NOPE-SAC: Neural One-Plane RANSAC for Sparse-View Planar 3D ReconstructionBin Tan, Nan Xue, Tianfu Wu et al.
This paper studies the challenging two-view 3D reconstruction in a rigorous sparse-view configuration, which is suffering from insufficient correspondences in the input image pairs for camera pose estimation. We present a novel Neural One-PlanE RANSAC framework (termed NOPE-SAC in short) that exerts excellent capability to learn one-plane pose hypotheses from 3D plane correspondences. Building on the top of a siamese plane detection network, our NOPE-SAC first generates putative plane correspondences with a coarse initial pose. It then feeds the learned 3D plane parameters of correspondences into shared MLPs to estimate the one-plane camera pose hypotheses, which are subsequently reweighed in a RANSAC manner to obtain the final camera pose. Because the neural one-plane pose minimizes the number of plane correspondences for adaptive pose hypotheses generation, it enables stable pose voting and reliable pose refinement in a few plane correspondences for the sparse-view inputs. In the experiments, we demonstrate that our NOPE-SAC significantly improves the camera pose estimation for the two-view inputs with severe viewpoint changes, setting several new state-of-the-art performances on two challenging benchmarks, i.e., MatterPort3D and ScanNet, for sparse-view 3D reconstruction. The source code is released at https://github.com/IceTTTb/NopeSAC for reproducible research.
Depth and DOF Cues Make A Better Defocus Blur DetectorYuxin Jin, Ming Qian, Jincheng Xiong et al.
Defocus blur detection (DBD) separates in-focus and out-of-focus regions in an image. Previous approaches mistakenly mistook homogeneous areas in focus for defocus blur regions, likely due to not considering the internal factors that cause defocus blur. Inspired by the law of depth, depth of field (DOF), and defocus, we propose an approach called D-DFFNet, which incorporates depth and DOF cues in an implicit manner. This allows the model to understand the defocus phenomenon in a more natural way. Our method proposes a depth feature distillation strategy to obtain depth knowledge from a pre-trained monocular depth estimation model and uses a DOF-edge loss to understand the relationship between DOF and depth. Our approach outperforms state-of-the-art methods on public benchmarks and a newly collected large benchmark dataset, EBD. Source codes and EBD dataset are available at: https:github.com/yuxinjin-whu/D-DFFNet.
Holistically-Attracted Wireframe Parsing: From Supervised to Self-Supervised LearningNan Xue, Tianfu Wu, Song Bai et al.
This article presents Holistically-Attracted Wireframe Parsing (HAWP), a method for geometric analysis of 2D images containing wireframes formed by line segments and junctions. HAWP utilizes a parsimonious Holistic Attraction (HAT) field representation that encodes line segments using a closed-form 4D geometric vector field. The proposed HAWP consists of three sequential components empowered by end-to-end and HAT-driven designs: (1) generating a dense set of line segments from HAT fields and endpoint proposals from heatmaps, (2) binding the dense line segments to sparse endpoint proposals to produce initial wireframes, and (3) filtering false positive proposals through a novel endpoint-decoupled line-of-interest aligning (EPD LOIAlign) module that captures the co-occurrence between endpoint proposals and HAT fields for better verification. Thanks to our novel designs, HAWPv2 shows strong performance in fully supervised learning, while HAWPv3 excels in self-supervised learning, achieving superior repeatability scores and efficient training (24 GPU hours on a single GPU). Furthermore, HAWPv3 exhibits a promising potential for wireframe parsing in out-of-distribution images without providing ground truth labels of wireframes.
Sat2Density: Faithful Density Learning from Satellite-Ground Image PairsMing Qian, Jincheng Xiong, Gui-Song Xia et al.
This paper aims to develop an accurate 3D geometry representation of satellite images using satellite-ground image pairs. Our focus is on the challenging problem of 3D-aware ground-views synthesis from a satellite image. We draw inspiration from the density field representation used in volumetric neural rendering and propose a new approach, called Sat2Density. Our method utilizes the properties of ground-view panoramas for the sky and non-sky regions to learn faithful density fields of 3D scenes in a geometric perspective. Unlike other methods that require extra depth information during training, our Sat2Density can automatically learn accurate and faithful 3D geometry via density representation without depth supervision. This advancement significantly improves the ground-view panorama synthesis task. Additionally, our study provides a new geometric perspective to understand the relationship between satellite and ground-view images in 3D space.
