66.2ROJun 4
Safe Embodied AI for Long-horizon Tasks: A Cross-layer Analysis of Robotic ManipulationDabin Kim, Daemin Park, Sangyub Lee et al.
Embodied AI systems are increasingly expected to reason and act over extended horizons in physical environments. This growing capability brings safety to the foreground, because failures in the physical world can harm people, damage objects, and disrupt workplaces. Although safe embodied AI has attracted substantial attention, the literature remains fragmented across planning, policy design, and runtime execution. Long-horizon robotic manipulation is a particularly revealing anchor domain for this problem because semantic misgrounding, subtask-level error propagation, execution drift, and contact-rich physical risk can accumulate within the same closed-loop system. This survey therefore provides a structured review of safety in long-horizon robotic manipulation from an embodied AI perspective. We organize the literature by intervention locus, covering planning-time, policy-time, and execution-time safety, and we analyze the strength of the evidence that each line of work provides, distinguishing formal guarantees, statistical support, and empirical safety heuristics. This framework clarifies the distinct roles of backbone capability papers, direct safety mechanisms, and benchmark or evaluation studies, while exposing where current safety claims are well supported and where they remain indirect. We identify persistent gaps, including limited evidence for policy-time safety, weak formal support for contact-rich long-horizon manipulation, immature uncertainty-triggered intervention, and a shortage of manipulation-specific safety benchmarks. We conclude by outlining research directions for cross-layer assurance, evaluation design, and safer deployment of long-horizon robotic agents in real-world settings.
55.6LGMay 27
Geometry-Correct Diffusion Posterior Sampling with Denoiser-Pullback Curvature Guidance and Manifold-Aligned DampingSeunghyeok Shin, Minwoo Kim, Dabin Kim et al.
Diffusion posterior sampling conditions diffusion priors on measurements, but data-consistency updates are typically scaled by hand-tuned guidance weights and can destabilize sampling under stiff, operator-dependent curvature. We replace scalar guidance with a per-noise-level damped Gauss--Newton correction computed in diffusion-state coordinates. The correction pulls likelihood gradients back through the denoiser, uses a one-sided curvature model that avoids forward denoiser Jacobians, and applies diffusion-calibrated rank-one damping aligned with the denoiser residual. Each correction is solved with matrix-free GMRES using automatic differentiation, and sampling proceeds with a variance-preserving Langevin transition with a closed-form drift/noise split. On FFHQ and ImageNet across inverse problems, it achieves competitive PSNR/SSIM/LPIPS while running markedly faster than most of the compared baselines; on accelerated MRI reconstruction, it achieves the best PSNR/SSIM among the compared baselines.
SDAug 21, 2024
Video-Foley: Two-Stage Video-To-Sound Generation via Temporal Event Condition For Foley SoundJunwon Lee, Jaekwon Im, Dabin Kim et al.
Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound generation face significant challenges. Systems lacking explicit temporal features suffer from poor alignment and controllability, while timestamp-based models require costly and subjective human annotation. We propose Video-Foley, a video-to-sound system using Root Mean Square (RMS) as an intuitive condition with semantic timbre prompts (audio or text). RMS, a frame-level intensity envelope closely related to audio semantics, acts as a temporal event feature to guide audio generation from video. The annotation-free self-supervised learning framework consists of two stages, Video2RMS and RMS2Sound, incorporating novel ideas including RMS discretization and RMS-ControlNet with a pretrained text-to-audio model. Our extensive evaluation shows that Video-Foley achieves state-of-the-art performance in audio-visual alignment and controllability for sound timing, intensity, timbre, and nuance. Source code, model weights and demos are available on our companion website. (https://jnwnlee.github.io/video-foley-demo)
ROJan 12
HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty MinimizationTaekbeom Lee, Dabin Kim, Youngseok Jang et al.
