RONov 2, 2022Code
Ambiguity-Aware Multi-Object Pose Optimization for Visually-Assisted Robot ManipulationMyung-Hwan Jeon, Jeongyun Kim, Jee-Hwan Ryu et al.
6D object pose estimation aims to infer the relative pose between the object and the camera using a single image or multiple images. Most works have focused on predicting the object pose without associated uncertainty under occlusion and structural ambiguity (symmetricity). However, these works demand prior information about shape attributes, and this condition is hardly satisfied in reality; even asymmetric objects may be symmetric under the viewpoint change. In addition, acquiring and fusing diverse sensor data is challenging when extending them to robotics applications. Tackling these limitations, we present an ambiguity-aware 6D object pose estimation network, PrimA6D++, as a generic uncertainty prediction method. The major challenges in pose estimation, such as occlusion and symmetry, can be handled in a generic manner based on the measured ambiguity of the prediction. Specifically, we devise a network to reconstruct the three rotation axis primitive images of a target object and predict the underlying uncertainty along each primitive axis. Leveraging the estimated uncertainty, we then optimize multi-object poses using visual measurements and camera poses by treating it as an object SLAM problem. The proposed method shows a significant performance improvement in T-LESS and YCB-Video datasets. We further demonstrate real-time scene recognition capability for visually-assisted robot manipulation. Our code and supplementary materials are available at https://github.com/rpmsnu/PrimA6D.
CVJul 11, 2023
TRansPose: Large-Scale Multispectral Dataset for Transparent ObjectJeongyun Kim, Myung-Hwan Jeon, Sangwoo Jung et al.
Transparent objects are encountered frequently in our daily lives, yet recognizing them poses challenges for conventional vision sensors due to their unique material properties, not being well perceived from RGB or depth cameras. Overcoming this limitation, thermal infrared cameras have emerged as a solution, offering improved visibility and shape information for transparent objects. In this paper, we present TRansPose, the first large-scale multispectral dataset that combines stereo RGB-D, thermal infrared (TIR) images, and object poses to promote transparent object research. The dataset includes 99 transparent objects, encompassing 43 household items, 27 recyclable trashes, 29 chemical laboratory equivalents, and 12 non-transparent objects. It comprises a vast collection of 333,819 images and 4,000,056 annotations, providing instance-level segmentation masks, ground-truth poses, and completed depth information. The data was acquired using a FLIR A65 thermal infrared (TIR) camera, two Intel RealSense L515 RGB-D cameras, and a Franka Emika Panda robot manipulator. Spanning 87 sequences, TRansPose covers various challenging real-life scenarios, including objects filled with water, diverse lighting conditions, heavy clutter, non-transparent or translucent containers, objects in plastic bags, and multi-stacked objects. TRansPose dataset can be accessed from the following link: https://sites.google.com/view/transpose-dataset
RONov 27, 2023
Temporal Transfer Learning for Traffic Optimization with Coarse-grained Advisory AutonomyJung-Hoon Cho, Sirui Li, Jeongyun Kim et al. · mit
The recent development of connected and automated vehicle (CAV) technologies has spurred investigations to optimize dense urban traffic to maximize vehicle speed and throughput. This paper explores advisory autonomy, in which real-time driving advisories are issued to the human drivers, thus achieving near-term performance of automated vehicles. Due to the complexity of traffic systems, recent studies of coordinating CAVs have resorted to leveraging deep reinforcement learning (RL). Coarse-grained advisory is formalized as zero-order holds, and we consider a range of hold duration from 0.1 to 40 seconds. However, despite the similarity of the higher frequency tasks on CAVs, a direct application of deep RL fails to be generalized to advisory autonomy tasks. To overcome this, we utilize zero-shot transfer, training policies on a set of source tasks--specific traffic scenarios with designated hold durations--and then evaluating the efficacy of these policies on different target tasks. We introduce Temporal Transfer Learning (TTL) algorithms to select source tasks for zero-shot transfer, systematically leveraging the temporal structure to solve the full range of tasks. TTL selects the most suitable source tasks to maximize the performance of the range of tasks. We validate our algorithms on diverse mixed-traffic scenarios, demonstrating that TTL more reliably solves the tasks than baselines. This paper underscores the potential of coarse-grained advisory autonomy with TTL in traffic flow optimization.
