LGJul 1, 2024
Diffusion Forcing: Next-token Prediction Meets Full-Sequence DiffusionBoyuan Chen, Diego Marti Monso, Yilun Du et al. · mit
This paper presents Diffusion Forcing, a new training paradigm where a diffusion model is trained to denoise a set of tokens with independent per-token noise levels. We apply Diffusion Forcing to sequence generative modeling by training a causal next-token prediction model to generate one or several future tokens without fully diffusing past ones. Our approach is shown to combine the strengths of next-token prediction models, such as variable-length generation, with the strengths of full-sequence diffusion models, such as the ability to guide sampling to desirable trajectories. Our method offers a range of additional capabilities, such as (1) rolling-out sequences of continuous tokens, such as video, with lengths past the training horizon, where baselines diverge and (2) new sampling and guiding schemes that uniquely profit from Diffusion Forcing's variable-horizon and causal architecture, and which lead to marked performance gains in decision-making and planning tasks. In addition to its empirical success, our method is proven to optimize a variational lower bound on the likelihoods of all subsequences of tokens drawn from the true joint distribution. Project website: https://boyuan.space/diffusion-forcing
MLJan 26, 2023
Smoothed Online Learning for Prediction in Piecewise Affine SystemsAdam Block, Max Simchowitz, Russ Tedrake · mit
The problem of piecewise affine (PWA) regression and planning is of foundational importance to the study of online learning, control, and robotics, where it provides a theoretically and empirically tractable setting to study systems undergoing sharp changes in the dynamics. Unfortunately, due to the discontinuities that arise when crossing into different ``pieces,'' learning in general sequential settings is impossible and practical algorithms are forced to resort to heuristic approaches. This paper builds on the recently developed smoothed online learning framework and provides the first algorithms for prediction and simulation in PWA systems whose regret is polynomial in all relevant problem parameters under a weak smoothness assumption; moreover, our algorithms are efficient in the number of calls to an optimization oracle. We further apply our results to the problems of one-step prediction and multi-step simulation regret in piecewise affine dynamical systems, where the learner is tasked with simulating trajectories and regret is measured in terms of the Wasserstein distance between simulated and true data. Along the way, we develop several technical tools of more general interest.
ROOct 2, 2023
Robot Fleet Learning via Policy MergingLirui Wang, Kaiqing Zhang, Allan Zhou et al. · mit
Fleets of robots ingest massive amounts of heterogeneous streaming data silos generated by interacting with their environments, far more than what can be stored or transmitted with ease. At the same time, teams of robots should co-acquire diverse skills through their heterogeneous experiences in varied settings. How can we enable such fleet-level learning without having to transmit or centralize fleet-scale data? In this paper, we investigate policy merging (PoMe) from such distributed heterogeneous datasets as a potential solution. To efficiently merge policies in the fleet setting, we propose FLEET-MERGE, an instantiation of distributed learning that accounts for the permutation invariance that arises when parameterizing the control policies with recurrent neural networks. We show that FLEET-MERGE consolidates the behavior of policies trained on 50 tasks in the Meta-World environment, with good performance on nearly all training tasks at test time. Moreover, we introduce a novel robotic tool-use benchmark, FLEET-TOOLS, for fleet policy learning in compositional and contact-rich robot manipulation tasks, to validate the efficacy of FLEET-MERGE on the benchmark.
86.1LGJun 4
Double Preconditioning (DoPr): Optimization for Test-Time Performance, not Validation LossThomas T. Zhang, Alok Shah, Yifei Zhang et al.
Many modern applications of deep learning involve training a neural network via a one-step prediction loss (e.g., $L^2$ regression, cross-entropy), but deploy the network by rolling out along its own predictions. Key examples include autoregressive language modeling, flow-based generative modeling, and robot policy learning. It is well-documented that these settings induce a phenomenon we call test-time feedback (TTF): the mismatch between the training/validation loss and downstream metrics of interest, such as task success rate and generation quality, which grows with task length. While data curation, architecture, and objective design have been proposed to combat train-test shift in TTF settings, this paper proposes optimization as a new design axis to mitigate error accumulation. Specifically, we introduce a new optimization paradigm called double-preconditioning (DoPr) uniquely tailored to the challenges of TTF. DoPr combines gradient-wise preconditioning, as in Adam and Muon, with activation-wise preconditioning (AP), such as in KFAC. We show that the addition of AP yields a drop-in intervention for increasing downstream model performance across a range of TTF settings. Interestingly, these gains in test-time performance do not consistently accompany improvements in validation loss, opening new questions about how to properly evaluate models trained with one-step supervised objectives.
81.9ROMay 27
Turning Video Models into Generalist Robot PoliciesSizhe Lester Li, Evan Kim, Xingjian Bai et al.
Video generative models have emerged as a promising robotics backbone, capable of generating videos that depict the completion of complex tasks across embodiments and environments. Recent work proposes robot foundation models that jointly predict future observations and actions by finetuning video models with action-labeled data. In this paper, we test the limits of an alternative approach: leave the video planner as-is while training an embodiment-specific inverse dynamics model (IDM). This decoupling offers several natural benefits: the video planner remains embodiment-agnostic, different video models can be interchanged easily without re-training the IDM, and the IDM can be independently trained with readily available self-play data. We present a closed-loop, video-to-action policy that combines an action-free video world model with a carefully-designed IDM based on the robot embodiment Jacobian. We demonstrate that our IDM design is both data-efficient and scalable to high-dimensional action spaces. Our policy, which we coin the Video-to-Embodied Robot Action Model (VERA), achieves strong performance across simulated and real-world benchmarks, including zero-shot Panda arm manipulation and 16-DoF Allegro-hand dexterous cube re-orientation. The same video planner can be used across multiple embodiments by pairing it with different embodiment-specific IDMs. Our results show that decoupled video planning plus faithful video-to-action translation is a viable alternative route towards zero-shot, cross-embodiment, and generalizable robot control. More results are available on our project website: https://vera.csail.mit.edu.
LGApr 27, 2023
Learning to Extrapolate: A Transductive ApproachAviv Netanyahu, Abhishek Gupta, Max Simchowitz et al.
Machine learning systems, especially with overparameterized deep neural networks, can generalize to novel test instances drawn from the same distribution as the training data. However, they fare poorly when evaluated on out-of-support test points. In this work, we tackle the problem of developing machine learning systems that retain the power of overparameterized function approximators while enabling extrapolation to out-of-support test points when possible. This is accomplished by noting that under certain conditions, a "transductive" reparameterization can convert an out-of-support extrapolation problem into a problem of within-support combinatorial generalization. We propose a simple strategy based on bilinear embeddings to enable this type of combinatorial generalization, thereby addressing the out-of-support extrapolation problem under certain conditions. We instantiate a simple, practical algorithm applicable to various supervised learning and imitation learning tasks.
ROSep 1, 2024
Diffusion Policy Policy OptimizationAllen Z. Ren, Justin Lidard, Lars L. Ankile et al.
