CVJun 16, 2023
UTOPIA: Unconstrained Tracking Objects without Preliminary Examination via Cross-Domain AdaptationPha Nguyen, Kha Gia Quach, John Gauch et al.
Multiple Object Tracking (MOT) aims to find bounding boxes and identities of targeted objects in consecutive video frames. While fully-supervised MOT methods have achieved high accuracy on existing datasets, they cannot generalize well on a newly obtained dataset or a new unseen domain. In this work, we first address the MOT problem from the cross-domain point of view, imitating the process of new data acquisition in practice. Then, a new cross-domain MOT adaptation from existing datasets is proposed without any pre-defined human knowledge in understanding and modeling objects. It can also learn and update itself from the target data feedback. The intensive experiments are designed on four challenging settings, including MOTSynth to MOT17, MOT17 to MOT20, MOT17 to VisDrone, and MOT17 to DanceTrack. We then prove the adaptability of the proposed self-supervised learning strategy. The experiments also show superior performance on tracking metrics MOTA and IDF1, compared to fully supervised, unsupervised, and self-supervised state-of-the-art methods.
CVApr 19, 2022
Multi-Camera Multiple 3D Object Tracking on the Move for Autonomous VehiclesPha Nguyen, Kha Gia Quach, Chi Nhan Duong et al.
The development of autonomous vehicles provides an opportunity to have a complete set of camera sensors capturing the environment around the car. Thus, it is important for object detection and tracking to address new challenges, such as achieving consistent results across views of cameras. To address these challenges, this work presents a new Global Association Graph Model with Link Prediction approach to predict existing tracklets location and link detections with tracklets via cross-attention motion modeling and appearance re-identification. This approach aims at solving issues caused by inconsistent 3D object detection. Moreover, our model exploits to improve the detection accuracy of a standard 3D object detector in the nuScenes detection challenge. The experimental results on the nuScenes dataset demonstrate the benefits of the proposed method to produce SOTA performance on the existing vision-based tracking dataset.
CVMar 6, 2023
SPARTAN: Self-supervised Spatiotemporal Transformers Approach to Group Activity RecognitionNaga VS Raviteja Chappa, Pha Nguyen, Alexander H Nelson et al.
In this paper, we propose a new, simple, and effective Self-supervised Spatio-temporal Transformers (SPARTAN) approach to Group Activity Recognition (GAR) using unlabeled video data. Given a video, we create local and global Spatio-temporal views with varying spatial patch sizes and frame rates. The proposed self-supervised objective aims to match the features of these contrasting views representing the same video to be consistent with the variations in spatiotemporal domains. To the best of our knowledge, the proposed mechanism is one of the first works to alleviate the weakly supervised setting of GAR using the encoders in video transformers. Furthermore, using the advantage of transformer models, our proposed approach supports long-term relationship modeling along spatio-temporal dimensions. The proposed SPARTAN approach performs well on two group activity recognition benchmarks, including NBA and Volleyball datasets, by surpassing the state-of-the-art results by a significant margin in terms of MCA and MPCA metrics.
CVNov 17, 2022
Multi-Camera Multi-Object Tracking on the Move via Single-Stage Global Association ApproachPha Nguyen, Kha Gia Quach, Chi Nhan Duong et al.
The development of autonomous vehicles generates a tremendous demand for a low-cost solution with a complete set of camera sensors capturing the environment around the car. It is essential for object detection and tracking to address these new challenges in multi-camera settings. In order to address these challenges, this work introduces novel Single-Stage Global Association Tracking approaches to associate one or more detection from multi-cameras with tracked objects. These approaches aim to solve fragment-tracking issues caused by inconsistent 3D object detection. Moreover, our models also improve the detection accuracy of the standard vision-based 3D object detectors in the nuScenes detection challenge. The experimental results on the nuScenes dataset demonstrate the benefits of the proposed method by outperforming prior vision-based tracking methods in multi-camera settings.
CVJun 7, 2022
Self-supervised Domain Adaptation in Crowd CountingPha Nguyen, Thanh-Dat Truong, Miaoqing Huang et al.
