Ge Li

RO
h-index1
4papers
22citations
Novelty50%
AI Score37

4 Papers

13.5ROFeb 17, 2025
Towards Fusing Point Cloud and Visual Representations for Imitation Learning

Atalay Donat, Xiaogang Jia, Xi Huang et al.

Learning for manipulation requires using policies that have access to rich sensory information such as point clouds or RGB images. Point clouds efficiently capture geometric structures, making them essential for manipulation tasks in imitation learning. In contrast, RGB images provide rich texture and semantic information that can be crucial for certain tasks. Existing approaches for fusing both modalities assign 2D image features to point clouds. However, such approaches often lose global contextual information from the original images. In this work, we propose FPV-Net, a novel imitation learning method that effectively combines the strengths of both point cloud and RGB modalities. Our method conditions the point-cloud encoder on global and local image tokens using adaptive layer norm conditioning, leveraging the beneficial properties of both modalities. Through extensive experiments on the challenging RoboCasa benchmark, we demonstrate the limitations of relying on either modality alone and show that our method achieves state-of-the-art performance across all tasks.

5.7ROFeb 5, 2025
IRIS: An Immersive Robot Interaction System

Xinkai Jiang, Qihao Yuan, Enes Ulas Dincer et al.

This paper introduces IRIS, an Immersive Robot Interaction System leveraging Extended Reality (XR). Existing XR-based systems enable efficient data collection but are often challenging to reproduce and reuse due to their specificity to particular robots, objects, simulators, and environments. IRIS addresses these issues by supporting immersive interaction and data collection across diverse simulators and real-world scenarios. It visualizes arbitrary rigid and deformable objects, robots from simulation, and integrates real-time sensor-generated point clouds for real-world applications. Additionally, IRIS enhances collaborative capabilities by enabling multiple users to simultaneously interact within the same virtual scene. Extensive experiments demonstrate that IRIS offers efficient and intuitive data collection in both simulated and real-world settings.

3.2ROAug 2, 2025
MoRe-ERL: Learning Motion Residuals using Episodic Reinforcement Learning

Xi Huang, Hongyi Zhou, Ge Li et al.

We propose MoRe-ERL, a framework that combines Episodic Reinforcement Learning (ERL) and residual learning, which refines preplanned reference trajectories into safe, feasible, and efficient task-specific trajectories. This framework is general enough to incorporate into arbitrary ERL methods and motion generators seamlessly. MoRe-ERL identifies trajectory segments requiring modification while preserving critical task-related maneuvers. Then it generates smooth residual adjustments using B-Spline-based movement primitives to ensure adaptability to dynamic task contexts and smoothness in trajectory refinement. Experimental results demonstrate that residual learning significantly outperforms training from scratch using ERL methods, achieving superior sample efficiency and task performance. Hardware evaluations further validate the framework, showing that policies trained in simulation can be directly deployed in real-world systems, exhibiting a minimal sim-to-real gap.

13.5ROOct 23, 2025
PointMapPolicy: Structured Point Cloud Processing for Multi-Modal Imitation Learning

Xiaogang Jia, Qian Wang, Anrui Wang et al.

Robotic manipulation systems benefit from complementary sensing modalities, where each provides unique environmental information. Point clouds capture detailed geometric structure, while RGB images provide rich semantic context. Current point cloud methods struggle to capture fine-grained detail, especially for complex tasks, which RGB methods lack geometric awareness, which hinders their precision and generalization. We introduce PointMapPolicy, a novel approach that conditions diffusion policies on structured grids of points without downsampling. The resulting data type makes it easier to extract shape and spatial relationships from observations, and can be transformed between reference frames. Yet due to their structure in a regular grid, we enable the use of established computer vision techniques directly to 3D data. Using xLSTM as a backbone, our model efficiently fuses the point maps with RGB data for enhanced multi-modal perception. Through extensive experiments on the RoboCasa and CALVIN benchmarks and real robot evaluations, we demonstrate that our method achieves state-of-the-art performance across diverse manipulation tasks. The overview and demos are available on our project page: https://point-map.github.io/Point-Map/