We introduce Diffusion Policy Policy Optimization, DPPO, an algorithmic framework including best practices for fine-tuning diffusion-based policies (e.g. Diffusion Policy) in continuous control and robot learning tasks using the policy gradient (PG) method from reinforcement learning (RL). PG methods are ubiquitous in training RL policies with other policy parameterizations; nevertheless, they had been conjectured to be less efficient for diffusion-based policies. Surprisingly, we show that DPPO achieves the strongest overall performance and efficiency for fine-tuning in common benchmarks compared to other RL methods for diffusion-based policies and also compared to PG fine-tuning of other policy parameterizations. Through experimental investigation, we find that DPPO takes advantage of unique synergies between RL fine-tuning and the diffusion parameterization, leading to structured and on-manifold exploration, stable training, and strong policy robustness. We further demonstrate the strengths of DPPO in a range of realistic settings, including simulated robotic tasks with pixel observations, and via zero-shot deployment of simulation-trained policies on robot hardware in a long-horizon, multi-stage manipulation task. Website with code: diffusion-ppo.github.io
MLFeb 10, 2023
Oracle-Efficient Smoothed Online Learning for Piecewise Continuous Decision MakingAdam Block, Alexander Rakhlin, Max Simchowitz
Smoothed online learning has emerged as a popular framework to mitigate the substantial loss in statistical and computational complexity that arises when one moves from classical to adversarial learning. Unfortunately, for some spaces, it has been shown that efficient algorithms suffer an exponentially worse regret than that which is minimax optimal, even when the learner has access to an optimization oracle over the space. To mitigate that exponential dependence, this work introduces a new notion of complexity, the generalized bracketing numbers, which marries constraints on the adversary to the size of the space, and shows that an instantiation of Follow-the-Perturbed-Leader can attain low regret with the number of calls to the optimization oracle scaling optimally with respect to average regret. We then instantiate our bounds in several problems of interest, including online prediction and planning of piecewise continuous functions, which has many applications in fields as diverse as econometrics and robotics.
LGFeb 5
Diamond Maps: Efficient Reward Alignment via Stochastic Flow MapsPeter Holderrieth, Douglas Chen, Luca Eyring et al.
Flow and diffusion models produce high-quality samples, but adapting them to user preferences or constraints post-training remains costly and brittle, a challenge commonly called reward alignment. We argue that efficient reward alignment should be a property of the generative model itself, not an afterthought, and redesign the model for adaptability. We propose "Diamond Maps", stochastic flow map models that enable efficient and accurate alignment to arbitrary rewards at inference time. Diamond Maps amortize many simulation steps into a single-step sampler, like flow maps, while preserving the stochasticity required for optimal reward alignment. This design makes search, sequential Monte Carlo, and guidance scalable by enabling efficient and consistent estimation of the value function. Our experiments show that Diamond Maps can be learned efficiently via distillation from GLASS Flows, achieve stronger reward alignment performance, and scale better than existing methods. Our results point toward a practical route to generative models that can be rapidly adapted to arbitrary preferences and constraints at inference time.
LGAug 31, 2023
RePo: Resilient Model-Based Reinforcement Learning by Regularizing Posterior PredictabilityChuning Zhu, Max Simchowitz, Siri Gadipudi et al.
Visual model-based RL methods typically encode image observations into low-dimensional representations in a manner that does not eliminate redundant information. This leaves them susceptible to spurious variations -- changes in task-irrelevant components such as background distractors or lighting conditions. In this paper, we propose a visual model-based RL method that learns a latent representation resilient to such spurious variations. Our training objective encourages the representation to be maximally predictive of dynamics and reward, while constraining the information flow from the observation to the latent representation. We demonstrate that this objective significantly bolsters the resilience of visual model-based RL methods to visual distractors, allowing them to operate in dynamic environments. We then show that while the learned encoder is resilient to spirious variations, it is not invariant under significant distribution shift. To address this, we propose a simple reward-free alignment procedure that enables test time adaptation of the encoder. This allows for quick adaptation to widely differing environments without having to relearn the dynamics and policy. Our effort is a step towards making model-based RL a practical and useful tool for dynamic, diverse domains. We show its effectiveness in simulation benchmarks with significant spurious variations as well as a real-world egocentric navigation task with noisy TVs in the background. Videos and code at https://zchuning.github.io/repo-website/.
LGDec 2, 2025
Joint Distillation for Fast Likelihood Evaluation and Sampling in Flow-based ModelsXinyue Ai, Yutong He, Albert Gu et al.
Log-likelihood evaluation enables important capabilities in generative models, including model comparison, certain fine-tuning objectives, and many downstream applications. Yet paradoxically, some of today's best generative models -- diffusion and flow-based models -- still require hundreds to thousands of neural function evaluations (NFEs) to compute a single likelihood. While recent distillation methods have successfully accelerated sampling to just a few steps, they achieve this at the cost of likelihood tractability: existing approaches either abandon likelihood computation entirely or still require expensive integration over full trajectories. We present fast flow joint distillation (F2D2), a framework that simultaneously reduces the number of NFEs required for both sampling and likelihood evaluation by two orders of magnitude. Our key insight is that in continuous normalizing flows, the coupled ODEs for sampling and likelihood are computed from a shared underlying velocity field, allowing us to jointly distill both the sampling trajectory and cumulative divergence using a single model. F2D2 is modular, compatible with existing flow-based few-step sampling models, and requires only an additional divergence prediction head. Experiments demonstrate F2D2's capability of achieving accurate log-likelihood with few-step evaluations while maintaining high sample quality, solving a long-standing computational bottleneck in flow-based generative models. As an application of our approach, we propose a lightweight self-guidance method that enables a 2-step MeanFlow model to outperform a 1024 step teacher model with only a single additional backward NFE.
LGJul 12, 2023
Tackling Combinatorial Distribution Shift: A Matrix Completion PerspectiveMax Simchowitz, Abhishek Gupta, Kaiqing Zhang
Obtaining rigorous statistical guarantees for generalization under distribution shift remains an open and active research area. We study a setting we call combinatorial distribution shift, where (a) under the test- and training-distributions, the labels $z$ are determined by pairs of features $(x,y)$, (b) the training distribution has coverage of certain marginal distributions over $x$ and $y$ separately, but (c) the test distribution involves examples from a product distribution over $(x,y)$ that is {not} covered by the training distribution. Focusing on the special case where the labels are given by bilinear embeddings into a Hilbert space $H$: $\mathbb{E}[z \mid x,y ]=\langle f_{\star}(x),g_{\star}(y)\rangle_{H}$, we aim to extrapolate to a test distribution domain that is $not$ covered in training, i.e., achieving bilinear combinatorial extrapolation. Our setting generalizes a special case of matrix completion from missing-not-at-random data, for which all existing results require the ground-truth matrices to be either exactly low-rank, or to exhibit very sharp spectral cutoffs. In this work, we develop a series of theoretical results that enable bilinear combinatorial extrapolation under gradual spectral decay as observed in typical high-dimensional data, including novel algorithms, generalization guarantees, and linear-algebraic results. A key tool is a novel perturbation bound for the rank-$k$ singular value decomposition approximations between two matrices that depends on the relative spectral gap rather than the absolute spectral gap, a result that may be of broader independent interest.
LGJul 27, 2023
Provable Guarantees for Generative Behavior Cloning: Bridging Low-Level Stability and High-Level BehaviorAdam Block, Ali Jadbabaie, Daniel Pfrommer et al.
