LGSep 8, 2024
Expanding Expressivity in Transformer Models with MöbiusAttentionAnna-Maria Halacheva, Mojtaba Nayyeri, Steffen Staab
Attention mechanisms and Transformer architectures have revolutionized Natural Language Processing (NLP) by enabling exceptional modeling of long-range dependencies and capturing intricate linguistic patterns. However, their inherent reliance on linear operations in the form of matrix multiplications limits their ability to fully capture inter-token relationships on their own. We propose MöbiusAttention, a novel approach that integrates Möbius transformations within the attention mechanism of Transformer-based models. Möbius transformations are non-linear operations in spaces over complex numbers with the ability to map between various geometries. By incorporating these properties, MöbiusAttention empowers models to learn more intricate geometric relationships between tokens and capture a wider range of information through complex-valued weight vectors. We build and pre-train a BERT and a RoFormer version enhanced with MöbiusAttention, which we then finetune on the GLUE benchmark. We evaluate empirically our approach against the baseline BERT and RoFormer models on a range of downstream tasks. Our approach compares favorably against the baseline models, even with smaller number of parameters suggesting the enhanced expressivity of MöbiusAttention. This research paves the way for exploring the potential of Möbius transformations in the complex projective space to enhance the expressivity and performance of foundation models.
CVDec 2, 2024
Articulate3D: Holistic Understanding of 3D Scenes as Universal Scene DescriptionAnna-Maria Halacheva, Yang Miao, Jan-Nico Zaech et al.
3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that covers scene-centric, object-centric, as well as interaction-centric capabilities. While there exist numerous datasets and algorithms approaching the former two problems, the task of understanding interactable and articulated objects is underrepresented and only partly covered in the research field. In this work, we address this shortcoming by introducing: (1) Articulate3D, an expertly curated 3D dataset featuring high-quality manual annotations on 280 indoor scenes. Articulate3D provides 8 types of annotations for articulated objects, covering parts and detailed motion information, all stored in a standardized scene representation format designed for scalable 3D content creation, exchange and seamless integration into simulation environments. (2) USDNet, a novel unified framework capable of simultaneously predicting part segmentation along with a full specification of motion attributes for articulated objects. We evaluate USDNet on Articulate3D as well as two existing datasets, demonstrating the advantage of our unified dense prediction approach. Furthermore, we highlight the value of Articulate3D through cross-dataset and cross-domain evaluations and showcase its applicability in downstream tasks such as scene editing through LLM prompting and robotic policy training for articulated object manipulation. We provide open access to our dataset, benchmark, and method's source code.
CVJul 1, 2025
GaussianVLM: Scene-centric 3D Vision-Language Models using Language-aligned Gaussian Splats for Embodied Reasoning and BeyondAnna-Maria Halacheva, Jan-Nico Zaech, Xi Wang et al.
As multimodal language models advance, their application to 3D scene understanding is a fast-growing frontier, driving the development of 3D Vision-Language Models (VLMs). Current methods show strong dependence on object detectors, introducing processing bottlenecks and limitations in taxonomic flexibility. To address these limitations, we propose a scene-centric 3D VLM for 3D Gaussian splat scenes that employs language- and task-aware scene representations. Our approach directly embeds rich linguistic features into the 3D scene representation by associating language with each Gaussian primitive, achieving early modality alignment. To process the resulting dense representations, we introduce a dual sparsifier that distills them into compact, task-relevant tokens via task-guided and location-guided pathways, producing sparse, task-aware global and local scene tokens. Notably, we present the first Gaussian splatting-based VLM, leveraging photorealistic 3D representations derived from standard RGB images, demonstrating strong generalization: it improves performance of prior 3D VLM five folds, in out-of-the-domain settings.
CVJul 23, 2025
From Scan to Action: Leveraging Realistic Scans for Embodied Scene UnderstandingAnna-Maria Halacheva, Jan-Nico Zaech, Sombit Dey et al.
Real-world 3D scene-level scans offer realism and can enable better real-world generalizability for downstream applications. However, challenges such as data volume, diverse annotation formats, and tool compatibility limit their use. This paper demonstrates a methodology to effectively leverage these scans and their annotations. We propose a unified annotation integration using USD, with application-specific USD flavors. We identify challenges in utilizing holistic real-world scan datasets and present mitigation strategies. The efficacy of our approach is demonstrated through two downstream applications: LLM-based scene editing, enabling effective LLM understanding and adaptation of the data (80% success), and robotic simulation, achieving an 87% success rate in policy learning.