CVDec 9, 2025
Self-Evolving 3D Scene Generation from a Single ImageKaizhi Zheng, Yue Fan, Jing Gu et al.
Generating high-quality, textured 3D scenes from a single image remains a fundamental challenge in vision and graphics. Recent image-to-3D generators recover reasonable geometry from single views, but their object-centric training limits generalization to complex, large-scale scenes with faithful structure and texture. We present EvoScene, a self-evolving, training-free framework that progressively reconstructs complete 3D scenes from single images. The key idea is combining the complementary strengths of existing models: geometric reasoning from 3D generation models and visual knowledge from video generation models. Through three iterative stages--Spatial Prior Initialization, Visual-guided 3D Scene Mesh Generation, and Spatial-guided Novel View Generation--EvoScene alternates between 2D and 3D domains, gradually improving both structure and appearance. Experiments on diverse scenes demonstrate that EvoScene achieves superior geometric stability, view-consistent textures, and unseen-region completion compared to strong baselines, producing ready-to-use 3D meshes for practical applications.
SENov 8, 2025
WAR-Re: Web API Recommendation with Semantic ReasoningZishuo Xu, Dezhong Yao, Yao Wan
With the development of cloud computing, the number of Web APIs has increased dramatically, further intensifying the demand for efficient Web API recommendation. Despite the demonstrated success of previous Web API recommendation solutions, two critical challenges persist: 1) a fixed top-N recommendation that cannot accommodate the varying API cardinality requirements of different mashups, and 2) these methods output only ranked API lists without accompanying reasons, depriving users of understanding the recommendation. To address these challenges, we propose WAR-Re, an LLM-based model for Web API recommendation with semantic reasoning for justification. WAR-Re leverages special start and stop tokens to handle the first challenge and uses two-stage training: supervised fine-tuning and reinforcement learning via Group Relative Policy Optimization (GRPO) to enhance the model's ability in both tasks. Comprehensive experimental evaluations on the ProgrammableWeb dataset demonstrate that WAR-Re achieves a gain of up to 21.59\% over the state-of-the-art baseline model in recommendation accuracy, while consistently producing high-quality semantic reasons for recommendations.
IRSep 27, 2025
WARBERT: A Hierarchical BERT-based Model for Web API RecommendationZishuo Xu, Yuhong Gu, Dezhong Yao
With the emergence of Web 2.0 and microservices architecture, the number of Web APIs has increased dramatically, further intensifying the demand for efficient Web API recommendation. Existing solutions typically fall into two categories: recommendation-type methods, which treat each API as a label for classification, and match-type methods, which focus on matching mashups through API retrieval. However, three critical challenges persist: 1) the semantic ambiguities in comparing API and mashup descriptions, 2) the lack of detailed comparisons between the individual API and the mashup in recommendation-type methods, and 3) time inefficiencies for API retrieval in match-type methods. To address these challenges, we propose WARBERT, a hierarchical BERT-based model for Web API recommendation. WARBERT leverages dual-component feature fusion and attention comparison to extract precise semantic representations of API and mashup descriptions. WARBERT consists of two main components: WARBERT(R) for Recommendation and WARBERT(M) for Matching. Specifically, WAR-BERT(R) serves as an initial filter, narrowing down the candidate APIs, while WARBERT(M) refines the matching process by calculating the similarity between candidate APIs and mashup. The final likelihood of a mashup being matched with an API is determined by combining the predictions from WARBERT(R) and WARBERT(M). Additionally, WARBERT(R) incorporates an auxiliary task of mashup category judgment, which enhances its effectiveness in candidate selection. Experimental results on the ProgrammableWeb dataset demonstrate that WARBERT outperforms most existing solutions and achieves improvements of up to 11.7% compared to the model MTFM (Multi-Task Fusion Model), delivering significant enhancements in accuracy and effiency.
CVMay 21, 2025
Constructing a 3D Scene from a Single ImageKaizhi Zheng, Ruijian Zha, Zishuo Xu et al.
Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in real-world applications. While recent 3D generative models have achieved remarkable results at the object level, their extension to full-scene generation often leads to inconsistent geometry, layout hallucinations, and low-quality meshes. In this work, we introduce SceneFuse-3D, a training-free framework designed to synthesize coherent 3D scenes from a single top-down view. Our method is grounded in two principles: region-based generation to improve image-to-3D alignment and resolution, and spatial-aware 3D inpainting to ensure global scene coherence and high-quality geometry generation. Specifically, we decompose the input image into overlapping regions and generate each using a pretrained 3D object generator, followed by a masked rectified flow inpainting process that fills in missing geometry while maintaining structural continuity. This modular design allows us to overcome resolution bottlenecks and preserve spatial structure without requiring 3D supervision or fine-tuning. Extensive experiments across diverse scenes show that SceneFuse-3D outperforms state-of-the-art baselines, including Trellis, Hunyuan3D-2, TripoSG, and LGM, in terms of geometry quality, spatial coherence, and texture fidelity. Our results demonstrate that high-quality coherent 3D scene-level asset generation is achievable from a single top-down image using a principled, training-free pipeline.