Accurate Polygonal Mapping of Buildings in Satellite ImageryBowen Xu, Jiakun Xu, Nan Xue et al.
This paper studies the problem of polygonal mapping of buildings by tackling the issue of mask reversibility that leads to a notable performance gap between the predicted masks and polygons from the learning-based methods. We addressed such an issue by exploiting the hierarchical supervision (of bottom-level vertices, mid-level line segments and the high-level regional masks) and proposed a novel interaction mechanism of feature embedding sourced from different levels of supervision signals to obtain reversible building masks for polygonal mapping of buildings. As a result, we show that the learned reversible building masks take all the merits of the advances of deep convolutional neural networks for high-performing polygonal mapping of buildings. In the experiments, we evaluated our method on the two public benchmarks of AICrowd and Inria. On the AICrowd dataset, our proposed method obtains unanimous improvements on the metrics of AP, APboundary and PoLiS. For the Inria dataset, our proposed method also obtains very competitive results on the metrics of IoU and Accuracy. The models and source code are available at https://github.com/SarahwXU.
Level-S$^2$fM: Structure from Motion on Neural Level Set of Implicit SurfacesYuxi Xiao, Nan Xue, Tianfu Wu et al.
This paper presents a neural incremental Structure-from-Motion (SfM) approach, Level-S$^2$fM, which estimates the camera poses and scene geometry from a set of uncalibrated images by learning coordinate MLPs for the implicit surfaces and the radiance fields from the established keypoint correspondences. Our novel formulation poses some new challenges due to inevitable two-view and few-view configurations in the incremental SfM pipeline, which complicates the optimization of coordinate MLPs for volumetric neural rendering with unknown camera poses. Nevertheless, we demonstrate that the strong inductive basis conveying in the 2D correspondences is promising to tackle those challenges by exploiting the relationship between the ray sampling schemes. Based on this, we revisit the pipeline of incremental SfM and renew the key components, including two-view geometry initialization, the camera poses registration, the 3D points triangulation, and Bundle Adjustment, with a fresh perspective based on neural implicit surfaces. By unifying the scene geometry in small MLP networks through coordinate MLPs, our Level-S$^2$fM treats the zero-level set of the implicit surface as an informative top-down regularization to manage the reconstructed 3D points, reject the outliers in correspondences via querying SDF, and refine the estimated geometries by NBA (Neural BA). Not only does our Level-S$^2$fM lead to promising results on camera pose estimation and scene geometry reconstruction, but it also shows a promising way for neural implicit rendering without knowing camera extrinsic beforehand.
HoW-3D: Holistic 3D Wireframe Perception from a Single ImageWenchao Ma, Bin Tan, Nan Xue et al.
This paper studies the problem of holistic 3D wireframe perception (HoW-3D), a new task of perceiving both the visible 3D wireframes and the invisible ones from single-view 2D images. As the non-front surfaces of an object cannot be directly observed in a single view, estimating the non-line-of-sight (NLOS) geometries in HoW-3D is a fundamentally challenging problem and remains open in computer vision. We study the problem of HoW-3D by proposing an ABC-HoW benchmark, which is created on top of CAD models sourced from the ABC-dataset with 12k single-view images and the corresponding holistic 3D wireframe models. With our large-scale ABC-HoW benchmark available, we present a novel Deep Spatial Gestalt (DSG) model to learn the visible junctions and line segments as the basis and then infer the NLOS 3D structures from the visible cues by following the Gestalt principles of human vision systems. In our experiments, we demonstrate that our DSG model performs very well in inferring the holistic 3D wireframes from single-view images. Compared with the strong baseline methods, our DSG model outperforms the previous wireframe detectors in detecting the invisible line geometry in single-view images and is even very competitive with prior arts that take high-fidelity PointCloud as inputs on reconstructing 3D wireframes.
