79.7ROMay 28
Extreme dynamic symmetry enables omnidirectional and multifunctional robotsJiaxun Liu, Boxi Xia, Boyuan Chen
Symmetry is a central organizing principle in natural systems, yet its use as a unifying design strategy in robotics has largely remained limited to geometric form. We show that symmetry can instead be leveraged at the level of dynamic actuation capability. We introduce dynamic symmetry, the uniformity of a robot's attainable center-of-mass accelerations, and formalize it through a measure coined as dynamic isotropy. Across more than 1000 simulated morphologies, we found that higher dynamic symmetry consistently improved trajectory tracking, task success, robustness, resiliency, and energy efficiency, with the benefits becoming most pronounced as dynamic isotropy approached its theoretical limit. To study this regime systematically, we developed Argus, a family of spherical robots designed to explore the effects of increasing dynamic symmetry. Members of the Argus family vary in their actuation geometry and dynamic symmetry level while sharing a common architectural principle: radially oriented linear actuators that directly shape the robot's center-of-mass dynamics. Among them, we built a physical 20-leg Argus variant that achieved near-extreme dynamic isotropy and demonstrated orientation-invariant locomotion, agile traversal of cluttered and deformable terrain, rapid self-stabilization, and resilience to partial actuator failures. Its distributed sensing further enabled omnidirectional perception and object interaction during continuous motion. These results show that designing robots for symmetry not only in morphology but also in their attainable dynamics provides a powerful and general pathway toward agility, robustness, and multifunctionality in uncertain terrestrial and extraterrestrial environments.
79.7ROMay 19
CEER: Compliant End-Effector and Root Control as a Unified Interface for Hierarchical Humanoid Loco-ManipulationXinyuan Luo, Xingrui Chen, Xunjian Yin et al.
Humanoid robots have achieved impressive locomotion performance, yet contact-rich and long-horizon manipulation remains a major bottleneck. Manipulation is inherently contact-rich and demands compliant whole-body control for stable interaction, while its diversity and long-horizon nature favor modular, planner-compatible interfaces over joint-space tracking. We propose CEER, a compliant end-effector-root (EE-root) control abstraction for modular humanoid loco-manipulation within a hierarchical planning framework. CEER enables compliance-aware whole-body control in an interpretable task space defined by root motion commands and end-effector pose targets, and supports plug-and-play integration with heterogeneous high-level planners. A teacher-student framework is adopted to distill a general motion-tracking controller into a low-level policy that consumes only EE-root commands. We further construct a hierarchical system that integrates heterogeneous planners and task modules through the EE-root interface, enabling diverse manipulation tasks without retraining the underlying whole-body policy. Experiments in simulation and on hardware demonstrate 3.3 cm end-effector tracking accuracy with substantially reduced jerk compared to baselines, stable contact-rich manipulation under teleoperation, and up to 70% success in simulated single-object loco-manipulation tasks within a room-scale environment. These results indicate that compliant EE-root control provides a practical abstraction for humanoid loco-manipulation, enabling modular and scalable integration of diverse skills.
RONov 13, 2020Code
A Legged Soft Robot Platform for Dynamic LocomotionBoxi Xia, Jiaming Fu, Hongbo Zhu et al.
We present an open-source untethered quadrupedal soft robot platform for dynamic locomotion (e.g., high-speed running and backflipping). The robot is mostly soft (80 vol.%) while driven by four geared servo motors. The robot's soft body and soft legs were 3D printed with gyroid infill using a flexible material, enabling it to conform to the environment and passively stabilize during locomotion on multi-terrain environments. In addition, we simulated the robot in a real-time soft body simulation. With tuned gaits in simulation, the real robot can locomote at a speed of 0.9 m/s (2.5 body length/second), substantially faster than most untethered legged soft robots published to date. We hope this platform, along with its verified simulator, can catalyze the development of soft robotics.
ROJun 28, 2024
Text2Robot: Evolutionary Robot Design from Text DescriptionsRyan P. Ringel, Zachary S. Charlick, Jiaxun Liu et al.
Robot design has traditionally been costly and labor-intensive. Despite advancements in automated processes, it remains challenging to navigate a vast design space while producing physically manufacturable robots. We introduce Text2Robot, a framework that converts user text specifications and performance preferences into physical quadrupedal robots. Within minutes, Text2Robot can use text-to-3D models to provide strong initializations of diverse morphologies. Within a day, our geometric processing algorithms and body-control co-optimization produce a walking robot by explicitly considering real-world electronics and manufacturability. Text2Robot enables rapid prototyping and opens new opportunities for robot design with generative models.