AIJul 31, 2024
The Llama 3 Herd of ModelsAaron Grattafiori, Abhimanyu Dubey, Abhinav Jauhri et al. · allen-ai, berkeley
Modern artificial intelligence (AI) systems are powered by foundation models. This paper presents a new set of foundation models, called Llama 3. It is a herd of language models that natively support multilinguality, coding, reasoning, and tool usage. Our largest model is a dense Transformer with 405B parameters and a context window of up to 128K tokens. This paper presents an extensive empirical evaluation of Llama 3. We find that Llama 3 delivers comparable quality to leading language models such as GPT-4 on a plethora of tasks. We publicly release Llama 3, including pre-trained and post-trained versions of the 405B parameter language model and our Llama Guard 3 model for input and output safety. The paper also presents the results of experiments in which we integrate image, video, and speech capabilities into Llama 3 via a compositional approach. We observe this approach performs competitively with the state-of-the-art on image, video, and speech recognition tasks. The resulting models are not yet being broadly released as they are still under development.
CVOct 25, 2023Code
CommonCanvas: An Open Diffusion Model Trained with Creative-Commons ImagesAaron Gokaslan, A. Feder Cooper, Jasmine Collins et al.
We assemble a dataset of Creative-Commons-licensed (CC) images, which we use to train a set of open diffusion models that are qualitatively competitive with Stable Diffusion 2 (SD2). This task presents two challenges: (1) high-resolution CC images lack the captions necessary to train text-to-image generative models; (2) CC images are relatively scarce. In turn, to address these challenges, we use an intuitive transfer learning technique to produce a set of high-quality synthetic captions paired with curated CC images. We then develop a data- and compute-efficient training recipe that requires as little as 3% of the LAION-2B data needed to train existing SD2 models, but obtains comparable quality. These results indicate that we have a sufficient number of CC images (~70 million) for training high-quality models. Our training recipe also implements a variety of optimizations that achieve ~3X training speed-ups, enabling rapid model iteration. We leverage this recipe to train several high-quality text-to-image models, which we dub the CommonCanvas family. Our largest model achieves comparable performance to SD2 on a human evaluation, despite being trained on our CC dataset that is significantly smaller than LAION and using synthetic captions for training. We release our models, data, and code at https://github.com/mosaicml/diffusion/blob/main/assets/common-canvas.md
DCMar 7
AIReSim: A Discrete Event Simulator for Large-scale AI Cluster Reliability ModelingKarthik Pattabiraman, Mihir Patel, Fred Lin
Failures in clusters running large-scale AI workloads can result in decreased utilization. Because the cost of a failure in such AI workloads is high (as it requires restarting the entire job from a previous checkpoint), there are many mechanisms in place to ensure that the failures are mitigated, and the impact of a failure is minimized. However, these mechanisms have many knobs and parameters, all of which must be carefully tuned based on the system and cluster's characteristics. We built AIReSim, a discrete event simulator to evaluate the different design choices during the failure, recovery, scheduling and repair processes for a cluster running a large-scale AI workload. AIReSim allows the system designer to systematically evaluate the effects of the different knobs and parameters on the overall end-to-end reliability of the system. Further, AIReSim can be used to identify which knobs or parameters are important in order to prioritize the investment of effort in improving the system. AIReSim also allows tuning of the knobs for achieving different tradeoffs in the system, as well as to consider various ``what-if'' scenarios. We present a case study of applying AIReSim for capacity planning for large-scale clusters running AI workloads.
CVFeb 19, 2020
JRMOT: A Real-Time 3D Multi-Object Tracker and a New Large-Scale DatasetAbhijeet Shenoi, Mihir Patel, JunYoung Gwak et al.
Robots navigating autonomously need to perceive and track the motion of objects and other agents in its surroundings. This information enables planning and executing robust and safe trajectories. To facilitate these processes, the motion should be perceived in 3D Cartesian space. However, most recent multi-object tracking (MOT) research has focused on tracking people and moving objects in 2D RGB video sequences. In this work we present JRMOT, a novel 3D MOT system that integrates information from RGB images and 3D point clouds to achieve real-time, state-of-the-art tracking performance. Our system is built with recent neural networks for re-identification, 2D and 3D detection and track description, combined into a joint probabilistic data-association framework within a multi-modal recursive Kalman architecture. As part of our work, we release the JRDB dataset, a novel large scale 2D+3D dataset and benchmark, annotated with over 2 million boxes and 3500 time consistent 2D+3D trajectories across 54 indoor and outdoor scenes. JRDB contains over 60 minutes of data including 360 degree cylindrical RGB video and 3D pointclouds in social settings that we use to develop, train and evaluate JRMOT. The presented 3D MOT system demonstrates state-of-the-art performance against competing methods on the popular 2D tracking KITTI benchmark and serves as first 3D tracking solution for our benchmark. Real-robot tests on our social robot JackRabbot indicate that the system is capable of tracking multiple pedestrians fast and reliably. We provide the ROS code of our tracker at https://sites.google.com/view/jrmot.
CVOct 25, 2019
JRDB: A Dataset and Benchmark of Egocentric Robot Visual Perception of Humans in Built EnvironmentsRoberto Martín-Martín, Mihir Patel, Hamid Rezatofighi et al.
We present JRDB, a novel egocentric dataset collected from our social mobile manipulator JackRabbot. The dataset includes 64 minutes of annotated multimodal sensor data including stereo cylindrical 360$^\circ$ RGB video at 15 fps, 3D point clouds from two Velodyne 16 Lidars, line 3D point clouds from two Sick Lidars, audio signal, RGB-D video at 30 fps, 360$^\circ$ spherical image from a fisheye camera and encoder values from the robot's wheels. Our dataset incorporates data from traditionally underrepresented scenes such as indoor environments and pedestrian areas, all from the ego-perspective of the robot, both stationary and navigating. The dataset has been annotated with over 2.3 million bounding boxes spread over 5 individual cameras and 1.8 million associated 3D cuboids around all people in the scenes totaling over 3500 time consistent trajectories. Together with our dataset and the annotations, we launch a benchmark and metrics for 2D and 3D person detection and tracking. With this dataset, which we plan on extending with further types of annotation in the future, we hope to provide a new source of data and a test-bench for research in the areas of egocentric robot vision, autonomous navigation, and all perceptual tasks around social robotics in human environments.