Yadong Qu

CV
h-index16
9papers
116citations
Novelty61%
AI Score57

9 Papers

CVDec 5, 2022Code
Exploring Stroke-Level Modifications for Scene Text Editing

Yadong Qu, Qingfeng Tan, Hongtao Xie et al.

Scene text editing (STE) aims to replace text with the desired one while preserving background and styles of the original text. However, due to the complicated background textures and various text styles, existing methods fall short in generating clear and legible edited text images. In this study, we attribute the poor editing performance to two problems: 1) Implicit decoupling structure. Previous methods of editing the whole image have to learn different translation rules of background and text regions simultaneously. 2) Domain gap. Due to the lack of edited real scene text images, the network can only be well trained on synthetic pairs and performs poorly on real-world images. To handle the above problems, we propose a novel network by MOdifying Scene Text image at strokE Level (MOSTEL). Firstly, we generate stroke guidance maps to explicitly indicate regions to be edited. Different from the implicit one by directly modifying all the pixels at image level, such explicit instructions filter out the distractions from background and guide the network to focus on editing rules of text regions. Secondly, we propose a Semi-supervised Hybrid Learning to train the network with both labeled synthetic images and unpaired real scene text images. Thus, the STE model is adapted to real-world datasets distributions. Moreover, two new datasets (Tamper-Syn2k and Tamper-Scene) are proposed to fill the blank of public evaluation datasets. Extensive experiments demonstrate that our MOSTEL outperforms previous methods both qualitatively and quantitatively. Datasets and code will be available at https://github.com/qqqyd/MOSTEL.

CVSep 20, 2024Code
Leveraging Text Localization for Scene Text Removal via Text-aware Masked Image Modeling

Zixiao Wang, Hongtao Xie, YuXin Wang et al.

Existing scene text removal (STR) task suffers from insufficient training data due to the expensive pixel-level labeling. In this paper, we aim to address this issue by introducing a Text-aware Masked Image Modeling algorithm (TMIM), which can pretrain STR models with low-cost text detection labels (e.g., text bounding box). Different from previous pretraining methods that use indirect auxiliary tasks only to enhance the implicit feature extraction ability, our TMIM first enables the STR task to be directly trained in a weakly supervised manner, which explores the STR knowledge explicitly and efficiently. In TMIM, first, a Background Modeling stream is built to learn background generation rules by recovering the masked non-text region. Meanwhile, it provides pseudo STR labels on the masked text region. Second, a Text Erasing stream is proposed to learn from the pseudo labels and equip the model with end-to-end STR ability. Benefiting from the two collaborative streams, our STR model can achieve impressive performance only with the public text detection datasets, which greatly alleviates the limitation of the high-cost STR labels. Experiments demonstrate that our method outperforms other pretrain methods and achieves state-of-the-art performance (37.35 PSNR on SCUT-EnsText). Code will be available at https://github.com/wzx99/TMIM.

CVJul 16, 2024Code
How Control Information Influences Multilingual Text Image Generation and Editing?

Boqiang Zhang, Zuan Gao, Yadong Qu et al.

Visual text generation has significantly advanced through diffusion models aimed at producing images with readable and realistic text. Recent works primarily use a ControlNet-based framework, employing standard font text images to control diffusion models. Recognizing the critical role of control information in generating high-quality text, we investigate its influence from three perspectives: input encoding, role at different stages, and output features. Our findings reveal that: 1) Input control information has unique characteristics compared to conventional inputs like Canny edges and depth maps. 2) Control information plays distinct roles at different stages of the denoising process. 3) Output control features significantly differ from the base and skip features of the U-Net decoder in the frequency domain. Based on these insights, we propose TextGen, a novel framework designed to enhance generation quality by optimizing control information. We improve input and output features using Fourier analysis to emphasize relevant information and reduce noise. Additionally, we employ a two-stage generation framework to align the different roles of control information at different stages. Furthermore, we introduce an effective and lightweight dataset for training. Our method achieves state-of-the-art performance in both Chinese and English text generation. The code and dataset available at https://github.com/CyrilSterling/TextGen.

