h-index46
136papers
11,586citations
Novelty55%
AI Score65

136 Papers

CVApr 28, 2023Code
LLaMA-Adapter V2: Parameter-Efficient Visual Instruction Model

Peng Gao, Jiaming Han, Renrui Zhang et al. · berkeley, stanford

How to efficiently transform large language models (LLMs) into instruction followers is recently a popular research direction, while training LLM for multi-modal reasoning remains less explored. Although the recent LLaMA-Adapter demonstrates the potential to handle visual inputs with LLMs, it still cannot generalize well to open-ended visual instructions and lags behind GPT-4. In this paper, we present LLaMA-Adapter V2, a parameter-efficient visual instruction model. Specifically, we first augment LLaMA-Adapter by unlocking more learnable parameters (e.g., norm, bias and scale), which distribute the instruction-following ability across the entire LLaMA model besides adapters. Secondly, we propose an early fusion strategy to feed visual tokens only into the early LLM layers, contributing to better visual knowledge incorporation. Thirdly, a joint training paradigm of image-text pairs and instruction-following data is introduced by optimizing disjoint groups of learnable parameters. This strategy effectively alleviates the interference between the two tasks of image-text alignment and instruction following and achieves strong multi-modal reasoning with only a small-scale image-text and instruction dataset. During inference, we incorporate additional expert models (e.g. captioning/OCR systems) into LLaMA-Adapter to further enhance its image understanding capability without incurring training costs. Compared to the original LLaMA-Adapter, our LLaMA-Adapter V2 can perform open-ended multi-modal instructions by merely introducing 14M parameters over LLaMA. The newly designed framework also exhibits stronger language-only instruction-following capabilities and even excels in chat interactions. Our code and models are available at https://github.com/ZrrSkywalker/LLaMA-Adapter.

CVJul 20, 2023Code
Meta-Transformer: A Unified Framework for Multimodal Learning

Yiyuan Zhang, Kaixiong Gong, Kaipeng Zhang et al. · berkeley

Multimodal learning aims to build models that can process and relate information from multiple modalities. Despite years of development in this field, it still remains challenging to design a unified network for processing various modalities ($\textit{e.g.}$ natural language, 2D images, 3D point clouds, audio, video, time series, tabular data) due to the inherent gaps among them. In this work, we propose a framework, named Meta-Transformer, that leverages a $\textbf{frozen}$ encoder to perform multimodal perception without any paired multimodal training data. In Meta-Transformer, the raw input data from various modalities are mapped into a shared token space, allowing a subsequent encoder with frozen parameters to extract high-level semantic features of the input data. Composed of three main components: a unified data tokenizer, a modality-shared encoder, and task-specific heads for downstream tasks, Meta-Transformer is the first framework to perform unified learning across 12 modalities with unpaired data. Experiments on different benchmarks reveal that Meta-Transformer can handle a wide range of tasks including fundamental perception (text, image, point cloud, audio, video), practical application (X-Ray, infrared, hyperspectral, and IMU), and data mining (graph, tabular, and time-series). Meta-Transformer indicates a promising future for developing unified multimodal intelligence with transformers. Code will be available at https://github.com/invictus717/MetaTransformer

MMSep 7, 2023Code
ImageBind-LLM: Multi-modality Instruction Tuning

Jiaming Han, Renrui Zhang, Wenqi Shao et al. · berkeley

We present ImageBind-LLM, a multi-modality instruction tuning method of large language models (LLMs) via ImageBind. Existing works mainly focus on language and image instruction tuning, different from which, our ImageBind-LLM can respond to multi-modality conditions, including audio, 3D point clouds, video, and their embedding-space arithmetic by only image-text alignment training. During training, we adopt a learnable bind network to align the embedding space between LLaMA and ImageBind's image encoder. Then, the image features transformed by the bind network are added to word tokens of all layers in LLaMA, which progressively injects visual instructions via an attention-free and zero-initialized gating mechanism. Aided by the joint embedding of ImageBind, the simple image-text training enables our model to exhibit superior multi-modality instruction-following capabilities. During inference, the multi-modality inputs are fed into the corresponding ImageBind encoders, and processed by a proposed visual cache model for further cross-modal embedding enhancement. The training-free cache model retrieves from three million image features extracted by ImageBind, which effectively mitigates the training-inference modality discrepancy. Notably, with our approach, ImageBind-LLM can respond to instructions of diverse modalities and demonstrate significant language generation quality. Code is released at https://github.com/OpenGVLab/LLaMA-Adapter.

CVOct 16, 2023Code
Towards Unified and Effective Domain Generalization

Yiyuan Zhang, Kaixiong Gong, Xiaohan Ding et al. · berkeley

We propose $\textbf{UniDG}$, a novel and $\textbf{Uni}$fied framework for $\textbf{D}$omain $\textbf{G}$eneralization that is capable of significantly enhancing the out-of-distribution generalization performance of foundation models regardless of their architectures. The core idea of UniDG is to finetune models during the inference stage, which saves the cost of iterative training. Specifically, we encourage models to learn the distribution of test data in an unsupervised manner and impose a penalty regarding the updating step of model parameters. The penalty term can effectively reduce the catastrophic forgetting issue as we would like to maximally preserve the valuable knowledge in the original model. Empirically, across 12 visual backbones, including CNN-, MLP-, and Transformer-based models, ranging from 1.89M to 303M parameters, UniDG shows an average accuracy improvement of +5.4% on DomainBed. These performance results demonstrate the superiority and versatility of UniDG. The code is publicly available at https://github.com/invictus717/UniDG

CVMar 12, 2023Code
Preventing Zero-Shot Transfer Degradation in Continual Learning of Vision-Language Models

Zangwei Zheng, Mingyuan Ma, Kai Wang et al. · berkeley

Continual learning (CL) can help pre-trained vision-language models efficiently adapt to new or under-trained data distributions without re-training. Nevertheless, during the continual training of the Contrastive Language-Image Pre-training (CLIP) model, we observe that the model's zero-shot transfer ability significantly degrades due to catastrophic forgetting. Existing CL methods can mitigate forgetting by replaying previous data. However, since the CLIP dataset is private, replay methods cannot access the pre-training dataset. In addition, replaying data of previously learned downstream tasks can enhance their performance but comes at the cost of sacrificing zero-shot performance. To address this challenge, we propose a novel method ZSCL to prevent zero-shot transfer degradation in the continual learning of vision-language models in both feature and parameter space. In the feature space, a reference dataset is introduced for distillation between the current and initial models. The reference dataset should have semantic diversity but no need to be labeled, seen in pre-training, or matched image-text pairs. In parameter space, we prevent a large parameter shift by averaging weights during the training. We propose a more challenging Multi-domain Task Incremental Learning (MTIL) benchmark to evaluate different methods, where tasks are from various domains instead of class-separated in a single dataset. Our method outperforms other methods in the traditional class-incremental learning setting and the MTIL by 9.7% average score. Our code locates at https://github.com/Thunderbeee/ZSCL.

LGJul 28, 2023Code
Beating Backdoor Attack at Its Own Game

Min Liu, Alberto Sangiovanni-Vincentelli, Xiangyu Yue · berkeley

Deep neural networks (DNNs) are vulnerable to backdoor attack, which does not affect the network's performance on clean data but would manipulate the network behavior once a trigger pattern is added. Existing defense methods have greatly reduced attack success rate, but their prediction accuracy on clean data still lags behind a clean model by a large margin. Inspired by the stealthiness and effectiveness of backdoor attack, we propose a simple but highly effective defense framework which injects non-adversarial backdoors targeting poisoned samples. Following the general steps in backdoor attack, we detect a small set of suspected samples and then apply a poisoning strategy to them. The non-adversarial backdoor, once triggered, suppresses the attacker's backdoor on poisoned data, but has limited influence on clean data. The defense can be carried out during data preprocessing, without any modification to the standard end-to-end training pipeline. We conduct extensive experiments on multiple benchmarks with different architectures and representative attacks. Results demonstrate that our method achieves state-of-the-art defense effectiveness with by far the lowest performance drop on clean data. Considering the surprising defense ability displayed by our framework, we call for more attention to utilizing backdoor for backdoor defense. Code is available at https://github.com/minliu01/non-adversarial_backdoor.

