5.0CVMar 30, 2023
SARGAN: Spatial Attention-based Residuals for Facial Expression ManipulationArbish Akram, Nazar Khan
Encoder-decoder based architecture has been widely used in the generator of generative adversarial networks for facial manipulation. However, we observe that the current architecture fails to recover the input image color, rich facial details such as skin color or texture and introduces artifacts as well. In this paper, we present a novel method named SARGAN that addresses the above-mentioned limitations from three perspectives. First, we employed spatial attention-based residual block instead of vanilla residual blocks to properly capture the expression-related features to be changed while keeping the other features unchanged. Second, we exploited a symmetric encoder-decoder network to attend facial features at multiple scales. Third, we proposed to train the complete network with a residual connection which relieves the generator of pressure to generate the input face image thereby producing the desired expression by directly feeding the input image towards the end of the generator. Both qualitative and quantitative experimental results show that our proposed model performs significantly better than state-of-the-art methods. In addition, existing models require much larger datasets for training but their performance degrades on out-of-distribution images. In contrast, SARGAN can be trained on smaller facial expressions datasets, which generalizes well on out-of-distribution images including human photographs, portraits, avatars and statues.
1.5CVMar 4
Improving Generative Adversarial Network Generalization for Facial Expression SynthesisArbish Akram, Nazar Khan, Arif Mahmood
Facial expression synthesis aims to generate realistic facial expressions while preserving identity. Existing conditional generative adversarial networks (GANs) achieve excellent image-to-image translation results, but their performance often degrades when test images differ from the training dataset. We present Regression GAN (RegGAN), a model that learns an intermediate representation to improve generalization beyond the training distribution. RegGAN consists of two components: a regression layer with local receptive fields that learns expression details by minimizing the reconstruction error through a ridge regression loss, and a refinement network trained adversarially to enhance the realism of generated images. We train RegGAN on the CFEE dataset and evaluate its generalization performance both on CFEE and challenging out-of-distribution images, including celebrity photos, portraits, statues, and avatar renderings. For evaluation, we employ four widely used metrics: Expression Classification Score (ECS) for expression quality, Face Similarity Score (FSS) for identity preservation, QualiCLIP for perceptual realism, and Fréchet Inception Distance (FID) for assessing both expression quality and realism. RegGAN outperforms six state-of-the-art models in ECS, FID, and QualiCLIP, while ranking second in FSS. Human evaluations indicate that RegGAN surpasses the best competing model by 25% in expression quality, 26% in identity preservation, and 30% in realism.
4.7CVDec 24, 2021
US-GAN: On the importance of Ultimate Skip Connection for Facial Expression SynthesisArbish Akram, Nazar Khan
We demonstrate the benefit of using an ultimate skip (US) connection for facial expression synthesis using generative adversarial networks (GAN). A direct connection transfers identity, facial, and color details from input to output while suppressing artifacts. The intermediate layers can therefore focus on expression generation only. This leads to a light-weight US-GAN model comprised of encoding layers, a single residual block, decoding layers, and an ultimate skip connection from input to output. US-GAN has $3\times$ fewer parameters than state-of-the-art models and is trained on $2$ orders of magnitude smaller dataset. It yields $7\%$ increase in face verification score (FVS) and $27\%$ decrease in average content distance (ACD). Based on a randomized user-study, US-GAN outperforms the state of the art by $25\%$ in face realism, $43\%$ in expression quality, and $58\%$ in identity preservation.
4.2CVOct 27, 2020
Pixel-based Facial Expression SynthesisArbish Akram, Nazar Khan
Facial expression synthesis has achieved remarkable advances with the advent of Generative Adversarial Networks (GANs). However, GAN-based approaches mostly generate photo-realistic results as long as the testing data distribution is close to the training data distribution. The quality of GAN results significantly degrades when testing images are from a slightly different distribution. Moreover, recent work has shown that facial expressions can be synthesized by changing localized face regions. In this work, we propose a pixel-based facial expression synthesis method in which each output pixel observes only one input pixel. The proposed method achieves good generalization capability by leveraging only a few hundred training images. Experimental results demonstrate that the proposed method performs comparably well against state-of-the-art GANs on in-dataset images and significantly better on out-of-dataset images. In addition, the proposed model is two orders of magnitude smaller which makes it suitable for deployment on resource-constrained devices.