Chu Li

HC
h-index13
5papers
35citations
Novelty61%
AI Score54

5 Papers

HCMar 8Code
GeoVisA11y: An AI-based Geovisualization Question-Answering System for Screen-Reader Users

Chu Li, Rock Yuren Pang, Arnavi Chheda-Kothary et al.

Geovisualizations are powerful tools for communicating spatial information, but are inaccessible to screen-reader users. To address this limitation, we present GeoVisA11y, an LLM-based question-answering system that makes geovisualizations accessible through natural language interaction. The system supports map reading, analysis, interpretation and navigation by handling analytical, geospatial, visual and contextual queries. Through user studies with 12 screen-reader users and sighted participants, we demonstrate that GeoVisA11y effectively bridges accessibility gaps while revealing distinct interaction patterns between user groups. We contribute: (1) an open-source, accessible geovisualization system, (2) empirical findings on query and navigation differences, and (3) a dataset of geospatial queries to inform future research on accessible data visualization.

IRJul 20, 2025Code
U-MARVEL: Unveiling Key Factors for Universal Multimodal Retrieval via Embedding Learning with MLLMs

Xiaojie Li, Chu Li, Shi-Zhe Chen et al.

Universal multimodal retrieval (UMR), which aims to address complex retrieval tasks where both queries and candidates span diverse modalities, has been significantly advanced by the emergence of MLLMs. While state-of-the-art MLLM-based methods in the literature predominantly adopt contrastive learning principles, they often differ in their specific training recipes. Despite their success, the mechanisms underlying their retrieval capabilities remain largely unexplored, potentially resulting in suboptimal performance and limited generalization ability. To address these issues, we present a comprehensive study aimed at uncovering the key factors that drive effective embedding learning for UMR using MLLMs. We begin by implementing a general MLLM-based embedding learning pipeline, and systematically analyze the primary contributors to high-performing universal retrieval systems. Based on this, we explore various aspects of the details in embedding generation and training strategies, including progressive transition, hard negative mining and re-ranker distillation. Notably, our findings reveal that often-overlooked factors can have a substantial impact on model performance. Building on these discoveries, we introduce a unified framework termed U-MARVEL (\textbf{U}niversal \textbf{M}ultimod\textbf{A}l \textbf{R}etrie\textbf{V}al via \textbf{E}mbedding \textbf{L}earning), which outperforms state-of-the-art competitors on the M-BEIR benchmark by a large margin in supervised settings, and also exihibits strong zero-shot performance on several tasks such as composed image retrieval and text-to-video retrieval. These results underscore the generalization potential of our framework across various embedding-based retrieval tasks. Code is available at https://github.com/chaxjli/U-MARVEL

LGJun 6, 2024Code
FPN-fusion: Enhanced Linear Complexity Time Series Forecasting Model

Chu Li, Pingjia Xiao, Qiping Yuan

This study presents a novel time series prediction model, FPN-fusion, designed with linear computational complexity, demonstrating superior predictive performance compared to DLiner without increasing parameter count or computational demands. Our model introduces two key innovations: first, a Feature Pyramid Network (FPN) is employed to effectively capture time series data characteristics, bypassing the traditional decomposition into trend and seasonal components. Second, a multi-level fusion structure is developed to integrate deep and shallow features seamlessly. Empirically, FPN-fusion outperforms DLiner in 31 out of 32 test cases on eight open-source datasets, with an average reduction of 16.8% in mean squared error (MSE) and 11.8% in mean absolute error (MAE). Additionally, compared to the transformer-based PatchTST, FPN-fusion achieves 10 best MSE and 15 best MAE results, using only 8% of PatchTST's total computational load in the 32 test projects.

HCMar 14, 2024Code
LabelAId: Just-in-time AI Interventions for Improving Human Labeling Quality and Domain Knowledge in Crowdsourcing Systems

Chu Li, Zhihan Zhang, Michael Saugstad et al.

Crowdsourcing platforms have transformed distributed problem-solving, yet quality control remains a persistent challenge. Traditional quality control measures, such as prescreening workers and refining instructions, often focus solely on optimizing economic output. This paper explores just-in-time AI interventions to enhance both labeling quality and domain-specific knowledge among crowdworkers. We introduce LabelAId, an advanced inference model combining Programmatic Weak Supervision (PWS) with FT-Transformers to infer label correctness based on user behavior and domain knowledge. Our technical evaluation shows that our LabelAId pipeline consistently outperforms state-of-the-art ML baselines, improving mistake inference accuracy by 36.7% with 50 downstream samples. We then implemented LabelAId into Project Sidewalk, an open-source crowdsourcing platform for urban accessibility. A between-subjects study with 34 participants demonstrates that LabelAId significantly enhances label precision without compromising efficiency while also increasing labeler confidence. We discuss LabelAId's success factors, limitations, and its generalizability to other crowdsourced science domains.

HCJun 30, 2025
Interactive Reasoning: Visualizing and Controlling Chain-of-Thought Reasoning in Large Language Models

Rock Yuren Pang, K. J. Kevin Feng, Shangbin Feng et al. · uw

The output quality of large language models (LLMs) can be improved via "reasoning": generating segments of chain-of-thought (CoT) content to further condition the model prior to producing user-facing output. While these chains contain valuable information, they are verbose and lack explicit organization, making them tedious to review. Moreover, they lack opportunities for user feedback, such as to remove unwanted considerations, add desired ones, or clarify unclear assumptions. We introduce Interactive Reasoning, an interaction design that visualizes chain-of-thought outputs as a hierarchy of topics and enables user review and modification. We implement interactive reasoning in Hippo, a prototype for AI-assisted decision making in the face of uncertain trade-offs. In a user study with 16 participants, we find that interactive reasoning in Hippo allows users to quickly identify and interrupt erroneous generations, efficiently steer the model towards customized responses, and better understand both model reasoning and model outputs. Our work contributes to a new paradigm that incorporates user oversight into LLM reasoning processes.