NEAT: Distilling 3D Wireframes from Neural Attraction FieldsNan Xue, Bin Tan, Yuxi Xiao et al.
This paper studies the problem of structured 3D reconstruction using wireframes that consist of line segments and junctions, focusing on the computation of structured boundary geometries of scenes. Instead of leveraging matching-based solutions from 2D wireframes (or line segments) for 3D wireframe reconstruction as done in prior arts, we present NEAT, a rendering-distilling formulation using neural fields to represent 3D line segments with 2D observations, and bipartite matching for perceiving and distilling of a sparse set of 3D global junctions. The proposed {NEAT} enjoys the joint optimization of the neural fields and the global junctions from scratch, using view-dependent 2D observations without precomputed cross-view feature matching. Comprehensive experiments on the DTU and BlendedMVS datasets demonstrate our NEAT's superiority over state-of-the-art alternatives for 3D wireframe reconstruction. Moreover, the distilled 3D global junctions by NEAT, are a better initialization than SfM points, for the recently-emerged 3D Gaussian Splatting for high-fidelity novel view synthesis using about 20 times fewer initial 3D points. Project page: \url{https://xuenan.net/neat}.
6.5CVMar 4, 2022
Partial Wasserstein Adversarial Network for Non-rigid Point Set RegistrationZi-Ming Wang, Nan Xue, Ling Lei et al.
Given two point sets, the problem of registration is to recover a transformation that matches one set to the other. This task is challenging due to the presence of the large number of outliers, the unknown non-rigid deformations and the large sizes of point sets. To obtain strong robustness against outliers, we formulate the registration problem as a partial distribution matching (PDM) problem, where the goal is to partially match the distributions represented by point sets in a metric space. To handle large point sets, we propose a scalable PDM algorithm by utilizing the efficient partial Wasserstein-1 (PW) discrepancy. Specifically, we derive the Kantorovich-Rubinstein duality for the PW discrepancy, and show its gradient can be explicitly computed. Based on these results, we propose a partial Wasserstein adversarial network (PWAN), which is able to approximate the PW discrepancy by a neural network, and minimize it by gradient descent. In addition, it also incorporates an efficient coherence regularizer for non-rigid transformations to avoid unrealistic deformations. We evaluate PWAN on practical point set registration tasks, and show that the proposed PWAN is robust, scalable and performs more favorably than the state-of-the-art methods.
8.4CVApr 3, 2023
Monocular 3D Object Detection with Bounding Box Denoising in 3D by PerceiverXianpeng Liu, Ce Zheng, Kelvin Cheng et al.
The main challenge of monocular 3D object detection is the accurate localization of 3D center. Motivated by a new and strong observation that this challenge can be remedied by a 3D-space local-grid search scheme in an ideal case, we propose a stage-wise approach, which combines the information flow from 2D-to-3D (3D bounding box proposal generation with a single 2D image) and 3D-to-2D (proposal verification by denoising with 3D-to-2D contexts) in a top-down manner. Specifically, we first obtain initial proposals from off-the-shelf backbone monocular 3D detectors. Then, we generate a 3D anchor space by local-grid sampling from the initial proposals. Finally, we perform 3D bounding box denoising at the 3D-to-2D proposal verification stage. To effectively learn discriminative features for denoising highly overlapped proposals, this paper presents a method of using the Perceiver I/O model to fuse the 3D-to-2D geometric information and the 2D appearance information. With the encoded latent representation of a proposal, the verification head is implemented with a self-attention module. Our method, named as MonoXiver, is generic and can be easily adapted to any backbone monocular 3D detectors. Experimental results on the well-established KITTI dataset and the challenging large-scale Waymo dataset show that MonoXiver consistently achieves improvement with limited computation overhead.
5.0CVNov 28, 2023
Cross-level Attention with Overlapped Windows for Camouflaged Object DetectionJiepan Li, Fangxiao Lu, Nan Xue et al.
