CVDec 14, 2022Code
Trust, but Verify: Cross-Modality Fusion for HD Map Change DetectionJohn Lambert, James Hays · gatech
High-definition (HD) map change detection is the task of determining when sensor data and map data are no longer in agreement with one another due to real-world changes. We collect the first dataset for the task, which we entitle the Trust, but Verify (TbV) dataset, by mining thousands of hours of data from over 9 months of autonomous vehicle fleet operations. We present learning-based formulations for solving the problem in the bird's eye view and ego-view. Because real map changes are infrequent and vector maps are easy to synthetically manipulate, we lean on simulated data to train our model. Perhaps surprisingly, we show that such models can generalize to real world distributions. The dataset, consisting of maps and logs collected in six North American cities, is one of the largest AV datasets to date with more than 7.8 million images. We make the data available to the public at https://www.argoverse.org/av2.html#mapchange-link, along with code and models at https://github.com/johnwlambert/tbv under the the CC BY-NC-SA 4.0 license.
CVJan 2, 2023
Argoverse 2: Next Generation Datasets for Self-Driving Perception and ForecastingBenjamin Wilson, William Qi, Tanmay Agarwal et al. · gatech
We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
CVNov 30, 2023
Distributed Global Structure-from-Motion with a Deep Front-EndAyush Baid, John Lambert, Travis Driver et al.
While initial approaches to Structure-from-Motion (SfM) revolved around both global and incremental methods, most recent applications rely on incremental systems to estimate camera poses due to their superior robustness. Though there has been tremendous progress in SfM `front-ends' powered by deep models learned from data, the state-of-the-art (incremental) SfM pipelines still rely on classical SIFT features, developed in 2004. In this work, we investigate whether leveraging the developments in feature extraction and matching helps global SfM perform on par with the SOTA incremental SfM approach (COLMAP). To do so, we design a modular SfM framework that allows us to easily combine developments in different stages of the SfM pipeline. Our experiments show that while developments in deep-learning based two-view correspondence estimation do translate to improvements in point density for scenes reconstructed with global SfM, none of them outperform SIFT when comparing with incremental SfM results on a range of datasets. Our SfM system is designed from the ground up to leverage distributed computation, enabling us to parallelize computation on multiple machines and scale to large scenes.
92.8CLMar 24
Steering LLMs for Culturally Localized GenerationSimran Khanuja, Hongbin Liu, Shujian Zhang et al.
LLMs are deployed globally, yet produce responses biased towards cultures with abundant training data. Existing cultural localization approaches such as prompting or post-training alignment are black-box, hard to control, and do not reveal whether failures reflect missing knowledge or poor elicitation. In this paper, we address these gaps using mechanistic interpretability to uncover and manipulate cultural representations in LLMs. Leveraging sparse autoencoders, we identify interpretable features that encode culturally salient information and aggregate them into Cultural Embeddings (CuE). We use CuE both to analyze implicit cultural biases under underspecified prompts and to construct white-box steering interventions. Across multiple models, we show that CuE-based steering increases cultural faithfulness and elicits significantly rarer, long-tail cultural concepts than prompting alone. Notably, CuE-based steering is complementary to black-box localization methods, offering gains when applied on top of prompt-augmented inputs. This also suggests that models do benefit from better elicitation strategies, and don't necessarily lack long-tail knowledge representation, though this varies across cultures. Our results provide both diagnostic insight into cultural representations in LLMs and a controllable method to steer towards desired cultures.
CLDec 29, 2025
Eliciting Behaviors in Multi-Turn ConversationsJing Huang, Shujian Zhang, Lun Wang et al.
Identifying specific and often complex behaviors from large language models (LLMs) in conversational settings is crucial for their evaluation. Recent work proposes novel techniques to find natural language prompts that induce specific behaviors from a target model, yet they are mainly studied in single-turn settings. In this work, we study behavior elicitation in the context of multi-turn conversations. We first offer an analytical framework that categorizes existing methods into three families based on their interactions with the target model: those that use only prior knowledge, those that use offline interactions, and those that learn from online interactions. We then introduce a generalized multi-turn formulation of the online method, unifying single-turn and multi-turn elicitation. We evaluate all three families of methods on automatically generating multi-turn test cases. We investigate the efficiency of these approaches by analyzing the trade-off between the query budget, i.e., the number of interactions with the target model, and the success rate, i.e., the discovery rate of behavior-eliciting inputs. We find that online methods can achieve an average success rate of 45/19/77% with just a few thousand queries over three tasks where static methods from existing multi-turn conversation benchmarks find few or even no failure cases. Our work highlights a novel application of behavior elicitation methods in multi-turn conversation evaluation and the need for the community to move towards dynamic benchmarks.
