Hanbin Wang

AI
h-index27
3papers
189citations
Novelty57%
AI Score46

3 Papers

23.2AIOct 12, 2023
GameGPT: Multi-agent Collaborative Framework for Game Development

Dake Chen, Haoyang Zhang, Hanbin Wang et al.

The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.

4.2CLNov 7, 2024Code
KnowCoder-X: Boosting Multilingual Information Extraction via Code

Yuxin Zuo, Wenxuan Jiang, Wenxuan Liu et al. · bytedance

Empirical evidence indicates that LLMs exhibit spontaneous cross-lingual alignment. However, although LLMs show promising cross-lingual alignment in Information Extraction (IE), a significant imbalance across languages persists, highlighting an underlying deficiency. To address this, we propose KnowCoder-X, a powerful code LLM with advanced cross-lingual and multilingual capabilities for universal IE. Firstly, it standardizes the representation of multilingual schemas using Python classes, ensuring a consistent ontology across different languages. Then, IE across languages is formulated as a unified code generation task. Secondly, we conduct IE cross-lingual alignment instruction tuning on the translated instance prediction task to enhance the model's cross-lingual transferability. During this phase, we also construct a high-quality and diverse bilingual IE parallel dataset with 257k samples, called ParallelNER, synthesized by our proposed robust three-stage pipeline, with manual annotation to ensure quality. Although without training in 29 unseen languages, KnowCoder-X surpasses ChatGPT by 30.17\% and SoTA by 20.03\%, thereby demonstrating superior cross-lingual IE capabilities. Comprehensive evaluations on 64 IE benchmarks in Chinese and English under various settings demonstrate that KnowCoder-X significantly enhances cross-lingual IE transfer through boosting the IE alignment. Our code and dataset are available at: https://github.com/ICT-GoKnow/KnowCoder

43.6AISep 2, 2025
UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning

Haoming Wang, Haoyang Zou, Huatong Song et al. · pku

The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have shown promise by unifying perception, reasoning, action, and memory through end-to-end learning, open problems remain in data scalability, multi-turn reinforcement learning (RL), the limitations of GUI-only operation, and environment stability. In this technical report, we present UI-TARS-2, a native GUI-centered agent model that addresses these challenges through a systematic training methodology: a data flywheel for scalable data generation, a stabilized multi-turn RL framework, a hybrid GUI environment that integrates file systems and terminals, and a unified sandbox platform for large-scale rollouts. Empirical evaluation demonstrates that UI-TARS-2 achieves significant improvements over its predecessor UI-TARS-1.5. On GUI benchmarks, it reaches 88.2 on Online-Mind2Web, 47.5 on OSWorld, 50.6 on WindowsAgentArena, and 73.3 on AndroidWorld, outperforming strong baselines such as Claude and OpenAI agents. In game environments, it attains a mean normalized score of 59.8 across a 15-game suite-roughly 60% of human-level performance-and remains competitive with frontier proprietary models (e.g., OpenAI o3) on LMGame-Bench. Additionally, the model can generalize to long-horizon information-seeking tasks and software engineering benchmarks, highlighting its robustness across diverse agent tasks. Detailed analyses of training dynamics further provide insights into achieving stability and efficiency in large-scale agent RL. These results underscore UI-TARS-2's potential to advance the state of GUI agents and exhibit strong generalization to real-world interactive scenarios.