Camouflaged objects adaptively fit their color and texture with the environment, which makes them indistinguishable from the surroundings. Current methods revealed that high-level semantic features can highlight the differences between camouflaged objects and the backgrounds. Consequently, they integrate high-level semantic features with low-level detailed features for accurate camouflaged object detection (COD). Unlike previous designs for multi-level feature fusion, we state that enhancing low-level features is more impending for COD. In this paper, we propose an overlapped window cross-level attention (OWinCA) to achieve the low-level feature enhancement guided by the highest-level features. By sliding an aligned window pair on both the highest- and low-level feature maps, the high-level semantics are explicitly integrated into the low-level details via cross-level attention. Additionally, it employs an overlapped window partition strategy to alleviate the incoherence among windows, which prevents the loss of global information. These adoptions enable the proposed OWinCA to enhance low-level features by promoting the separability of camouflaged objects. The associated proposed OWinCANet fuses these enhanced multi-level features by simple convolution operation to achieve the final COD. Experiments conducted on three large-scale COD datasets demonstrate that our OWinCANet significantly surpasses the current state-of-the-art COD methods.
Rectified Diffusion Guidance for Conditional GenerationMengfei Xia, Nan Xue, Yujun Shen et al.
Classifier-Free Guidance (CFG), which combines the conditional and unconditional score functions with two coefficients summing to one, serves as a practical technique for diffusion model sampling. Theoretically, however, denoising with CFG \textit{cannot} be expressed as a reciprocal diffusion process, which may consequently leave some hidden risks during use. In this work, we revisit the theory behind CFG and rigorously confirm that the improper configuration of the combination coefficients (\textit{i.e.}, the widely used summing-to-one version) brings about expectation shift of the generative distribution. To rectify this issue, we propose ReCFG with a relaxation on the guidance coefficients such that denoising with \method strictly aligns with the diffusion theory. We further show that our approach enjoys a \textbf{\textit{closed-form}} solution given the guidance strength. That way, the rectified coefficients can be readily pre-computed via traversing the observed data, leaving the sampling speed barely affected. Empirical evidence on real-world data demonstrate the compatibility of our post-hoc design with existing state-of-the-art diffusion models, including both class-conditioned ones (\textit{e.g.}, EDM2 on ImageNet) and text-conditioned ones (\textit{e.g.}, SD3 on CC12M), without any retraining. Code is available at \href{https://github.com/thuxmf/recfg}{https://github.com/thuxmf/recfg}.
ScaleLSD: Scalable Deep Line Segment Detection StreamlinedZeran Ke, Bin Tan, Xianwei Zheng et al.
This paper studies the problem of Line Segment Detection (LSD) for the characterization of line geometry in images, with the aim of learning a domain-agnostic robust LSD model that works well for any natural images. With the focus of scalable self-supervised learning of LSD, we revisit and streamline the fundamental designs of (deep and non-deep) LSD approaches to have a high-performing and efficient LSD learner, dubbed as ScaleLSD, for the curation of line geometry at scale from over 10M unlabeled real-world images. Our ScaleLSD works very well to detect much more number of line segments from any natural images even than the pioneered non-deep LSD approach, having a more complete and accurate geometric characterization of images using line segments. Experimentally, our proposed ScaleLSD is comprehensively testified under zero-shot protocols in detection performance, single-view 3D geometry estimation, two-view line segment matching, and multiview 3D line mapping, all with excellent performance obtained. Based on the thorough evaluation, our ScaleLSD is observed to be the first deep approach that outperforms the pioneered non-deep LSD in all aspects we have tested, significantly expanding and reinforcing the versatility of the line geometry of images. Code and Models are available at https://github.com/ant-research/scalelsd
HGFormer: Hierarchical Grouping Transformer for Domain Generalized Semantic SegmentationJian Ding, Nan Xue, Gui-Song Xia et al.
Current semantic segmentation models have achieved great success under the independent and identically distributed (i.i.d.) condition. However, in real-world applications, test data might come from a different domain than training data. Therefore, it is important to improve model robustness against domain differences. This work studies semantic segmentation under the domain generalization setting, where a model is trained only on the source domain and tested on the unseen target domain. Existing works show that Vision Transformers are more robust than CNNs and show that this is related to the visual grouping property of self-attention. In this work, we propose a novel hierarchical grouping transformer (HGFormer) to explicitly group pixels to form part-level masks and then whole-level masks. The masks at different scales aim to segment out both parts and a whole of classes. HGFormer combines mask classification results at both scales for class label prediction. We assemble multiple interesting cross-domain settings by using seven public semantic segmentation datasets. Experiments show that HGFormer yields more robust semantic segmentation results than per-pixel classification methods and flat grouping transformers, and outperforms previous methods significantly. Code will be available at https://github.com/dingjiansw101/HGFormer.
