CLJul 22, 2024
DStruct2Design: Data and Benchmarks for Data Structure Driven Generative Floor Plan DesignZhi Hao Luo, Luis Lara, Ge Ya Luo et al.
Text conditioned generative models for images have yielded impressive results. Text conditioned floorplan generation as a special type of raster image generation task also received particular attention. However there are many use cases in floorpla generation where numerical properties of the generated result are more important than the aesthetics. For instance, one might want to specify sizes for certain rooms in a floorplan and compare the generated floorplan with given specifications Current approaches, datasets and commonly used evaluations do not support these kinds of constraints. As such, an attractive strategy is to generate an intermediate data structure that contains numerical properties of a floorplan which can be used to generate the final floorplan image. To explore this setting we (1) construct a new dataset for this data-structure to data-structure formulation of floorplan generation using two popular image based floorplan datasets RPLAN and ProcTHOR-10k, and provide the tools to convert further procedurally generated ProcTHOR floorplan data into our format. (2) We explore the task of floorplan generation given a partial or complete set of constraints and we design a series of metrics and benchmarks to enable evaluating how well samples generated from models respect the constraints. (3) We create multiple baselines by finetuning a large language model (LLM), Llama3, and demonstrate the feasibility of using floorplan data structure conditioned LLMs for the problem of floorplan generation respecting numerical constraints. We hope that our new datasets and benchmarks will encourage further research on different ways to improve the performance of LLMs and other generative modelling techniques for generating designs where quantitative constraints are only partially specified, but must be respected.
CLMay 13
Generative Floor Plan Design with LLMs via Reinforcement Learning with Verifiable RewardsLuis Lara, Aristides Milios, Zhi Hao Luo et al.
An AI system for professional floor plan design must precisely control room dimensions and areas while respecting the desired connectivity between rooms and maintaining functional and aesthetic quality. Existing generative approaches focus primarily on respecting the requested connectivity between rooms, but do not support generating floor plans that respect numerical constraints. We introduce a text-based floor plan generation approach that fine-tunes a large language model (LLM) on real plans and then applies reinforcement learning with verifiable rewards (RLVR) to improve adherence to topological and numerical constraints while discouraging invalid or overlapping outputs. Furthermore, we design a set of constraint adherence metrics to systematically measure how generated floor plans align with user-defined constraints. Our model generates floor plans that satisfy user-defined connectivity and numerical constraints and outperforms existing methods on Realism, Compatibility, and Diversity metrics. Across all tasks, our approach achieves at least a 94% relative reduction in Compatibility compared with existing methods. Our results demonstrate that LLMs can effectively handle constraints in this setting, suggesting broader applications for text-based generative modeling.
CVJun 9, 2024
Ctrl-V: Higher Fidelity Video Generation with Bounding-Box Controlled Object MotionGe Ya Luo, Zhi Hao Luo, Anthony Gosselin et al.
Controllable video generation has attracted significant attention, largely due to advances in video diffusion models. In domains such as autonomous driving, it is essential to develop highly accurate predictions for object motions. This paper tackles a crucial challenge of how to exert precise control over object motion for realistic video synthesis. To accomplish this, we 1) control object movements using bounding boxes and extend this control to the renderings of 2D or 3D boxes in pixel space, 2) employ a distinct, specialized model to forecast the trajectories of object bounding boxes based on their previous and, if desired, future positions, and 3) adapt and enhance a separate video diffusion network to create video content based on these high quality trajectory forecasts. Our method, Ctrl-V, leverages modified and fine-tuned Stable Video Diffusion (SVD) models to solve both trajectory and video generation. Extensive experiments conducted on the KITTI, Virtual-KITTI 2, BDD100k, and nuScenes datasets validate the effectiveness of our approach in producing realistic and controllable video generation.