CVFeb 12Code
Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered ScenesJeongho Noh, Tai Hyoung Rhee, Eunho Lee et al.
Reliable 3D instance segmentation is fundamental to language-grounded robotic manipulation. Its critical application lies in cluttered environments, where occlusions, limited viewpoints, and noisy masks degrade perception. To address these challenges, we present Clutt3R-Seg, a zero-shot pipeline for robust 3D instance segmentation for language-grounded grasping in cluttered scenes. Our key idea is to introduce a hierarchical instance tree of semantic cues. Unlike prior approaches that attempt to refine noisy masks, our method leverages them as informative cues: through cross-view grouping and conditional substitution, the tree suppresses over- and under-segmentation, yielding view-consistent masks and robust 3D instances. Each instance is enriched with open-vocabulary semantic embeddings, enabling accurate target selection from natural language instructions. To handle scene changes during multi-stage tasks, we further introduce a consistency-aware update that preserves instance correspondences from only a single post-interaction image, allowing efficient adaptation without rescanning. Clutt3R-Seg is evaluated on both synthetic and real-world datasets, and validated on a real robot. Across all settings, it consistently outperforms state-of-the-art baselines in cluttered and sparse-view scenarios. Even on the most challenging heavy-clutter sequences, Clutt3R-Seg achieves an AP@25 of 61.66, over 2.2x higher than baselines, and with only four input views it surpasses MaskClustering with eight views by more than 2x. The code is available at: https://github.com/jeonghonoh/clutt3r-seg.
CVFeb 11, 2025Code
TranSplat: Surface Embedding-guided 3D Gaussian Splatting for Transparent Object ManipulationJeongyun Kim, Jeongho Noh, Dong-Guw Lee et al.
Transparent object manipulation remains a significant challenge in robotics due to the difficulty of acquiring accurate and dense depth measurements. Conventional depth sensors often fail with transparent objects, resulting in incomplete or erroneous depth data. Existing depth completion methods struggle with interframe consistency and incorrectly model transparent objects as Lambertian surfaces, leading to poor depth reconstruction. To address these challenges, we propose TranSplat, a surface embedding-guided 3D Gaussian Splatting method tailored for transparent objects. TranSplat uses a latent diffusion model to generate surface embeddings that provide consistent and continuous representations, making it robust to changes in viewpoint and lighting. By integrating these surface embeddings with input RGB images, TranSplat effectively captures the complexities of transparent surfaces, enhancing the splatting of 3D Gaussians and improving depth completion. Evaluations on synthetic and real-world transparent object benchmarks, as well as robot grasping tasks, show that TranSplat achieves accurate and dense depth completion, demonstrating its effectiveness in practical applications. We open-source synthetic dataset and model: https://github. com/jeongyun0609/TranSplat
ROOct 24, 2024Code
Thermal Chameleon: Task-Adaptive Tone-mapping for Radiometric Thermal-Infrared imagesDong-Guw Lee, Jeongyun Kim, Younggun Cho et al.
Thermal Infrared (TIR) imaging provides robust perception for navigating in challenging outdoor environments but faces issues with poor texture and low image contrast due to its 14/16-bit format. Conventional methods utilize various tone-mapping methods to enhance contrast and photometric consistency of TIR images, however, the choice of tone-mapping is largely dependent on knowing the task and temperature dependent priors to work well. In this paper, we present Thermal Chameleon Network (TCNet), a task-adaptive tone-mapping approach for RAW 14-bit TIR images. Given the same image, TCNet tone-maps different representations of TIR images tailored for each specific task, eliminating the heuristic image rescaling preprocessing and reliance on the extensive prior knowledge of the scene temperature or task-specific characteristics. TCNet exhibits improved generalization performance across object detection and monocular depth estimation, with minimal computational overhead and modular integration to existing architectures for various tasks. Project Page: https://github.com/donkeymouse/ThermalChameleon
ROFeb 9
Informative Object-centric Next Best View for Object-aware 3D Gaussian Splatting in Cluttered ScenesSeunghoon Jeong, Eunho Lee, Jeongyun Kim et al.