Decoupling Zero-Shot Semantic SegmentationJian Ding, Nan Xue, Gui-Song Xia et al.
Zero-shot semantic segmentation (ZS3) aims to segment the novel categories that have not been seen in the training. Existing works formulate ZS3 as a pixel-level zeroshot classification problem, and transfer semantic knowledge from seen classes to unseen ones with the help of language models pre-trained only with texts. While simple, the pixel-level ZS3 formulation shows the limited capability to integrate vision-language models that are often pre-trained with image-text pairs and currently demonstrate great potential for vision tasks. Inspired by the observation that humans often perform segment-level semantic labeling, we propose to decouple the ZS3 into two sub-tasks: 1) a classagnostic grouping task to group the pixels into segments. 2) a zero-shot classification task on segments. The former task does not involve category information and can be directly transferred to group pixels for unseen classes. The latter task performs at segment-level and provides a natural way to leverage large-scale vision-language models pre-trained with image-text pairs (e.g. CLIP) for ZS3. Based on the decoupling formulation, we propose a simple and effective zero-shot semantic segmentation model, called ZegFormer, which outperforms the previous methods on ZS3 standard benchmarks by large margins, e.g., 22 points on the PASCAL VOC and 3 points on the COCO-Stuff in terms of mIoU for unseen classes. Code will be released at https://github.com/dingjiansw101/ZegFormer.
26.9CVApr 17, 2024
InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion PriorZhiheng Liu, Hao Ouyang, Qiuyu Wang et al.
3D Gaussians have recently emerged as an efficient representation for novel view synthesis. This work studies its editability with a particular focus on the inpainting task, which aims to supplement an incomplete set of 3D Gaussians with additional points for visually harmonious rendering. Compared to 2D inpainting, the crux of inpainting 3D Gaussians is to figure out the rendering-relevant properties of the introduced points, whose optimization largely benefits from their initial 3D positions. To this end, we propose to guide the point initialization with an image-conditioned depth completion model, which learns to directly restore the depth map based on the observed image. Such a design allows our model to fill in depth values at an aligned scale with the original depth, and also to harness strong generalizability from largescale diffusion prior. Thanks to the more accurate depth completion, our approach, dubbed InFusion, surpasses existing alternatives with sufficiently better fidelity and efficiency under various complex scenarios. We further demonstrate the effectiveness of InFusion with several practical applications, such as inpainting with user-specific texture or with novel object insertion.
14.1CVDec 4, 2024
PlanarSplatting: Accurate Planar Surface Reconstruction in 3 MinutesBin Tan, Rui Yu, Yujun Shen et al.
This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multiview indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor scenes, and develop an explicit optimization framework that learns to fit the expected surface of indoor scenes by splatting the 3D planes into 2.5D depth and normal maps. As our PlanarSplatting operates directly on the 3D plane primitives, it eliminates the dependencies on 2D/3D plane detection and plane matching and tracking for planar surface reconstruction. Furthermore, the essential merits of plane-based representation plus CUDA-based implementation of planar splatting functions, PlanarSplatting reconstructs an indoor scene in 3 minutes while having significantly better geometric accuracy. Thanks to our ultra-fast reconstruction speed, the largest quantitative evaluation on the ScanNet and ScanNet++ datasets over hundreds of scenes clearly demonstrated the advantages of our method. We believe that our accurate and ultrafast planar surface reconstruction method will be applied in the structured data curation for surface reconstruction in the future. The code of our CUDA implementation will be publicly available. Project page: https://icetttb.github.io/PlanarSplatting/
10.5CVMay 20, 2024
Multi-View Attentive Contextualization for Multi-View 3D Object DetectionXianpeng Liu, Ce Zheng, Ming Qian et al.