We propose a theoretical framework for studying behavior cloning of complex expert demonstrations using generative modeling. Our framework invokes low-level controllers - either learned or implicit in position-command control - to stabilize imitation around expert demonstrations. We show that with (a) a suitable low-level stability guarantee and (b) a powerful enough generative model as our imitation learner, pure supervised behavior cloning can generate trajectories matching the per-time step distribution of essentially arbitrary expert trajectories in an optimal transport cost. Our analysis relies on a stochastic continuity property of the learned policy we call "total variation continuity" (TVC). We then show that TVC can be ensured with minimal degradation of accuracy by combining a popular data-augmentation regimen with a novel algorithmic trick: adding augmentation noise at execution time. We instantiate our guarantees for policies parameterized by diffusion models and prove that if the learner accurately estimates the score of the (noise-augmented) expert policy, then the distribution of imitator trajectories is close to the demonstrator distribution in a natural optimal transport distance. Our analysis constructs intricate couplings between noise-augmented trajectories, a technique that may be of independent interest. We conclude by empirically validating our algorithmic recommendations, and discussing implications for future research directions for better behavior cloning with generative modeling.
LGFeb 27, 2023
Statistical Learning under Heterogeneous Distribution ShiftMax Simchowitz, Anurag Ajay, Pulkit Agrawal et al.
This paper studies the prediction of a target $\mathbf{z}$ from a pair of random variables $(\mathbf{x},\mathbf{y})$, where the ground-truth predictor is additive $\mathbb{E}[\mathbf{z} \mid \mathbf{x},\mathbf{y}] = f_\star(\mathbf{x}) +g_{\star}(\mathbf{y})$. We study the performance of empirical risk minimization (ERM) over functions $f+g$, $f \in F$ and $g \in G$, fit on a given training distribution, but evaluated on a test distribution which exhibits covariate shift. We show that, when the class $F$ is "simpler" than $G$ (measured, e.g., in terms of its metric entropy), our predictor is more resilient to heterogeneous covariate shifts} in which the shift in $\mathbf{x}$ is much greater than that in $\mathbf{y}$. Our analysis proceeds by demonstrating that ERM behaves qualitatively similarly to orthogonal machine learning: the rate at which ERM recovers the $f$-component of the predictor has only a lower-order dependence on the complexity of the class $G$, adjusted for partial non-indentifiability introduced by the additive structure. These results rely on a novel Hölder style inequality for the Dudley integral which may be of independent interest. Moreover, we corroborate our theoretical findings with experiments demonstrating improved resilience to shifts in "simpler" features across numerous domains.
MLMay 25, 2022
Efficient and Near-Optimal Smoothed Online Learning for Generalized Linear FunctionsAdam Block, Max Simchowitz
Due to the drastic gap in complexity between sequential and batch statistical learning, recent work has studied a smoothed sequential learning setting, where Nature is constrained to select contexts with density bounded by 1/σ with respect to a known measure μ. Unfortunately, for some function classes, there is an exponential gap between the statistically optimal regret and that which can be achieved efficiently. In this paper, we give a computationally efficient algorithm that is the first to enjoy the statistically optimal log(T/σ) regret for realizable K-wise linear classification. We extend our results to settings where the true classifier is linear in an over-parameterized polynomial featurization of the contexts, as well as to a realizable piecewise-regression setting assuming access to an appropriate ERM oracle. Somewhat surprisingly, standard disagreement-based analyses are insufficient to achieve regret logarithmic in 1/σ. Instead, we develop a novel characterization of the geometry of the disagreement region induced by generalized linear classifiers. Along the way, we develop numerous technical tools of independent interest, including a general anti-concentration bound for the determinant of certain matrix averages.
LGOct 17, 2023
Butterfly Effects of SGD Noise: Error Amplification in Behavior Cloning and AutoregressionAdam Block, Dylan J. Foster, Akshay Krishnamurthy et al.
This work studies training instabilities of behavior cloning with deep neural networks. We observe that minibatch SGD updates to the policy network during training result in sharp oscillations in long-horizon rewards, despite negligibly affecting the behavior cloning loss. We empirically disentangle the statistical and computational causes of these oscillations, and find them to stem from the chaotic propagation of minibatch SGD noise through unstable closed-loop dynamics. While SGD noise is benign in the single-step action prediction objective, it results in catastrophic error accumulation over long horizons, an effect we term gradient variance amplification (GVA). We show that many standard mitigation techniques do not alleviate GVA, but find an exponential moving average (EMA) of iterates to be surprisingly effective at doing so. We illustrate the generality of this phenomenon by showing the existence of GVA and its amelioration by EMA in both continuous control and autoregressive language generation. Finally, we provide theoretical vignettes that highlight the benefits of EMA in alleviating GVA and shed light on the extent to which classical convex models can help in understanding the benefits of iterate averaging in deep learning.
RODec 1, 2025
Much Ado About Noising: Dispelling the Myths of Generative Robotic ControlChaoyi Pan, Giri Anantharaman, Nai-Chieh Huang et al.
Generative models, like flows and diffusions, have recently emerged as popular and efficacious policy parameterizations in robotics. There has been much speculation as to the factors underlying their successes, ranging from capturing multi-modal action distribution to expressing more complex behaviors. In this work, we perform a comprehensive evaluation of popular generative control policies (GCPs) on common behavior cloning (BC) benchmarks. We find that GCPs do not owe their success to their ability to capture multi-modality or to express more complex observation-to-action mappings. Instead, we find that their advantage stems from iterative computation, as long as intermediate steps are supervised during training and this supervision is paired with a suitable level of stochasticity. As a validation of our findings, we show that a minimum iterative policy (MIP), a lightweight two-step regression-based policy, essentially matches the performance of flow GCPs, and often outperforms distilled shortcut models. Our results suggest that the distribution-fitting component of GCPs is less salient than commonly believed, and point toward new design spaces focusing solely on control performance. Project page: https://simchowitzlabpublic.github.io/much-ado-about-noising-project/
90.7CVMay 17
Nano World Models: A Minimalist Implementation of Future Video PredictionSiqiao Huang, Partha Kaushik, Michael Chen et al.
World models have become a central paradigm for learning predictive simulators that support generation, planning, and decision-making. Yet, despite rapid progress in industry-scale interactive video generation, the broader research community still lacks compact, reproducible, and easily extensible implementations for studying the design choices underlying modern world models. We introduce Nano World Models, a minimalist codebase for future video prediction centered around diffusion forcing. Nano World Models provides a unified interface for generative objectives, model scales, action-conditioning mechanisms, latent observation spaces, datasets, evaluation protocols, and long-horizon rollout procedures. This design enables controlled studies of world-modeling components that are often entangled across separate implementations. Through experiments across simple control environments, game simulation, and real-robot data, we examine how prediction parameterization, architecture scale, action injection, sampling budget, and domain complexity affect video prediction quality and autoregressive rollout behavior. By releasing code, configurations, evaluation scripts, and pretrained checkpoints, Nano World Models aims to provide a compact yet extensible experimental substrate for open, reproducible, and scientific world-model research.