CVNov 27, 2023
UniRepLKNet: A Universal Perception Large-Kernel ConvNet for Audio, Video, Point Cloud, Time-Series and Image Recognition

Xiaohan Ding, Yiyuan Zhang, Yixiao Ge et al. · tencent-ai

Large-kernel convolutional neural networks (ConvNets) have recently received extensive research attention, but two unresolved and critical issues demand further investigation. 1) The architectures of existing large-kernel ConvNets largely follow the design principles of conventional ConvNets or transformers, while the architectural design for large-kernel ConvNets remains under-addressed. 2) As transformers have dominated multiple modalities, it remains to be investigated whether ConvNets also have a strong universal perception ability in domains beyond vision. In this paper, we contribute from two aspects. 1) We propose four architectural guidelines for designing large-kernel ConvNets, the core of which is to exploit the essential characteristics of large kernels that distinguish them from small kernels - they can see wide without going deep. Following such guidelines, our proposed large-kernel ConvNet shows leading performance in image recognition (ImageNet accuracy of 88.0%, ADE20K mIoU of 55.6%, and COCO box AP of 56.4%), demonstrating better performance and higher speed than the recent powerful competitors. 2) We discover large kernels are the key to unlocking the exceptional performance of ConvNets in domains where they were originally not proficient. With certain modality-related preprocessing approaches, the proposed model achieves state-of-the-art performance on time-series forecasting and audio recognition tasks even without modality-specific customization to the architecture. All the code and models are publicly available on GitHub and Huggingface.

CVMar 8, 2022
RankSeg: Adaptive Pixel Classification with Image Category Ranking for Segmentation

Haodi He, Yuhui Yuan, Xiangyu Yue et al. · berkeley

The segmentation task has traditionally been formulated as a complete-label pixel classification task to predict a class for each pixel from a fixed number of predefined semantic categories shared by all images or videos. Yet, following this formulation, standard architectures will inevitably encounter various challenges under more realistic settings where the scope of categories scales up (e.g., beyond the level of 1k). On the other hand, in a typical image or video, only a few categories, i.e., a small subset of the complete label are present. Motivated by this intuition, in this paper, we propose to decompose segmentation into two sub-problems: (i) image-level or video-level multi-label classification and (ii) pixel-level rank-adaptive selected-label classification. Given an input image or video, our framework first conducts multi-label classification over the complete label, then sorts the complete label and selects a small subset according to their class confidence scores. We then use a rank-adaptive pixel classifier to perform the pixel-wise classification over only the selected labels, which uses a set of rank-oriented learnable temperature parameters to adjust the pixel classifications scores. Our approach is conceptually general and can be used to improve various existing segmentation frameworks by simply using a lightweight multi-label classification head and rank-adaptive pixel classifier. We demonstrate the effectiveness of our framework with competitive experimental results across four tasks, including image semantic segmentation, image panoptic segmentation, video instance segmentation, and video semantic segmentation. Especially, with our RankSeg, Mask2Former gains +0.8%/+0.7%/+0.7% on ADE20K panoptic segmentation/YouTubeVIS 2019 video instance segmentation/VSPW video semantic segmentation benchmarks respectively.

CVAug 18, 2022
Prompt Vision Transformer for Domain Generalization

Zangwei Zheng, Xiangyu Yue, Kai Wang et al. · berkeley

Though vision transformers (ViTs) have exhibited impressive ability for representation learning, we empirically find that they cannot generalize well to unseen domains with previous domain generalization algorithms. In this paper, we propose a novel approach DoPrompt based on prompt learning to embed the knowledge of source domains in domain prompts for target domain prediction. Specifically, domain prompts are prepended before ViT input tokens from the corresponding source domain. Each domain prompt learns domain-specific knowledge efficiently since it is optimized only for one domain. Meanwhile, we train a prompt adapter to produce a suitable prompt for each input image based on the learned source domain prompts. At test time, the adapted prompt generated by the prompt adapter can exploit the similarity between the feature of the out-of-domain image and source domains to properly integrate the source domain knowledge. Extensive experiments are conducted on four benchmark datasets. Our approach achieves 1.4% improvements in the averaged accuracy, which is 3.5 times the improvement of the state-of-the-art algorithm with a ViT backbone.

LGOct 5, 2023Code
Beyond One-Preference-Fits-All Alignment: Multi-Objective Direct Preference Optimization

Zhanhui Zhou, Jie Liu, Jing Shao et al.

A single language model, even when aligned with labelers through reinforcement learning from human feedback (RLHF), may not suit all human preferences. Recent approaches therefore prefer customization, gathering multi-dimensional feedback, and creating distinct reward models for each dimension. Different language models are then optimized for various preferences using multi-objective RLHF (MORLHF) with varying reward weights. However, RL fine-tuning is unstable and resource-heavy, especially with diverse and usually conflicting objectives. In this paper, we present Multi-Objective Direct Preference Optimization (MODPO), an RL-free extension of Direct Preference Optimization (DPO) for multiple alignment objectives. Essentially, MODPO folds language modeling directly into reward modeling, training language models as implicit collective reward models that combine all objectives with specific weights. MODPO theoretically yields the same optimal solutions as MORLHF but is practically more stable and efficient. Empirical results in safety alignment and long-form question answering show that MODPO matches or outperforms existing methods, producing a Pareto front of language models catering to diverse preferences with three times less computational resources compared to MORLHF. Code is available at https://github.com/ZHZisZZ/modpo.

CVJul 19, 2023
Space Engage: Collaborative Space Supervision for Contrastive-based Semi-Supervised Semantic Segmentation

Changqi Wang, Haoyu Xie, Yuhui Yuan et al. · berkeley

Semi-Supervised Semantic Segmentation (S4) aims to train a segmentation model with limited labeled images and a substantial volume of unlabeled images. To improve the robustness of representations, powerful methods introduce a pixel-wise contrastive learning approach in latent space (i.e., representation space) that aggregates the representations to their prototypes in a fully supervised manner. However, previous contrastive-based S4 methods merely rely on the supervision from the model's output (logits) in logit space during unlabeled training. In contrast, we utilize the outputs in both logit space and representation space to obtain supervision in a collaborative way. The supervision from two spaces plays two roles: 1) reduces the risk of over-fitting to incorrect semantic information in logits with the help of representations; 2) enhances the knowledge exchange between the two spaces. Furthermore, unlike previous approaches, we use the similarity between representations and prototypes as a new indicator to tilt training those under-performing representations and achieve a more efficient contrastive learning process. Results on two public benchmarks demonstrate the competitive performance of our method compared with state-of-the-art methods.

86.7AIJun 4
Benchmark Everything Everywhere All at Once

Shiyun Xiong, Dongming Wu, Peiwen Sun et al.

Benchmarks are fundamental for evaluating and advancing LLMs and MLLMs by providing standardized and explicit measures of performance. However, their construction is labor-intensive and hard to reuse, raising concerns about sustainability and scalability. Moreover, existing benchmarks often quickly reach performance saturation after their release, resulting in insufficient discrimination among state-of-the-art models. To address these challenges, we introduce Benchmark Agent, a fully autonomous agentic system designed for benchmark building. Our framework orchestrates the complete benchmark construction pipeline, from user query analysis and subtask design to data annotation and quality control. To assess Benchmark Agent, we implement it to produce 15 representative benchmarks, spanning diverse evaluation scenarios, including text understanding, multimodal understanding, and domain-specific reasoning. Extensive experiments, including human evaluation, LLM-as-a-judge assessment, and consistency checks, demonstrate Benchmark Agent can generate high-quality benchmark samples with minimal human involvement. More importantly, through continual evaluation, we observe several insightful findings, including that current models struggle with certain domain-specific reasoning tasks. We believe that rapidly evolving benchmarks can contribute significantly to the research community. The preview and code will be publicly available at the demo page and code repository.

