and methods of empirical research on speech interfaces in HCI. We find that most studies are usability/theory-focused or explore wider system experiences, evaluating Wizard of Oz, prototypes, or developed systems by using self-report questionnaires to measure concepts like usability and user attitudes. A thematic analysis of the research found that speech HCI work focuses on nine key topics: system speech production, modality comparison, user speech production, assistive technology \& accessibility, design insight, experiences with interactive voice response (IVR) systems, using speech technology for development, people's experiences with intelligent personal assistants (IPAs) and how user memory affects speech interface interaction. From these insights we identify gaps and challenges in speech research, notably the need to develop theories of speech interface interaction, grow critical mass in this domain, increase design work, and expand research from single to multiple user interaction contexts so as to reflect current use contexts. We also highlight the need to improve measure reliability, validity and consistency, in the wild deployment and reduce barriers to building fully functional speech interfaces for research.