LGDec 21, 2025
Is Your Conditional Diffusion Model Actually Denoising?Daniel Pfrommer, Zehao Dou, Christopher Scarvelis et al.
We study the inductive biases of diffusion models with a conditioning-variable, which have seen widespread application as both text-conditioned generative image models and observation-conditioned continuous control policies. We observe that when these models are queried conditionally, their generations consistently deviate from the idealized "denoising" process upon which diffusion models are formulated, inducing disagreement between popular sampling algorithms (e.g. DDPM, DDIM). We introduce Schedule Deviation, a rigorous measure which captures the rate of deviation from a standard denoising process, and provide a methodology to compute it. Crucially, we demonstrate that the deviation from an idealized denoising process occurs irrespective of the model capacity or amount of training data. We posit that this phenomenon occurs due to the difficulty of bridging distinct denoising flows across different parts of the conditioning space and show theoretically how such a phenomenon can arise through an inductive bias towards smoothness.
97.8LGMay 9
MLS-Bench: A Holistic and Rigorous Assessment of AI Systems on Building Better AIBohan Lyu, Yucheng Yang, Siqiao Huang et al.
Modern AI progress has been driven by ML methods that are generalizable across settings and scalable to larger regimes. As large language models demonstrate advanced capabilities in reasoning, coding, and engineering tasks, it is increasingly important to understand whether they can discover such methods rather than only apply existing ones. We introduce MLS-Bench, a benchmark for evaluating whether AI systems can invent generalizable and scalable ML methods. MLS-Bench contains 140 tasks across 12 domains, each requiring an agent to improve one targeted component of an ML system or algorithm and demonstrate that the improvement generalizes across controlled settings and scales. We find that current agents remain far from reliably surpassing human-designed methods, and that engineering-style tuning is easier for them than genuine method invention. We further study the effects of test-time scaling, adaptive compute allocation, and context provision on agents' discovery performance, together with case studies of their behavior. Our analyses suggest that the bottleneck is not only in proposing new methods, but also in the scientific insight needed to plan, validate, and scale claims about them. More search, compute, or context alone does not remove this bottleneck. We build and maintain a community platform for cumulative and comparable iteration, and release the data and code at https://mls-bench.com.
AIDec 2, 2024
Self-Improvement in Language Models: The Sharpening MechanismAudrey Huang, Adam Block, Dylan J. Foster et al.
Recent work in language modeling has raised the possibility of self-improvement, where a language models evaluates and refines its own generations to achieve higher performance without external feedback. It is impossible for this self-improvement to create information that is not already in the model, so why should we expect that this will lead to improved capabilities? We offer a new perspective on the capabilities of self-improvement through a lens we refer to as sharpening. Motivated by the observation that language models are often better at verifying response quality than they are at generating correct responses, we formalize self-improvement as using the model itself as a verifier during post-training in order to ``sharpen'' the model to one placing large mass on high-quality sequences, thereby amortizing the expensive inference-time computation of generating good sequences. We begin by introducing a new statistical framework for sharpening in which the learner aims to sharpen a pre-trained base policy via sample access, and establish fundamental limits. Then we analyze two natural families of self-improvement algorithms based on SFT and RLHF. We find that (i) the SFT-based approach is minimax optimal whenever the initial model has sufficient coverage, but (ii) the RLHF-based approach can improve over SFT-based self-improvement by leveraging online exploration, bypassing the need for coverage. Finally, we empirically validate the sharpening mechanism via inference-time and amortization experiments. We view these findings as a starting point toward a foundational understanding that can guide the design and evaluation of self-improvement algorithms.
LGFeb 10, 2025
History-Guided Video DiffusionKiwhan Song, Boyuan Chen, Max Simchowitz et al. · mit
Classifier-free guidance (CFG) is a key technique for improving conditional generation in diffusion models, enabling more accurate control while enhancing sample quality. It is natural to extend this technique to video diffusion, which generates video conditioned on a variable number of context frames, collectively referred to as history. However, we find two key challenges to guiding with variable-length history: architectures that only support fixed-size conditioning, and the empirical observation that CFG-style history dropout performs poorly. To address this, we propose the Diffusion Forcing Transformer (DFoT), a video diffusion architecture and theoretically grounded training objective that jointly enable conditioning on a flexible number of history frames. We then introduce History Guidance, a family of guidance methods uniquely enabled by DFoT. We show that its simplest form, vanilla history guidance, already significantly improves video generation quality and temporal consistency. A more advanced method, history guidance across time and frequency further enhances motion dynamics, enables compositional generalization to out-of-distribution history, and can stably roll out extremely long videos. Project website: https://boyuan.space/history-guidance
95.5LGMay 4
OGPO: Sample Efficient Full-Finetuning of Generative Control PoliciesSarvesh Patil, Mitsuhiko Nakamoto, Manan Agarwal et al.
Generative control policies (GCPs), such as diffusion- and flow-based control policies, have emerged as effective parameterizations for robot learning. This work introduces Off-policy Generative Policy Optimization (OGPO), a sample-efficient algorithm for finetuning GCPs that maintains off-policy critic networks to maximize data reuse and propagate policy gradients through the full generative process of the policy via a modified PPO objective, using critics as the terminal reward. OGPO achieves state-of-the-art performance on manipulation tasks spanning multi-task settings, high-precision insertion, and dexterous control. To our knowledge, it is also the only method that can fine-tune poorly-initialized behavior cloning policies to near full task-success with no expert data in the online replay buffer, and does so with few task-specific hyperparameter tuning. Through extensive empirical investigations, we demonstrate the OGPO drastically outperforms methods alternatives on policy steering and learning residual corrections, and identify the key mechanisms behind its performance. We further introduce practical stabilizers, including success-buffer regularization, conservative advantages, $χ^2$ regularization, and Q-variance reduction, to mitigate critic over-exploitation across state- and pixel-based settings. Beyond proposing OGPO, we conduct a systematic empirical study of GCP finetuning, identifying the stabilizing mechanisms and failure modes that govern successful off-policy full-policy improvement.
LGJun 10, 2025
e3: Learning to Explore Enables Extrapolation of Test-Time Compute for LLMsAmrith Setlur, Matthew Y. R. Yang, Charlie Snell et al. · cmu
Test-time scaling offers a promising path to improve LLM reasoning by utilizing more compute at inference time; however, the true promise of this paradigm lies in extrapolation (i.e., improvement in performance on hard problems as LLMs keep "thinking" for longer, beyond the maximum token budget they were trained on). Surprisingly, we find that most existing reasoning models do not extrapolate well. We show that one way to enable extrapolation is by training the LLM to perform in-context exploration: training the LLM to effectively spend its test time budget by chaining operations (such as generation, verification, refinement, etc.), or testing multiple hypotheses before it commits to an answer. To enable in-context exploration, we identify three key ingredients as part of our recipe e3: (1) chaining skills that the base LLM has asymmetric competence in, e.g., chaining verification (easy) with generation (hard), as a way to implement in-context search; (2) leveraging "negative" gradients from incorrect traces to amplify exploration during RL, resulting in longer search traces that chains additional asymmetries; and (3) coupling task difficulty with training token budget during training via a specifically-designed curriculum to structure in-context exploration. Our recipe e3 produces the best known 1.7B model according to AIME'25 and HMMT'25 scores, and extrapolates to 2x the training token budget. Our e3-1.7B model not only attains high pass@1 scores, but also improves pass@k over the base model.