CVAug 2, 2023
Revisiting DETR Pre-training for Object Detection

Yan Ma, Weicong Liang, Bohan Chen et al. · berkeley

Motivated by the remarkable achievements of DETR-based approaches on COCO object detection and segmentation benchmarks, recent endeavors have been directed towards elevating their performance through self-supervised pre-training of Transformers while preserving a frozen backbone. Noteworthy advancements in accuracy have been documented in certain studies. Our investigation delved deeply into a representative approach, DETReg, and its performance assessment in the context of emerging models like $\mathcal{H}$-Deformable-DETR. Regrettably, DETReg proves inadequate in enhancing the performance of robust DETR-based models under full data conditions. To dissect the underlying causes, we conduct extensive experiments on COCO and PASCAL VOC probing elements such as the selection of pre-training datasets and strategies for pre-training target generation. By contrast, we employ an optimized approach named Simple Self-training which leads to marked enhancements through the combination of an improved box predictor and the Objects$365$ benchmark. The culmination of these endeavors results in a remarkable AP score of $59.3\%$ on the COCO val set, outperforming $\mathcal{H}$-Deformable-DETR + Swin-L without pre-training by $1.4\%$. Moreover, a series of synthetic pre-training datasets, generated by merging contemporary image-to-text(LLaVA) and text-to-image (SDXL) models, significantly amplifies object detection capabilities.

95.2CVJun 1
X-Stream: Exploring MLLMs as Multiplexers for Multi-Stream Understanding

Peiwen Sun, Xudong Lu, Huadai Liu et al.

While video streaming understanding has made significant strides, real-world applications, such as live sports broadcasting, autonomous driving, and multi-screen collaboration, inherently demand continuous, multi-stream interactions. However, existing benchmarks are confined to single-stream paradigms, leaving a critical gap in evaluating online, cross-stream reasoning. To bridge this, we introduce X-Stream, the first benchmark dedicated to multi-stream streaming understanding. Comprising 4,220 rigorously curated QA pairs across 932 videos, X-Stream evaluates 11 subtasks across multi-window, multi-view, and multi-device scenarios. Crucially, our dataset is constructed using a novel dual-verification pipeline that prevents over-reliance on a single stream. Furthermore, we pioneer the conceptualization of multi-modal large language models (MLLMs) as naive multiplexers, systematically evaluating their performance through the lens of Signal Multiplexing Theory. Our extensive online inference experiments reveal a stark reality: state-of-the-art MLLMs struggle significantly with concurrent streams, achieving only about 50% score and exhibiting poor proactive ability. Ultimately, X-Stream exposes the trade-off of current multiplexing schemes, providing both a practical evaluation protocol and empirical guidance for next-generation multi-stream agents.

CVAug 20, 2024Code
Training Matting Models without Alpha Labels

Wenze Liu, Zixuan Ye, Hao Lu et al.

The labelling difficulty has been a longstanding problem in deep image matting. To escape from fine labels, this work explores using rough annotations such as trimaps coarsely indicating the foreground/background as supervision. We present that the cooperation between learned semantics from indicated known regions and proper assumed matting rules can help infer alpha values at transition areas. Inspired by the nonlocal principle in traditional image matting, we build a directional distance consistency loss (DDC loss) at each pixel neighborhood to constrain the alpha values conditioned on the input image. DDC loss forces the distance of similar pairs on the alpha matte and on its corresponding image to be consistent. In this way, the alpha values can be propagated from learned known regions to unknown transition areas. With only images and trimaps, a matting model can be trained under the supervision of a known loss and the proposed DDC loss. Experiments on AM-2K and P3M-10K dataset show that our paradigm achieves comparable performance with the fine-label-supervised baseline, while sometimes offers even more satisfying results than human-labelled ground truth. Code is available at \url{https://github.com/poppuppy/alpha-free-matting}.

98.6ROMay 31
$τ_0$-WM: A Unified Video-Action World Model for Robotic Manipulation

Pengfei Zhou, Shengcong Chen, Di Chen et al.

Robotic manipulation requires models that generate executable actions while anticipating and evaluating their future consequences before physical execution. We present $τ_0$-World Model ($τ_0$-WM), a unified video-action world model that integrates policy learning, video prediction, and action evaluation within a single future-predictive framework. Built on a shared video diffusion backbone, $τ_0$-WM provides two complementary interfaces. First, a video action model jointly predicts future visual latents and continuous action chunks from multi-view observations, language instructions, and robot state. Second, an action-conditioned video simulator rolls out candidate action chunks into multi-view futures and predicts dense task-progress scores. The model is trained on approximately $27{,}300$ hours of real-robot teleoperation, UMI-style interaction, egocentric human videos, and rollout or failure trajectories using modality-specific supervision masks. At inference time, $τ_0$-WM uses test-time computation to sample action candidates, rank them with re-denoising consistency, and invoke simulator-based rectification for low-quality candidates. On challenging long-horizon and fine-grained robotic manipulation tasks, $τ_0$-WM shows superior performance over other relevant baselines.

99.0CVMar 30Code
Gen-Searcher: Reinforcing Agentic Search for Image Generation

Kaituo Feng, Manyuan Zhang, Shuang Chen et al.

Recent image generation models have shown strong capabilities in generating high-fidelity and photorealistic images. However, they are fundamentally constrained by frozen internal knowledge, thus often failing on real-world scenarios that are knowledge-intensive or require up-to-date information. In this paper, we present Gen-Searcher, as the first attempt to train a search-augmented image generation agent, which performs multi-hop reasoning and search to collect the textual knowledge and reference images needed for grounded generation. To achieve this, we construct a tailored data pipeline and curate two high-quality datasets, Gen-Searcher-SFT-10k and Gen-Searcher-RL-6k, containing diverse search-intensive prompts and corresponding ground-truth synthesis images. We further introduce KnowGen, a comprehensive benchmark that explicitly requires search-grounded external knowledge for image generation and evaluates models from multiple dimensions. Based on these resources, we train Gen-Searcher with SFT followed by agentic reinforcement learning with dual reward feedback, which combines text-based and image-based rewards to provide more stable and informative learning signals for GRPO training. Experiments show that Gen-Searcher brings substantial gains, improving Qwen-Image by around 16 points on KnowGen and 15 points on WISE. We hope this work can serve as an open foundation for search agents in image generation, and we fully open-source our data, models, and code.

98.7SEApr 20Code
OpenGame: Open Agentic Coding for Games

Yilei Jiang, Jinyuan Hu, Qianyin Xiao et al.

Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files. While Large Language Models (LLMs) and code agents now solve isolated programming tasks with ease, they consistently stumble when asked to produce a fully playable game from a high-level design, collapsing under cross-file inconsistencies, broken scene wiring, and logical incoherence. We bridge this gap with OpenGame, the first open-source agentic framework explicitly designed for end-to-end web game creation. At its core lies Game Skill, a reusable, evolving capability composed of a Template Skill that grows a library of project skeletons from experience and a Debug Skill that maintains a living protocol of verified fixes - together enabling the agent to scaffold stable architectures and systematically repair integration errors rather than patch isolated syntax bugs. Powering this framework is GameCoder-27B, a code LLM specialized for game engine mastery through a three-stage pipeline of continual pre-training, supervised fine-tuning, and execution-grounded reinforcement learning. Since verifying interactive playability is fundamentally harder than checking static code, we further introduce OpenGame-Bench, an evaluation pipeline that scores agentic game generation along Build Health, Visual Usability, and Intent Alignment via headless browser execution and VLM judging. Across 150 diverse game prompts, OpenGame establishes a new state-of-the-art. We hope OpenGame pushes code agents beyond discrete software engineering problems and toward building complex, interactive real-world applications. Our framework will be fully open-sourced.