CVJul 8, 2024Code
Focus on the Whole Character: Discriminative Character Modeling for Scene Text Recognition

Bangbang Zhou, Yadong Qu, Zixiao Wang et al.

Recently, scene text recognition (STR) models have shown significant performance improvements. However, existing models still encounter difficulties in recognizing challenging texts that involve factors such as severely distorted and perspective characters. These challenging texts mainly cause two problems: (1) Large Intra-Class Variance. (2) Small Inter-Class Variance. An extremely distorted character may prominently differ visually from other characters within the same category, while the variance between characters from different classes is relatively small. To address the above issues, we propose a novel method that enriches the character features to enhance the discriminability of characters. Firstly, we propose the Character-Aware Constraint Encoder (CACE) with multiple blocks stacked. CACE introduces a decay matrix in each block to explicitly guide the attention region for each token. By continuously employing the decay matrix, CACE enables tokens to perceive morphological information at the character level. Secondly, an Intra-Inter Consistency Loss (I^2CL) is introduced to consider intra-class compactness and inter-class separability at feature space. I^2CL improves the discriminative capability of features by learning a long-term memory unit for each character category. Trained with synthetic data, our model achieves state-of-the-art performance on common benchmarks (94.1% accuracy) and Union14M-Benchmark (61.6% accuracy). Code is available at https://github.com/bang123-box/CFE.

CVNov 23, 2024Code
Boosting Semi-Supervised Scene Text Recognition via Viewing and Summarizing

Yadong Qu, Yuxin Wang, Bangbang Zhou et al.

Existing scene text recognition (STR) methods struggle to recognize challenging texts, especially for artistic and severely distorted characters. The limitation lies in the insufficient exploration of character morphologies, including the monotonousness of widely used synthetic training data and the sensitivity of the model to character morphologies. To address these issues, inspired by the human learning process of viewing and summarizing, we facilitate the contrastive learning-based STR framework in a self-motivated manner by leveraging synthetic and real unlabeled data without any human cost. In the viewing process, to compensate for the simplicity of synthetic data and enrich character morphology diversity, we propose an Online Generation Strategy to generate background-free samples with diverse character styles. By excluding background noise distractions, the model is encouraged to focus on character morphology and generalize the ability to recognize complex samples when trained with only simple synthetic data. To boost the summarizing process, we theoretically demonstrate the derivation error in the previous character contrastive loss, which mistakenly causes the sparsity in the intra-class distribution and exacerbates ambiguity on challenging samples. Therefore, a new Character Unidirectional Alignment Loss is proposed to correct this error and unify the representation of the same characters in all samples by aligning the character features in the student model with the reference features in the teacher model. Extensive experiment results show that our method achieves SOTA performance (94.7\% and 70.9\% average accuracy on common benchmarks and Union14M-Benchmark). Code will be available at https://github.com/qqqyd/ViSu.

98.1CVMar 23Code
Seeing is Improving: Visual Feedback for Iterative Text Layout Refinement

Junrong Guo, Shancheng Fang, Yadong Qu et al.

Recent advances in Multimodal Large Language Models (MLLMs) have enabled automated generation of structured layouts from natural language descriptions. Existing methods typically follow a code-only paradigm that generates code to represent layouts, which are then rendered by graphic engines to produce final images. However, they are blind to the rendered visual outcome, making it difficult to guarantee readability and aesthetics. In this paper, we identify visual feedback as a critical factor in layout generation and propose Visual Feedback Layout Model (VFLM), a self-improving framework that leverages visual feedback iterative refinement. VFLM is capable of performing adaptive reflective generation, which leverages visual information to reflect on previous issues and iteratively generates outputs until satisfactory quality is achieved. It is achieved through reinforcement learning with a visually grounded reward model that incorporates OCR accuracy. By rewarding only the final generated outcome, we can effectively stimulate the model's iterative and reflective generative capabilities. Experiments across multiple benchmarks show that VFLM consistently outperforms advanced MLLMs, existing layout models, and code-only baselines, establishing visual feedback as critical for design-oriented MLLMs. Our code and data are available at https://github.com/FolSpark/VFLM.