RONov 10, 2024
Is Linear Feedback on Smoothed Dynamics Sufficient for Stabilizing Contact-Rich Plans?Yuki Shirai, Tong Zhao, H. J. Terry Suh et al.
Designing planners and controllers for contact-rich manipulation is extremely challenging as contact violates the smoothness conditions that many gradient-based controller synthesis tools assume. Contact smoothing approximates a non-smooth system with a smooth one, allowing one to use these synthesis tools more effectively. However, applying classical control synthesis methods to smoothed contact dynamics remains relatively under-explored. This paper analyzes the efficacy of linear controller synthesis using differential simulators based on contact smoothing. We introduce natural baselines for leveraging contact smoothing to compute (a) open-loop plans robust to uncertain conditions and/or dynamics, and (b) feedback gains to stabilize around open-loop plans. Using robotic bimanual whole-body manipulation as a testbed, we perform extensive empirical experiments on over 300 trajectories and analyze why LQR seems insufficient for stabilizing contact-rich plans. The video summarizing this paper and hardware experiments is found here: https://youtu.be/HLaKi6qbwQg?si=_zCAmBBD6rGSitm9.
LGMar 12, 2025
The Pitfalls of Imitation Learning when Actions are ContinuousMax Simchowitz, Daniel Pfrommer, Ali Jadbabaie
We study the problem of imitating an expert demonstrator in a discrete-time, continuous state-and-action control system. We show that, even if the dynamics satisfy a control-theoretic property called exponential stability (i.e. the effects of perturbations decay exponentially quickly), and the expert is smooth and deterministic, any smooth, deterministic imitator policy necessarily suffers error on execution that is exponentially larger, as a function of problem horizon, than the error under the distribution of expert training data. Our negative result applies to any algorithm which learns solely from expert data, including both behavior cloning and offline-RL algorithms, unless the algorithm produces highly "improper" imitator policies--those which are non-smooth, non-Markovian, or which exhibit highly state-dependent stochasticity--or unless the expert trajectory distribution is sufficiently "spread." We provide experimental evidence of the benefits of these more complex policy parameterizations, explicating the benefits of today's popular policy parameterizations in robot learning (e.g. action-chunking and diffusion policies). We also establish a host of complementary negative and positive results for imitation in control systems.
LGJul 11, 2025
Action Chunking and Exploratory Data Collection Yield Exponential Improvements in Behavior Cloning for Continuous ControlThomas T. Zhang, Daniel Pfrommer, Chaoyi Pan et al.
This paper presents a theoretical analysis of two of the most impactful interventions in modern learning from demonstration in robotics and continuous control: the practice of action-chunking (predicting sequences of actions in open-loop) and exploratory augmentation of expert demonstrations. Though recent results show that learning from demonstration, also known as imitation learning (IL), can suffer errors that compound exponentially with task horizon in continuous settings, we demonstrate that action chunking and exploratory data collection circumvent exponential compounding errors in different regimes. Our results identify control-theoretic stability as the key mechanism underlying the benefits of these interventions. On the empirical side, we validate our predictions and the role of control-theoretic stability through experimentation on popular robot learning benchmarks. On the theoretical side, we demonstrate that the control-theoretic lens provides fine-grained insights into how compounding error arises, leading to tighter statistical guarantees on imitation learning error when these interventions are applied than previous techniques based on information-theoretic considerations alone.
LGJul 1, 2025
A Test-Function Approach to Incremental StabilityDaniel Pfrommer, Max Simchowitz, Ali Jadbabaie
This paper presents a novel framework for analyzing Incremental-Input-to-State Stability ($δ$ISS) based on the idea of using rewards as "test functions." Whereas control theory traditionally deals with Lyapunov functions that satisfy a time-decrease condition, reinforcement learning (RL) value functions are constructed by exponentially decaying a Lipschitz reward function that may be non-smooth and unbounded on both sides. Thus, these RL-style value functions cannot be directly understood as Lyapunov certificates. We develop a new equivalence between a variant of incremental input-to-state stability of a closed-loop system under given a policy, and the regularity of RL-style value functions under adversarial selection of a Hölder-continuous reward function. This result highlights that the regularity of value functions, and their connection to incremental stability, can be understood in a way that is distinct from the traditional Lyapunov-based approach to certifying stability in control theory.
LGMay 16, 2023
The Power of Learned Locally Linear Models for Nonlinear Policy OptimizationDaniel Pfrommer, Max Simchowitz, Tyler Westenbroek et al.
A common pipeline in learning-based control is to iteratively estimate a model of system dynamics, and apply a trajectory optimization algorithm - e.g.~$\mathtt{iLQR}$ - on the learned model to minimize a target cost. This paper conducts a rigorous analysis of a simplified variant of this strategy for general nonlinear systems. We analyze an algorithm which iterates between estimating local linear models of nonlinear system dynamics and performing $\mathtt{iLQR}$-like policy updates. We demonstrate that this algorithm attains sample complexity polynomial in relevant problem parameters, and, by synthesizing locally stabilizing gains, overcomes exponential dependence in problem horizon. Experimental results validate the performance of our algorithm, and compare to natural deep-learning baselines.
OCFeb 23, 2022
Globally Convergent Policy Search over Dynamic Filters for Output EstimationJack Umenberger, Max Simchowitz, Juan C. Perdomo et al.
We introduce the first direct policy search algorithm which provably converges to the globally optimal $\textit{dynamic}$ filter for the classical problem of predicting the outputs of a linear dynamical system, given noisy, partial observations. Despite the ubiquity of partial observability in practice, theoretical guarantees for direct policy search algorithms, one of the backbones of modern reinforcement learning, have proven difficult to achieve. This is primarily due to the degeneracies which arise when optimizing over filters that maintain internal state. In this paper, we provide a new perspective on this challenging problem based on the notion of $\textit{informativity}$, which intuitively requires that all components of a filter's internal state are representative of the true state of the underlying dynamical system. We show that informativity overcomes the aforementioned degeneracy. Specifically, we propose a $\textit{regularizer}$ which explicitly enforces informativity, and establish that gradient descent on this regularized objective - combined with a ``reconditioning step'' - converges to the globally optimal cost a $\mathcal{O}(1/T)$ rate. Our analysis relies on several new results which may be of independent interest, including a new framework for analyzing non-convex gradient descent via convex reformulation, and novel bounds on the solution to linear Lyapunov equations in terms of (our quantitative measure of) informativity.
LGFeb 16, 2022
Online Control of Unknown Time-Varying Dynamical SystemsEdgar Minasyan, Paula Gradu, Max Simchowitz et al.
