Yixiang Shan

LG
h-index9
4papers
45citations
Novelty55%
AI Score44

4 Papers

LGOct 8, 2022Code
Learning the Network of Graphs for Graph Neural Networks

Yixiang Shan, Jielong Yang, Xing Liu et al.

Graph neural networks (GNNs) have achieved great success in many scenarios with graph-structured data. However, in many real applications, there are three issues when applying GNNs: graphs are unknown, nodes have noisy features, and graphs contain noisy connections. Aiming at solving these problems, we propose a new graph neural network named as GL-GNN. Our model includes multiple sub-modules, each sub-module selects important data features and learn the corresponding key relation graph of data samples when graphs are unknown. GL-GNN further obtains the network of graphs by learning the network of sub-modules. The learned graphs are further fused using an aggregation method over the network of graphs. Our model solves the first issue by simultaneously learning multiple relation graphs of data samples as well as a relation network of graphs, and solves the second and the third issue by selecting important data features as well as important data sample relations. We compare our method with 14 baseline methods on seven datasets when the graph is unknown and 11 baseline methods on two datasets when the graph is known. The results show that our method achieves better accuracies than the baseline methods and is capable of selecting important features and graph edges from the dataset. Our code will be publicly available at \url{https://github.com/Looomo/GL-GNN}.

LGFeb 5, 2024Code
Contrastive Diffuser: Planning Towards High Return States via Contrastive Learning

Yixiang Shan, Zhengbang Zhu, Ting Long et al.

The performance of offline reinforcement learning (RL) is sensitive to the proportion of high-return trajectories in the offline dataset. However, in many simulation environments and real-world scenarios, there are large ratios of low-return trajectories rather than high-return trajectories, which makes learning an efficient policy challenging. In this paper, we propose a method called Contrastive Diffuser (CDiffuser) to make full use of low-return trajectories and improve the performance of offline RL algorithms. Specifically, CDiffuser groups the states of trajectories in the offline dataset into high-return states and low-return states and treats them as positive and negative samples correspondingly. Then, it designs a contrastive mechanism to pull the trajectory of an agent toward high-return states and push them away from low-return states. Through the contrast mechanism, trajectories with low returns can serve as negative examples for policy learning, guiding the agent to avoid areas associated with low returns and achieve better performance. Experiments on 14 commonly used D4RL benchmarks demonstrate the effectiveness of our proposed method. Our code is publicly available at \url{https://anonymous.4open.science/r/CDiffuser}.

LGFeb 4, 2024
DiffStitch: Boosting Offline Reinforcement Learning with Diffusion-based Trajectory Stitching

Guanghe Li, Yixiang Shan, Zhengbang Zhu et al.

In offline reinforcement learning (RL), the performance of the learned policy highly depends on the quality of offline datasets. However, in many cases, the offline dataset contains very limited optimal trajectories, which poses a challenge for offline RL algorithms as agents must acquire the ability to transit to high-reward regions. To address this issue, we introduce Diffusion-based Trajectory Stitching (DiffStitch), a novel diffusion-based data augmentation pipeline that systematically generates stitching transitions between trajectories. DiffStitch effectively connects low-reward trajectories with high-reward trajectories, forming globally optimal trajectories to address the challenges faced by offline RL algorithms. Empirical experiments conducted on D4RL datasets demonstrate the effectiveness of DiffStitch across RL methodologies. Notably, DiffStitch demonstrates substantial enhancements in the performance of one-step methods (IQL), imitation learning methods (TD3+BC), and trajectory optimization methods (DT).

AIJul 21, 2025
RAD: Retrieval High-quality Demonstrations to Enhance Decision-making

Lu Guo, Yixiang Shan, Zhengbang Zhu et al.

Offline reinforcement learning (RL) enables agents to learn policies from fixed datasets, avoiding costly or unsafe environment interactions. However, its effectiveness is often limited by dataset sparsity and the lack of transition overlap between suboptimal and expert trajectories, which makes long-horizon planning particularly challenging. Prior solutions based on synthetic data augmentation or trajectory stitching often fail to generalize to novel states and rely on heuristic stitching points. To address these challenges, we propose Retrieval High-quAlity Demonstrations (RAD) for decision-making, which combines non-parametric retrieval with diffusion-based generative modeling. RAD dynamically retrieves high-return states from the offline dataset as target states based on state similarity and return estimation, and plans toward them using a condition-guided diffusion model. Such retrieval-guided generation enables flexible trajectory stitching and improves generalization when encountered with underrepresented or out-of-distribution states. Extensive experiments confirm that RAD achieves competitive or superior performance compared to baselines across diverse benchmarks, validating its effectiveness.