20.3CVOct 6, 2022
CIR-Net: Cross-modality Interaction and Refinement for RGB-D Salient Object DetectionRunmin Cong, Qinwei Lin, Chen Zhang et al.
Focusing on the issue of how to effectively capture and utilize cross-modality information in RGB-D salient object detection (SOD) task, we present a convolutional neural network (CNN) model, named CIR-Net, based on the novel cross-modality interaction and refinement. For the cross-modality interaction, 1) a progressive attention guided integration unit is proposed to sufficiently integrate RGB-D feature representations in the encoder stage, and 2) a convergence aggregation structure is proposed, which flows the RGB and depth decoding features into the corresponding RGB-D decoding streams via an importance gated fusion unit in the decoder stage. For the cross-modality refinement, we insert a refinement middleware structure between the encoder and the decoder, in which the RGB, depth, and RGB-D encoder features are further refined by successively using a self-modality attention refinement unit and a cross-modality weighting refinement unit. At last, with the gradually refined features, we predict the saliency map in the decoder stage. Extensive experiments on six popular RGB-D SOD benchmarks demonstrate that our network outperforms the state-of-the-art saliency detectors both qualitatively and quantitatively.
Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human AvatarsYang Liu, Xiang Huang, Minghan Qin et al.
Neural radiance fields are capable of reconstructing high-quality drivable human avatars but are expensive to train and render and not suitable for multi-human scenes with complex shadows. To reduce consumption, we propose Animatable 3D Gaussian, which learns human avatars from input images and poses. We extend 3D Gaussians to dynamic human scenes by modeling a set of skinned 3D Gaussians and a corresponding skeleton in canonical space and deforming 3D Gaussians to posed space according to the input poses. We introduce a multi-head hash encoder for pose-dependent shape and appearance and a time-dependent ambient occlusion module to achieve high-quality reconstructions in scenes containing complex motions and dynamic shadows. On both novel view synthesis and novel pose synthesis tasks, our method achieves higher reconstruction quality than InstantAvatar with less training time (1/60), less GPU memory (1/4), and faster rendering speed (7x). Our method can be easily extended to multi-human scenes and achieve comparable novel view synthesis results on a scene with ten people in only 25 seconds of training.
7.6CVMay 22, 2024
Monocular Gaussian SLAM with Language Extended Loop ClosureTian Lan, Qinwei Lin, Haoqian Wang
Recently,3DGaussianSplattinghasshowngreatpotentialin visual Simultaneous Localization And Mapping (SLAM). Existing methods have achieved encouraging results on RGB-D SLAM, but studies of the monocular case are still scarce. Moreover, they also fail to correct drift errors due to the lack of loop closure and global optimization. In this paper, we present MG-SLAM, a monocular Gaussian SLAM with a language-extended loop closure module capable of performing drift-corrected tracking and high-fidelity reconstruction while achieving a high-level understanding of the environment. Our key idea is to represent the global map as 3D Gaussian and use it to guide the estimation of the scene geometry, thus mitigating the efforts of missing depth information. Further, an additional language-extended loop closure module which is based on CLIP feature is designed to continually perform global optimization to correct drift errors accumulated as the system runs. Our system shows promising results on multiple challenging datasets in both tracking and mapping and even surpasses some existing RGB-D methods.
17.2CVAug 4, 2021
Cross-modality Discrepant Interaction Network for RGB-D Salient Object DetectionChen Zhang, Runmin Cong, Qinwei Lin et al.
The popularity and promotion of depth maps have brought new vigor and vitality into salient object detection (SOD), and a mass of RGB-D SOD algorithms have been proposed, mainly concentrating on how to better integrate cross-modality features from RGB image and depth map. For the cross-modality interaction in feature encoder, existing methods either indiscriminately treat RGB and depth modalities, or only habitually utilize depth cues as auxiliary information of the RGB branch. Different from them, we reconsider the status of two modalities and propose a novel Cross-modality Discrepant Interaction Network (CDINet) for RGB-D SOD, which differentially models the dependence of two modalities according to the feature representations of different layers. To this end, two components are designed to implement the effective cross-modality interaction: 1) the RGB-induced Detail Enhancement (RDE) module leverages RGB modality to enhance the details of the depth features in low-level encoder stage. 2) the Depth-induced Semantic Enhancement (DSE) module transfers the object positioning and internal consistency of depth features to the RGB branch in high-level encoder stage. Furthermore, we also design a Dense Decoding Reconstruction (DDR) structure, which constructs a semantic block by combining multi-level encoder features to upgrade the skip connection in the feature decoding. Extensive experiments on five benchmark datasets demonstrate that our network outperforms $15$ state-of-the-art methods both quantitatively and qualitatively. Our code is publicly available at: https://rmcong.github.io/proj_CDINet.html.
12.3CRJan 26, 2021
Measuring Decentralization in Bitcoin and Ethereum using Multiple Metrics and GranularitiesQinwei Lin, Chao Li, Xifeng Zhao et al.
Decentralization has been widely acknowledged as a core virtue of blockchains. However, in the past, there have been few measurement studies on measuring and comparing the actual level of decentralization between existing blockchains using multiple metrics and granularities. This paper presents a new comparison study of the degree of decentralization in Bitcoin and Ethereum, the two most prominent blockchains, with various decentralization metrics and different granularities within the time dimension. Specifically, we measure the degree of decentralization in the two blockchains during 2019 by computing the distribution of mining power with three metrics (Gini coefficient, Shannon entropy, and Nakamoto coefficient) as well as three granularities (days, weeks, and months). Our measurement results with different metrics and granularities reveal the same trend that, compared with each other, the degree of decentralization in Bitcoin is higher, while the degree of decentralization in Ethereum is more stable. To obtain the cross-interval information missed in the fixed window based measurements, we propose the sliding window based measurement approach. The corresponding results demonstrate that the use of sliding windows could reveal additional cross-interval information overlooked by the fixed window based measurements, thus enhancing the effectiveness of measuring decentralization in terms of continuous trends and abnormal situations. We believe that the methodologies and findings in this paper can facilitate future studies of decentralization in blockchains.