CLDec 31, 2025
MUSIC: MUlti-Step Instruction Contrast for Multi-Turn Reward ModelsWenzhe Li, Shujian Zhang, Wenxuan Zhou et al.
Evaluating the quality of multi-turn conversations is crucial for developing capable Large Language Models (LLMs), yet remains a significant challenge, often requiring costly human evaluation. Multi-turn reward models (RMs) offer a scalable alternative and can provide valuable signals for guiding LLM training. While recent work has advanced multi-turn \textit{training} techniques, effective automated \textit{evaluation} specifically for multi-turn interactions lags behind. We observe that standard preference datasets, typically contrasting responses based only on the final conversational turn, provide insufficient signal to capture the nuances of multi-turn interactions. Instead, we find that incorporating contrasts spanning \textit{multiple} turns is critical for building robust multi-turn RMs. Motivated by this finding, we propose \textbf{MU}lti-\textbf{S}tep \textbf{I}nstruction \textbf{C}ontrast (MUSIC), an unsupervised data augmentation strategy that synthesizes contrastive conversation pairs exhibiting differences across multiple turns. Leveraging MUSIC on the Skywork preference dataset, we train a multi-turn RM based on the Gemma-2-9B-Instruct model. Empirical results demonstrate that our MUSIC-augmented RM outperforms baseline methods, achieving higher alignment with judgments from advanced proprietary LLM judges on multi-turn conversations, crucially, without compromising performance on standard single-turn RM benchmarks.
CLDec 30, 2025
Fantastic Reasoning Behaviors and Where to Find Them: Unsupervised Discovery of the Reasoning ProcessZhenyu Zhang, Shujian Zhang, John Lambert et al.
Despite the growing reasoning capabilities of recent large language models (LLMs), their internal mechanisms during the reasoning process remain underexplored. Prior approaches often rely on human-defined concepts (e.g., overthinking, reflection) at the word level to analyze reasoning in a supervised manner. However, such methods are limited, as it is infeasible to capture the full spectrum of potential reasoning behaviors, many of which are difficult to define in token space. In this work, we propose an unsupervised framework (namely, RISE: Reasoning behavior Interpretability via Sparse auto-Encoder) for discovering reasoning vectors, which we define as directions in the activation space that encode distinct reasoning behaviors. By segmenting chain-of-thought traces into sentence-level 'steps' and training sparse auto-encoders (SAEs) on step-level activations, we uncover disentangled features corresponding to interpretable behaviors such as reflection and backtracking. Visualization and clustering analyses show that these behaviors occupy separable regions in the decoder column space. Moreover, targeted interventions on SAE-derived vectors can controllably amplify or suppress specific reasoning behaviors, altering inference trajectories without retraining. Beyond behavior-specific disentanglement, SAEs capture structural properties such as response length, revealing clusters of long versus short reasoning traces. More interestingly, SAEs enable the discovery of novel behaviors beyond human supervision. We demonstrate the ability to control response confidence by identifying confidence-related vectors in the SAE decoder space. These findings underscore the potential of unsupervised latent discovery for both interpreting and controllably steering reasoning in LLMs.
CLJul 7, 2025
Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic CapabilitiesGheorghe Comanici, Eric Bieber, Mike Schaekermann et al. · amazon-science, baidu
In this report, we introduce the Gemini 2.X model family: Gemini 2.5 Pro and Gemini 2.5 Flash, as well as our earlier Gemini 2.0 Flash and Flash-Lite models. Gemini 2.5 Pro is our most capable model yet, achieving SoTA performance on frontier coding and reasoning benchmarks. In addition to its incredible coding and reasoning skills, Gemini 2.5 Pro is a thinking model that excels at multimodal understanding and it is now able to process up to 3 hours of video content. Its unique combination of long context, multimodal and reasoning capabilities can be combined to unlock new agentic workflows. Gemini 2.5 Flash provides excellent reasoning abilities at a fraction of the compute and latency requirements and Gemini 2.0 Flash and Flash-Lite provide high performance at low latency and cost. Taken together, the Gemini 2.X model generation spans the full Pareto frontier of model capability vs cost, allowing users to explore the boundaries of what is possible with complex agentic problem solving.
CVJun 27, 2024Code
SALVe: Semantic Alignment Verification for Floorplan Reconstruction from Sparse PanoramasJohn Lambert, Yuguang Li, Ivaylo Boyadzhiev et al.
We propose a new system for automatic 2D floorplan reconstruction that is enabled by SALVe, our novel pairwise learned alignment verifier. The inputs to our system are sparsely located 360$^\circ$ panoramas, whose semantic features (windows, doors, and openings) are inferred and used to hypothesize pairwise room adjacency or overlap. SALVe initializes a pose graph, which is subsequently optimized using GTSAM. Once the room poses are computed, room layouts are inferred using HorizonNet, and the floorplan is constructed by stitching the most confident layout boundaries. We validate our system qualitatively and quantitatively as well as through ablation studies, showing that it outperforms state-of-the-art SfM systems in completeness by over 200%, without sacrificing accuracy. Our results point to the significance of our work: poses of 81% of panoramas are localized in the first 2 connected components (CCs), and 89% in the first 3 CCs. Code and models are publicly available at https://github.com/zillow/salve.
