Sinan Ibrahim

LG
3papers
100citations
Novelty43%
AI Score38

3 Papers

LGJul 22, 2024
Comprehensive Overview of Reward Engineering and Shaping in Advancing Reinforcement Learning Applications

Sinan Ibrahim, Mostafa Mostafa, Ali Jnadi et al.

The aim of Reinforcement Learning (RL) in real-world applications is to create systems capable of making autonomous decisions by learning from their environment through trial and error. This paper emphasizes the importance of reward engineering and reward shaping in enhancing the efficiency and effectiveness of reinforcement learning algorithms. Reward engineering involves designing reward functions that accurately reflect the desired outcomes, while reward shaping provides additional feedback to guide the learning process, accelerating convergence to optimal policies. Despite significant advancements in reinforcement learning, several limitations persist. One key challenge is the sparse and delayed nature of rewards in many real-world scenarios, which can hinder learning progress. Additionally, the complexity of accurately modeling real-world environments and the computational demands of reinforcement learning algorithms remain substantial obstacles. On the other hand, recent advancements in deep learning and neural networks have significantly improved the capability of reinforcement learning systems to handle high-dimensional state and action spaces, enabling their application to complex tasks such as robotics, autonomous driving, and game playing. This paper provides a comprehensive review of the current state of reinforcement learning, focusing on the methodologies and techniques used in reward engineering and reward shaping. It critically analyzes the limitations and recent advancements in the field, offering insights into future research directions and potential applications in various domains.

LGMar 18
Benchmarking Reinforcement Learning via Stochastic Converse Optimality: Generating Systems with Known Optimal Policies

Sinan Ibrahim, Grégoire Ouerdane, Hadi Salloum et al.

The objective comparison of Reinforcement Learning (RL) algorithms is notoriously complex as outcomes and benchmarking of performances of different RL approaches are critically sensitive to environmental design, reward structures, and stochasticity inherent in both algorithmic learning and environmental dynamics. To manage this complexity, we introduce a rigorous benchmarking framework by extending converse optimality to discrete-time, control-affine, nonlinear systems with noise. Our framework provides necessary and sufficient conditions, under which a prescribed value function and policy are optimal for constructed systems, enabling the systematic generation of benchmark families via homotopy variations and randomized parameters. We validate it by automatically constructing diverse environments, demonstrating our framework's capacity for a controlled and comprehensive evaluation across algorithms. By assessing standard methods against a ground-truth optimum, our work delivers a reproducible foundation for precise and rigorous RL benchmarking.

ROSep 15, 2024
Critic as Lyapunov function (CALF): a model-free, stability-ensuring agent

Pavel Osinenko, Grigory Yaremenko, Roman Zashchitin et al.

This work presents and showcases a novel reinforcement learning agent called Critic As Lyapunov Function (CALF) which is model-free and ensures online environment, in other words, dynamical system stabilization. Online means that in each learning episode, the said environment is stabilized. This, as demonstrated in a case study with a mobile robot simulator, greatly improves the overall learning performance. The base actor-critic scheme of CALF is analogous to SARSA. The latter did not show any success in reaching the target in our studies. However, a modified version thereof, called SARSA-m here, did succeed in some learning scenarios. Still, CALF greatly outperformed the said approach. CALF was also demonstrated to improve a nominal stabilizer provided to it. In summary, the presented agent may be considered a viable approach to fusing classical control with reinforcement learning. Its concurrent approaches are mostly either offline or model-based, like, for instance, those that fuse model-predictive control into the agent.