FACET: Fast and Accurate Event-Based Eye Tracking Using Ellipse Modeling for Extended RealityJunyuan Ding, Ziteng Wang, Chang Gao et al.
Eye tracking is a key technology for gaze-based interactions in Extended Reality (XR), but traditional frame-based systems struggle to meet XR's demands for high accuracy, low latency, and power efficiency. Event cameras offer a promising alternative due to their high temporal resolution and low power consumption. In this paper, we present FACET (Fast and Accurate Event-based Eye Tracking), an end-to-end neural network that directly outputs pupil ellipse parameters from event data, optimized for real-time XR applications. The ellipse output can be directly used in subsequent ellipse-based pupil trackers. We enhance the EV-Eye dataset by expanding annotated data and converting original mask labels to ellipse-based annotations to train the model. Besides, a novel trigonometric loss is adopted to address angle discontinuities and a fast causal event volume event representation method is put forward. On the enhanced EV-Eye test set, FACET achieves an average pupil center error of 0.20 pixels and an inference time of 0.53 ms, reducing pixel error and inference time by 1.6$\times$ and 1.8$\times$ compared to the prior art, EV-Eye, with 4.4$\times$ and 11.7$\times$ less parameters and arithmetic operations. The code is available at https://github.com/DeanJY/FACET.
18.8CVJan 22
Scaling Text-to-Image Diffusion Transformers with Representation AutoencodersShengbang Tong, Boyang Zheng, Ziteng Wang et al.
Representation Autoencoders (RAEs) have shown distinct advantages in diffusion modeling on ImageNet by training in high-dimensional semantic latent spaces. In this work, we investigate whether this framework can scale to large-scale, freeform text-to-image (T2I) generation. We first scale RAE decoders on the frozen representation encoder (SigLIP-2) beyond ImageNet by training on web, synthetic, and text-rendering data, finding that while scale improves general fidelity, targeted data composition is essential for specific domains like text. We then rigorously stress-test the RAE design choices originally proposed for ImageNet. Our analysis reveals that scaling simplifies the framework: while dimension-dependent noise scheduling remains critical, architectural complexities such as wide diffusion heads and noise-augmented decoding offer negligible benefits at scale Building on this simplified framework, we conduct a controlled comparison of RAE against the state-of-the-art FLUX VAE across diffusion transformer scales from 0.5B to 9.8B parameters. RAEs consistently outperform VAEs during pretraining across all model scales. Further, during finetuning on high-quality datasets, VAE-based models catastrophically overfit after 64 epochs, while RAE models remain stable through 256 epochs and achieve consistently better performance. Across all experiments, RAE-based diffusion models demonstrate faster convergence and better generation quality, establishing RAEs as a simpler and stronger foundation than VAEs for large-scale T2I generation. Additionally, because both visual understanding and generation can operate in a shared representation space, the multimodal model can directly reason over generated latents, opening new possibilities for unified models.
17.4CVApr 25, 2025
Event-Based Eye Tracking. 2025 Event-based Vision WorkshopQinyu Chen, Chang Gao, Min Liu et al.
This survey serves as a review for the 2025 Event-Based Eye Tracking Challenge organized as part of the 2025 CVPR event-based vision workshop. This challenge focuses on the task of predicting the pupil center by processing event camera recorded eye movement. We review and summarize the innovative methods from teams rank the top in the challenge to advance future event-based eye tracking research. In each method, accuracy, model size, and number of operations are reported. In this survey, we also discuss event-based eye tracking from the perspective of hardware design.
1.2SOC-PHSep 26, 2025
Generalized Multi-agent Social Simulation FrameworkGang Li, Jie Lin, Yining Tang et al.
Multi-agent social interaction has clearly benefited from Large Language Models. However, current simulation systems still face challenges such as difficulties in scaling to diverse scenarios and poor reusability due to a lack of modular design. To address these issues, we designed and developed a modular, object-oriented framework that organically integrates various base classes through a hierarchical structure, harvesting scalability and reusability. We inherited the framework to realize common derived classes. Additionally, a memory summarization mechanism is proposed to filter and distill relevant information from raw memory data, prioritizing contextually salient events and interactions. By selecting and combining some necessary derived classes, we customized a specific simulated environment. Utilizing this simulated environment, we successfully simulated human interactions on social media, replicating real-world online social behaviors. The source code for the project will be released and evolve.
3.0ROMay 19, 2021
Projector-Guided Non-Holonomic Mobile 3D PrintingXuchu Xu, Ziteng Wang, Chen Feng
Fused deposition modeling (FDM) using mobile robots instead of the gantry-based 3D printer enables additive manufacturing at a larger scale with higher speed. This introduces challenges including accurate localization, control of the printhead, and design of a stable mobile manipulator with low vibrations and proper degrees of freedom. We proposed and developed a low-cost non-holonomic mobile 3D printing system guided by a projector via learning-based visual servo-ing. It requires almost no manual calibration of the system parameters. Using a regular top-down projector without any expensive external localization device for pose feedback, this system enabled mobile robots to accurately follow pre-designed millimeter-level printing trajectories with speed control. We evaluate the system in terms of its trajectory accuracy and printing quality compared with original 3D designs. We further demonstrated the potential of this system using two such mobile robots to collaboratively print a 3D object with dimensions of 80cm x 30cm size, which exceeds the limitation of common desktop FDM 3D printers.
2.0IVSep 2, 2020
DARWIN: A Highly Flexible Platform for Imaging Research in RadiologyLufan Chang, Wenjing Zhuang, Richeng Wu et al.
To conduct a radiomics or deep learning research experiment, the radiologists or physicians need to grasp the needed programming skills, which, however, could be frustrating and costly when they have limited coding experience. In this paper, we present DARWIN, a flexible research platform with a graphical user interface for medical imaging research. Our platform is consists of a radiomics module and a deep learning module. The radiomics module can extract more than 1000 dimension features(first-, second-, and higher-order) and provided many draggable supervised and unsupervised machine learning models. Our deep learning module integrates state of the art architectures of classification, detection, and segmentation tasks. It allows users to manually select hyperparameters, or choose an algorithm to automatically search for the best ones. DARWIN also offers the possibility for users to define a custom pipeline for their experiment. These flexibilities enable radiologists to carry out various experiments easily.