LGSep 20, 2024Code
DiffFluid: Plain Diffusion Models are Effective Predictors of Flow Dynamics

Dongyu Luo, Jianyu Wu, Jing Wang et al.

We showcase the plain diffusion models with Transformers are effective predictors of fluid dynamics under various working conditions, e.g., Darcy flow and high Reynolds number. Unlike traditional fluid dynamical solvers that depend on complex architectures to extract intricate correlations and learn underlying physical states, our approach formulates the prediction of flow dynamics as the image translation problem and accordingly leverage the plain diffusion model to tackle the problem. This reduction in model design complexity does not compromise its ability to capture complex physical states and geometric features of fluid dynamical equations, leading to high-precision solutions. In preliminary tests on various fluid-related benchmarks, our DiffFluid achieves consistent state-of-the-art performance, particularly in solving the Navier-Stokes equations in fluid dynamics, with a relative precision improvement of +44.8%. In addition, we achieved relative improvements of +14.0% and +11.3% in the Darcy flow equation and the airfoil problem with Euler's equation, respectively. Code will be released at https://github.com/DongyuLUO/DiffFluid upon acceptance.

AIDec 18, 2025Code
OS-Oracle: A Comprehensive Framework for Cross-Platform GUI Critic Models

Zhenyu Wu, Jingjing Xie, Zehao Li et al.

With VLM-powered computer-using agents (CUAs) becoming increasingly capable at graphical user interface (GUI) navigation and manipulation, reliable step-level decision-making has emerged as a key bottleneck for real-world deployment. In long-horizon workflows, errors accumulate quickly and irreversible actions can cause unintended consequences, motivating critic models that assess each action before execution. While critic models offer a promising solution, their effectiveness is hindered by the lack of diverse, high-quality GUI feedback data and public critic benchmarks for step-level evaluation in computer use. To bridge these gaps, we introduce OS-Oracle that makes three core contributions: (1) a scalable data pipeline for synthesizing cross-platform GUI critic data; (2) a two-stage training paradigm combining supervised fine-tuning (SFT) and consistency-preserving group relative policy optimization (CP-GRPO); (3) OS-Critic Bench, a holistic benchmark for evaluating critic model performance across Mobile, Web, and Desktop platforms. Leveraging this framework, we curate a high-quality dataset containing 310k critic samples. The resulting critic model, OS-Oracle-7B, achieves state-of-the-art performance among open-source VLMs on OS-Critic Bench, and surpasses proprietary models on the mobile domain. Furthermore, when serving as a pre-critic, OS-Oracle-7B improves the performance of native GUI agents such as UI-TARS-1.5-7B in OSWorld and AndroidWorld environments. The code is open-sourced at https://github.com/numbmelon/OS-Oracle.

CVDec 18, 2025Code
AdaTooler-V: Adaptive Tool-Use for Images and Videos

Chaoyang Wang, Kaituo Feng, Dongyang Chen et al.

Recent advances have shown that multimodal large language models (MLLMs) benefit from multimodal interleaved chain-of-thought (CoT) with vision tool interactions. However, existing open-source models often exhibit blind tool-use reasoning patterns, invoking vision tools even when they are unnecessary, which significantly increases inference overhead and degrades model performance. To this end, we propose AdaTooler-V, an MLLM that performs adaptive tool-use by determining whether a visual problem truly requires tools. First, we introduce AT-GRPO, a reinforcement learning algorithm that adaptively adjusts reward scales based on the Tool Benefit Score of each sample, encouraging the model to invoke tools only when they provide genuine improvements. Moreover, we construct two datasets to support training: AdaTooler-V-CoT-100k for SFT cold start and AdaTooler-V-300k for RL with verifiable rewards across single-image, multi-image, and video data. Experiments across twelve benchmarks demonstrate the strong reasoning capability of AdaTooler-V, outperforming existing methods in diverse visual reasoning tasks. Notably, AdaTooler-V-7B achieves an accuracy of 89.8\% on the high-resolution benchmark V*, surpassing the commercial proprietary model GPT-4o and Gemini 1.5 Pro. All code, models, and data are released.

99.1ROApr 28
RISE: Self-Improving Robot Policy with Compositional World Model

Jiazhi Yang, Kunyang Lin, Jinwei Li et al.

Despite the sustained scaling on model capacity and data acquisition, Vision-Language-Action (VLA) models remain brittle in contact-rich and dynamic manipulation tasks, where minor execution deviations can compound into failures. While reinforcement learning (RL) offers a principled path to robustness, on-policy RL in the physical world is constrained by safety risk, hardware cost, and environment reset. To bridge this gap, we present RISE, a scalable framework of robotic reinforcement learning via imagination. At its core is a Compositional World Model that (i) predicts multi-view future via a controllable dynamics model, and (ii) evaluates imagined outcomes with a progress value model, producing informative advantages for the policy improvement. Such compositional design allows state and value to be tailored by best-suited yet distinct architectures and objectives. These components are integrated into a closed-loop self-improving pipeline that continuously generates imaginary rollouts, estimates advantages, and updates the policy in imaginary space without costly physical interaction. Across three challenging real-world tasks, RISE yields significant improvement over prior art, with more than +35% absolute performance increase in dynamic brick sorting, +45% for backpack packing, and +35% for box closing, respectively.

AIDec 18, 2025Code
QuadSentinel: Sequent Safety for Machine-Checkable Control in Multi-agent Systems

Yiliu Yang, Yilei Jiang, Qunzhong Wang et al.

Safety risks arise as large language model-based agents solve complex tasks with tools, multi-step plans, and inter-agent messages. However, deployer-written policies in natural language are ambiguous and context dependent, so they map poorly to machine-checkable rules, and runtime enforcement is unreliable. Expressing safety policies as sequents, we propose \textsc{QuadSentinel}, a four-agent guard (state tracker, policy verifier, threat watcher, and referee) that compiles these policies into machine-checkable rules built from predicates over observable state and enforces them online. Referee logic plus an efficient top-$k$ predicate updater keeps costs low by prioritizing checks and resolving conflicts hierarchically. Measured on ST-WebAgentBench (ICML CUA~'25) and AgentHarm (ICLR~'25), \textsc{QuadSentinel} improves guardrail accuracy and rule recall while reducing false positives. Against single-agent baselines such as ShieldAgent (ICML~'25), it yields better overall safety control. Near-term deployments can adopt this pattern without modifying core agents by keeping policies separate and machine-checkable. Our code will be made publicly available at https://github.com/yyiliu/QuadSentinel.

CVDec 6, 2023Code
OneLLM: One Framework to Align All Modalities with Language

Jiaming Han, Kaixiong Gong, Yiyuan Zhang et al.

Multimodal large language models (MLLMs) have gained significant attention due to their strong multimodal understanding capability. However, existing works rely heavily on modality-specific encoders, which usually differ in architecture and are limited to common modalities. In this paper, we present OneLLM, an MLLM that aligns eight modalities to language using a unified framework. We achieve this through a unified multimodal encoder and a progressive multimodal alignment pipeline. In detail, we first train an image projection module to connect a vision encoder with LLM. Then, we build a universal projection module (UPM) by mixing multiple image projection modules and dynamic routing. Finally, we progressively align more modalities to LLM with the UPM. To fully leverage the potential of OneLLM in following instructions, we also curated a comprehensive multimodal instruction dataset, including 2M items from image, audio, video, point cloud, depth/normal map, IMU and fMRI brain activity. OneLLM is evaluated on 25 diverse benchmarks, encompassing tasks such as multimodal captioning, question answering and reasoning, where it delivers excellent performance. Code, data, model and online demo are available at https://github.com/csuhan/OneLLM

CVMar 27, 2025Code
Video-R1: Reinforcing Video Reasoning in MLLMs

Kaituo Feng, Kaixiong Gong, Bohao Li et al.