We present Multi-View Attentive Contextualization (MvACon), a simple yet effective method for improving 2D-to-3D feature lifting in query-based multi-view 3D (MV3D) object detection. Despite remarkable progress witnessed in the field of query-based MV3D object detection, prior art often suffers from either the lack of exploiting high-resolution 2D features in dense attention-based lifting, due to high computational costs, or from insufficiently dense grounding of 3D queries to multi-scale 2D features in sparse attention-based lifting. Our proposed MvACon hits the two birds with one stone using a representationally dense yet computationally sparse attentive feature contextualization scheme that is agnostic to specific 2D-to-3D feature lifting approaches. In experiments, the proposed MvACon is thoroughly tested on the nuScenes benchmark, using both the BEVFormer and its recent 3D deformable attention (DFA3D) variant, as well as the PETR, showing consistent detection performance improvement, especially in enhancing performance in location, orientation, and velocity prediction. It is also tested on the Waymo-mini benchmark using BEVFormer with similar improvement. We qualitatively and quantitatively show that global cluster-based contexts effectively encode dense scene-level contexts for MV3D object detection. The promising results of our proposed MvACon reinforces the adage in computer vision -- ``(contextualized) feature matters".
15.0LGNov 11, 2024
WDMoE: Wireless Distributed Mixture of Experts for Large Language ModelsNan Xue, Yaping Sun, Zhiyong Chen et al.
Large Language Models (LLMs) have achieved significant success in various natural language processing tasks, but the role of wireless networks in supporting LLMs has not been thoroughly explored. In this paper, we propose a wireless distributed Mixture of Experts (WDMoE) architecture to enable collaborative deployment of LLMs across edge servers at the base station (BS) and mobile devices in wireless networks. Specifically, we decompose the MoE layer in LLMs by placing the gating network and the preceding neural network layer at BS, while distributing the expert networks among the devices. This deployment leverages the parallel inference capabilities of expert networks on mobile devices, effectively utilizing the limited computing and caching resources of these devices. Accordingly, we develop a performance metric for WDMoE-based LLMs, which accounts for both model capability and latency. To minimize the latency while maintaining accuracy, we jointly optimize expert selection and bandwidth allocation based on the performance metric. Moreover, we build a hardware testbed using NVIDIA Jetson kits to validate the effectiveness of WDMoE. Both theoretical simulations and practical hardware experiments demonstrate that the proposed method can significantly reduce the latency without compromising LLM performance.
11.8CVMay 22, 2025
Seeing through Satellite Images at Street ViewsMing Qian, Bin Tan, Qiuyu Wang et al.
This paper studies the task of SatStreet-view synthesis, which aims to render photorealistic street-view panorama images and videos given any satellite image and specified camera positions or trajectories. We formulate to learn neural radiance field from paired images captured from satellite and street viewpoints, which comes to be a challenging learning problem due to the sparse-view natural and the extremely-large viewpoint changes between satellite and street-view images. We tackle the challenges based on a task-specific observation that street-view specific elements, including the sky and illumination effects are only visible in street-view panoramas, and present a novel approach Sat2Density++ to accomplish the goal of photo-realistic street-view panoramas rendering by modeling these street-view specific in neural networks. In the experiments, our method is testified on both urban and suburban scene datasets, demonstrating that Sat2Density++ is capable of rendering photorealistic street-view panoramas that are consistent across multiple views and faithful to the satellite image.
9.7ITMay 6, 2024
WDMoE: Wireless Distributed Large Language Models with Mixture of ExpertsNan Xue, Yaping Sun, Zhiyong Chen et al.
Large Language Models (LLMs) have achieved significant success in various natural language processing tasks, but how wireless communications can support LLMs has not been extensively studied. In this paper, we propose a wireless distributed LLMs paradigm based on Mixture of Experts (MoE), named WDMoE, deploying LLMs collaboratively across edge servers of base station (BS) and mobile devices in the wireless communications system. Specifically, we decompose the MoE layer in LLMs by deploying the gating network and the preceding neural network layer at BS, while distributing the expert networks across the devices. This arrangement leverages the parallel capabilities of expert networks on distributed devices. Moreover, to overcome the instability of wireless communications, we design an expert selection policy by taking into account both the performance of the model and the end-to-end latency, which includes both transmission delay and inference delay. Evaluations conducted across various LLMs and multiple datasets demonstrate that WDMoE not only outperforms existing models, such as Llama 2 with 70 billion parameters, but also significantly reduces end-to-end latency.
