Barbara Bruno

CY
h-index21
8papers
197citations
Novelty31%
AI Score24

8 Papers

2.7CLSep 16, 2024
Augmenting Automatic Speech Recognition Models with Disfluency Detection

Robin Amann, Zhaolin Li, Barbara Bruno et al.

Speech disfluency commonly occurs in conversational and spontaneous speech. However, standard Automatic Speech Recognition (ASR) models struggle to accurately recognize these disfluencies because they are typically trained on fluent transcripts. Current research mainly focuses on detecting disfluencies within transcripts, overlooking their exact location and duration in the speech. Additionally, previous work often requires model fine-tuning and addresses limited types of disfluencies. In this work, we present an inference-only approach to augment any ASR model with the ability to detect open-set disfluencies. We first demonstrate that ASR models have difficulty transcribing speech disfluencies. Next, this work proposes a modified Connectionist Temporal Classification(CTC)-based forced alignment algorithm from \cite{kurzinger2020ctc} to predict word-level timestamps while effectively capturing disfluent speech. Additionally, we develop a model to classify alignment gaps between timestamps as either containing disfluent speech or silence. This model achieves an accuracy of 81.62% and an F1-score of 80.07%. We test the augmentation pipeline of alignment gap detection and classification on a disfluent dataset. Our results show that we captured 74.13% of the words that were initially missed by the transcription, demonstrating the potential of this pipeline for downstream tasks.

2.3CYMay 11, 2021
Teachers' perspective on fostering computational thinking through educational robotics

Morgane Chevalier, Laila El-Hamamsy, Christian Giang et al.

With the introduction of educational robotics (ER) and computational thinking (CT) in classrooms, there is a rising need for operational models that help ensure that CT skills are adequately developed. One such model is the Creative Computational Problem Solving Model (CCPS) which can be employed to improve the design of ER learning activities. Following the first validation with students, the objective of the present study is to validate the model with teachers, specifically considering how they may employ the model in their own practices. The Utility, Usability and Acceptability framework was leveraged for the evaluation through a survey analysis with 334 teachers. Teachers found the CCPS model useful to foster transversal skills but could not recognise the impact of specific intervention methods on CT-related cognitive processes. Similarly, teachers perceived the model to be usable for activity design and intervention, although felt unsure about how to use it to assess student learning and adapt their teaching accordingly. Finally, the teachers accepted the model, as shown by their intent to replicate the activity in their classrooms, but were less willing to modify it or create their own activities, suggesting that they need time to appropriate the model and underlying tenets.

1.2PLMay 11, 2021
Exploring a Handwriting Programming Language for Educational Robots

Laila El-Hamamsy, Vaios Papaspyros, Taavet Kangur et al.

Recently, introducing computer science and educational robots in compulsory education has received increasing attention. However, the use of screens in classrooms is often met with resistance, especially in primary school. To address this issue, this study presents the development of a handwriting-based programming language for educational robots. Aiming to align better with existing classroom practices, it allows students to program a robot by drawing symbols with ordinary pens and paper. Regular smartphones are leveraged to process the hand-drawn instructions using computer vision and machine learning algorithms, and send the commands to the robot for execution. To align with the local computer science curriculum, an appropriate playground and scaffolded learning tasks were designed. The system was evaluated in a preliminary test with eight teachers, developers and educational researchers. While the participants pointed out that some technical aspects could be improved, they also acknowledged the potential of the approach to make computer science education in primary school more accessible.

6.3ROOct 26, 2018
Online Human Gesture Recognition using Recurrent Neural Networks and Wearable Sensors

Alessandro Carfi, Carola Motolese, Barbara Bruno et al.

Gestures are a natural communication modality for humans. The ability to interpret gestures is fundamental for robots aiming to naturally interact with humans. Wearable sensors are promising to monitor human activity, in particular the usage of triaxial accelerometers for gesture recognition have been explored. Despite this, the state of the art presents lack of systems for reliable online gesture recognition using accelerometer data. The article proposes SLOTH, an architecture for online gesture recognition, based on a wearable triaxial accelerometer, a Recurrent Neural Network (RNN) probabilistic classifier and a procedure for continuous gesture detection, relying on modelling gesture probabilities, that guarantees (i) good recognition results in terms of precision and recall, (ii) immediate system reactivity.

5.1CYMar 22, 2018
Paving the Way for Culturally Competent Robots: a Position Paper

Barbara Bruno, Nak Young Chong, Hiroko Kamide et al.

Cultural competence is a well known requirement for an effective healthcare, widely investigated in the nursing literature. We claim that personal assistive robots should likewise be culturally competent, aware of general cultural characteristics and of the different forms they take in different individuals, and sensitive to cultural differences while perceiving, reasoning, and acting. Drawing inspiration from existing guidelines for culturally competent healthcare and the state-of-the-art in culturally competent robotics, we identify the key robot capabilities which enable culturally competent behaviours and discuss methodologies for their development and evaluation.

1.7CVMar 21, 2018
Modelling the Influence of Cultural Information on Vision-Based Human Home Activity Recognition

Roberto Menicatti, Barbara Bruno, Antonio Sgorbissa

Daily life activities, such as eating and sleeping, are deeply influenced by a person's culture, hence generating differences in the way a same activity is performed by individuals belonging to different cultures. We argue that taking cultural information into account can improve the performance of systems for the automated recognition of human activities. We propose four different solutions to the problem and present a system which uses a Naive Bayes model to associate cultural information with semantic information extracted from still images. Preliminary experiments with a dataset of images of individuals lying on the floor, sleeping on a futon and sleeping on a bed suggest that: i) solutions explicitly taking cultural information into account are more accurate than culture-unaware solutions; and ii) the proposed system is a promising starting point for the development of culture-aware Human Activity Recognition methods.

2.3CYJul 13, 2017
Arianna: towards a new paradigm for assistive technology at home

Luca Buoncompagni, Barbara Bruno, Antonella Giuni et al.

Providing elderly and people with special needs to retain their independence as long as possible is one of the biggest challenges of the society of tomorrow. Teseo, a startup company spinoff from the University of Genoa, aims at accelerating the transition towards a sustainable healthcare system. Teseo's first concept and product, Arianna, allows for the automated recognition of activities of daily living at home and acts as a wellbeing and healthcare personalized assistant. This abstract outlines the main concepts underlying its features and capabilities.

15.3ROJul 9, 2017
Flexible human-robot cooperation models for assisted shop-floor tasks

Kourosh Darwish, Francesco Wanderlingh, Barbara Bruno et al.

The Industry 4.0 paradigm emphasizes the crucial benefits that collaborative robots, i.e., robots able to work alongside and together with humans, could bring to the whole production process. In this context, an enabling technology yet unreached is the design of flexible robots able to deal at all levels with humans' intrinsic variability, which is not only a necessary element for a comfortable working experience for the person but also a precious capability for efficiently dealing with unexpected events. In this paper, a sensing, representation, planning and control architecture for flexible human-robot cooperation, referred to as FlexHRC, is proposed. FlexHRC relies on wearable sensors for human action recognition, AND/OR graphs for the representation of and reasoning upon cooperation models, and a Task Priority framework to decouple action planning from robot motion planning and control.