Self-training crowd counting has not been attentively explored though it is one of the important challenges in computer vision. In practice, the fully supervised methods usually require an intensive resource of manual annotation. In order to address this challenge, this work introduces a new approach to utilize existing datasets with ground truth to produce more robust predictions on unlabeled datasets, named domain adaptation, in crowd counting. While the network is trained with labeled data, samples without labels from the target domain are also added to the training process. In this process, the entropy map is computed and minimized in addition to the adversarial training process designed in parallel. Experiments on Shanghaitech, UCF_CC_50, and UCF-QNRF datasets prove a more generalized improvement of our method over the other state-of-the-arts in the cross-domain setting.
CVApr 27, 2023
SoGAR: Self-supervised Spatiotemporal Attention-based Social Group Activity RecognitionNaga VS Raviteja Chappa, Pha Nguyen, Alexander H Nelson et al.
This paper introduces a novel approach to Social Group Activity Recognition (SoGAR) using Self-supervised Transformers network that can effectively utilize unlabeled video data. To extract spatio-temporal information, we created local and global views with varying frame rates. Our self-supervised objective ensures that features extracted from contrasting views of the same video were consistent across spatio-temporal domains. Our proposed approach is efficient in using transformer-based encoders to alleviate the weakly supervised setting of group activity recognition. By leveraging the benefits of transformer models, our approach can model long-term relationships along spatio-temporal dimensions. Our proposed SoGAR method achieved state-of-the-art results on three group activity recognition benchmarks, namely JRDB-PAR, NBA, and Volleyball datasets, surpassing the current numbers in terms of F1-score, MCA, and MPCA metrics.
CVJul 10, 2022
Depth Perspective-aware Multiple Object TrackingKha Gia Quach, Huu Le, Pha Nguyen et al.
This paper aims to tackle Multiple Object Tracking (MOT), an important problem in computer vision but remains challenging due to many practical issues, especially occlusions. Indeed, we propose a new real-time Depth Perspective-aware Multiple Object Tracking (DP-MOT) approach to tackle the occlusion problem in MOT. A simple yet efficient Subject-Ordered Depth Estimation (SODE) is first proposed to automatically order the depth positions of detected subjects in a 2D scene in an unsupervised manner. Using the output from SODE, a new Active pseudo-3D Kalman filter, a simple but effective extension of Kalman filter with dynamic control variables, is then proposed to dynamically update the movement of objects. In addition, a new high-order association approach is presented in the data association step to incorporate first-order and second-order relationships between the detected objects. The proposed approach consistently achieves state-of-the-art performance compared to recent MOT methods on standard MOT benchmarks.
CVNov 28, 2023
HAtt-Flow: Hierarchical Attention-Flow Mechanism for Group Activity Scene Graph Generation in VideosNaga VS Raviteja Chappa, Pha Nguyen, Thi Hoang Ngan Le et al.
Group Activity Scene Graph (GASG) generation is a challenging task in computer vision, aiming to anticipate and describe relationships between subjects and objects in video sequences. Traditional Video Scene Graph Generation (VidSGG) methods focus on retrospective analysis, limiting their predictive capabilities. To enrich the scene understanding capabilities, we introduced a GASG dataset extending the JRDB dataset with nuanced annotations involving \textit{Appearance, Interaction, Position, Relationship, and Situation} attributes. This work also introduces an innovative approach, \textbf{H}ierarchical \textbf{Att}ention-\textbf{Flow} (HAtt-Flow) Mechanism, rooted in flow network theory to enhance GASG performance. Flow-Attention incorporates flow conservation principles, fostering competition for sources and allocation for sinks, effectively preventing the generation of trivial attention. Our proposed approach offers a unique perspective on attention mechanisms, where conventional "values" and "keys" are transformed into sources and sinks, respectively, creating a novel framework for attention-based models. Through extensive experiments, we demonstrate the effectiveness of our Hatt-Flow model and the superiority of our proposed Flow-Attention mechanism. This work represents a significant advancement in predictive video scene understanding, providing valuable insights and techniques for applications that require real-time relationship prediction in video data.
CVNov 27, 2023
REACT: Recognize Every Action Everywhere All At OnceNaga VS Raviteja Chappa, Pha Nguyen, Page Daniel Dobbs et al.