We present HERE, an active 3D scene reconstruction framework based on neural radiance fields, enabling high-fidelity implicit mapping. Our approach centers around an active learning strategy for camera trajectory generation, driven by accurate identification of unseen regions, which supports efficient data acquisition and precise scene reconstruction. The key to our approach is epistemic uncertainty quantification based on evidential deep learning, which directly captures data insufficiency and exhibits a strong correlation with reconstruction errors. This allows our framework to more reliably identify unexplored or poorly reconstructed regions compared to existing methods, leading to more informed and targeted exploration. Additionally, we design a hierarchical exploration strategy that leverages learned epistemic uncertainty, where local planning extracts target viewpoints from high-uncertainty voxels based on visibility for trajectory generation, and global planning uses uncertainty to guide large-scale coverage for efficient and comprehensive reconstruction. The effectiveness of the proposed method in active 3D reconstruction is demonstrated by achieving higher reconstruction completeness compared to previous approaches on photorealistic simulated scenes across varying scales, while a hardware demonstration further validates its real-world applicability.
CVNov 9, 2025Code
Adaptive 3D Reconstruction via Diffusion Priors and Forward Curvature-Matching Likelihood UpdatesSeunghyeok Shin, Dabin Kim, Hongki Lim
Reconstructing high-quality point clouds from images remains challenging in computer vision. Existing generative-model-based approaches, particularly diffusion-model approaches that directly learn the posterior, may suffer from inflexibility -- they require conditioning signals during training, support only a fixed number of input views, and need complete retraining for different measurements. Recent diffusion-based methods have attempted to address this by combining prior models with likelihood updates, but they rely on heuristic fixed step sizes for the likelihood update that lead to slow convergence and suboptimal reconstruction quality. We advance this line of approach by integrating our novel Forward Curvature-Matching (FCM) update method with diffusion sampling. Our method dynamically determines optimal step sizes using only forward automatic differentiation and finite-difference curvature estimates, enabling precise optimization of the likelihood update. This formulation enables high-fidelity reconstruction from both single-view and multi-view inputs, and supports various input modalities through simple operator substitution -- all without retraining. Experiments on ShapeNet and CO3D datasets demonstrate that our method achieves superior reconstruction quality at matched or lower NFEs, yielding higher F-score and lower CD and EMD, validating its efficiency and adaptability for practical applications. Code is available at https://github.com/Seunghyeok0715/FCM
ROFeb 12
ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving ObstaclesSeungyeon Yoo, Youngseok Jang, Dabin Kim et al.
Visual navigation models often struggle in real-world dynamic environments due to limited robustness to the sim-to-real gap and the difficulty of training policies tailored to target deployment environments (e.g., households, restaurants, and factories). Although real-to-sim navigation simulation using 3D Gaussian Splatting (GS) can mitigate these challenges, prior GS-based works have considered only static scenes or non-photorealistic human obstacles built from simulator assets, despite the importance of safe navigation in dynamic environments. To address these issues, we propose ReaDy-Go, a novel real-to-sim simulation pipeline that synthesizes photorealistic dynamic scenarios in target environments by augmenting a reconstructed static GS scene with dynamic human GS obstacles, and trains navigation policies using the generated datasets. The pipeline provides three key contributions: (1) a dynamic GS simulator that integrates static scene GS with a human animation module, enabling the insertion of animatable human GS avatars and the synthesis of plausible human motions from 2D trajectories, (2) a navigation dataset generation framework that leverages the simulator along with a robot expert planner designed for dynamic GS representations and a human planner, and (3) robust navigation policies to both the sim-to-real gap and moving obstacles. The proposed simulator generates thousands of photorealistic navigation scenarios with animatable human GS avatars from arbitrary viewpoints. ReaDy-Go outperforms baselines across target environments in both simulation and real-world experiments, demonstrating improved navigation performance even after sim-to-real transfer and in the presence of moving obstacles. Moreover, zero-shot sim-to-real deployment in an unseen environment indicates its generalization potential. Project page: https://syeon-yoo.github.io/ready-go-site/.
ROFeb 3, 2025
Enhancing Feature Tracking Reliability for Visual Navigation using Real-Time Safety FilterDabin Kim, Inkyu Jang, Youngsoo Han et al.
