Dana Nau

AI
h-index49
8papers
35citations
Novelty41%
AI Score30

8 Papers

ROJul 15, 2025
Acting and Planning with Hierarchical Operational Models on a Mobile Robot: A Study with RAE+UPOM

Oscar Lima, Marc Vinci, Sunandita Patra et al.

Robotic task execution faces challenges due to the inconsistency between symbolic planner models and the rich control structures actually running on the robot. In this paper, we present the first physical deployment of an integrated actor-planner system that shares hierarchical operational models for both acting and planning, interleaving the Reactive Acting Engine (RAE) with an anytime UCT-like Monte Carlo planner (UPOM). We implement RAE+UPOM on a mobile manipulator in a real-world deployment for an object collection task. Our experiments demonstrate robust task execution under action failures and sensor noise, and provide empirical insights into the interleaved acting-and-planning decision making process.

AIApr 22, 2025
HTN Plan Repair Algorithms Compared: Strengths and Weaknesses of Different Methods

Paul Zaidins, Robert P. Goldman, Ugur Kuter et al.

This paper provides theoretical and empirical comparisons of three recent hierarchical plan repair algorithms: SHOPFixer, IPyHOPPER, and Rewrite. Our theoretical results show that the three algorithms correspond to three different definitions of the plan repair problem, leading to differences in the algorithms' search spaces, the repair problems they can solve, and the kinds of repairs they can make. Understanding these distinctions is important when choosing a repair method for any given application. Building on the theoretical results, we evaluate the algorithms empirically in a series of benchmark planning problems. Our empirical results provide more detailed insight into the runtime repair performance of these systems and the coverage of the repair problems solved, based on algorithmic properties such as replanning, chronological backtracking, and backjumping over plan trees.

AIFeb 21, 2025
Automating Curriculum Learning for Reinforcement Learning using a Skill-Based Bayesian Network

Vincent Hsiao, Mark Roberts, Laura M. Hiatt et al.

A major challenge for reinforcement learning is automatically generating curricula to reduce training time or improve performance in some target task. We introduce SEBNs (Skill-Environment Bayesian Networks) which model a probabilistic relationship between a set of skills, a set of goals that relate to the reward structure, and a set of environment features to predict policy performance on (possibly unseen) tasks. We develop an algorithm that uses the inferred estimates of agent success from SEBN to weigh the possible next tasks by expected improvement. We evaluate the benefit of the resulting curriculum on three environments: a discrete gridworld, continuous control, and simulated robotics. The results show that curricula constructed using SEBN frequently outperform other baselines.

AIApr 9, 2024
Automatically Learning HTN Methods from Landmarks

Ruoxi Li, Dana Nau, Mark Roberts et al.

Hierarchical Task Network (HTN) planning usually requires a domain engineer to provide manual input about how to decompose a planning problem. Even HTN-MAKER, a well-known method-learning algorithm, requires a domain engineer to annotate the tasks with information about what to learn. We introduce CURRICULAMA, an HTN method learning algorithm that completely automates the learning process. It uses landmark analysis to compose annotated tasks and leverages curriculum learning to order the learning of methods from simpler to more complex. This eliminates the need for manual input, resolving a core issue with HTN-MAKER. We prove CURRICULAMA's soundness, and show experimentally that it has a substantially similar convergence rate in learning a complete set of methods to HTN-MAKER.

AIOct 2, 2020
Deliberative Acting, Online Planning and Learning with Hierarchical Operational Models

Sunandita Patra, James Mason, Malik Ghallab et al.

In AI research, synthesizing a plan of action has typically used descriptive models of the actions that abstractly specify what might happen as a result of an action, and are tailored for efficiently computing state transitions. However, executing the planned actions has needed operational models, in which rich computational control structures and closed-loop online decision-making are used to specify how to perform an action in a nondeterministic execution context, react to events and adapt to an unfolding situation. Deliberative actors, which integrate acting and planning, have typically needed to use both of these models together -- which causes problems when attempting to develop the different models, verify their consistency, and smoothly interleave acting and planning. As an alternative, we define and implement an integrated acting and planning system in which both planning and acting use the same operational models. These rely on hierarchical task-oriented refinement methods offering rich control structures. The acting component, called Reactive Acting Engine (RAE), is inspired by the well-known PRS system. At each decision step, RAE can get advice from a planner for a near-optimal choice with respect to a utility function. The anytime planner uses a UCT-like Monte Carlo Tree Search procedure, called UPOM, whose rollouts are simulations of the actor's operational models. We also present learning strategies for use with RAE and UPOM that acquire, from online acting experiences and/or simulated planning results, a mapping from decision contexts to method instances as well as a heuristic function to guide UPOM. We demonstrate the asymptotic convergence of UPOM towards optimal methods in static domains, and show experimentally that UPOM and the learning strategies significantly improve the acting efficiency and robustness.

AIMar 9, 2020
Integrating Acting, Planning and Learning in Hierarchical Operational Models

Sunandita Patra, James Mason, Amit Kumar et al.

We present new planning and learning algorithms for RAE, the Refinement Acting Engine. RAE uses hierarchical operational models to perform tasks in dynamically changing environments. Our planning procedure, UPOM, does a UCT-like search in the space of operational models in order to find a near-optimal method to use for the task and context at hand. Our learning strategies acquire, from online acting experiences and/or simulated planning results, a mapping from decision contexts to method instances as well as a heuristic function to guide UPOM. Our experimental results show that UPOM and our learning strategies significantly improve RAE's performance in four test domains using two different metrics: efficiency and success ratio.

AIMar 27, 2013
An Evaluation of Two Alternatives to Minimax

Dana Nau, Paul Purdom, Chun-Hung Tzeng

In the field of Artificial Intelligence, traditional approaches to choosing moves in games involve the we of the minimax algorithm. However, recent research results indicate that minimizing may not always be the best approach. In this paper we summarize the results of some measurements on several model games with several different evaluation functions. These measurements, which are presented in detail in [NPT], show that there are some new algorithms that can make significantly better use of evaluation function values than the minimax algorithm does.

AIMar 27, 2013
Predicting The Performance of Minimax and Product in Game-Tree

Ping-Chung Chi, Dana Nau

The discovery that the minimax decision rule performs poorly in some games has sparked interest in possible alternatives to minimax. Until recently, the only games in which minimax was known to perform poorly were games which were mainly of theoretical interest. However, this paper reports results showing poor performance of minimax in a more common game called kalah. For the kalah games tested, a non-minimax decision rule called the product rule performs significantly better than minimax. This paper also discusses a possible way to predict whether or not minimax will perform well in a game when compared to product. A parameter called the rate of heuristic flaw (rhf) has been found to correlate positively with the. performance of product against minimax. Both analytical and experimental results are given that appear to support the predictive power of rhf.