Shuchen Shi

AS
7papers
20citations
Novelty36%
AI Score26

7 Papers

ASJul 1, 2024
ICAGC 2024: Inspirational and Convincing Audio Generation Challenge 2024

Ruibo Fu, Rui Liu, Chunyu Qiang et al.

The Inspirational and Convincing Audio Generation Challenge 2024 (ICAGC 2024) is part of the ISCSLP 2024 Competitions and Challenges track. While current text-to-speech (TTS) technology can generate high-quality audio, its ability to convey complex emotions and controlled detail content remains limited. This constraint leads to a discrepancy between the generated audio and human subjective perception in practical applications like companion robots for children and marketing bots. The core issue lies in the inconsistency between high-quality audio generation and the ultimate human subjective experience. Therefore, this challenge aims to enhance the persuasiveness and acceptability of synthesized audio, focusing on human alignment convincing and inspirational audio generation. A total of 19 teams have registered for the challenge, and the results of the competition and the competition are described in this paper.

SDSep 18, 2024
DPI-TTS: Directional Patch Interaction for Fast-Converging and Style Temporal Modeling in Text-to-Speech

Xin Qi, Ruibo Fu, Zhengqi Wen et al.

In recent years, speech diffusion models have advanced rapidly. Alongside the widely used U-Net architecture, transformer-based models such as the Diffusion Transformer (DiT) have also gained attention. However, current DiT speech models treat Mel spectrograms as general images, which overlooks the specific acoustic properties of speech. To address these limitations, we propose a method called Directional Patch Interaction for Text-to-Speech (DPI-TTS), which builds on DiT and achieves fast training without compromising accuracy. Notably, DPI-TTS employs a low-to-high frequency, frame-by-frame progressive inference approach that aligns more closely with acoustic properties, enhancing the naturalness of the generated speech. Additionally, we introduce a fine-grained style temporal modeling method that further improves speaker style similarity. Experimental results demonstrate that our method increases the training speed by nearly 2 times and significantly outperforms the baseline models.

ASSep 14, 2024
Text Prompt is Not Enough: Sound Event Enhanced Prompt Adapter for Target Style Audio Generation

Chenxu Xiong, Ruibo Fu, Shuchen Shi et al.

Current mainstream audio generation methods primarily rely on simple text prompts, often failing to capture the nuanced details necessary for multi-style audio generation. To address this limitation, the Sound Event Enhanced Prompt Adapter is proposed. Unlike traditional static global style transfer, this method extracts style embedding through cross-attention between text and reference audio for adaptive style control. Adaptive layer normalization is then utilized to enhance the model's capacity to express multiple styles. Additionally, the Sound Event Reference Style Transfer Dataset (SERST) is introduced for the proposed target style audio generation task, enabling dual-prompt audio generation using both text and audio references. Experimental results demonstrate the robustness of the model, achieving state-of-the-art Fréchet Distance of 26.94 and KL Divergence of 1.82, surpassing Tango, AudioLDM, and AudioGen. Furthermore, the generated audio shows high similarity to its corresponding audio reference. The demo, code, and dataset are publicly available.

ASJun 15, 2024Code
MINT: a Multi-modal Image and Narrative Text Dubbing Dataset for Foley Audio Content Planning and Generation

Ruibo Fu, Shuchen Shi, Hongming Guo et al.

Foley audio, critical for enhancing the immersive experience in multimedia content, faces significant challenges in the AI-generated content (AIGC) landscape. Despite advancements in AIGC technologies for text and image generation, the foley audio dubbing remains rudimentary due to difficulties in cross-modal scene matching and content correlation. Current text-to-audio technology, which relies on detailed and acoustically relevant textual descriptions, falls short in practical video dubbing applications. Existing datasets like AudioSet, AudioCaps, Clotho, Sound-of-Story, and WavCaps do not fully meet the requirements for real-world foley audio dubbing task. To address this, we introduce the Multi-modal Image and Narrative Text Dubbing Dataset (MINT), designed to enhance mainstream dubbing tasks such as literary story audiobooks dubbing, image/silent video dubbing. Besides, to address the limitations of existing TTA technology in understanding and planning complex prompts, a Foley Audio Content Planning, Generation, and Alignment (CPGA) framework is proposed, which includes a content planning module leveraging large language models for complex multi-modal prompts comprehension. Additionally, the training process is optimized using Proximal Policy Optimization based reinforcement learning, significantly improving the alignment and auditory realism of generated foley audio. Experimental results demonstrate that our approach significantly advances the field of foley audio dubbing, providing robust solutions for the challenges of multi-modal dubbing. Even when utilizing the relatively lightweight GPT-2 model, our framework outperforms open-source multimodal large models such as LLaVA, DeepSeek-VL, and Moondream2. The dataset is available at https://github.com/borisfrb/MINT .

