Xiangde Liu

CV
h-index15
4papers
55citations
Novelty51%
AI Score42

4 Papers

CVJan 6, 2024Code
3DMIT: 3D Multi-modal Instruction Tuning for Scene Understanding

Zeju Li, Chao Zhang, Xiaoyan Wang et al.

The remarkable potential of multi-modal large language models (MLLMs) in comprehending both vision and language information has been widely acknowledged. However, the scarcity of 3D scenes-language pairs in comparison to their 2D counterparts, coupled with the inadequacy of existing approaches in understanding of 3D scenes by LLMs, poses a significant challenge. In response, we collect and construct an extensive dataset comprising 75K instruction-response pairs tailored for 3D scenes. This dataset addresses tasks related to 3D VQA, 3D grounding, and 3D conversation. To further enhance the integration of 3D spatial information into LLMs, we introduce a novel and efficient prompt tuning paradigm, 3DMIT. This paradigm eliminates the alignment stage between 3D scenes and language and extends the instruction prompt with the 3D modality information including the entire scene and segmented objects. We evaluate the effectiveness of our method across diverse tasks in the 3D scene domain and find that our approach serves as a strategic means to enrich LLMs' comprehension of the 3D world. Our code is available at https://github.com/staymylove/3DMIT.

CVJul 22, 2025Code
Spatial 3D-LLM: Exploring Spatial Awareness in 3D Vision-Language Models

Xiaoyan Wang, Zeju Li, Yifan Xu et al. · pku

New era has unlocked exciting possibilities for extending Large Language Models (LLMs) to tackle 3D vision-language tasks. However, most existing 3D multimodal LLMs (MLLMs) rely on compressing holistic 3D scene information or segmenting independent objects to perform these tasks, which limits their spatial awareness due to insufficient representation of the richness inherent in 3D scenes. To overcome these limitations, we propose Spatial 3D-LLM, a 3D MLLM specifically designed to enhance spatial awareness for 3D vision-language tasks by enriching the spatial embeddings of 3D scenes. Spatial 3D-LLM integrates an LLM backbone with a progressive spatial awareness scheme that progressively captures spatial information as the perception field expands, generating location-enriched 3D scene embeddings to serve as visual prompts. Furthermore, we introduce two novel tasks: 3D object distance measurement and 3D layout editing, and construct a 3D instruction dataset, MODEL, to evaluate the model's spatial awareness capabilities. Experimental results demonstrate that Spatial 3D-LLM achieves state-of-the-art performance across a wide range of 3D vision-language tasks, revealing the improvements stemmed from our progressive spatial awareness scheme of mining more profound spatial information. Our code is available at https://github.com/bjshuyuan/Spatial-3D-LLM.

CVMay 21, 2025Code
R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections

Xu yan, Zhaohui Wang, Rong Wei et al.

We propose R3GS, a robust reconstruction and relocalization framework tailored for unconstrained datasets. Our method uses a hybrid representation during training. Each anchor combines a global feature from a convolutional neural network (CNN) with a local feature encoded by the multiresolution hash grids [2]. Subsequently, several shallow multi-layer perceptrons (MLPs) predict the attributes of each Gaussians, including color, opacity, and covariance. To mitigate the adverse effects of transient objects on the reconstruction process, we ffne-tune a lightweight human detection network. Once ffne-tuned, this network generates a visibility map that efffciently generalizes to other transient objects (such as posters, banners, and cars) with minimal need for further adaptation. Additionally, to address the challenges posed by sky regions in outdoor scenes, we propose an effective sky-handling technique that incorporates a depth prior as a constraint. This allows the inffnitely distant sky to be represented on the surface of a large-radius sky sphere, signiffcantly reducing ffoaters caused by errors in sky reconstruction. Furthermore, we introduce a novel relocalization method that remains robust to changes in lighting conditions while estimating the camera pose of a given image within the reconstructed 3DGS scene. As a result, R3GS significantly enhances rendering ffdelity, improves both training and rendering efffciency, and reduces storage requirements. Our method achieves state-of-the-art performance compared to baseline methods on in-the-wild datasets. The code will be made open-source following the acceptance of the paper.

CVJul 17, 2025
Argus: Leveraging Multiview Images for Improved 3-D Scene Understanding With Large Language Models

Yifan Xu, Chao Zhang, Hanqi Jiang et al.

Advancements in foundation models have made it possible to conduct applications in various downstream tasks. Especially, the new era has witnessed a remarkable capability to extend Large Language Models (LLMs) for tackling tasks of 3D scene understanding. Current methods rely heavily on 3D point clouds, but the 3D point cloud reconstruction of an indoor scene often results in information loss. Some textureless planes or repetitive patterns are prone to omission and manifest as voids within the reconstructed 3D point clouds. Besides, objects with complex structures tend to introduce distortion of details caused by misalignments between the captured images and the dense reconstructed point clouds. 2D multi-view images present visual consistency with 3D point clouds and provide more detailed representations of scene components, which can naturally compensate for these deficiencies. Based on these insights, we propose Argus, a novel 3D multimodal framework that leverages multi-view images for enhanced 3D scene understanding with LLMs. In general, Argus can be treated as a 3D Large Multimodal Foundation Model (3D-LMM) since it takes various modalities as input(text instructions, 2D multi-view images, and 3D point clouds) and expands the capability of LLMs to tackle 3D tasks. Argus involves fusing and integrating multi-view images and camera poses into view-as-scene features, which interact with the 3D features to create comprehensive and detailed 3D-aware scene embeddings. Our approach compensates for the information loss while reconstructing 3D point clouds and helps LLMs better understand the 3D world. Extensive experiments demonstrate that our method outperforms existing 3D-LMMs in various downstream tasks.