21.5IVMar 31, 2022
Revisiting Document Image Dewarping by Grid RegularizationXiangwei Jiang, Rujiao Long, Nan Xue et al.
This paper addresses the problem of document image dewarping, which aims at eliminating the geometric distortion in document images for document digitization. Instead of designing a better neural network to approximate the optical flow fields between the inputs and outputs, we pursue the best readability by taking the text lines and the document boundaries into account from a constrained optimization perspective. Specifically, our proposed method first learns the boundary points and the pixels in the text lines and then follows the most simple observation that the boundaries and text lines in both horizontal and vertical directions should be kept after dewarping to introduce a novel grid regularization scheme. To obtain the final forward mapping for dewarping, we solve an optimization problem with our proposed grid regularization. The experiments comprehensively demonstrate that our proposed approach outperforms the prior arts by large margins in terms of readability (with the metrics of Character Errors Rate and the Edit Distance) while maintaining the best image quality on the publicly-available DocUNet benchmark.
Learning Auxiliary Monocular Contexts Helps Monocular 3D Object DetectionXianpeng Liu, Nan Xue, Tianfu Wu
Monocular 3D object detection aims to localize 3D bounding boxes in an input single 2D image. It is a highly challenging problem and remains open, especially when no extra information (e.g., depth, lidar and/or multi-frames) can be leveraged in training and/or inference. This paper proposes a simple yet effective formulation for monocular 3D object detection without exploiting any extra information. It presents the MonoCon method which learns Monocular Contexts, as auxiliary tasks in training, to help monocular 3D object detection. The key idea is that with the annotated 3D bounding boxes of objects in an image, there is a rich set of well-posed projected 2D supervision signals available in training, such as the projected corner keypoints and their associated offset vectors with respect to the center of 2D bounding box, which should be exploited as auxiliary tasks in training. The proposed MonoCon is motivated by the Cramer-Wold theorem in measure theory at a high level. In implementation, it utilizes a very simple end-to-end design to justify the effectiveness of learning auxiliary monocular contexts, which consists of three components: a Deep Neural Network (DNN) based feature backbone, a number of regression head branches for learning the essential parameters used in the 3D bounding box prediction, and a number of regression head branches for learning auxiliary contexts. After training, the auxiliary context regression branches are discarded for better inference efficiency. In experiments, the proposed MonoCon is tested in the KITTI benchmark (car, pedestrain and cyclist). It outperforms all prior arts in the leaderboard on car category and obtains comparable performance on pedestrian and cyclist in terms of accuracy. Thanks to the simple design, the proposed MonoCon method obtains the fastest inference speed with 38.7 fps in comparisons
Learning Local-Global Contextual Adaptation for Multi-Person Pose EstimationNan Xue, Tianfu Wu, Gui-Song Xia et al.
This paper studies the problem of multi-person pose estimation in a bottom-up fashion. With a new and strong observation that the localization issue of the center-offset formulation can be remedied in a local-window search scheme in an ideal situation, we propose a multi-person pose estimation approach, dubbed as LOGO-CAP, by learning the LOcal-GlObal Contextual Adaptation for human Pose. Specifically, our approach learns the keypoint attraction maps (KAMs) from the local keypoints expansion maps (KEMs) in small local windows in the first step, which are subsequently treated as dynamic convolutional kernels on the keypoints-focused global heatmaps for contextual adaptation, achieving accurate multi-person pose estimation. Our method is end-to-end trainable with near real-time inference speed in a single forward pass, obtaining state-of-the-art performance on the COCO keypoint benchmark for bottom-up human pose estimation. With the COCO trained model, our method also outperforms prior arts by a large margin on the challenging OCHuman dataset.