LGDec 5, 2024
SceneDiffuser: Efficient and Controllable Driving Simulation Initialization and RolloutChiyu Max Jiang, Yijing Bai, Andre Cornman et al.
Realistic and interactive scene simulation is a key prerequisite for autonomous vehicle (AV) development. In this work, we present SceneDiffuser, a scene-level diffusion prior designed for traffic simulation. It offers a unified framework that addresses two key stages of simulation: scene initialization, which involves generating initial traffic layouts, and scene rollout, which encompasses the closed-loop simulation of agent behaviors. While diffusion models have been proven effective in learning realistic and multimodal agent distributions, several challenges remain, including controllability, maintaining realism in closed-loop simulations, and ensuring inference efficiency. To address these issues, we introduce amortized diffusion for simulation. This novel diffusion denoising paradigm amortizes the computational cost of denoising over future simulation steps, significantly reducing the cost per rollout step (16x less inference steps) while also mitigating closed-loop errors. We further enhance controllability through the introduction of generalized hard constraints, a simple yet effective inference-time constraint mechanism, as well as language-based constrained scene generation via few-shot prompting of a large language model (LLM). Our investigations into model scaling reveal that increased computational resources significantly improve overall simulation realism. We demonstrate the effectiveness of our approach on the Waymo Open Sim Agents Challenge, achieving top open-loop performance and the best closed-loop performance among diffusion models.
LGJun 27, 2025
SceneDiffuser++: City-Scale Traffic Simulation via a Generative World ModelShuhan Tan, John Lambert, Hong Jeon et al.
The goal of traffic simulation is to augment a potentially limited amount of manually-driven miles that is available for testing and validation, with a much larger amount of simulated synthetic miles. The culmination of this vision would be a generative simulated city, where given a map of the city and an autonomous vehicle (AV) software stack, the simulator can seamlessly simulate the trip from point A to point B by populating the city around the AV and controlling all aspects of the scene, from animating the dynamic agents (e.g., vehicles, pedestrians) to controlling the traffic light states. We refer to this vision as CitySim, which requires an agglomeration of simulation technologies: scene generation to populate the initial scene, agent behavior modeling to animate the scene, occlusion reasoning, dynamic scene generation to seamlessly spawn and remove agents, and environment simulation for factors such as traffic lights. While some key technologies have been separately studied in various works, others such as dynamic scene generation and environment simulation have received less attention in the research community. We propose SceneDiffuser++, the first end-to-end generative world model trained on a single loss function capable of point A-to-B simulation on a city scale integrating all the requirements above. We demonstrate the city-scale traffic simulation capability of SceneDiffuser++ and study its superior realism under long simulation conditions. We evaluate the simulation quality on an augmented version of the Waymo Open Motion Dataset (WOMD) with larger map regions to support trip-level simulation.
LGJul 10, 2025
Principled Foundations for Preference OptimizationWenxuan Zhou, Shujian Zhang, Brice Magdalou et al.
In this paper, we show that direct preference optimization (DPO) is a very specific form of a connection between two major theories in the ML context of learning from preferences: loss functions (Savage) and stochastic choice (Doignon-Falmagne and Machina). The connection is established for all of Savage's losses and at this level of generality, (i) it includes support for abstention on the choice theory side, (ii) it includes support for non-convex objectives on the ML side, and (iii) it allows to frame for free some notable extensions of the DPO setting, including margins and corrections for length. Getting to understand how DPO operates from a general principled perspective is crucial because of the huge and diverse application landscape of models, because of the current momentum around DPO, but also -- and importantly -- because many state of the art variations on DPO definitely occupy a small region of the map that we cover. It also helps to understand the pitfalls of departing from this map, and figure out workarounds.
CVMay 19, 2023
The Waymo Open Sim Agents ChallengeNico Montali, John Lambert, Paul Mougin et al.
Simulation with realistic, interactive agents represents a key task for autonomous vehicle software development. In this work, we introduce the Waymo Open Sim Agents Challenge (WOSAC). WOSAC is the first public challenge to tackle this task and propose corresponding metrics. The goal of the challenge is to stimulate the design of realistic simulators that can be used to evaluate and train a behavior model for autonomous driving. We outline our evaluation methodology, present results for a number of different baseline simulation agent methods, and analyze several submissions to the 2023 competition which ran from March 16, 2023 to May 23, 2023. The WOSAC evaluation server remains open for submissions and we discuss open problems for the task.