In cluttered scenes with inevitable occlusions and incomplete observations, selecting informative viewpoints is essential for building a reliable representation. In this context, 3D Gaussian Splatting (3DGS) offers a distinct advantage, as it can explicitly guide the selection of subsequent viewpoints and then refine the representation with new observations. However, existing approaches rely solely on geometric cues, neglect manipulation-relevant semantics, and tend to prioritize exploitation over exploration. To tackle these limitations, we introduce an instance-aware Next Best View (NBV) policy that prioritizes underexplored regions by leveraging object features. Specifically, our object-aware 3DGS distills instancelevel information into one-hot object vectors, which are used to compute confidence-weighted information gain that guides the identification of regions associated with erroneous and uncertain Gaussians. Furthermore, our method can be easily adapted to an object-centric NBV, which focuses view selection on a target object, thereby improving reconstruction robustness to object placement. Experiments demonstrate that our NBV policy reduces depth error by up to 77.14% on the synthetic dataset and 34.10% on the real-world GraspNet dataset compared to baselines. Moreover, compared to targeting the entire scene, performing NBV on a specific object yields an additional reduction of 25.60% in depth error for that object. We further validate the effectiveness of our approach through real-world robotic manipulation tasks.
ROJan 17, 2022Code
SC-LiDAR-SLAM: a Front-end Agnostic Versatile LiDAR SLAM SystemGiseop Kim, Seungsang Yun, Jeongyun Kim et al.
Accurate 3D point cloud map generation is a core task for various robot missions or even for data-driven urban analysis. To do so, light detection and ranging (LiDAR) sensor-based simultaneous localization and mapping (SLAM) technology have been elaborated. To compose a full SLAM system, many odometry and place recognition methods have independently been proposed in academia. However, they have hardly been integrated or too tightly combined so that exchanging (upgrading) either single odometry or place recognition module is very effort demanding. Recently, the performance of each module has been improved a lot, so it is necessary to build a SLAM system that can effectively integrate them and easily replace them with the latest one. In this paper, we release such a front-end agnostic LiDAR SLAM system, named SC-LiDAR-SLAM. We built a complete SLAM system by designing it modular, and successfully integrating it with Scan Context++ and diverse existing opensource LiDAR odometry methods to generate an accurate point cloud map
ROJul 15, 2025
TRAN-D: 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene UpdateJeongyun Kim, Seunghoon Jeong, Giseop Kim et al.
Understanding the 3D geometry of transparent objects from RGB images is challenging due to their inherent physical properties, such as reflection and refraction. To address these difficulties, especially in scenarios with sparse views and dynamic environments, we introduce TRAN-D, a novel 2D Gaussian Splatting-based depth reconstruction method for transparent objects. Our key insight lies in separating transparent objects from the background, enabling focused optimization of Gaussians corresponding to the object. We mitigate artifacts with an object-aware loss that places Gaussians in obscured regions, ensuring coverage of invisible surfaces while reducing overfitting. Furthermore, we incorporate a physics-based simulation that refines the reconstruction in just a few seconds, effectively handling object removal and chain-reaction movement of remaining objects without the need for rescanning. TRAN-D is evaluated on both synthetic and real-world sequences, and it consistently demonstrated robust improvements over existing GS-based state-of-the-art methods. In comparison with baselines, TRAN-D reduces the mean absolute error by over 39% for the synthetic TRansPose sequences. Furthermore, despite being updated using only one image, TRAN-D reaches a δ < 2.5 cm accuracy of 48.46%, over 1.5 times that of baselines, which uses six images. Code and more results are available at https://jeongyun0609.github.io/TRAN-D/.