Group Activity Recognition (GAR) is a fundamental problem in computer vision, with diverse applications in sports video analysis, video surveillance, and social scene understanding. Unlike conventional action recognition, GAR aims to classify the actions of a group of individuals as a whole, requiring a deep understanding of their interactions and spatiotemporal relationships. To address the challenges in GAR, we present REACT (\textbf{R}ecognize \textbf{E}very \textbf{Act}ion Everywhere All At Once), a novel architecture inspired by the transformer encoder-decoder model explicitly designed to model complex contextual relationships within videos, including multi-modality and spatio-temporal features. Our architecture features a cutting-edge Vision-Language Encoder block for integrated temporal, spatial, and multi-modal interaction modeling. This component efficiently encodes spatiotemporal interactions, even with sparsely sampled frames, and recovers essential local information. Our Action Decoder Block refines the joint understanding of text and video data, allowing us to precisely retrieve bounding boxes, enhancing the link between semantics and visual reality. At the core, our Actor Fusion Block orchestrates a fusion of actor-specific data and textual features, striking a balance between specificity and context. Our method outperforms state-of-the-art GAR approaches in extensive experiments, demonstrating superior accuracy in recognizing and understanding group activities. Our architecture's potential extends to diverse real-world applications, offering empirical evidence of its performance gains. This work significantly advances the field of group activity recognition, providing a robust framework for nuanced scene comprehension.
CVDec 5, 2023
HIG: Hierarchical Interlacement Graph Approach to Scene Graph Generation in Video UnderstandingTrong-Thuan Nguyen, Pha Nguyen, Khoa Luu
Visual interactivity understanding within visual scenes presents a significant challenge in computer vision. Existing methods focus on complex interactivities while leveraging a simple relationship model. These methods, however, struggle with a diversity of appearance, situation, position, interaction, and relation in videos. This limitation hinders the ability to fully comprehend the interplay within the complex visual dynamics of subjects. In this paper, we delve into interactivities understanding within visual content by deriving scene graph representations from dense interactivities among humans and objects. To achieve this goal, we first present a new dataset containing Appearance-Situation-Position-Interaction-Relation predicates, named ASPIRe, offering an extensive collection of videos marked by a wide range of interactivities. Then, we propose a new approach named Hierarchical Interlacement Graph (HIG), which leverages a unified layer and graph within a hierarchical structure to provide deep insights into scene changes across five distinct tasks. Our approach demonstrates superior performance to other methods through extensive experiments conducted in various scenarios.
CVNov 27, 2024
HyperGLM: HyperGraph for Video Scene Graph Generation and AnticipationTrong-Thuan Nguyen, Pha Nguyen, Jackson Cothren et al.
Multimodal LLMs have advanced vision-language tasks but still struggle with understanding video scenes. To bridge this gap, Video Scene Graph Generation (VidSGG) has emerged to capture multi-object relationships across video frames. However, prior methods rely on pairwise connections, limiting their ability to handle complex multi-object interactions and reasoning. To this end, we propose Multimodal LLMs on a Scene HyperGraph (HyperGLM), promoting reasoning about multi-way interactions and higher-order relationships. Our approach uniquely integrates entity scene graphs, which capture spatial relationships between objects, with a procedural graph that models their causal transitions, forming a unified HyperGraph. Significantly, HyperGLM enables reasoning by injecting this unified HyperGraph into LLMs. Additionally, we introduce a new Video Scene Graph Reasoning (VSGR) dataset featuring 1.9M frames from third-person, egocentric, and drone views and supports five tasks: Scene Graph Generation, Scene Graph Anticipation, Video Question Answering, Video Captioning, and Relation Reasoning. Empirically, HyperGLM consistently outperforms state-of-the-art methods across five tasks, effectively modeling and reasoning complex relationships in diverse video scenes.
CVOct 14, 2024
DINTR: Tracking via Diffusion-based InterpolationPha Nguyen, Ngan Le, Jackson Cothren et al.