Inspired by DeepSeek-R1's success in eliciting reasoning abilities through rule-based reinforcement learning (RL), we introduce Video-R1 as the first attempt to systematically explore the R1 paradigm for incentivizing video reasoning within multimodal large language models (MLLMs). However, directly applying RL training with the GRPO algorithm to video reasoning presents two primary challenges: (i) a lack of temporal modeling for video reasoning, and (ii) the scarcity of high-quality video-reasoning data. To address these issues, we first propose the T-GRPO algorithm, which encourages models to utilize temporal information in videos for reasoning. Additionally, instead of relying solely on video data, we incorporate high-quality image-reasoning data into the training process. We have constructed two datasets: Video-R1-CoT-165k for SFT cold start and Video-R1-260k for RL training, both comprising image and video data. Experimental results demonstrate that Video-R1 achieves significant improvements on video reasoning benchmarks such as VideoMMMU and VSI-Bench, as well as on general video benchmarks including MVBench and TempCompass, etc. Notably, Video-R1-7B attains a 37.1% accuracy on video spatial reasoning benchmark VSI-bench, surpassing the commercial proprietary model GPT-4o. All code, models, and data are released in: https://github.com/tulerfeng/Video-R1.

90.8CVMay 12Code
From Web to Pixels: Bringing Agentic Search into Visual Perception

Bokang Yang, Xinyi Sun, Kaituo Feng et al.

Visual perception connects high-level semantic understanding to pixel-level perception, but most existing settings assume that the decisive evidence for identifying a target is already in the image or frozen model knowledge. We study a more practical yet harder open-world case where a visible object must first be resolved from external facts, recent events, long-tail entities, or multi-hop relations before it can be localized. We formalize this challenge as Perception Deep Research and introduce WebEye, an object-anchored benchmark with verifiable evidence, knowledge-intensive queries, precise box/mask annotations, and three task views: Search-based Grounding, Search-based Segmentation, and Search-based VQA. WebEyes contains 120 images, 473 annotated object instances, 645 unique QA pairs, and 1,927 task samples. We further propose Pixel-Searcher, an agentic search-to-pixel workflow that resolves hidden target identities and binds them to boxes, masks, or grounded answers. Experiments show that Pixel-Searcher achieves the strongest open-source performance across all three task views, while failures mainly arise from evidence acquisition, identity resolution, and visual instance binding.

99.2CVMay 6Code
OpenSearch-VL: An Open Recipe for Frontier Multimodal Search Agents

Shuang Chen, Kaituo Feng, Hangting Chen et al.

Deep search has become a crucial capability for frontier multimodal agents, enabling models to solve complex questions through active search, evidence verification, and multi-step reasoning. Despite rapid progress, top-tier multimodal search agents remain difficult to reproduce, largely due to the absence of open high-quality training data, transparent trajectory synthesis pipelines, or detailed training recipes. To this end, we introduce OpenSearch-VL, a fully open-source recipe for training frontier multimodal deep search agents with agentic reinforcement learning. First, we curated a dedicated pipeline to construct high-quality training data through Wikipedia path sampling, fuzzy entity rewriting, and source-anchor visual grounding, which jointly reduce shortcuts and one-step retrieval collapse. Based on this pipeline, we curate two training datasets, SearchVL-SFT-36k for SFT and SearchVL-RL-8k for RL. Besides, we design a diverse tool environment that unifies text search, image search, OCR, cropping, sharpening, super-resolution, and perspective correction, enabling agents to combine active perception with external knowledge acquisition. Finally, we propose a multi-turn fatal-aware GRPO training algorithm that handles cascading tool failures by masking post-failure tokens while preserving useful pre-failure reasoning through one-sided advantage clamping. Built on this recipe, OpenSearch-VL delivers substantial performance gains, with over 10-point average improvements across seven benchmarks, and achieves results comparable to proprietary commercial models on several tasks. We will release all data, code, and models to support open research on multimodal deep search agents.

LGFeb 3
Asymmetric Hierarchical Anchoring for Audio-Visual Joint Representation: Resolving Information Allocation Ambiguity for Robust Cross-Modal Generalization

Bixing Wu, Yuhong Zhao, Zongli Ye et al.

Audio-visual joint representation learning under Cross-Modal Generalization (CMG) aims to transfer knowledge from a labeled source modality to an unlabeled target modality through a unified discrete representation space. Existing symmetric frameworks often suffer from information allocation ambiguity, where the absence of structural inductive bias leads to semantic-specific leakage across modalities. We propose Asymmetric Hierarchical Anchoring (AHA), which enforces directional information allocation by designating a structured semantic anchor within a shared hierarchy. In our instantiation, we exploit the hierarchical discrete representations induced by audio Residual Vector Quantization (RVQ) to guide video feature distillation into a shared semantic space. To ensure representational purity, we replace fragile mutual information estimators with a GRL-based adversarial decoupler that explicitly suppresses semantic leakage in modality-specific branches, and introduce Local Sliding Alignment (LSA) to encourage fine-grained temporal alignment across modalities. Extensive experiments on AVE and AVVP benchmarks demonstrate that AHA consistently outperforms symmetric baselines in cross-modal transfer. Additional analyses on talking-face disentanglement experiment further validate that the learned representations exhibit improved semantic consistency and disentanglement, indicating the broader applicability of the proposed framework.

CVDec 6, 2023Code
Online Vectorized HD Map Construction using Geometry

Zhixin Zhang, Yiyuan Zhang, Xiaohan Ding et al.

The construction of online vectorized High-Definition (HD) maps is critical for downstream prediction and planning. Recent efforts have built strong baselines for this task, however, shapes and relations of instances in urban road systems are still under-explored, such as parallelism, perpendicular, or rectangle-shape. In our work, we propose GeMap ($\textbf{Ge}$ometry $\textbf{Map}$), which end-to-end learns Euclidean shapes and relations of map instances beyond basic perception. Specifically, we design a geometric loss based on angle and distance clues, which is robust to rigid transformations. We also decouple self-attention to independently handle Euclidean shapes and relations. Our method achieves new state-of-the-art performance on the NuScenes and Argoverse 2 datasets. Remarkably, it reaches a 71.8% mAP on the large-scale Argoverse 2 dataset, outperforming MapTR V2 by +4.4% and surpassing the 70% mAP threshold for the first time. Code is available at https://github.com/cnzzx/GeMap.

88.3AIApr 12
A Progressive Training Strategy for Vision-Language Models to Counteract Spatio-Temporal Hallucinations in Embodied Reasoning

Xiaoda Yang, Shuai Yang, Can Wang et al.

Vision-Language Models (VLMs) have made significant strides in static image understanding but continue to face critical hurdles in spatiotemporal reasoning. A major bottleneck is "multi-image reasoning hallucination", where a massive performance drop between forward and reverse temporal queries reveals a dependence on superficial shortcuts instead of genuine causal understanding. To mitigate this, we first develop a new Chain-of-Thought (CoT) dataset that decomposes intricate reasoning into detailed spatiotemporal steps and definitive judgments. Building on this, we present a progressive training framework: it initiates with supervised pre-training on our CoT dataset to instill logical structures, followed by fine-tuning with scalable weakly-labeled data for broader generalization. Our experiments demonstrate that this approach not only improves backbone accuracy but also slashes the forward-backward performance gap from over 70\% to only 6.53\%. This confirms the method's ability to develop authentic dynamic reasoning and reduce the inherent temporal biases of current VLMs.

CVMay 29, 2025Code
MMSI-Bench: A Benchmark for Multi-Image Spatial Intelligence

Sihan Yang, Runsen Xu, Yiman Xie et al. · pku

Spatial intelligence is essential for multimodal large language models (MLLMs) operating in the complex physical world. Existing benchmarks, however, probe only single-image relations and thus fail to assess the multi-image spatial reasoning that real-world deployments demand. We introduce MMSI-Bench, a VQA benchmark dedicated to multi-image spatial intelligence. Six 3D-vision researchers spent more than 300 hours meticulously crafting 1,000 challenging, unambiguous multiple-choice questions from over 120,000 images, each paired with carefully designed distractors and a step-by-step reasoning process. We conduct extensive experiments and thoroughly evaluate 34 open-source and proprietary MLLMs, observing a wide gap: the strongest open-source model attains roughly 30% accuracy and OpenAI's o3 reasoning model reaches 40%, while humans score 97%. These results underscore the challenging nature of MMSI-Bench and the substantial headroom for future research. Leveraging the annotated reasoning processes, we also provide an automated error analysis pipeline that diagnoses four dominant failure modes, including (1) grounding errors, (2) overlap-matching and scene-reconstruction errors, (3) situation-transformation reasoning errors, and (4) spatial-logic errors, offering valuable insights for advancing multi-image spatial intelligence. Project page: https://runsenxu.com/projects/MMSI_Bench .

