Dylan Li

2papers

2 Papers

CVSep 27, 2024
ProMerge: Prompt and Merge for Unsupervised Instance Segmentation

Dylan Li, Gyungin Shin · oxford

Unsupervised instance segmentation aims to segment distinct object instances in an image without relying on human-labeled data. This field has recently seen significant advancements, partly due to the strong local correspondences afforded by rich visual feature representations from self-supervised models (e.g., DINO). Recent state-of-the-art approaches use self-supervised features to represent images as graphs and solve a generalized eigenvalue system (i.e., normalized-cut) to generate foreground masks. While effective, this strategy is limited by its attendant computational demands, leading to slow inference speeds. In this paper, we propose Prompt and Merge (ProMerge), which leverages self-supervised visual features to obtain initial groupings of patches and applies a strategic merging to these segments, aided by a sophisticated background-based mask pruning technique. ProMerge not only yields competitive results but also offers a significant reduction in inference time compared to state-of-the-art normalized-cut-based approaches. Furthermore, when training an object detector using our mask predictions as pseudo-labels, the resulting detector surpasses the current leading unsupervised model on various challenging instance segmentation benchmarks.

32.8CVApr 29Code
ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python

Alexander Raistrick, Karhan Kayan, Jack Nugent et al.

We introduce ProcFunc, a library for Blender-based procedural 3D generation in Python. ProcFunc provides a library of easy-to-use Python functions, which streamline creating, combining, analyzing, and executing procedural generation code. ProcFunc makes it easy to create large-scale diverse training data, by combinatorial compositions of semantic components. VLMs can use ProcFunc to edit procedural material and geometry code and can create new procedural code with significantly fewer coding errors. Finally, as an example use case, we use ProcFunc to develop a new procedural generator of indoor rooms, which includes a collection of new compositional procedural materials. We demonstrate the detail, runtime efficiency, and diversity of this room generator, as well as its use for 3D synthetic data generation. Please visit https://github.com/princeton-vl/procfunc for source code.