Object tracking is a fundamental task in computer vision, requiring the localization of objects of interest across video frames. Diffusion models have shown remarkable capabilities in visual generation, making them well-suited for addressing several requirements of the tracking problem. This work proposes a novel diffusion-based methodology to formulate the tracking task. Firstly, their conditional process allows for injecting indications of the target object into the generation process. Secondly, diffusion mechanics can be developed to inherently model temporal correspondences, enabling the reconstruction of actual frames in video. However, existing diffusion models rely on extensive and unnecessary mapping to a Gaussian noise domain, which can be replaced by a more efficient and stable interpolation process. Our proposed interpolation mechanism draws inspiration from classic image-processing techniques, offering a more interpretable, stable, and faster approach tailored specifically for the object tracking task. By leveraging the strengths of diffusion models while circumventing their limitations, our Diffusion-based INterpolation TrackeR (DINTR) presents a promising new paradigm and achieves a superior multiplicity on seven benchmarks across five indicator representations.
CVJul 12, 2025
THYME: Temporal Hierarchical-Cyclic Interactivity Modeling for Video Scene Graphs in Aerial FootageTrong-Thuan Nguyen, Pha Nguyen, Jackson Cothren et al.
The rapid proliferation of video in applications such as autonomous driving, surveillance, and sports analytics necessitates robust methods for dynamic scene understanding. Despite advances in static scene graph generation and early attempts at video scene graph generation, previous methods often suffer from fragmented representations, failing to capture fine-grained spatial details and long-range temporal dependencies simultaneously. To address these limitations, we introduce the Temporal Hierarchical Cyclic Scene Graph (THYME) approach, which synergistically integrates hierarchical feature aggregation with cyclic temporal refinement to address these limitations. In particular, THYME effectively models multi-scale spatial context and enforces temporal consistency across frames, yielding more accurate and coherent scene graphs. In addition, we present AeroEye-v1.0, a novel aerial video dataset enriched with five types of interactivity that overcome the constraints of existing datasets and provide a comprehensive benchmark for dynamic scene graph generation. Empirically, extensive experiments on ASPIRe and AeroEye-v1.0 demonstrate that the proposed THYME approach outperforms state-of-the-art methods, offering improved scene understanding in ground-view and aerial scenarios.
CVJan 21, 2025
InsTALL: Context-aware Instructional Task Assistance with Multi-modal Large Language ModelsPha Nguyen, Sailik Sengupta, Girik Malik et al.
The improved competence of generative models can help building multi-modal virtual assistants that leverage modalities beyond language. By observing humans performing multi-step tasks, one can build assistants that have situational awareness of actions and tasks being performed, enabling them to cater assistance based on this understanding. In this paper, we develop a Context-aware Instructional Task Assistant with Multi-modal Large Language Models (InsTALL) that leverages an online visual stream (e.g. a user's screen share or video recording) and responds in real-time to user queries related to the task at hand. To enable useful assistance, InsTALL 1) trains a multi-modal model on task videos and paired textual data, and 2) automatically extracts task graph from video data and leverages it at training and inference time. We show InsTALL achieves state-of-the-art performance across proposed sub-tasks considered for multimodal activity understanding -- task recognition (TR), action recognition (AR), next action prediction (AP), and plan prediction (PP) -- and outperforms existing baselines on two novel sub-tasks related to automatic error identification.
CVJun 3, 2024
CYCLO: Cyclic Graph Transformer Approach to Multi-Object Relationship Modeling in Aerial VideosTrong-Thuan Nguyen, Pha Nguyen, Xin Li et al.
Video scene graph generation (VidSGG) has emerged as a transformative approach to capturing and interpreting the intricate relationships among objects and their temporal dynamics in video sequences. In this paper, we introduce the new AeroEye dataset that focuses on multi-object relationship modeling in aerial videos. Our AeroEye dataset features various drone scenes and includes a visually comprehensive and precise collection of predicates that capture the intricate relationships and spatial arrangements among objects. To this end, we propose the novel Cyclic Graph Transformer (CYCLO) approach that allows the model to capture both direct and long-range temporal dependencies by continuously updating the history of interactions in a circular manner. The proposed approach also allows one to handle sequences with inherent cyclical patterns and process object relationships in the correct sequential order. Therefore, it can effectively capture periodic and overlapping relationships while minimizing information loss. The extensive experiments on the AeroEye dataset demonstrate the effectiveness of the proposed CYCLO model, demonstrating its potential to perform scene understanding on drone videos. Finally, the CYCLO method consistently achieves State-of-the-Art (SOTA) results on two in-the-wild scene graph generation benchmarks, i.e., PVSG and ASPIRe.
