CRJul 17, 2025
PHASE: Passive Human Activity Simulation EvaluationSteven Lamp, Jason D. Hiser, Anh Nguyen-Tuong et al.
Cybersecurity simulation environments, such as cyber ranges, honeypots, and sandboxes, require realistic human behavior to be effective, yet no quantitative method exists to assess the behavioral fidelity of synthetic user personas. This paper presents PHASE (Passive Human Activity Simulation Evaluation), a machine learning framework that analyzes Zeek connection logs and distinguishes human from non-human activity with over 90\% accuracy. PHASE operates entirely passively, relying on standard network monitoring without any user-side instrumentation or visible signs of surveillance. All network activity used for machine learning is collected via a Zeek network appliance to avoid introducing unnecessary network traffic or artifacts that could disrupt the fidelity of the simulation environment. The paper also proposes a novel labeling approach that utilizes local DNS records to classify network traffic, thereby enabling machine learning analysis. Furthermore, we apply SHAP (SHapley Additive exPlanations) analysis to uncover temporal and behavioral signatures indicative of genuine human users. In a case study, we evaluate a synthetic user persona and identify distinct non-human patterns that undermine behavioral realism. Based on these insights, we develop a revised behavioral configuration that significantly improves the human-likeness of synthetic activity yielding a more realistic and effective synthetic user persona.
CRApr 20, 2021
On Generating and Labeling Network Traffic with Realistic, Self-Propagating MalwareMolly Buchanan, Jeffrey W. Collyer, Jack W. Davidson et al.
Research and development of techniques which detect or remediate malicious network activity require access to diverse, realistic, contemporary data sets containing labeled malicious connections. In the absence of such data, said techniques cannot be meaningfully trained, tested, and evaluated. Synthetically produced data containing fabricated or merged network traffic is of limited value as it is easily distinguishable from real traffic by even simple machine learning (ML) algorithms. Real network data is preferable, but while ubiquitous is broadly both sensitive and lacking in ground truth labels, limiting its utility for ML research. This paper presents a multi-faceted approach to generating a data set of labeled malicious connections embedded within anonymized network traffic collected from large production networks. Real-world malware is defanged and introduced to simulated, secured nodes within those networks to generate realistic traffic while maintaining sufficient isolation to protect real data and infrastructure. Network sensor data, including this embedded malware traffic, is collected at a network edge and anonymized for research use. Network traffic was collected and produced in accordance with the aforementioned methods at two major educational institutions. The result is a highly realistic, long term, multi-institution data set with embedded data labels spanning over 1.5 trillion connections and over a petabyte of sensor log data. The usability of this data set is demonstrated by its utility to our artificial intelligence and machine learning (AI/ML) research program.