CVDec 3, 2024Code
AV-Odyssey Bench: Can Your Multimodal LLMs Really Understand Audio-Visual Information?

Kaixiong Gong, Kaituo Feng, Bohao Li et al.

Recently, multimodal large language models (MLLMs), such as GPT-4o, Gemini 1.5 Pro, and Reka Core, have expanded their capabilities to include vision and audio modalities. While these models demonstrate impressive performance across a wide range of audio-visual applications, our proposed DeafTest reveals that MLLMs often struggle with simple tasks humans find trivial: 1) determining which of two sounds is louder, and 2) determining which of two sounds has a higher pitch. Motivated by these observations, we introduce AV-Odyssey Bench, a comprehensive audio-visual benchmark designed to assess whether those MLLMs can truly understand the audio-visual information. This benchmark encompasses 4,555 carefully crafted problems, each incorporating text, visual, and audio components. To successfully infer answers, models must effectively leverage clues from both visual and audio inputs. To ensure precise and objective evaluation of MLLM responses, we have structured the questions as multiple-choice, eliminating the need for human evaluation or LLM-assisted assessment. We benchmark a series of closed-source and open-source models and summarize the observations. By revealing the limitations of current models, we aim to provide useful insight for future dataset collection and model development.

CVMay 22, 2024Code
Safety Alignment for Vision Language Models

Zhendong Liu, Yuanbi Nie, Yingshui Tan et al.

Benefiting from the powerful capabilities of Large Language Models (LLMs), pre-trained visual encoder models connected to an LLMs can realize Vision Language Models (VLMs). However, existing research shows that the visual modality of VLMs is vulnerable, with attackers easily bypassing LLMs' safety alignment through visual modality features to launch attacks. To address this issue, we enhance the existing VLMs' visual modality safety alignment by adding safety modules, including a safety projector, safety tokens, and a safety head, through a two-stage training process, effectively improving the model's defense against risky images. For example, building upon the LLaVA-v1.5 model, we achieve a safety score of 8.26, surpassing the GPT-4V on the Red Teaming Visual Language Models (RTVLM) benchmark. Our method boasts ease of use, high flexibility, and strong controllability, and it enhances safety while having minimal impact on the model's general performance. Moreover, our alignment strategy also uncovers some possible risky content within commonly used open-source multimodal datasets. Our code will be open sourced after the anonymous review.

CVMar 1
PreciseCache: Precise Feature Caching for Efficient and High-fidelity Video Generation

Jiangshan Wang, Kang Zhao, Jiayi Guo et al.

High computational costs and slow inference hinder the practical application of video generation models. While prior works accelerate the generation process through feature caching, they often suffer from notable quality degradation. In this work, we reveal that this issue arises from their inability to distinguish truly redundant features, which leads to the unintended skipping of computations on important features. To address this, we propose \textbf{PreciseCache}, a plug-and-play framework that precisely detects and skips truly redundant computations, thereby accelerating inference without sacrificing quality. Specifically, PreciseCache contains two components: LFCache for step-wise caching and BlockCache for block-wise caching. For LFCache, we compute the Low-Frequency Difference (LFD) between the prediction features of the current step and those from the previous cached step. Empirically, we observe that LFD serves as an effective measure of step-wise redundancy, accurately detecting highly redundant steps whose computation can be skipped through reusing cached features. To further accelerate generation within each non-skipped step, we propose BlockCache, which precisely detects and skips redundant computations at the block level within the network. Extensive experiments on various backbones demonstrate the effectiveness of our PreciseCache, such as achieving an average of $2.6\times$ speedup on Wan2.1-14B without noticeable quality loss.

CLFeb 20, 2025Code
HiddenDetect: Detecting Jailbreak Attacks against Large Vision-Language Models via Monitoring Hidden States

Yilei Jiang, Xinyan Gao, Tianshuo Peng et al.

The integration of additional modalities increases the susceptibility of large vision-language models (LVLMs) to safety risks, such as jailbreak attacks, compared to their language-only counterparts. While existing research primarily focuses on post-hoc alignment techniques, the underlying safety mechanisms within LVLMs remain largely unexplored. In this work , we investigate whether LVLMs inherently encode safety-relevant signals within their internal activations during inference. Our findings reveal that LVLMs exhibit distinct activation patterns when processing unsafe prompts, which can be leveraged to detect and mitigate adversarial inputs without requiring extensive fine-tuning. Building on this insight, we introduce HiddenDetect, a novel tuning-free framework that harnesses internal model activations to enhance safety. Experimental results show that {HiddenDetect} surpasses state-of-the-art methods in detecting jailbreak attacks against LVLMs. By utilizing intrinsic safety-aware patterns, our method provides an efficient and scalable solution for strengthening LVLM robustness against multimodal threats. Our code will be released publicly at https://github.com/leigest519/HiddenDetect.

84.7ROMay 20
Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulation

Yicheng Jiang, Jiaxu Wang, Junhao He et al.

Current 3D-aware pretraining methods for embodied perception and manipulation are largely built on differentiable rendering frameworks, producing either fully implicit neural fields or fully explicit geometric primitives. Implicit representations, while expressive, lack explicit structural cues, whereas explicit ones preserve geometry but suffer from resolution limits and weak generalization. To address these limitations, we propose a novel pretraining framework that learns a hybrid representation-structural latent points. Specifically, we insert a point-wise latent variational autoencoder into the latent space of a point-cloud autoencoder, jointly regularizing point-wise features and coordinates toward a Gaussian prior. The resulting compact latent preserves coarse structural tendencies, which do not encode precise geometry but capture richer rough shape and semantic information, effectively combining the expressiveness of implicit representations with the structural priors of explicit ones. In addition, informed by shared design choices in prior work, we develop a streamlined, efficient 3DGS-based rendering pipeline that is deliberately kept lightweight, improving efficiency while leaving greater representational capacity to the front-end latent module. Extensive evaluations on RLBench, ManiSkill2, and a real-robot platform demonstrate consistent gains in task success, sample efficiency, and robustness to viewpoint and scene variations over strong baselines. Ablation studies further confirm that each component of our framework is critical to overall performance.

CVMay 22, 2025Code
SophiaVL-R1: Reinforcing MLLMs Reasoning with Thinking Reward

Kaixuan Fan, Kaituo Feng, Haoming Lyu et al.

Recent advances have shown success in eliciting strong reasoning abilities in multimodal large language models (MLLMs) through rule-based reinforcement learning (RL) with outcome rewards. However, this paradigm typically lacks supervision over the thinking process leading to the final outcome.As a result, the model may learn sub-optimal reasoning strategies, which can hinder its generalization ability. In light of this, we propose SophiaVL-R1, as an attempt to add reward signals for the thinking process in this paradigm. To achieve this, we first train a thinking reward model that evaluates the quality of the entire thinking process. Given that the thinking reward may be unreliable for certain samples due to reward hacking, we propose the Trust-GRPO method, which assigns a trustworthiness weight to the thinking reward during training. This weight is computed based on the thinking reward comparison of responses leading to correct answers versus incorrect answers, helping to mitigate the impact of potentially unreliable thinking rewards. Moreover, we design an annealing training strategy that gradually reduces the thinking reward over time, allowing the model to rely more on the accurate rule-based outcome reward in later training stages. Experiments show that our SophiaVL-R1 surpasses a series of reasoning MLLMs on various benchmarks (e.g., MathVisita, MMMU), demonstrating strong reasoning and generalization capabilities. Notably, our SophiaVL-R1-7B even outperforms LLaVA-OneVision-72B on most benchmarks, despite the latter having 10 times more parameters. All code, models, and datasets are made publicly available at https://github.com/kxfan2002/SophiaVL-R1.

