Md Selim Sarowar

h-index2
2papers
12citations

2 Papers

7.4CVMar 10
GST-VLA: Structured Gaussian Spatial Tokens for 3D Depth-Aware Vision-Language-Action Models

Md Selim Sarowar, Omer Tariq, Sungho Kim

VLA models encode visual observations as 2D patch tokens with no intrinsic geometric structure. We introduce GST-VLA with two contributions. First, the Gaussian Spatial Tokenizer (GST) converts frozen dense depth and frozen semantic patch features into $N_g{=}128$ anisotropic 3D Gaussian primitives, each parameterized by a metric residual mean $μ\in \mathbb{R}^3$, log-scale covariance $\log σ\in \mathbb{R}^3$, and learned opacity $α\in (0,1)$. The covariance eigenstructure encodes local surface orientation, and opacity provides per-primitive geometric confidence, both inaccessible from scalar depth. Spatial attention pooling with learned queries concentrates the fixed token budget on geometrically salient regions rather than distributing uniformly. Second, 3D Depth-Aware Chain-of-Thought (DA-CoT) reasoning supervises four structured intermediate spatial thoughts, covering 3D object grounding, grasp affordance contact geometry, pairwise metric distances, and coarse SE(3) waypoints, as explicit generation targets in the training loss. A cross-attention sublayer at every VLM transformer block provides direct access to the raw 256-primitive Gaussian field during DA-CoT generation. A 300M-parameter flow-matching action expert with mixture-of-experts feedforward sublayers decodes 7-DoF delta action chunks via conditional ODE integration, conditioned on both VLM hidden states and DA-CoT outputs through dual cross-attention. Trained with composite $\mathcal{L}_\mathrm{flow} + \mathcal{L}_\mathrm{CoT} + \mathcal{L}_\mathrm{depth}$ across three progressive stages, GST-VLA achieves 96.4% on LIBERO (+2.0%), and 80.2% on SimplerEnv (+5.4%). Ablations isolate the contribution of each GST component, each DA-CoT thought, and each training stage, confirming independent and synergistic gains concentrated on precision demanding tasks.

3.6CVOct 31, 2025
VLM6D: VLM based 6Dof Pose Estimation based on RGB-D Images

Md Selim Sarowar, Sungho Kim

The primary challenge in computer vision is precisely calculating the pose of 6D objects, however many current approaches are still fragile and have trouble generalizing from synthetic data to real-world situations with fluctuating lighting, textureless objects, and significant occlusions. To address these limitations, VLM6D, a novel dual-stream architecture that leverages the distinct strengths of visual and geometric data from RGB-D input for robust and precise pose estimation. Our framework uniquely integrates two specialized encoders: a powerful, self-supervised Vision Transformer (DINOv2) processes the RGB modality, harnessing its rich, pre-trained understanding of visual grammar to achieve remarkable resilience against texture and lighting variations. Concurrently, a PointNet++ encoder processes the 3D point cloud derived from depth data, enabling robust geometric reasoning that excels even with the sparse, fragmented data typical of severe occlusion. These complementary feature streams are effectively fused to inform a multi task prediction head. We demonstrate through comprehensive experiments that VLM6D obtained new SOTA performance on the challenging Occluded-LineMOD, validating its superior robustness and accuracy.