Haodong Zheng

RO
3papers
5citations
Novelty42%
AI Score35

3 Papers

ROSep 10, 2024
A Bayesian Framework for Active Tactile Object Recognition, Pose Estimation and Shape Transfer Learning

Haodong Zheng, Andrei Jalba, Raymond H. Cuijpers et al.

As humans can explore and understand the world through active touch, similar capability is desired for robots. In this paper, we address the problem of active tactile object recognition, pose estimation and shape transfer learning, where a customized particle filter (PF) and Gaussian process implicit surface (GPIS) is combined in a unified Bayesian framework. Upon new tactile input, the customized PF updates the joint distribution of the object class and object pose while tracking the novelty of the object. Once a novel object is identified, its shape will be reconstructed using GPIS. By grounding the prior of the GPIS with the maximum-a-posteriori (MAP) estimation from the PF, the knowledge about known shapes can be transferred to learn novel shapes. An exploration procedure based on global shape estimation is proposed to guide active data acquisition and terminate the exploration upon sufficient information. Through experiments in simulation, the proposed framework demonstrated its effectiveness and efficiency in estimating object class and pose for known objects and learning novel shapes. Furthermore, it can recognize previously learned shapes reliably.

32.0ROMar 22
Bayesian Active Object Recognition and 6D Pose Estimation from Multimodal Contact Sensing

Haodong Zheng, Gabriele M. Caddeo, Andrei C. Jalba et al.

We present an active tactile exploration framework for joint object recognition and 6D pose estimation. The proposed method integrates wrist force/torque sensing, GelSight tactile sensing, and free-space constraints within a Bayesian inference framework that maintains a belief over object class and pose during active tactile exploration. By combining contact and non-contact evidence, the framework reduces ambiguity and improves robustness in the joint class-pose estimation problem. To enable efficient inference in the large hypothesis space, we employ a customized particle filter that progressively samples particles based on new observations. The inferred belief is further used to guide active exploration by selecting informative next touches under reachability constraints. For effective data collection, a motion planning and control framework is developed to plan and execute feasible paths for tactile exploration, handle unexpected contacts and GelSight-surface alignment with tactile servoing. We evaluate the framework in simulation and on a Franka Panda robot using 11 YCB objects. Results show that incorporating tactile and free-space information substantially improves recognition and pose estimation accuracy and stability, while reducing the number of action cycles compared with force/torque-only baselines. Code, dataset, and supplementary material will be made available online.

ROJan 31, 2018
Modeling and Multi-objective Optimization of a Kind of Teaching Manipulator

Zhun Fan, Yugen You, Haodong Zheng et al.

A new kind of six degree-of-freedom teaching manipulator without actuators is designed, for recording and conveniently setting a trajectory of an industrial robot. The device requires good gravity balance and operating force performance to ensure being controlled easily and fluently. In this paper, we propose a process for modeling the manipulator and then the model is used to formulate a multi-objective optimization problem to optimize the design of the testing manipulator. Three objectives, including total mass of the device, gravity balancing and operating force performance are analyzed and defined. A popular non-dominated sorting genetic algorithm (NSGA-II-CDP) is used to solve the optimization problem. The obtained solutions all outperform the design of a human expert. To extract design knowledge, an innovization study is performed to establish meaningful implicit relationship between the objective space and the decision space, which can be reused by the designer in future design process.