CVDec 21, 2025
In-Context Audio Control of Video Diffusion Transformers

Wenze Liu, Weicai Ye, Minghong Cai et al.

Recent advancements in video generation have seen a shift towards unified, transformer-based foundation models that can handle multiple conditional inputs in-context. However, these models have primarily focused on modalities like text, images, and depth maps, while strictly time-synchronous signals like audio have been underexplored. This paper introduces In-Context Audio Control of video diffusion transformers (ICAC), a framework that investigates the integration of audio signals for speech-driven video generation within a unified full-attention architecture, akin to FullDiT. We systematically explore three distinct mechanisms for injecting audio conditions: standard cross-attention, 2D self-attention, and unified 3D self-attention. Our findings reveal that while 3D attention offers the highest potential for capturing spatio-temporal audio-visual correlations, it presents significant training challenges. To overcome this, we propose a Masked 3D Attention mechanism that constrains the attention pattern to enforce temporal alignment, enabling stable training and superior performance. Our experiments demonstrate that this approach achieves strong lip synchronization and video quality, conditioned on an audio stream and reference images.

CVJul 25, 2025Code
MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents

Xuehui Wang, Zhenyu Wu, JingJing Xie et al. · pku

We introduce MMBench-GUI, a hierarchical benchmark for evaluating GUI automation agents across Windows, macOS, Linux, iOS, Android, and Web platforms. It comprises four levels: GUI Content Understanding, Element Grounding, Task Automation, and Task Collaboration, covering essential skills for GUI agents. In addition, we propose a novel Efficiency-Quality Area (EQA) metric to assess GUI agent execution efficiency in online automation scenarios. Through MMBench-GUI, we identify accurate visual grounding as a critical determinant of overall task success, emphasizing the substantial benefits of modular frameworks that integrate specialized grounding modules. Furthermore, to achieve reliable GUI automation, an agent requires strong task planning and cross-platform generalization abilities, with long-context memory, a broad action space, and long-term reasoning playing a critical role. More important, task efficiency remains a critically underexplored dimension, and all models suffer from substantial inefficiencies, with excessive redundant steps even when tasks are ultimately completed. The integration of precise localization, effective planning, and early stopping strategies is indispensable to enable truly efficient and scalable GUI automation. Our benchmark code, evaluation data, and running environment will be publicly available at https://github.com/open-compass/MMBench-GUI.

CRJun 14, 2025Code
Pushing the Limits of Safety: A Technical Report on the ATLAS Challenge 2025

Zonghao Ying, Siyang Wu, Run Hao et al.

Multimodal Large Language Models (MLLMs) have enabled transformative advancements across diverse applications but remain susceptible to safety threats, especially jailbreak attacks that induce harmful outputs. To systematically evaluate and improve their safety, we organized the Adversarial Testing & Large-model Alignment Safety Grand Challenge (ATLAS) 2025}. This technical report presents findings from the competition, which involved 86 teams testing MLLM vulnerabilities via adversarial image-text attacks in two phases: white-box and black-box evaluations. The competition results highlight ongoing challenges in securing MLLMs and provide valuable guidance for developing stronger defense mechanisms. The challenge establishes new benchmarks for MLLM safety evaluation and lays groundwork for advancing safer multimodal AI systems. The code and data for this challenge are openly available at https://github.com/NY1024/ATLAS_Challenge_2025.

CVMar 20, 2025Code
Unleashing Vecset Diffusion Model for Fast Shape Generation

Zeqiang Lai, Yunfei Zhao, Zibo Zhao et al.

3D shape generation has greatly flourished through the development of so-called "native" 3D diffusion, particularly through the Vecset Diffusion Model (VDM). While recent advancements have shown promising results in generating high-resolution 3D shapes, VDM still struggles with high-speed generation. Challenges exist because of difficulties not only in accelerating diffusion sampling but also VAE decoding in VDM, areas under-explored in previous works. To address these challenges, we present FlashVDM, a systematic framework for accelerating both VAE and DiT in VDM. For DiT, FlashVDM enables flexible diffusion sampling with as few as 5 inference steps and comparable quality, which is made possible by stabilizing consistency distillation with our newly introduced Progressive Flow Distillation. For VAE, we introduce a lightning vecset decoder equipped with Adaptive KV Selection, Hierarchical Volume Decoding, and Efficient Network Design. By exploiting the locality of the vecset and the sparsity of shape surface in the volume, our decoder drastically lowers FLOPs, minimizing the overall decoding overhead. We apply FlashVDM to Hunyuan3D-2 to obtain Hunyuan3D-2 Turbo. Through systematic evaluation, we show that our model significantly outperforms existing fast 3D generation methods, achieving comparable performance to the state-of-the-art while reducing inference time by over 45x for reconstruction and 32x for generation. Code and models are available at https://github.com/Tencent/FlashVDM.

AIJan 29
Exploring Reasoning Reward Model for Agents

Kaixuan Fan, Kaituo Feng, Manyuan Zhang et al.

Agentic Reinforcement Learning (Agentic RL) has achieved notable success in enabling agents to perform complex reasoning and tool use. However, most methods still relies on sparse outcome-based reward for training. Such feedback fails to differentiate intermediate reasoning quality, leading to suboptimal training results. In this paper, we introduce Agent Reasoning Reward Model (Agent-RRM), a multi-faceted reward model that produces structured feedback for agentic trajectories, including (1) an explicit reasoning trace , (2) a focused critique that provides refinement guidance by highlighting reasoning flaws, and (3) an overall score that evaluates process performance. Leveraging these signals, we systematically investigate three integration strategies: Reagent-C (text-augmented refinement), Reagent-R (reward-augmented guidance), and Reagent-U (unified feedback integration). Extensive evaluations across 12 diverse benchmarks demonstrate that Reagent-U yields substantial performance leaps, achieving 43.7% on GAIA and 46.2% on WebWalkerQA, validating the effectiveness of our reasoning reward model and training schemes. Code, models, and datasets are all released to facilitate future research.

AIFeb 9
InternAgent-1.5: A Unified Agentic Framework for Long-Horizon Autonomous Scientific Discovery

Shiyang Feng, Runmin Ma, Xiangchao Yan et al.

We introduce InternAgent-1.5, a unified system designed for end-to-end scientific discovery across computational and empirical domains. The system is built on a structured architecture composed of three coordinated subsystems for generation, verification, and evolution. These subsystems are supported by foundational capabilities for deep research, solution optimization, and long horizon memory. The architecture allows InternAgent-1.5 to operate continuously across extended discovery cycles while maintaining coherent and improving behavior. It also enables the system to coordinate computational modeling and laboratory experimentation within a single unified system. We evaluate InternAgent-1.5 on scientific reasoning benchmarks such as GAIA, HLE, GPQA, and FrontierScience, and the system achieves leading performance that demonstrates strong foundational capabilities. Beyond these benchmarks, we further assess two categories of discovery tasks. In algorithm discovery tasks, InternAgent-1.5 autonomously designs competitive methods for core machine learning problems. In empirical discovery tasks, it executes complete computational or wet lab experiments and produces scientific findings in earth, life, biological, and physical domains. Overall, these results show that InternAgent-1.5 provides a general and scalable framework for autonomous scientific discovery.

CVJul 30, 2025Code
ScreenCoder: Advancing Visual-to-Code Generation for Front-End Automation via Modular Multimodal Agents

Yilei Jiang, Yaozhi Zheng, Yuxuan Wan et al.