We study online control of time-varying linear systems with unknown dynamics in the nonstochastic control model. At a high level, we demonstrate that this setting is \emph{qualitatively harder} than that of either unknown time-invariant or known time-varying dynamics, and complement our negative results with algorithmic upper bounds in regimes where sublinear regret is possible. More specifically, we study regret bounds with respect to common classes of policies: Disturbance Action (SLS), Disturbance Response (Youla), and linear feedback policies. While these three classes are essentially equivalent for LTI systems, we demonstrate that these equivalences break down for time-varying systems. We prove a lower bound that no algorithm can obtain sublinear regret with respect to the first two classes unless a certain measure of system variability also scales sublinearly in the horizon. Furthermore, we show that offline planning over the state linear feedback policies is NP-hard, suggesting hardness of the online learning problem. On the positive side, we give an efficient algorithm that attains a sublinear regret bound against the class of Disturbance Response policies up to the aforementioned system variability term. In fact, our algorithm enjoys sublinear \emph{adaptive} regret bounds, which is a strictly stronger metric than standard regret and is more appropriate for time-varying systems. We sketch extensions to Disturbance Action policies and partial observation, and propose an inefficient algorithm for regret against linear state feedback policies.
LGFeb 2, 2022
Do Differentiable Simulators Give Better Policy Gradients?H. J. Terry Suh, Max Simchowitz, Kaiqing Zhang et al.
Differentiable simulators promise faster computation time for reinforcement learning by replacing zeroth-order gradient estimates of a stochastic objective with an estimate based on first-order gradients. However, it is yet unclear what factors decide the performance of the two estimators on complex landscapes that involve long-horizon planning and control on physical systems, despite the crucial relevance of this question for the utility of differentiable simulators. We show that characteristics of certain physical systems, such as stiffness or discontinuities, may compromise the efficacy of the first-order estimator, and analyze this phenomenon through the lens of bias and variance. We additionally propose an $α$-order gradient estimator, with $α\in [0,1]$, which correctly utilizes exact gradients to combine the efficiency of first-order estimates with the robustness of zero-order methods. We demonstrate the pitfalls of traditional estimators and the advantages of the $α$-order estimator on some numerical examples.
LGJan 26, 2022
Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision ProcessesAndrew Wagenmaker, Yifang Chen, Max Simchowitz et al.
Reward-free reinforcement learning (RL) considers the setting where the agent does not have access to a reward function during exploration, but must propose a near-optimal policy for an arbitrary reward function revealed only after exploring. In the the tabular setting, it is well known that this is a more difficult problem than reward-aware (PAC) RL -- where the agent has access to the reward function during exploration -- with optimal sample complexities in the two settings differing by a factor of $|\mathcal{S}|$, the size of the state space. We show that this separation does not exist in the setting of linear MDPs. We first develop a computationally efficient algorithm for reward-free RL in a $d$-dimensional linear MDP with sample complexity scaling as $\widetilde{\mathcal{O}}(d^2 H^5/ε^2)$. We then show a lower bound with matching dimension-dependence of $Ω(d^2 H^2/ε^2)$, which holds for the reward-aware RL setting. To our knowledge, our approach is the first computationally efficient algorithm to achieve optimal $d$ dependence in linear MDPs, even in the single-reward PAC setting. Our algorithm relies on a novel procedure which efficiently traverses a linear MDP, collecting samples in any given ``feature direction'', and enjoys a sample complexity scaling optimally in the (linear MDP equivalent of the) maximal state visitation probability. We show that this exploration procedure can also be applied to solve the problem of obtaining ``well-conditioned'' covariates in linear MDPs.
LGDec 7, 2021
First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation ApproachAndrew Wagenmaker, Yifang Chen, Max Simchowitz et al.
Obtaining first-order regret bounds -- regret bounds scaling not as the worst-case but with some measure of the performance of the optimal policy on a given instance -- is a core question in sequential decision-making. While such bounds exist in many settings, they have proven elusive in reinforcement learning with large state spaces. In this work we address this gap, and show that it is possible to obtain regret scaling as $\widetilde{\mathcal{O}}(\sqrt{d^3 H^3 \cdot V_1^\star \cdot K} + d^{3.5}H^3\log K )$ in reinforcement learning with large state spaces, namely the linear MDP setting. Here $V_1^\star$ is the value of the optimal policy and $K$ is the number of episodes. We demonstrate that existing techniques based on least squares estimation are insufficient to obtain this result, and instead develop a novel robust self-normalized concentration bound based on the robust Catoni mean estimator, which may be of independent interest.
SYOct 13, 2021
Stabilizing Dynamical Systems via Policy Gradient MethodsJuan C. Perdomo, Jack Umenberger, Max Simchowitz
Stabilizing an unknown control system is one of the most fundamental problems in control systems engineering. In this paper, we provide a simple, model-free algorithm for stabilizing fully observed dynamical systems. While model-free methods have become increasingly popular in practice due to their simplicity and flexibility, stabilization via direct policy search has received surprisingly little attention. Our algorithm proceeds by solving a series of discounted LQR problems, where the discount factor is gradually increased. We prove that this method efficiently recovers a stabilizing controller for linear systems, and for smooth, nonlinear systems within a neighborhood of their equilibria. Our approach overcomes a significant limitation of prior work, namely the need for a pre-given stabilizing control policy. We empirically evaluate the effectiveness of our approach on common control benchmarks.
LGAug 5, 2021
Beyond No Regret: Instance-Dependent PAC Reinforcement LearningAndrew Wagenmaker, Max Simchowitz, Kevin Jamieson
The theory of reinforcement learning has focused on two fundamental problems: achieving low regret, and identifying $ε$-optimal policies. While a simple reduction allows one to apply a low-regret algorithm to obtain an $ε$-optimal policy and achieve the worst-case optimal rate, it is unknown whether low-regret algorithms can obtain the instance-optimal rate for policy identification. We show this is not possible -- there exists a fundamental tradeoff between achieving low regret and identifying an $ε$-optimal policy at the instance-optimal rate. Motivated by our negative finding, we propose a new measure of instance-dependent sample complexity for PAC tabular reinforcement learning which explicitly accounts for the attainable state visitation distributions in the underlying MDP. We then propose and analyze a novel, planning-based algorithm which attains this sample complexity -- yielding a complexity which scales with the suboptimality gaps and the "reachability" of a state. We show our algorithm is nearly minimax optimal, and on several examples that our instance-dependent sample complexity offers significant improvements over worst-case bounds.
LGJul 3, 2021
Bayesian decision-making under misspecified priors with applications to meta-learningMax Simchowitz, Christopher Tosh, Akshay Krishnamurthy et al.
Thompson sampling and other Bayesian sequential decision-making algorithms are among the most popular approaches to tackle explore/exploit trade-offs in (contextual) bandits. The choice of prior in these algorithms offers flexibility to encode domain knowledge but can also lead to poor performance when misspecified. In this paper, we demonstrate that performance degrades gracefully with misspecification. We prove that the expected reward accrued by Thompson sampling (TS) with a misspecified prior differs by at most $\tilde{\mathcal{O}}(H^2 ε)$ from TS with a well specified prior, where $ε$ is the total-variation distance between priors and $H$ is the learning horizon. Our bound does not require the prior to have any parametric form. For priors with bounded support, our bound is independent of the cardinality or structure of the action space, and we show that it is tight up to universal constants in the worst case. Building on our sensitivity analysis, we establish generic PAC guarantees for algorithms in the recently studied Bayesian meta-learning setting and derive corollaries for various families of priors. Our results generalize along two axes: (1) they apply to a broader family of Bayesian decision-making algorithms, including a Monte-Carlo implementation of the knowledge gradient algorithm (KG), and (2) they apply to Bayesian POMDPs, the most general Bayesian decision-making setting, encompassing contextual bandits as a special case. Through numerical simulations, we illustrate how prior misspecification and the deployment of one-step look-ahead (as in KG) can impact the convergence of meta-learning in multi-armed and contextual bandits with structured and correlated priors.