CVMay 28, 2023
Z-GMOT: Zero-shot Generic Multiple Object TrackingKim Hoang Tran, Anh Duy Le Dinh, Tien Phat Nguyen et al.
Despite recent significant progress, Multi-Object Tracking (MOT) faces limitations such as reliance on prior knowledge and predefined categories and struggles with unseen objects. To address these issues, Generic Multiple Object Tracking (GMOT) has emerged as an alternative approach, requiring less prior information. However, current GMOT methods often rely on initial bounding boxes and struggle to handle variations in factors such as viewpoint, lighting, occlusion, and scale, among others. Our contributions commence with the introduction of the \textit{Referring GMOT dataset} a collection of videos, each accompanied by detailed textual descriptions of their attributes. Subsequently, we propose $\mathtt{Z-GMOT}$, a cutting-edge tracking solution capable of tracking objects from \textit{never-seen categories} without the need of initial bounding boxes or predefined categories. Within our $\mathtt{Z-GMOT}$ framework, we introduce two novel components: (i) $\mathtt{iGLIP}$, an improved Grounded language-image pretraining, for accurately detecting unseen objects with specific characteristics. (ii) $\mathtt{MA-SORT}$, a novel object association approach that adeptly integrates motion and appearance-based matching strategies to tackle the complex task of tracking objects with high similarity. Our contributions are benchmarked through extensive experiments conducted on the Referring GMOT dataset for GMOT task. Additionally, to assess the generalizability of the proposed $\mathtt{Z-GMOT}$, we conduct ablation studies on the DanceTrack and MOT20 datasets for the MOT task. Our dataset, code, and models are released at: https://fsoft-aic.github.io/Z-GMOT.
CVMay 22, 2023
Type-to-Track: Retrieve Any Object via Prompt-based TrackingPha Nguyen, Kha Gia Quach, Kris Kitani et al.
One of the recent trends in vision problems is to use natural language captions to describe the objects of interest. This approach can overcome some limitations of traditional methods that rely on bounding boxes or category annotations. This paper introduces a novel paradigm for Multiple Object Tracking called Type-to-Track, which allows users to track objects in videos by typing natural language descriptions. We present a new dataset for that Grounded Multiple Object Tracking task, called GroOT, that contains videos with various types of objects and their corresponding textual captions describing their appearance and action in detail. Additionally, we introduce two new evaluation protocols and formulate evaluation metrics specifically for this task. We develop a new efficient method that models a transformer-based eMbed-ENcoDE-extRact framework (MENDER) using the third-order tensor decomposition. The experiments in five scenarios show that our MENDER approach outperforms another two-stage design in terms of accuracy and efficiency, up to 14.7% accuracy and 4$\times$ speed faster.
CVJun 12, 2021
DyGLIP: A Dynamic Graph Model with Link Prediction for Accurate Multi-Camera Multiple Object TrackingKha Gia Quach, Pha Nguyen, Huu Le et al.
Multi-Camera Multiple Object Tracking (MC-MOT) is a significant computer vision problem due to its emerging applicability in several real-world applications. Despite a large number of existing works, solving the data association problem in any MC-MOT pipeline is arguably one of the most challenging tasks. Developing a robust MC-MOT system, however, is still highly challenging due to many practical issues such as inconsistent lighting conditions, varying object movement patterns, or the trajectory occlusions of the objects between the cameras. To address these problems, this work, therefore, proposes a new Dynamic Graph Model with Link Prediction (DyGLIP) approach to solve the data association task. Compared to existing methods, our new model offers several advantages, including better feature representations and the ability to recover from lost tracks during camera transitions. Moreover, our model works gracefully regardless of the overlapping ratios between the cameras. Experimental results show that we outperform existing MC-MOT algorithms by a large margin on several practical datasets. Notably, our model works favorably on online settings but can be extended to an incremental approach for large-scale datasets.