Vision sensors are extensively used for localizing a robot's pose, particularly in environments where global localization tools such as GPS or motion capture systems are unavailable. In many visual navigation systems, localization is achieved by detecting and tracking visual features or landmarks, which provide information about the sensor's relative pose. For reliable feature tracking and accurate pose estimation, it is crucial to maintain visibility of a sufficient number of features. This requirement can sometimes conflict with the robot's overall task objective. In this paper, we approach it as a constrained control problem. By leveraging the invariance properties of visibility constraints within the robot's kinematic model, we propose a real-time safety filter based on quadratic programming. This filter takes a reference velocity command as input and produces a modified velocity that minimally deviates from the reference while ensuring the information score from the currently visible features remains above a user-specified threshold. Numerical simulations demonstrate that the proposed safety filter preserves the invariance condition and ensures the visibility of more features than the required minimum. We also validated its real-world performance by integrating it into a visual simultaneous localization and mapping (SLAM) algorithm, where it maintained high estimation quality in challenging environments, outperforming a simple tracking controller.
ROSep 19, 2021
Online Distributed Trajectory Planning for Quadrotor Swarm with Feasibility Guarantee using Linear Safe CorridorJungwon Park, Dabin Kim, Gyeong Chan Kim et al.
This paper presents a new online multi-agent trajectory planning algorithm that guarantees to generate safe, dynamically feasible trajectories in a cluttered environment. The proposed algorithm utilizes a linear safe corridor (LSC) to formulate the distributed trajectory optimization problem with only feasible constraints, so it does not resort to slack variables or soft constraints to avoid optimization failure. We adopt a priority-based goal planning method to prevent the deadlock without an additional procedure to decide which robot to yield. The proposed algorithm can compute the trajectories for 60 agents on average 15.5 ms per agent with an Intel i7 laptop and shows a similar flight distance and distance compared to the baselines based on soft constraints. We verified that the proposed method can reach the goal without deadlock in both the random forest and the indoor space, and we validated the safety and operability of the proposed algorithm through a real flight test with ten quadrotors in a maze-like environment.
ROJul 19, 2021
Topology-Guided Path Planning for Reliable Visual Navigation of MAVsDabin Kim, Gyeong Chan Kim, Youngseok Jang et al.
Visual navigation has been widely used for state estimation of micro aerial vehicles (MAVs). For stable visual navigation, MAVs should generate perception-aware paths which guarantee enough visible landmarks. Many previous works on perception-aware path planning focused on sampling-based planners. However, they may suffer from sample inefficiency, which leads to computational burden for finding a global optimal path. To address this issue, we suggest a perception-aware path planner which utilizes topological information of environments. Since the topological class of a path and visible landmarks during traveling the path are closely related, the proposed algorithm checks distinctive topological classes to choose the class with abundant visual information. Topological graph is extracted from the generalized Voronoi diagram of the environment and initial paths with different topological classes are found. To evaluate the perception quality of the classes, we divide the initial path into discrete segments where the points in each segment share similar visual information. The optimal class with high perception quality is selected, and a graph-based planner is utilized to generate path within the class. With simulations and real-world experiments, we confirmed that the proposed method could guarantee accurate visual navigation compared with the perception-agnostic method while showing improved computational efficiency than the sampling-based perception-aware planner.
ROMar 18, 2020
Aerial Manipulation using Model Predictive Control for Opening a Hinged DoorDongjae Lee, Hoseong Seo, Dabin Kim et al.
Existing studies for environment interaction with an aerial robot have been focused on interaction with static surroundings. However, to fully explore the concept of an aerial manipulation, interaction with moving structures should also be considered. In this paper, a multirotor-based aerial manipulator opening a daily-life moving structure, a hinged door, is presented. In order to address the constrained motion of the structure and to avoid collisions during operation, model predictive control (MPC) is applied to the derived coupled system dynamics between the aerial manipulator and the door involving state constraints. By implementing a constrained version of differential dynamic programming (DDP), MPC can generate position setpoints to the disturbance observer (DOB)-based robust controller in real-time, which is validated by our experimental results.