CVDec 27, 2021
MSeg: A Composite Dataset for Multi-domain Semantic SegmentationJohn Lambert, Zhuang Liu, Ozan Sener et al.
We present MSeg, a composite dataset that unifies semantic segmentation datasets from different domains. A naive merge of the constituent datasets yields poor performance due to inconsistent taxonomies and annotation practices. We reconcile the taxonomies and bring the pixel-level annotations into alignment by relabeling more than 220,000 object masks in more than 80,000 images, requiring more than 1.34 years of collective annotator effort. The resulting composite dataset enables training a single semantic segmentation model that functions effectively across domains and generalizes to datasets that were not seen during training. We adopt zero-shot cross-dataset transfer as a benchmark to systematically evaluate a model's robustness and show that MSeg training yields substantially more robust models in comparison to training on individual datasets or naive mixing of datasets without the presented contributions. A model trained on MSeg ranks first on the WildDash-v1 leaderboard for robust semantic segmentation, with no exposure to WildDash data during training. We evaluate our models in the 2020 Robust Vision Challenge (RVC) as an extreme generalization experiment. MSeg training sets include only three of the seven datasets in the RVC; more importantly, the evaluation taxonomy of RVC is different and more detailed. Surprisingly, our model shows competitive performance and ranks second. To evaluate how close we are to the grand aim of robust, efficient, and complete scene understanding, we go beyond semantic segmentation by training instance segmentation and panoptic segmentation models using our dataset. Moreover, we also evaluate various engineering design decisions and metrics, including resolution and computational efficiency. Although our models are far from this grand aim, our comprehensive evaluation is crucial for progress. We share all the models and code with the community.
CYFeb 4, 2020
Adversarial Machine Learning -- Industry PerspectivesRam Shankar Siva Kumar, Magnus Nyström, John Lambert et al.
Based on interviews with 28 organizations, we found that industry practitioners are not equipped with tactical and strategic tools to protect, detect and respond to attacks on their Machine Learning (ML) systems. We leverage the insights from the interviews and we enumerate the gaps in perspective in securing machine learning systems when viewed in the context of traditional software security development. We write this paper from the perspective of two personas: developers/ML engineers and security incident responders who are tasked with securing ML systems as they are designed, developed and deployed ML systems. The goal of this paper is to engage researchers to revise and amend the Security Development Lifecycle for industrial-grade software in the adversarial ML era.
CVNov 6, 2019
Argoverse: 3D Tracking and Forecasting with Rich MapsMing-Fang Chang, John Lambert, Patsorn Sangkloy et al.
We present Argoverse -- two datasets designed to support autonomous vehicle machine learning tasks such as 3D tracking and motion forecasting. Argoverse was collected by a fleet of autonomous vehicles in Pittsburgh and Miami. The Argoverse 3D Tracking dataset includes 360 degree images from 7 cameras with overlapping fields of view, 3D point clouds from long range LiDAR, 6-DOF pose, and 3D track annotations. Notably, it is the only modern AV dataset that provides forward-facing stereo imagery. The Argoverse Motion Forecasting dataset includes more than 300,000 5-second tracked scenarios with a particular vehicle identified for trajectory forecasting. Argoverse is the first autonomous vehicle dataset to include "HD maps" with 290 km of mapped lanes with geometric and semantic metadata. All data is released under a Creative Commons license at www.argoverse.org. In our baseline experiments, we illustrate how detailed map information such as lane direction, driveable area, and ground height improves the accuracy of 3D object tracking and motion forecasting. Our tracking and forecasting experiments represent only an initial exploration of the use of rich maps in robotic perception. We hope that Argoverse will enable the research community to explore these problems in greater depth.
LGMay 29, 2018
Deep Learning under Privileged Information Using Heteroscedastic DropoutJohn Lambert, Ozan Sener, Silvio Savarese
Unlike machines, humans learn through rapid, abstract model-building. The role of a teacher is not simply to hammer home right or wrong answers, but rather to provide intuitive comments, comparisons, and explanations to a pupil. This is what the Learning Under Privileged Information (LUPI) paradigm endeavors to model by utilizing extra knowledge only available during training. We propose a new LUPI algorithm specifically designed for Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNNs). We propose to use a heteroscedastic dropout (i.e. dropout with a varying variance) and make the variance of the dropout a function of privileged information. Intuitively, this corresponds to using the privileged information to control the uncertainty of the model output. We perform experiments using CNNs and RNNs for the tasks of image classification and machine translation. Our method significantly increases the sample efficiency during learning, resulting in higher accuracy with a large margin when the number of training examples is limited. We also theoretically justify the gains in sample efficiency by providing a generalization error bound decreasing with $O(\frac{1}{n})$, where $n$ is the number of training examples, in an oracle case.