OCMar 27, 2021
On the Stability of Nonlinear Receding Horizon Control: A Geometric PerspectiveTyler Westenbroek, Max Simchowitz, Michael I. Jordan et al.
%!TEX root = LCSS_main_max.tex The widespread adoption of nonlinear Receding Horizon Control (RHC) strategies by industry has led to more than 30 years of intense research efforts to provide stability guarantees for these methods. However, current theoretical guarantees require that each (generally nonconvex) planning problem can be solved to (approximate) global optimality, which is an unrealistic requirement for the derivative-based local optimization methods generally used in practical implementations of RHC. This paper takes the first step towards understanding stability guarantees for nonlinear RHC when the inner planning problem is solved to first-order stationary points, but not necessarily global optima. Special attention is given to feedback linearizable systems, and a mixture of positive and negative results are provided. We establish that, under certain strong conditions, first-order solutions to RHC exponentially stabilize linearizable systems. Surprisingly, these conditions can hold even in situations where there may be \textit{spurious local minima.} Crucially, this guarantee requires that state costs applied to the planning problems are in a certain sense `compatible' with the global geometry of the system, and a simple counter-example demonstrates the necessity of this condition. These results highlight the need to rethink the role of global geometry in the context of optimization-based control.
OCMar 19, 2021
Towards a Dimension-Free Understanding of Adaptive Linear ControlJuan C. Perdomo, Max Simchowitz, Alekh Agarwal et al.
We study the problem of adaptive control of the linear quadratic regulator for systems in very high, or even infinite dimension. We demonstrate that while sublinear regret requires finite dimensional inputs, the ambient state dimension of the system need not be bounded in order to perform online control. We provide the first regret bounds for LQR which hold for infinite dimensional systems, replacing dependence on ambient dimension with more natural notions of problem complexity. Our guarantees arise from a novel perturbation bound for certainty equivalence which scales with the prediction error in estimating the system parameters, without requiring consistent parameter recovery in more stringent measures like the operator norm. When specialized to finite dimensional settings, our bounds recover near optimal dimension and time horizon dependence.
LGFeb 28, 2021
Exploration and Incentives in Reinforcement LearningMax Simchowitz, Aleksandrs Slivkins
How do you incentivize self-interested agents to $\textit{explore}$ when they prefer to $\textit{exploit}$? We consider complex exploration problems, where each agent faces the same (but unknown) MDP. In contrast with traditional formulations of reinforcement learning, agents control the choice of policies, whereas an algorithm can only issue recommendations. However, the algorithm controls the flow of information, and can incentivize the agents to explore via information asymmetry. We design an algorithm which explores all reachable states in the MDP. We achieve provable guarantees similar to those for incentivizing exploration in static, stateless exploration problems studied previously. To the best of our knowledge, this is the first work to consider mechanism design in a stateful, reinforcement learning setting.
LGFeb 10, 2021
Task-Optimal Exploration in Linear Dynamical SystemsAndrew Wagenmaker, Max Simchowitz, Kevin Jamieson
Exploration in unknown environments is a fundamental problem in reinforcement learning and control. In this work, we study task-guided exploration and determine what precisely an agent must learn about their environment in order to complete a particular task. Formally, we study a broad class of decision-making problems in the setting of linear dynamical systems, a class that includes the linear quadratic regulator problem. We provide instance- and task-dependent lower bounds which explicitly quantify the difficulty of completing a task of interest. Motivated by our lower bound, we propose a computationally efficient experiment-design based exploration algorithm. We show that it optimally explores the environment, collecting precisely the information needed to complete the task, and provide finite-time bounds guaranteeing that it achieves the instance- and task-optimal sample complexity, up to constant factors. Through several examples of the LQR problem, we show that performing task-guided exploration provably improves on exploration schemes which do not take into account the task of interest. Along the way, we establish that certainty equivalence decision making is instance- and task-optimal, and obtain the first algorithm for the linear quadratic regulator problem which is instance-optimal. We conclude with several experiments illustrating the effectiveness of our approach in practice.
LGOct 8, 2020
Learning the Linear Quadratic Regulator from Nonlinear ObservationsZakaria Mhammedi, Dylan J. Foster, Max Simchowitz et al.
We introduce a new problem setting for continuous control called the LQR with Rich Observations, or RichLQR. In our setting, the environment is summarized by a low-dimensional continuous latent state with linear dynamics and quadratic costs, but the agent operates on high-dimensional, nonlinear observations such as images from a camera. To enable sample-efficient learning, we assume that the learner has access to a class of decoder functions (e.g., neural networks) that is flexible enough to capture the mapping from observations to latent states. We introduce a new algorithm, RichID, which learns a near-optimal policy for the RichLQR with sample complexity scaling only with the dimension of the latent state space and the capacity of the decoder function class. RichID is oracle-efficient and accesses the decoder class only through calls to a least-squares regression oracle. Our results constitute the first provable sample complexity guarantee for continuous control with an unknown nonlinearity in the system model and general function approximation.
LGJun 10, 2020
Making Non-Stochastic Control (Almost) as Easy as StochasticMax Simchowitz
Recent literature has made much progress in understanding \emph{online LQR}: a modern learning-theoretic take on the classical control problem in which a learner attempts to optimally control an unknown linear dynamical system with fully observed state, perturbed by i.i.d. Gaussian noise. It is now understood that the optimal regret on time horizon $T$ against the optimal control law scales as $\widetildeΘ(\sqrt{T})$. In this paper, we show that the same regret rate (against a suitable benchmark) is attainable even in the considerably more general non-stochastic control model, where the system is driven by \emph{arbitrary adversarial} noise (Agarwal et al. 2019). In other words, \emph{stochasticity confers little benefit in online LQR}. We attain the optimal $\widetilde{\mathcal{O}}(\sqrt{T})$ regret when the dynamics are unknown to the learner, and $\mathrm{poly}(\log T)$ regret when known, provided that the cost functions are strongly convex (as in LQR). Our algorithm is based on a novel variant of online Newton step (Hazan et al. 2007), which adapts to the geometry induced by possibly adversarial disturbances, and our analysis hinges on generic "policy regret" bounds for certain structured losses in the OCO-with-memory framework (Anava et al. 2015). Moreover, our results accomodate the full generality of the non-stochastic control setting: adversarially chosen (possibly non-quadratic) costs, partial state observation, and fully adversarial process and observation noise.
LGJun 9, 2020
Constrained episodic reinforcement learning in concave-convex and knapsack settingsKianté Brantley, Miroslav Dudik, Thodoris Lykouris et al.
