Pedro L. Galindo

2papers

2 Papers

NESep 23, 2024
A Realistic Simulation Framework for Analog/Digital Neuromorphic Architectures

Fernando M. Quintana, Maryada, Pedro L. Galindo et al.

Developing dedicated mixed-signal neuromorphic computing systems optimized for real-time sensory-processing in extreme edge-computing applications requires time-consuming design, fabrication, and deployment of full-custom neuromorphic processors. To ensure that initial prototyping efforts, exploring the properties of different network architectures and parameter settings, lead to realistic results, it is important to use simulation frameworks that match as best as possible the properties of the final hardware. This is particularly challenging for neuromorphic hardware platforms made using mixed-signal analog/digital circuits, due to the variability and noise sensitivity of their components. In this paper, we address this challenge by developing a software spiking neural network simulator explicitly designed to account for the properties of mixed-signal neuromorphic circuits, including device mismatch variability. The simulator, called ARCANA (A Realistic Simulation Framework for Analog/Digital Neuromorphic Architectures), is designed to reproduce the dynamics of mixed-signal synapse and neuron electronic circuits with autogradient differentiation for parameter optimization and GPU acceleration. We demonstrate the effectiveness of this approach by matching software simulation results with measurements made from an existing neuromorphic processor. We show how the results obtained provide a reliable estimate of the behavior of the spiking neural network trained in software, once deployed in hardware. This framework enables the development and innovation of new learning rules and processing architectures in neuromorphic embedded systems.

RODec 21, 2021
Online programming system for robotic fillet welding in Industry 4.0

Ignacio Díaz-Cano, Fernando M. Quintana, Miguel Lopez-Fuster et al.

Fillet welding is one of the most widespread types of welding in the industry, which is still carried out manually or automated by contact. This paper aims to describe an online programming system for noncontact fillet welding robots with U and L shaped structures, which responds to the needs of the Fourth Industrial Revolution. In this paper, the authors propose an online robot programming methodology that eliminates unnecessary steps traditionally performed in robotic welding, so that the operator only performs three steps to complete the welding task. First, choose the piece to weld. Then, enter the welding parameters. Finally, it sends the automatically generated program to the robot. The system finally managed to perform the fillet welding task with the proposed method in a more efficient preparation time than the compared methods. For this, a reduced number of components was used compared to other systems, such as, a structured light 3D camera, two computers and a concentrator, in addition to the six axis industrial robotic arm. The operating complexity of the system has been reduced as much as possible. To the best of the authors knowledge, there is no scientific or commercial evidence of an online robot programming system capable of performing a fillet welding process, simplifying the process so that it is completely transparent for the operator and framed in the Industry 4.0 paradigm. Its commercial potential lies mainly in its simple and low cost implementation in a flexible system capable of adapting to any industrial fillet welding job and to any support that can accommodate it.