Guoxin Fang

RO
6papers
196citations
Novelty46%
AI Score42

6 Papers

86.9ROApr 23Code
FingerViP: Learning Real-World Dexterous Manipulation with Fingertip Visual Perception

Zhen Zhang, Weinan Wang, Hejia Sun et al.

The current practice of dexterous manipulation generally relies on a single wrist-mounted view, which is often occluded and limits performance on tasks requiring multi-view perception. In this work, we present FingerViP, a learning system that utilizes a visuomotor policy with fingertip visual perception for dexterous manipulation. Specifically, we design a vision-enhanced fingertip module with an embedded miniature camera and install the modules on each finger of a multi-fingered hand. The fingertip cameras substantially improve visual perception by providing comprehensive, multi-view feedback of both the hand and its surrounding environment. Building on the integrated fingertip modules, we develop a diffusion-based whole-body visuomotor policy conditioned on a third-view camera and multi-view fingertip vision, which effectively learns complex manipulation skills directly from human demonstrations. To improve view-proprioception alignment and contact awareness, each fingertip visual feature is augmented with its corresponding camera pose encoding and per-finger joint-current encoding. We validate the effectiveness of the multi-view fingertip vision and demonstrate the robustness and adaptability of FingerViP on various challenging real-world tasks, including pressing buttons inside a confined box, retrieving sticks from an unstable support, retrieving objects behind an occluding curtain, and performing long-horizon cabinet opening and object retrieval, achieving an overall success rate of 80.8%. All hardware designs and code will be fully open-sourced.

LGSep 5, 2024
Accelerate Neural Subspace-Based Reduced-Order Solver of Deformable Simulation by Lipschitz Optimization

Aoran Lyu, Shixian Zhao, Chuhua Xian et al.

Reduced-order simulation is an emerging method for accelerating physical simulations with high DOFs, and recently developed neural-network-based methods with nonlinear subspaces have been proven effective in diverse applications as more concise subspaces can be detected. However, the complexity and landscape of simulation objectives within the subspace have not been optimized, which leaves room for enhancement of the convergence speed. This work focuses on this point by proposing a general method for finding optimized subspace mappings, enabling further acceleration of neural reduced-order simulations while capturing comprehensive representations of the configuration manifolds. We achieve this by optimizing the Lipschitz energy of the elasticity term in the simulation objective, and incorporating the cubature approximation into the training process to manage the high memory and time demands associated with optimizing the newly introduced energy. Our method is versatile and applicable to both supervised and unsupervised settings for optimizing the parameterizations of the configuration manifolds. We demonstrate the effectiveness of our approach through general cases in both quasi-static and dynamics simulations. Our method achieves acceleration factors of up to 6.83 while consistently preserving comparable simulation accuracy in various cases, including large twisting, bending, and rotational deformations with collision handling. This novel approach offers significant potential for accelerating physical simulations, and can be a good add-on to existing neural-network-based solutions in modeling complex deformable objects.

ROFeb 27, 2021
Singularity-aware motion planning for multi-axis additive manufacturing

Tianyu Zhang, Xiangjia Chen, Guoxin Fang et al.

Multi-axis additive manufacturing enables high flexibility of material deposition along dynamically varied directions. The Cartesian motion platforms of these machines include three parallel axes and two rotational axes. Singularity on rotational axes is a critical issue to be tackled in motion planning for ensuring high quality of manufacturing results. The highly nonlinear mapping in the singular region can convert a smooth toolpath with uniformly sampled waypoints defined in the model coordinate system into a highly discontinuous motion in the machine coordinate system, which leads to over-extrusion / under-extrusion of materials in filament-based additive manufacturing. The problem is challenging as both the maximal and the minimal speeds at the tip of a printer head must be controlled in motion. Moreover, collision may occur when sampling-based collision avoidance is employed. In this paper, we present a motion planning method to support the manufacturing realization of designed toolpaths for multi-axis additive manufacturing. Problems of singularity and collision are considered in an integrated manner to improve the motion therefore the quality of fabrication.

RODec 27, 2020
Efficient Jacobian-Based Inverse Kinematics with Sim-to-Real Transfer of Soft Robots by Learning

Guoxin Fang, Yingjun Tian, Zhi-Xin Yang et al.

This paper presents an efficient learning-based method to solve the inverse kinematic (IK) problem on soft robots with highly non-linear deformation. The major challenge of efficiently computing IK for such robots is due to the lack of analytical formulation for either forward or inverse kinematics. To address this challenge, we employ neural networks to learn both the mapping function of forward kinematics and also the Jacobian of this function. As a result, Jacobian-based iteration can be applied to solve the IK problem. A sim-to-real training transfer strategy is conducted to make this approach more practical. We first generate a large number of samples in a simulation environment for learning both the kinematic and the Jacobian networks of a soft robot design. Thereafter, a sim-to-real layer of differentiable neurons is employed to map the results of simulation to the physical hardware, where this sim-to-real layer can be learned from a very limited number of training samples generated on the hardware. The effectiveness of our approach has been verified on pneumatic-driven soft robots for path following and interactive positioning.

RODec 22, 2020
Sensing and Reconstruction of 3D Deformation on Pneumatic Soft Robots

Rob B. N. Scharff, Guoxin Fang, Yingjun Tian et al.

Real-time proprioception is a challenging problem for soft robots, which have almost infinite degrees-of-freedom in body deformation. When multiple actuators are used, it becomes more difficult as deformation can also occur on actuators caused by interaction between each other. To tackle this problem, we present a method in this paper to sense and reconstruct 3D deformation on pneumatic soft robots by first integrating multiple low-cost sensors inside the chambers of pneumatic actuators and then using machine learning to convert the captured signals into shape parameters of soft robots. An exterior motion capture system is employed to generate the datasets for both training and testing. With the help of good shape parameterization, the 3D shape of a soft robot can be accurately reconstructed from signals obtained from multiple sensors. We demonstrate the effectiveness of this approach on two designs of soft robots -- a robotic joint and a deformable membrane. After parameterizing the deformation of these soft robots into compact shape parameters, we can effectively train the neural networks to reconstruct the 3D deformation from the sensor signals. The sensing and shape prediction pipeline can run at 50Hz in real-time on a consumer-level device.

RODec 3, 2018
General Support-Effective Decomposition for Multi-Directional 3D Printing

Chenming Wu, Chengkai Dai, Guoxin Fang et al.

We present a method for fabricating general models with multi-directional 3D printing systems by printing different model regions along with different directions. The core of our method is a support-effective volume decomposition algorithm that minimizes the area of the regions with large overhangs. A beam-guided searching algorithm with manufacturing constraints determines the optimal volume decomposition, which is represented by a sequence of clipping planes. While current approaches require manually assembling separate components into a final model, our algorithm allows for directly printing the final model in a single pass. It can also be applied to models with loops and handles. A supplementary algorithm generates special supporting structures for models where supporting structures for large overhangs cannot be eliminated. We verify the effectiveness of our method using two hardware systems: a Cartesian-motion based system and an angular-motion based system. A variety of 3D models have been successfully fabricated on these systems.