Automating the transformation of user interface (UI) designs into front-end code holds significant promise for accelerating software development and democratizing design workflows. While multimodal large language models (MLLMs) can translate images to code, they often fail on complex UIs, struggling to unify visual perception, layout planning, and code synthesis within a single monolithic model, which leads to frequent perception and planning errors. To address this, we propose ScreenCoder, a modular multi-agent framework that decomposes the task into three interpretable stages: grounding, planning, and generation. By assigning these distinct responsibilities to specialized agents, our framework achieves significantly higher robustness and fidelity than end-to-end approaches. Furthermore, ScreenCoder serves as a scalable data engine, enabling us to generate high-quality image-code pairs. We use this data to fine-tune open-source MLLM via a dual-stage pipeline of supervised fine-tuning and reinforcement learning, demonstrating substantial gains in its UI generation capabilities. Extensive experiments demonstrate that our approach achieves state-of-the-art performance in layout accuracy, structural coherence, and code correctness. Our code is made publicly available at https://github.com/leigest519/ScreenCoder.

CVDec 2, 2025
OneThinker: All-in-one Reasoning Model for Image and Video

Kaituo Feng, Manyuan Zhang, Hongyu Li et al.

Reinforcement learning (RL) has recently achieved remarkable success in eliciting visual reasoning within Multimodal Large Language Models (MLLMs). However, existing approaches typically train separate models for different tasks and treat image and video reasoning as disjoint domains. This results in limited scalability toward a multimodal reasoning generalist, which restricts practical versatility and hinders potential knowledge sharing across tasks and modalities. To this end, we propose OneThinker, an all-in-one reasoning model that unifies image and video understanding across diverse fundamental visual tasks, including question answering, captioning, spatial and temporal grounding, tracking, and segmentation. To achieve this, we construct the OneThinker-600k training corpus covering all these tasks and employ commercial models for CoT annotation, resulting in OneThinker-SFT-340k for SFT cold start. Furthermore, we propose EMA-GRPO to handle reward heterogeneity in multi-task RL by tracking task-wise moving averages of reward standard deviations for balanced optimization. Extensive experiments on diverse visual benchmarks show that OneThinker delivers strong performance on 31 benchmarks, across 10 fundamental visual understanding tasks. Moreover, it exhibits effective knowledge transfer between certain tasks and preliminary zero-shot generalization ability, marking a step toward a unified multimodal reasoning generalist. All code, model, and data are released.

CVOct 13, 2024Code
SynFER: Towards Boosting Facial Expression Recognition with Synthetic Data

Xilin He, Cheng Luo, Xiaole Xian et al.

Facial expression datasets remain limited in scale due to the subjectivity of annotations and the labor-intensive nature of data collection. This limitation poses a significant challenge for developing modern deep learning-based facial expression analysis models, particularly foundation models, that rely on large-scale data for optimal performance. To tackle the overarching and complex challenge, instead of introducing a new large-scale dataset, we introduce SynFER (Synthesis of Facial Expressions with Refined Control), a novel synthetic framework for synthesizing facial expression image data based on high-level textual descriptions as well as more fine-grained and precise control through facial action units. To ensure the quality and reliability of the synthetic data, we propose a semantic guidance technique to steer the generation process and a pseudo-label generator to help rectify the facial expression labels for the synthetic images. To demonstrate the generation fidelity and the effectiveness of the synthetic data from SynFER, we conduct extensive experiments on representation learning using both synthetic data and real-world data. Results validate the efficacy of our approach and the synthetic data. Notably, our approach achieves a 67.23% classification accuracy on AffectNet when training solely with synthetic data equivalent to the AffectNet training set size, which increases to 69.84% when scaling up to five times the original size. Code is available here.

LGApr 16, 2024Code
Continual Offline Reinforcement Learning via Diffusion-based Dual Generative Replay

Jinmei Liu, Wenbin Li, Xiangyu Yue et al.

We study continual offline reinforcement learning, a practical paradigm that facilitates forward transfer and mitigates catastrophic forgetting to tackle sequential offline tasks. We propose a dual generative replay framework that retains previous knowledge by concurrent replay of generated pseudo-data. First, we decouple the continual learning policy into a diffusion-based generative behavior model and a multi-head action evaluation model, allowing the policy to inherit distributional expressivity for encompassing a progressive range of diverse behaviors. Second, we train a task-conditioned diffusion model to mimic state distributions of past tasks. Generated states are paired with corresponding responses from the behavior generator to represent old tasks with high-fidelity replayed samples. Finally, by interleaving pseudo samples with real ones of the new task, we continually update the state and behavior generators to model progressively diverse behaviors, and regularize the multi-head critic via behavior cloning to mitigate forgetting. Experiments demonstrate that our method achieves better forward transfer with less forgetting, and closely approximates the results of using previous ground-truth data due to its high-fidelity replay of the sample space. Our code is available at \href{https://github.com/NJU-RL/CuGRO}{https://github.com/NJU-RL/CuGRO}.

CVFeb 10
MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation

Jiaxu Wang, Yicheng Jiang, Tianlun He et al.

World-model-based imagine-then-act becomes a promising paradigm for robotic manipulation, yet existing approaches typically support either purely image-based forecasting or reasoning over partial 3D geometry, limiting their ability to predict complete 4D scene dynamics. This work proposes a novel embodied 4D world model that enables geometrically consistent, arbitrary-view RGBD generation: given only a single-view RGBD observation as input, the model imagines the remaining viewpoints, which can then be back-projected and fused to assemble a more complete 3D structure across time. To efficiently learn the multi-view, cross-modality generation, we explicitly design cross-view and cross-modality feature fusion that jointly encourage consistency between RGB and depth and enforce geometric alignment across views. Beyond prediction, converting generated futures into actions is often handled by inverse dynamics, which is ill-posed because multiple actions can explain the same transition. We address this with a test-time action optimization strategy that backpropagates through the generative model to infer a trajectory-level latent best matching the predicted future, and a residual inverse dynamics model that turns this trajectory prior into accurate executable actions. Experiments on three datasets demonstrate strong performance on both 4D scene generation and downstream manipulation, and ablations provide practical insights into the key design choices.

CVFeb 5, 2024Code
InteractiveVideo: User-Centric Controllable Video Generation with Synergistic Multimodal Instructions

Yiyuan Zhang, Yuhao Kang, Zhixin Zhang et al.

We introduce $\textit{InteractiveVideo}$, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction, allowing users to instruct the generative model through various intuitive mechanisms during the whole generation process, e.g. text and image prompts, painting, drag-and-drop, etc. We propose a Synergistic Multimodal Instruction mechanism, designed to seamlessly integrate users' multimodal instructions into generative models, thus facilitating a cooperative and responsive interaction between user inputs and the generative process. This approach enables iterative and fine-grained refinement of the generation result through precise and effective user instructions. With $\textit{InteractiveVideo}$, users are given the flexibility to meticulously tailor key aspects of a video. They can paint the reference image, edit semantics, and adjust video motions until their requirements are fully met. Code, models, and demo are available at https://github.com/invictus717/InteractiveVideo

80.4SEMar 18
FailureMem: A Failure-Aware Multimodal Framework for Autonomous Software Repair

Ruize Ma, Yilei Jiang, Shilin Zhang et al.

Multimodal Automated Program Repair (MAPR) extends traditional program repair by requiring models to jointly reason over source code, textual issue descriptions, and visual artifacts such as GUI screenshots. While recent LLM-based repair systems have shown promising results, existing approaches face several limitations: rigid workflow pipelines restrict exploration during debugging, visual reasoning is often performed over full-page screenshots without localized grounding, and failed repair attempts are rarely transformed into reusable knowledge. To address these challenges, we propose FailureMem, a multimodal repair framework that integrates three key mechanisms: a hybrid workflow-agent architecture that balances structured localization with flexible reasoning, active perception tools that enable region-level visual grounding, and a Failure Memory Bank that converts past repair attempts into reusable guidance. Experiments on SWE-bench Multimodal demonstrate FailureMem improves the resolved rate over GUIRepair by 3.7%.