ASSep 1, 2023Code
The FruitShell French synthesis system at the Blizzard 2023 Challenge

Xin Qi, Xiaopeng Wang, Zhiyong Wang et al.

This paper presents a French text-to-speech synthesis system for the Blizzard Challenge 2023. The challenge consists of two tasks: generating high-quality speech from female speakers and generating speech that closely resembles specific individuals. Regarding the competition data, we conducted a screening process to remove missing or erroneous text data. We organized all symbols except for phonemes and eliminated symbols that had no pronunciation or zero duration. Additionally, we added word boundary and start/end symbols to the text, which we have found to improve speech quality based on our previous experience. For the Spoke task, we performed data augmentation according to the competition rules. We used an open-source G2P model to transcribe the French texts into phonemes. As the G2P model uses the International Phonetic Alphabet (IPA), we applied the same transcription process to the provided competition data for standardization. However, due to compiler limitations in recognizing special symbols from the IPA chart, we followed the rules to convert all phonemes into the phonetic scheme used in the competition data. Finally, we resampled all competition audio to a uniform sampling rate of 16 kHz. We employed a VITS-based acoustic model with the hifigan vocoder. For the Spoke task, we trained a multi-speaker model and incorporated speaker information into the duration predictor, vocoder, and flow layers of the model. The evaluation results of our system showed a quality MOS score of 3.6 for the Hub task and 3.4 for the Spoke task, placing our system at an average level among all participating teams.

SDJun 22, 2024
A multi-speaker multi-lingual voice cloning system based on vits2 for limmits 2024 challenge

Xiaopeng Wang, Yi Lu, Xin Qi et al.

This paper presents the development of a speech synthesis system for the LIMMITS'24 Challenge, focusing primarily on Track 2. The objective of the challenge is to establish a multi-speaker, multi-lingual Indic Text-to-Speech system with voice cloning capabilities, covering seven Indian languages with both male and female speakers. The system was trained using challenge data and fine-tuned for few-shot voice cloning on target speakers. Evaluation included both mono-lingual and cross-lingual synthesis across all seven languages, with subjective tests assessing naturalness and speaker similarity. Our system uses the VITS2 architecture, augmented with a multi-lingual ID and a BERT model to enhance contextual language comprehension. In Track 1, where no additional data usage was permitted, our model achieved a Speaker Similarity score of 4.02. In Track 2, which allowed the use of extra data, it attained a Speaker Similarity score of 4.17.

SDJun 12, 2024
Codecfake: An Initial Dataset for Detecting LLM-based Deepfake Audio

Yi Lu, Yuankun Xie, Ruibo Fu et al.

With the proliferation of Large Language Model (LLM) based deepfake audio, there is an urgent need for effective detection methods. Previous deepfake audio generation methods typically involve a multi-step generation process, with the final step using a vocoder to predict the waveform from handcrafted features. However, LLM-based audio is directly generated from discrete neural codecs in an end-to-end generation process, skipping the final step of vocoder processing. This poses a significant challenge for current audio deepfake detection (ADD) models based on vocoder artifacts. To effectively detect LLM-based deepfake audio, we focus on the core of the generation process, the conversion from neural codec to waveform. We propose Codecfake dataset, which is generated by seven representative neural codec methods. Experiment results show that codec-trained ADD models exhibit a 41.406% reduction in average equal error rate compared to vocoder-trained ADD models on the Codecfake test set.