CVMay 9, 2024Code
Self-Supervised Pre-training with Symmetric Superimposition Modeling for Scene Text Recognition

Zuan Gao, Yuxin Wang, Yadong Qu et al.

In text recognition, self-supervised pre-training emerges as a good solution to reduce dependence on expansive annotated real data. Previous studies primarily focus on local visual representation by leveraging mask image modeling or sequence contrastive learning. However, they omit modeling the linguistic information in text images, which is crucial for recognizing text. To simultaneously capture local character features and linguistic information in visual space, we propose Symmetric Superimposition Modeling (SSM). The objective of SSM is to reconstruct the direction-specific pixel and feature signals from the symmetrically superimposed input. Specifically, we add the original image with its inverted views to create the symmetrically superimposed inputs. At the pixel level, we reconstruct the original and inverted images to capture character shapes and texture-level linguistic context. At the feature level, we reconstruct the feature of the same original image and inverted image with different augmentations to model the semantic-level linguistic context and the local character discrimination. In our design, we disrupt the character shape and linguistic rules. Consequently, the dual-level reconstruction facilitates understanding character shapes and linguistic information from the perspective of visual texture and feature semantics. Experiments on various text recognition benchmarks demonstrate the effectiveness and generality of SSM, with 4.1% average performance gains and 86.6% new state-of-the-art average word accuracy on Union14M benchmarks. The code is available at https://github.com/FaltingsA/SSM.

CVJun 24, 2021Code
PERT: A Progressively Region-based Network for Scene Text Removal

Yuxin Wang, Hongtao Xie, Shancheng Fang et al.

Scene text removal (STR) contains two processes: text localization and background reconstruction. Through integrating both processes into a single network, previous methods provide an implicit erasure guidance by modifying all pixels in the entire image. However, there exists two problems: 1) the implicit erasure guidance causes the excessive erasure to non-text areas; 2) the one-stage erasure lacks the exhaustive removal of text region. In this paper, we propose a ProgrEssively Region-based scene Text eraser (PERT), introducing an explicit erasure guidance and performing balanced multi-stage erasure for accurate and exhaustive text removal. Firstly, we introduce a new region-based modification strategy (RegionMS) to explicitly guide the erasure process. Different from previous implicitly guided methods, RegionMS performs targeted and regional erasure on only text region, and adaptively perceives stroke-level information to improve the integrity of non-text areas with only bounding box level annotations. Secondly, PERT performs balanced multi-stage erasure with several progressive erasing stages. Each erasing stage takes an equal step toward the text-erased image to ensure the exhaustive erasure of text regions. Compared with previous methods, PERT outperforms them by a large margin without the need of adversarial loss, obtaining SOTA results with high speed (71 FPS) and at least 25% lower parameter complexity. Code is available at https://github.com/wangyuxin87/PERT.

CVJul 14, 2025
IGD: Instructional Graphic Design with Multimodal Layer Generation

Yadong Qu, Shancheng Fang, Yuxin Wang et al.

Graphic design visually conveys information and data by creating and combining text, images and graphics. Two-stage methods that rely primarily on layout generation lack creativity and intelligence, making graphic design still labor-intensive. Existing diffusion-based methods generate non-editable graphic design files at image level with poor legibility in visual text rendering, which prevents them from achieving satisfactory and practical automated graphic design. In this paper, we propose Instructional Graphic Designer (IGD) to swiftly generate multimodal layers with editable flexibility with only natural language instructions. IGD adopts a new paradigm that leverages parametric rendering and image asset generation. First, we develop a design platform and establish a standardized format for multi-scenario design files, thus laying the foundation for scaling up data. Second, IGD utilizes the multimodal understanding and reasoning capabilities of MLLM to accomplish attribute prediction, sequencing and layout of layers. It also employs a diffusion model to generate image content for assets. By enabling end-to-end training, IGD architecturally supports scalability and extensibility in complex graphic design tasks. The superior experimental results demonstrate that IGD offers a new solution for graphic design.