We propose an algorithm for tabular episodic reinforcement learning with constraints. We provide a modular analysis with strong theoretical guarantees for settings with concave rewards and convex constraints, and for settings with hard constraints (knapsacks). Most of the previous work in constrained reinforcement learning is limited to linear constraints, and the remaining work focuses on either the feasibility question or settings with a single episode. Our experiments demonstrate that the proposed algorithm significantly outperforms these approaches in existing constrained episodic environments.
LGMar 15, 2020
Balancing Competing Objectives with Noisy Data: Score-Based Classifiers for Welfare-Aware Machine LearningEsther Rolf, Max Simchowitz, Sarah Dean et al.
While real-world decisions involve many competing objectives, algorithmic decisions are often evaluated with a single objective function. In this paper, we study algorithmic policies which explicitly trade off between a private objective (such as profit) and a public objective (such as social welfare). We analyze a natural class of policies which trace an empirical Pareto frontier based on learned scores, and focus on how such decisions can be made in noisy or data-limited regimes. Our theoretical results characterize the optimal strategies in this class, bound the Pareto errors due to inaccuracies in the scores, and show an equivalence between optimal strategies and a rich class of fairness-constrained profit-maximizing policies. We then present empirical results in two different contexts -- online content recommendation and sustainable abalone fisheries -- to underscore the applicability of our approach to a wide range of practical decisions. Taken together, these results shed light on inherent trade-offs in using machine learning for decisions that impact social welfare.
LGFeb 29, 2020
Logarithmic Regret for Adversarial Online ControlDylan J. Foster, Max Simchowitz
We introduce a new algorithm for online linear-quadratic control in a known system subject to adversarial disturbances. Existing regret bounds for this setting scale as $\sqrt{T}$ unless strong stochastic assumptions are imposed on the disturbance process. We give the first algorithm with logarithmic regret for arbitrary adversarial disturbance sequences, provided the state and control costs are given by known quadratic functions. Our algorithm and analysis use a characterization for the optimal offline control law to reduce the online control problem to (delayed) online learning with approximate advantage functions. Compared to previous techniques, our approach does not need to control movement costs for the iterates, leading to logarithmic regret.
LGFeb 7, 2020
Reward-Free Exploration for Reinforcement LearningChi Jin, Akshay Krishnamurthy, Max Simchowitz et al.
Exploration is widely regarded as one of the most challenging aspects of reinforcement learning (RL), with many naive approaches succumbing to exponential sample complexity. To isolate the challenges of exploration, we propose a new "reward-free RL" framework. In the exploration phase, the agent first collects trajectories from an MDP $\mathcal{M}$ without a pre-specified reward function. After exploration, it is tasked with computing near-optimal policies under for $\mathcal{M}$ for a collection of given reward functions. This framework is particularly suitable when there are many reward functions of interest, or when the reward function is shaped by an external agent to elicit desired behavior. We give an efficient algorithm that conducts $\tilde{\mathcal{O}}(S^2A\mathrm{poly}(H)/ε^2)$ episodes of exploration and returns $ε$-suboptimal policies for an arbitrary number of reward functions. We achieve this by finding exploratory policies that visit each "significant" state with probability proportional to its maximum visitation probability under any possible policy. Moreover, our planning procedure can be instantiated by any black-box approximate planner, such as value iteration or natural policy gradient. We also give a nearly-matching $Ω(S^2AH^2/ε^2)$ lower bound, demonstrating the near-optimality of our algorithm in this setting.
LGJan 27, 2020
Naive Exploration is Optimal for Online LQRMax Simchowitz, Dylan J. Foster
We consider the problem of online adaptive control of the linear quadratic regulator, where the true system parameters are unknown. We prove new upper and lower bounds demonstrating that the optimal regret scales as $\widetildeΘ({\sqrt{d_{\mathbf{u}}^2 d_{\mathbf{x}} T}})$, where $T$ is the number of time steps, $d_{\mathbf{u}}$ is the dimension of the input space, and $d_{\mathbf{x}}$ is the dimension of the system state. Notably, our lower bounds rule out the possibility of a $\mathrm{poly}(\log{}T)$-regret algorithm, which had been conjectured due to the apparent strong convexity of the problem. Our upper bound is attained by a simple variant of $\textit{certainty equivalent control}$, where the learner selects control inputs according to the optimal controller for their estimate of the system while injecting exploratory random noise. While this approach was shown to achieve $\sqrt{T}$-regret by (Mania et al. 2019), we show that if the learner continually refines their estimates of the system matrices, the method attains optimal dimension dependence as well. Central to our upper and lower bounds is a new approach for controlling perturbations of Riccati equations called the $\textit{self-bounding ODE method}$, which we use to derive suboptimality bounds for the certainty equivalent controller synthesized from estimated system dynamics. This in turn enables regret upper bounds which hold for $\textit{any stabilizable instance}$ and scale with natural control-theoretic quantities.
LGJan 25, 2020
Improper Learning for Non-Stochastic ControlMax Simchowitz, Karan Singh, Elad Hazan
We consider the problem of controlling a possibly unknown linear dynamical system with adversarial perturbations, adversarially chosen convex loss functions, and partially observed states, known as non-stochastic control. We introduce a controller parametrization based on the denoised observations, and prove that applying online gradient descent to this parametrization yields a new controller which attains sublinear regret vs. a large class of closed-loop policies. In the fully-adversarial setting, our controller attains an optimal regret bound of $\sqrt{T}$-when the system is known, and, when combined with an initial stage of least-squares estimation, $T^{2/3}$ when the system is unknown; both yield the first sublinear regret for the partially observed setting. Our bounds are the first in the non-stochastic control setting that compete with \emph{all} stabilizing linear dynamical controllers, not just state feedback. Moreover, in the presence of semi-adversarial noise containing both stochastic and adversarial components, our controller attains the optimal regret bounds of $\mathrm{poly}(\log T)$ when the system is known, and $\sqrt{T}$ when unknown. To our knowledge, this gives the first end-to-end $\sqrt{T}$ regret for online Linear Quadratic Gaussian controller, and applies in a more general setting with adversarial losses and semi-adversarial noise.
LGNov 20, 2019
Corruption-robust exploration in episodic reinforcement learningThodoris Lykouris, Max Simchowitz, Aleksandrs Slivkins et al.
We initiate the study of multi-stage episodic reinforcement learning under adversarial corruptions in both the rewards and the transition probabilities of the underlying system extending recent results for the special case of stochastic bandits. We provide a framework which modifies the aggressive exploration enjoyed by existing reinforcement learning approaches based on "optimism in the face of uncertainty", by complementing them with principles from "action elimination". Importantly, our framework circumvents the major challenges posed by naively applying action elimination in the RL setting, as formalized by a lower bound we demonstrate. Our framework yields efficient algorithms which (a) attain near-optimal regret in the absence of corruptions and (b) adapt to unknown levels corruption, enjoying regret guarantees which degrade gracefully in the total corruption encountered. To showcase the generality of our approach, we derive results for both tabular settings (where states and actions are finite) as well as linear-function-approximation settings (where the dynamics and rewards admit a linear underlying representation). Notably, our work provides the first sublinear regret guarantee which accommodates any deviation from purely i.i.d. transitions in the bandit-feedback model for episodic reinforcement learning.